Fix a bug in DenseMap::clear, where we never reset a tombstone

to EmptyKey.

llvm-svn: 40839
This commit is contained in:
Chris Lattner 2007-08-05 08:43:36 +00:00
parent 6493fc79fe
commit 4515601f1b
1 changed files with 5 additions and 3 deletions

View File

@ -100,10 +100,12 @@ public:
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
if (P->first != EmptyKey && P->first != TombstoneKey) {
if (P->first != EmptyKey) {
if (P->first != TombstoneKey) {
P->second.~ValueT();
--NumEntries;
}
P->first = EmptyKey;
P->second.~ValueT();
--NumEntries;
}
}
assert(NumEntries == 0 && "Node count imbalance!");