forked from OSchip/llvm-project
parent
f6fb58a216
commit
4687778398
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@ -137,6 +137,16 @@ public:
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/// on entry to all functions. Note that LabelID is ignored (assumed to be
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/// the beginning of the function.)
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virtual void getInitialFrameState(std::vector<MachineMove> &Moves) const;
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/// getFrameIndexOffset - Returns the displacement from the frame register to
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/// the stack frame of the specified index.
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virtual int getFrameIndexOffset(const MachineFunction &MF, int FI) const;
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/// getFrameIndexReference - This method should return the base register
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/// and offset used to reference a frame index location. The offset is
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/// returned directly, and the base register is returned via FrameReg.
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virtual int getFrameIndexReference(const MachineFunction &MF, int FI,
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unsigned &FrameReg) const;
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};
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} // End llvm namespace
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@ -730,22 +730,6 @@ public:
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/// for values allocated in the current stack frame.
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virtual unsigned getFrameRegister(const MachineFunction &MF) const = 0;
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/// getFrameIndexOffset - Returns the displacement from the frame register to
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/// the stack frame of the specified index.
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virtual int getFrameIndexOffset(const MachineFunction &MF, int FI) const;
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/// getFrameIndexReference - This method should return the base register
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/// and offset used to reference a frame index location. The offset is
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/// returned directly, and the base register is returned via FrameReg.
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virtual int getFrameIndexReference(const MachineFunction &MF, int FI,
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unsigned &FrameReg) const {
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// By default, assume all frame indices are referenced via whatever
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// getFrameRegister() says. The target can override this if it's doing
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// something different.
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FrameReg = getFrameRegister(MF);
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return getFrameIndexOffset(MF, FI);
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}
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/// getRARegister - This method should return the register where the return
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/// address can be found.
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virtual unsigned getRARegister() const = 0;
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@ -594,8 +594,8 @@ void DwarfDebug::addSourceLine(DIE *Die, DINameSpace NS) {
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void DwarfDebug::addVariableAddress(DbgVariable *&DV, DIE *Die, int64_t FI) {
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MachineLocation Location;
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unsigned FrameReg;
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const TargetRegisterInfo *RI = Asm->TM.getRegisterInfo();
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int Offset = RI->getFrameIndexReference(*Asm->MF, FI, FrameReg);
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const TargetFrameInfo *TFI = Asm->TM.getFrameInfo();
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int Offset = TFI->getFrameIndexReference(*Asm->MF, FI, FrameReg);
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Location.set(FrameReg, Offset);
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if (DV->variableHasComplexAddress())
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@ -373,12 +373,12 @@ void MachineCodeAnalysis::FindSafePoints(MachineFunction &MF) {
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}
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void MachineCodeAnalysis::FindStackOffsets(MachineFunction &MF) {
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const TargetRegisterInfo *TRI = TM->getRegisterInfo();
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assert(TRI && "TargetRegisterInfo not available!");
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const TargetFrameInfo *TFI = TM->getFrameInfo();
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assert(TFI && "TargetRegisterInfo not available!");
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for (GCFunctionInfo::roots_iterator RI = FI->roots_begin(),
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RE = FI->roots_end(); RI != RE; ++RI)
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RI->StackOffset = TRI->getFrameIndexOffset(MF, RI->Num);
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RI->StackOffset = TFI->getFrameIndexOffset(MF, RI->Num);
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}
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bool MachineCodeAnalysis::runOnMachineFunction(MachineFunction &MF) {
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@ -15,6 +15,7 @@
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#include "ARMAddressingModes.h"
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#include "ARMBaseInstrInfo.h"
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#include "ARMBaseRegisterInfo.h"
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#include "ARMFrameInfo.h"
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#include "ARMInstrInfo.h"
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#include "ARMMachineFunctionInfo.h"
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#include "ARMSubtarget.h"
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@ -924,97 +925,6 @@ ARMBaseRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
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return ARM::SP;
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}
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// Provide a base+offset reference to an FI slot for debug info. It's the
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// same as what we use for resolving the code-gen references for now.
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// FIXME: This can go wrong when references are SP-relative and simple call
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// frames aren't used.
