forked from OSchip/llvm-project
Make Win64 localescape offsets FP relative instead of SP relative
We made them SP relative back in March (r233137) because that's the value the runtime passes to EH functions. With the new cleanuppad IR, funclets adjust their frame argument from SP to FP, so our offsets should now be FP-relative. llvm-svn: 250088
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@ -518,16 +518,11 @@ X86RegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II,
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// offset is from the traditional base pointer location. On 64-bit, the
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// offset is from the SP at the end of the prologue, not the FP location. This
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// matches the behavior of llvm.frameaddress.
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unsigned IgnoredFrameReg;
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if (Opc == TargetOpcode::LOCAL_ESCAPE) {
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MachineOperand &FI = MI.getOperand(FIOperandNum);
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bool IsWinEH = MF.getTarget().getMCAsmInfo()->usesWindowsCFI();
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int Offset;
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unsigned IgnoredFrameReg;
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if (IsWinEH)
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Offset =
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TFI->getFrameIndexReferenceFromSP(MF, FrameIndex, IgnoredFrameReg);
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else
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Offset = TFI->getFrameIndexReference(MF, FrameIndex, IgnoredFrameReg);
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Offset = TFI->getFrameIndexReference(MF, FrameIndex, IgnoredFrameReg);
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FI.ChangeToImmediate(Offset);
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return;
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}
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@ -544,7 +539,6 @@ X86RegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II,
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// Now add the frame object offset to the offset from EBP.
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int FIOffset;
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unsigned IgnoredFrameReg;
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if (AfterFPPop) {
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// Tail call jmp happens after FP is popped.
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const MachineFrameInfo *MFI = MF.getFrameInfo();
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@ -1,19 +1,20 @@
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; RUN: llc -mtriple=i686-windows-msvc < %s | FileCheck %s --check-prefix=X86
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; RUN: llc -mtriple=x86_64-windows-msvc < %s | FileCheck %s --check-prefix=X64
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; RUN: llc -mtriple=i686-windows-msvc < %s | FileCheck %s --check-prefix=X86
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declare void @llvm.localescape(...)
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declare i8* @llvm.frameaddress(i32)
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declare void @llvm.localescape(...)
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declare i8* @llvm.localaddress()
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declare i8* @llvm.localrecover(i8*, i8*, i32)
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declare i32 @printf(i8*, ...)
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@str = internal constant [10 x i8] c"asdf: %d\0A\00"
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define void @print_framealloc_from_fp(i8* %fp) {
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%a.i8 = call i8* @llvm.localrecover(i8* bitcast (void()* @alloc_func to i8*), i8* %fp, i32 0)
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%a.i8 = call i8* @llvm.localrecover(i8* bitcast (void(i32)* @alloc_func to i8*), i8* %fp, i32 0)
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%a = bitcast i8* %a.i8 to i32*
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%a.val = load i32, i32* %a
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call i32 (i8*, ...) @printf(i8* getelementptr ([10 x i8], [10 x i8]* @str, i32 0, i32 0), i32 %a.val)
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%b.i8 = call i8* @llvm.localrecover(i8* bitcast (void()* @alloc_func to i8*), i8* %fp, i32 1)
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%b.i8 = call i8* @llvm.localrecover(i8* bitcast (void(i32)* @alloc_func to i8*), i8* %fp, i32 1)
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%b = bitcast i8* %b.i8 to i32*
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%b.val = load i32, i32* %b
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call i32 (i8*, ...) @printf(i8* getelementptr ([10 x i8], [10 x i8]* @str, i32 0, i32 0), i32 %b.val)
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@ -58,47 +59,52 @@ define void @print_framealloc_from_fp(i8* %fp) {
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; X86: popl %esi
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; X86: retl
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define void @alloc_func() {
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define void @alloc_func(i32 %n) {
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%a = alloca i32
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%b = alloca i32, i32 2
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call void (...) @llvm.localescape(i32* %a, i32* %b)
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store i32 42, i32* %a
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store i32 13, i32* %b
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%fp = call i8* @llvm.frameaddress(i32 0)
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call void @print_framealloc_from_fp(i8* %fp)
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; Force usage of EBP with a dynamic alloca.
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alloca i8, i32 %n
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%lp = call i8* @llvm.localaddress()
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call void @print_framealloc_from_fp(i8* %lp)
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ret void
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}
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; X64-LABEL: alloc_func:
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; X64: subq $48, %rsp
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; X64: .seh_stackalloc 48
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; X64: leaq 48(%rsp), %rbp
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; X64: .seh_setframe 5, 48
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; X64: .Lalloc_func$frame_escape_0 = 44
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; X64: .Lalloc_func$frame_escape_1 = 36
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; X64: pushq %rbp
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; X64: subq $16, %rsp
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; X64: .seh_stackalloc 16
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; X64: leaq 16(%rsp), %rbp
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; X64: .seh_setframe 5, 16
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; X64: .Lalloc_func$frame_escape_0 = -4
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; X64: .Lalloc_func$frame_escape_1 = -12
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; X64: movl $42, -4(%rbp)
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; X64: movl $13, -12(%rbp)
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; X64: leaq -48(%rbp), %rcx
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; X64: movq %rbp, %rcx
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; X64: callq print_framealloc_from_fp
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; X64: retq
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; X86-LABEL: alloc_func:
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; X86: pushl %ebp
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; X86: movl %esp, %ebp
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; X86: subl $16, %esp
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; X86: subl $12, %esp
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; X86: Lalloc_func$frame_escape_0 = -4
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; X86: Lalloc_func$frame_escape_1 = -12
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; X86: movl $42, -4(%ebp)
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; X86: movl $13, -12(%ebp)
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; X86: movl %ebp, (%esp)
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; X86: pushl %ebp
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; X86: calll _print_framealloc_from_fp
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; X86: addl $16, %esp
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; X86: movl %ebp, %esp
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; X86: popl %ebp
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; X86: retl
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; Helper to make this a complete program so it can be compiled and tested.
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define i32 @main() {
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call void @alloc_func()
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call void @alloc_func(i32 3)
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ret i32 0
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}
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@ -126,3 +132,12 @@ define void @alloc_func_no_frameaddr() {
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; X64: retq
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; X86-LABEL: alloc_func_no_frameaddr:
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; X86: subl $12, %esp
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; X86: Lalloc_func_no_frameaddr$frame_escape_0 = 8
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; X86: Lalloc_func_no_frameaddr$frame_escape_1 = 4
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; X86: movl $42, 8(%esp)
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; X86: movl $13, 4(%esp)
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; X86: movl $0, (%esp)
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; X86: calll _print_framealloc_from_fp
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; X86: addl $12, %esp
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; X86: retl
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