[mlir] Fix win build by using has_value() instead of hasValue() for Optional.

This commit is contained in:
Alexander Belyaev 2022-08-10 17:48:35 +02:00
parent e78c80e3d6
commit 47cf004076
1 changed files with 1 additions and 1 deletions

View File

@ -1086,7 +1086,7 @@ SmallVector<Value> makeTiledShapes(OpBuilder &builder, Location loc,
Value valueToTile = std::get<0>(item);
Optional<SliceParameters> sliceParams = std::get<1>(item);
tiledShapes.push_back(
sliceParams.hasValue()
sliceParams.has_value()
? materializeTiledShape(builder, loc, valueToTile, *sliceParams)
: valueToTile);
}