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int
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ARMBaseRegisterInfo::getFrameIndexReference(const MachineFunction &MF, int FI,
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unsigned &FrameReg) const {
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return ResolveFrameIndexReference(MF, FI, FrameReg, 0);
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}
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int
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ARMBaseRegisterInfo::ResolveFrameIndexReference(const MachineFunction &MF,
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int FI,
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unsigned &FrameReg,
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int SPAdj) const {
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const MachineFrameInfo *MFI = MF.getFrameInfo();
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const TargetFrameInfo *TFI = MF.getTarget().getFrameInfo();
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const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
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int Offset = MFI->getObjectOffset(FI) + MFI->getStackSize();
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int FPOffset = Offset - AFI->getFramePtrSpillOffset();
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bool isFixed = MFI->isFixedObjectIndex(FI);
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FrameReg = ARM::SP;
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Offset += SPAdj;
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if (AFI->isGPRCalleeSavedArea1Frame(FI))
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return Offset - AFI->getGPRCalleeSavedArea1Offset();
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else if (AFI->isGPRCalleeSavedArea2Frame(FI))
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return Offset - AFI->getGPRCalleeSavedArea2Offset();
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else if (AFI->isDPRCalleeSavedAreaFrame(FI))
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return Offset - AFI->getDPRCalleeSavedAreaOffset();
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// When dynamically realigning the stack, use the frame pointer for
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// parameters, and the stack/base pointer for locals.
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if (needsStackRealignment(MF)) {
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assert (TFI->hasFP(MF) && "dynamic stack realignment without a FP!");
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if (isFixed) {
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FrameReg = getFrameRegister(MF);
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Offset = FPOffset;
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} else if (MFI->hasVarSizedObjects()) {
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assert(hasBasePointer(MF) &&
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"VLAs and dynamic stack alignment, but missing base pointer!");
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FrameReg = BasePtr;
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}
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return Offset;
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}
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// If there is a frame pointer, use it when we can.
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if (TFI->hasFP(MF) && AFI->hasStackFrame()) {
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// Use frame pointer to reference fixed objects. Use it for locals if
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// there are VLAs (and thus the SP isn't reliable as a base).
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if (isFixed || (MFI->hasVarSizedObjects() && !hasBasePointer(MF))) {
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FrameReg = getFrameRegister(MF);
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return FPOffset;
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} else if (MFI->hasVarSizedObjects()) {
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assert(hasBasePointer(MF) && "missing base pointer!");
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// Try to use the frame pointer if we can, else use the base pointer
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// since it's available. This is handy for the emergency spill slot, in
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// particular.
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if (AFI->isThumb2Function()) {
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if (FPOffset >= -255 && FPOffset < 0) {
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FrameReg = getFrameRegister(MF);
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return FPOffset;
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}
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} else
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FrameReg = BasePtr;
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} else if (AFI->isThumb2Function()) {
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// In Thumb2 mode, the negative offset is very limited. Try to avoid
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// out of range references.
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if (FPOffset >= -255 && FPOffset < 0) {
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FrameReg = getFrameRegister(MF);
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return FPOffset;
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}
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} else if (Offset > (FPOffset < 0 ? -FPOffset : FPOffset)) {
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// Otherwise, use SP or FP, whichever is closer to the stack slot.
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FrameReg = getFrameRegister(MF);
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return FPOffset;
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}
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}
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// Use the base pointer if we have one.
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if (hasBasePointer(MF))
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FrameReg = BasePtr;
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return Offset;
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}
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int
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ARMBaseRegisterInfo::getFrameIndexOffset(const MachineFunction &MF,
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int FI) const {
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unsigned FrameReg;
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return getFrameIndexReference(MF, FI, FrameReg);
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}
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unsigned ARMBaseRegisterInfo::getEHExceptionRegister() const {
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llvm_unreachable("What is the exception register");
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return 0;
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@ -1560,6 +1470,8 @@ ARMBaseRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II,
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MachineInstr &MI = *II;
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MachineBasicBlock &MBB = *MI.getParent();
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MachineFunction &MF = *MBB.getParent();
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const ARMFrameInfo *TFI =
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static_cast<const ARMFrameInfo*>(MF.getTarget().getFrameInfo());
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ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
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assert(!AFI->isThumb1OnlyFunction() &&
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"This eliminateFrameIndex does not support Thumb1!");
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@ -1572,7 +1484,7 @@ ARMBaseRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II,
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int FrameIndex = MI.getOperand(i).getIndex();
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unsigned FrameReg;
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int Offset = ResolveFrameIndexReference(MF, FrameIndex, FrameReg, SPAdj);
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int Offset = TFI->ResolveFrameIndexReference(MF, FrameIndex, FrameReg, SPAdj);
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// Special handling of dbg_value instructions.
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if (MI.isDebugValue()) {
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@ -161,11 +161,6 @@ public:
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unsigned getRARegister() const;
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unsigned getFrameRegister(const MachineFunction &MF) const;
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unsigned getBaseRegister() const { return BasePtr; }
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int getFrameIndexReference(const MachineFunction &MF, int FI,
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unsigned &FrameReg) const;
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int ResolveFrameIndexReference(const MachineFunction &MF, int FI,
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unsigned &FrameReg, int SPAdj) const;
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int getFrameIndexOffset(const MachineFunction &MF, int FI) const;
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// Exception handling queries.
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unsigned getEHExceptionRegister() const;
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@ -383,3 +383,93 @@ void ARMFrameInfo::emitEpilogue(MachineFunction &MF,
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if (VARegSaveSize)
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emitSPUpdate(isARM, MBB, MBBI, dl, TII, VARegSaveSize);
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}
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// Provide a base+offset reference to an FI slot for debug info. It's the
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// same as what we use for resolving the code-gen references for now.
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// FIXME: This can go wrong when references are SP-relative and simple call
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// frames aren't used.
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int
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ARMFrameInfo::getFrameIndexReference(const MachineFunction &MF, int FI,
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unsigned &FrameReg) const {
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return ResolveFrameIndexReference(MF, FI, FrameReg, 0);
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}
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int
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ARMFrameInfo::ResolveFrameIndexReference(const MachineFunction &MF,
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int FI,
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unsigned &FrameReg,
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int SPAdj) const {
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const MachineFrameInfo *MFI = MF.getFrameInfo();
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const ARMBaseRegisterInfo *RegInfo =
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static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
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const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
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int Offset = MFI->getObjectOffset(FI) + MFI->getStackSize();
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int FPOffset = Offset - AFI->getFramePtrSpillOffset();
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bool isFixed = MFI->isFixedObjectIndex(FI);
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FrameReg = ARM::SP;
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Offset += SPAdj;
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if (AFI->isGPRCalleeSavedArea1Frame(FI))
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return Offset - AFI->getGPRCalleeSavedArea1Offset();
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else if (AFI->isGPRCalleeSavedArea2Frame(FI))
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return Offset - AFI->getGPRCalleeSavedArea2Offset();
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else if (AFI->isDPRCalleeSavedAreaFrame(FI))
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return Offset - AFI->getDPRCalleeSavedAreaOffset();
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// When dynamically realigning the stack, use the frame pointer for
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// parameters, and the stack/base pointer for locals.
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if (RegInfo->needsStackRealignment(MF)) {
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assert (hasFP(MF) && "dynamic stack realignment without a FP!");
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if (isFixed) {
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FrameReg = RegInfo->getFrameRegister(MF);
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Offset = FPOffset;
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} else if (MFI->hasVarSizedObjects()) {
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assert(RegInfo->hasBasePointer(MF) &&
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"VLAs and dynamic stack alignment, but missing base pointer!");
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FrameReg = RegInfo->getBaseRegister();
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}
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return Offset;
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}
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// If there is a frame pointer, use it when we can.
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if (hasFP(MF) && AFI->hasStackFrame()) {
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// Use frame pointer to reference fixed objects. Use it for locals if
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// there are VLAs (and thus the SP isn't reliable as a base).
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if (isFixed || (MFI->hasVarSizedObjects() && !RegInfo->hasBasePointer(MF))) {
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FrameReg = RegInfo->getFrameRegister(MF);
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return FPOffset;
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} else if (MFI->hasVarSizedObjects()) {
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assert(RegInfo->hasBasePointer(MF) && "missing base pointer!");
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// Try to use the frame pointer if we can, else use the base pointer
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// since it's available. This is handy for the emergency spill slot, in
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// particular.
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if (AFI->isThumb2Function()) {
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if (FPOffset >= -255 && FPOffset < 0) {
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FrameReg = RegInfo->getFrameRegister(MF);
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return FPOffset;
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}
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} else
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FrameReg = RegInfo->getBaseRegister();
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} else if (AFI->isThumb2Function()) {
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// In Thumb2 mode, the negative offset is very limited. Try to avoid
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// out of range references.
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if (FPOffset >= -255 && FPOffset < 0) {
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FrameReg = RegInfo->getFrameRegister(MF);
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return FPOffset;
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}
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} else if (Offset > (FPOffset < 0 ? -FPOffset : FPOffset)) {
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// Otherwise, use SP or FP, whichever is closer to the stack slot.
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FrameReg = RegInfo->getFrameRegister(MF);
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return FPOffset;
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}
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}
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// Use the base pointer if we have one.
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if (RegInfo->hasBasePointer(MF))
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FrameReg = RegInfo->getBaseRegister();
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return Offset;
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}
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int ARMFrameInfo::getFrameIndexOffset(const MachineFunction &MF, int FI) const {
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unsigned FrameReg;
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return getFrameIndexReference(MF, FI, FrameReg);
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}
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@ -38,6 +38,12 @@ public:
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bool hasFP(const MachineFunction &MF) const;
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bool hasReservedCallFrame(const MachineFunction &MF) const;
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bool canSimplifyCallFramePseudos(const MachineFunction &MF) const;
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int getFrameIndexReference(const MachineFunction &MF, int FI,
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unsigned &FrameReg) const;
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int ResolveFrameIndexReference(const MachineFunction &MF, int FI,
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unsigned &FrameReg, int SPAdj) const;
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int getFrameIndexOffset(const MachineFunction &MF, int FI) const;
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};
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} // End llvm namespace
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@ -176,3 +176,24 @@ void SystemZFrameInfo::emitEpilogue(MachineFunction &MF,
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MI.getOperand(i).ChangeToImmediate(Offset);
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}
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}
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int SystemZFrameInfo::getFrameIndexOffset(const MachineFunction &MF,
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int FI) const {
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const MachineFrameInfo *MFI = MF.getFrameInfo();
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const SystemZMachineFunctionInfo *SystemZMFI =
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MF.getInfo<SystemZMachineFunctionInfo>();
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int Offset = MFI->getObjectOffset(FI) + MFI->getOffsetAdjustment();
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uint64_t StackSize = MFI->getStackSize();
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// Fixed objects are really located in the "previous" frame.
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if (FI < 0)
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StackSize -= SystemZMFI->getCalleeSavedFrameSize();
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Offset += StackSize - getOffsetOfLocalArea();
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// Skip the register save area if we generated the stack frame.
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if (StackSize || MFI->hasCalls())
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Offset -= getOffsetOfLocalArea();
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return Offset;
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}
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@ -37,6 +37,7 @@ public:
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bool hasReservedCallFrame(const MachineFunction &MF) const { return true; }
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bool hasFP(const MachineFunction &MF) const;
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int getFrameIndexOffset(const MachineFunction &MF, int FI) const;
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};
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} // End llvm namespace
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@ -64,28 +64,6 @@ eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
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MBB.erase(I);
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}
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int SystemZRegisterInfo::getFrameIndexOffset(const MachineFunction &MF,
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int FI) const {
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const TargetFrameInfo &TFI = *MF.getTarget().getFrameInfo();
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const MachineFrameInfo *MFI = MF.getFrameInfo();
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const SystemZMachineFunctionInfo *SystemZMFI =
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MF.getInfo<SystemZMachineFunctionInfo>();
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int Offset = MFI->getObjectOffset(FI) + MFI->getOffsetAdjustment();
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uint64_t StackSize = MFI->getStackSize();
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// Fixed objects are really located in the "previous" frame.
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if (FI < 0)
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StackSize -= SystemZMFI->getCalleeSavedFrameSize();
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Offset += StackSize - TFI.getOffsetOfLocalArea();
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// Skip the register save area if we generated the stack frame.
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if (StackSize || MFI->hasCalls())
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Offset -= TFI.getOffsetOfLocalArea();
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return Offset;
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}
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void
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SystemZRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II,
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int SPAdj, RegScavenger *RS) const {
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@ -113,7 +91,7 @@ SystemZRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II,
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// Offset is a either 12-bit unsigned or 20-bit signed integer.
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// FIXME: handle "too long" displacements.
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int Offset =
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getFrameIndexOffset(MF, FrameIndex) + MI.getOperand(i+1).getImm();
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TFI->getFrameIndexOffset(MF, FrameIndex) + MI.getOperand(i+1).getImm();
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// Check whether displacement is too long to fit into 12 bit zext field.
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MI.setDesc(TII.getMemoryInstr(MI.getOpcode(), Offset));
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@ -34,8 +34,6 @@ struct SystemZRegisterInfo : public SystemZGenRegisterInfo {
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BitVector getReservedRegs(const MachineFunction &MF) const;
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int getFrameIndexOffset(const MachineFunction &MF, int FI) const;
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void eliminateCallFramePseudoInstr(MachineFunction &MF,
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MachineBasicBlock &MBB,
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MachineBasicBlock::iterator I) const;
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@ -11,7 +11,12 @@
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Codegen/MachineFrameInfo.h"
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#include "llvm/Codegen/MachineFunction.h"
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#include "llvm/Target/TargetFrameInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include <cstdlib>
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using namespace llvm;
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@ -24,3 +29,24 @@ void
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TargetFrameInfo::getInitialFrameState(std::vector<MachineMove> &Moves) const {
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// Default is to do nothing.
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}
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/// getFrameIndexOffset - Returns the displacement from the frame register to
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/// the stack frame of the specified index. This is the default implementation
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/// which is overridden for some targets.
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int TargetFrameInfo::getFrameIndexOffset(const MachineFunction &MF,
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int FI) const {
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const MachineFrameInfo *MFI = MF.getFrameInfo();
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return MFI->getObjectOffset(FI) + MFI->getStackSize() -
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getOffsetOfLocalArea() + MFI->getOffsetAdjustment();
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}
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int TargetFrameInfo::getFrameIndexReference(const MachineFunction &MF, int FI,
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unsigned &FrameReg) const {
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const TargetRegisterInfo *RI = MF.getTarget().getRegisterInfo();
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||||
|
||||
// By default, assume all frame indices are referenced via whatever
|
||||
// getFrameRegister() says. The target can override this if it's doing
|
||||
// something different.
|
||||
FrameReg = RI->getFrameRegister(MF);
|
||||
return getFrameIndexOffset(MF, FI);
|
||||
}
|
||||
|
|
|
@ -87,17 +87,6 @@ BitVector TargetRegisterInfo::getAllocatableSet(const MachineFunction &MF,
|
|||
return Allocatable;
|
||||
}
|
||||
|
||||
/// getFrameIndexOffset - Returns the displacement from the frame register to
|
||||
/// the stack frame of the specified index. This is the default implementation
|
||||
/// which is overridden for some targets.
|
||||
int TargetRegisterInfo::getFrameIndexOffset(const MachineFunction &MF,
|
||||
int FI) const {
|
||||
const TargetFrameInfo &TFI = *MF.getTarget().getFrameInfo();
|
||||
const MachineFrameInfo *MFI = MF.getFrameInfo();
|
||||
return MFI->getObjectOffset(FI) + MFI->getStackSize() -
|
||||
TFI.getOffsetOfLocalArea() + MFI->getOffsetAdjustment();
|
||||
}
|
||||
|
||||
const TargetRegisterClass *
|
||||
llvm::getCommonSubClass(const TargetRegisterClass *A,
|
||||
const TargetRegisterClass *B) {
|
||||
|
|
|
@ -764,3 +764,38 @@ X86FrameInfo::getInitialFrameState(std::vector<MachineMove> &Moves) const {
|
|||
MachineLocation CSSrc(RI->getRARegister());
|
||||
Moves.push_back(MachineMove(0, CSDst, CSSrc));
|
||||
}
|
||||
|
||||
int X86FrameInfo::getFrameIndexOffset(const MachineFunction &MF, int FI) const {
|
||||
const X86RegisterInfo *RI =
|
||||
static_cast<const X86RegisterInfo*>(MF.getTarget().getRegisterInfo());
|
||||
const MachineFrameInfo *MFI = MF.getFrameInfo();
|
||||
int Offset = MFI->getObjectOffset(FI) - getOffsetOfLocalArea();
|
||||
uint64_t StackSize = MFI->getStackSize();
|
||||
|
||||
if (RI->needsStackRealignment(MF)) {
|
||||
if (FI < 0) {
|
||||
// Skip the saved EBP.
|
||||
Offset += RI->getSlotSize();
|
||||
} else {
|
||||
unsigned Align = MFI->getObjectAlignment(FI);
|
||||
assert((-(Offset + StackSize)) % Align == 0);
|
||||
Align = 0;
|
||||
return Offset + StackSize;
|
||||
}
|
||||
// FIXME: Support tail calls
|
||||
} else {
|
||||
if (!hasFP(MF))
|
||||
return Offset + StackSize;
|
||||
|
||||
// Skip the saved EBP.
|
||||
Offset += RI->getSlotSize();
|
||||
|
||||
// Skip the RETADDR move area
|
||||
const X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
|
||||
int TailCallReturnAddrDelta = X86FI->getTCReturnAddrDelta();
|
||||
if (TailCallReturnAddrDelta < 0)
|
||||
Offset -= TailCallReturnAddrDelta;
|
||||
}
|
||||
|
||||
return Offset;
|
||||
}
|
||||
|
|
|
@ -44,6 +44,7 @@ public:
|
|||
bool hasReservedCallFrame(const MachineFunction &MF) const;
|
||||
|
||||
void getInitialFrameState(std::vector<MachineMove> &Moves) const;
|
||||
int getFrameIndexOffset(const MachineFunction &MF, int FI) const;
|
||||
};
|
||||
|
||||
} // End llvm namespace
|
||||
|
|
|
@ -464,41 +464,6 @@ bool X86RegisterInfo::hasReservedSpillSlot(const MachineFunction &MF,
|
|||
return false;
|
||||
}
|
||||
|
||||
int
|
||||
X86RegisterInfo::getFrameIndexOffset(const MachineFunction &MF, int FI) const {
|
||||
const TargetFrameInfo *TFI = MF.getTarget().getFrameInfo();
|
||||
const MachineFrameInfo *MFI = MF.getFrameInfo();
|
||||
int Offset = MFI->getObjectOffset(FI) - TFI->getOffsetOfLocalArea();
|
||||
uint64_t StackSize = MFI->getStackSize();
|
||||
|
||||
if (needsStackRealignment(MF)) {
|
||||
if (FI < 0) {
|
||||
// Skip the saved EBP.
|
||||
Offset += SlotSize;
|
||||
} else {
|
||||
unsigned Align = MFI->getObjectAlignment(FI);
|
||||
assert((-(Offset + StackSize)) % Align == 0);
|
||||
Align = 0;
|
||||
return Offset + StackSize;
|
||||
}
|
||||
// FIXME: Support tail calls
|
||||
} else {
|
||||
if (!TFI->hasFP(MF))
|
||||
return Offset + StackSize;
|
||||
|
||||
// Skip the saved EBP.
|
||||
Offset += SlotSize;
|
||||
|
||||
// Skip the RETADDR move area
|
||||
const X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
|
||||
int TailCallReturnAddrDelta = X86FI->getTCReturnAddrDelta();
|
||||
if (TailCallReturnAddrDelta < 0)
|
||||
Offset -= TailCallReturnAddrDelta;
|
||||
}
|
||||
|
||||
return Offset;
|
||||
}
|
||||
|
||||
static unsigned getSUBriOpcode(unsigned is64Bit, int64_t Imm) {
|
||||
if (is64Bit) {
|
||||
if (isInt<8>(Imm))
|
||||
|
@ -631,7 +596,7 @@ X86RegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II,
|
|||
const MachineFrameInfo *MFI = MF.getFrameInfo();
|
||||
FIOffset = MFI->getObjectOffset(FrameIndex) - TFI->getOffsetOfLocalArea();
|
||||
} else
|
||||
FIOffset = getFrameIndexOffset(MF, FrameIndex);
|
||||
FIOffset = TFI->getFrameIndexOffset(MF, FrameIndex);
|
||||
|
||||
if (MI.getOperand(i+3).isImm()) {
|
||||
// Offset is a 32-bit integer.
|
||||
|
|
|
@ -135,8 +135,6 @@ public:
|
|||
// FIXME: Move to FrameInfok
|
||||
unsigned getSlotSize() const { return SlotSize; }
|
||||
|
||||
int getFrameIndexOffset(const MachineFunction &MF, int FI) const;
|
||||
|
||||
// Exception handling queries.
|
||||
unsigned getEHExceptionRegister() const;
|
||||
unsigned getEHHandlerRegister() const;
|
||||
|
|
Loading…
Reference in New Issue