Revamp the ValueMapper interfaces in a couple ways:

1. Take a flags argument instead of a bool.  This makes
   it more clear to the reader what it is used for.
2. Add a flag that says that "remapping a value not in the
   map is ok".
3. Reimplement MapValue to share a bunch of code and be a lot
   more efficient.  For lookup failures, don't drop null values
   into the map.
4. Using the new flag a bunch of code can vaporize in LinkModules
   and LoopUnswitch, kill it.

No functionality change.

llvm-svn: 123058
This commit is contained in:
Chris Lattner 2011-01-08 08:15:20 +00:00
parent 2b3f20e6ec
commit 43f8d16482
7 changed files with 108 additions and 166 deletions

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@ -22,10 +22,29 @@ namespace llvm {
class Instruction;
typedef ValueMap<const Value *, TrackingVH<Value> > ValueToValueMapTy;
/// RemapFlags - These are flags that the value mapping APIs allow.
enum RemapFlags {
RF_None = 0,
/// RF_NoModuleLevelChanges - If this flag is set, the remapper knows that
/// only local values within a function (such as an instruction or argument)
/// are mapped, not global values like functions and global metadata.
RF_NoModuleLevelChanges = 1,
/// RF_IgnoreMissingEntries - If this flag is set, the remapper ignores
/// entries that are not in the value map. If it is unset, it aborts if an
/// operand is asked to be remapped which doesn't exist in the mapping.
RF_IgnoreMissingEntries = 2
};
static inline RemapFlags operator|(RemapFlags LHS, RemapFlags RHS) {
return RemapFlags(unsigned(LHS)|unsigned(RHS));
}
Value *MapValue(const Value *V, ValueToValueMapTy &VM,
bool ModuleLevelChanges);
RemapFlags Flags = RF_None);
void RemapInstruction(Instruction *I, ValueToValueMapTy &VM,
bool ModuleLevelChanges);
RemapFlags Flags = RF_None);
} // End llvm namespace
#endif

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@ -451,8 +451,7 @@ static void LinkNamedMDNodes(Module *Dest, Module *Src,
// Add Src elements into Dest node.
for (unsigned i = 0, e = SrcNMD->getNumOperands(); i != e; ++i)
DestNMD->addOperand(cast<MDNode>(MapValue(SrcNMD->getOperand(i),
ValueMap,
true)));
ValueMap)));
}
}
@ -814,9 +813,9 @@ static bool LinkGlobalInits(Module *Dest, const Module *Src,
const GlobalVariable *SGV = I;
if (SGV->hasInitializer()) { // Only process initialized GV's
// Figure out what the initializer looks like in the dest module...
// Figure out what the initializer looks like in the dest module.
Constant *SInit =
cast<Constant>(MapValue(SGV->getInitializer(), ValueMap, true));
cast<Constant>(MapValue(SGV->getInitializer(), ValueMap));
// Grab destination global variable or alias.
GlobalValue *DGV = cast<GlobalValue>(ValueMap[SGV]->stripPointerCasts());
@ -996,32 +995,10 @@ static bool LinkFunctionBody(Function *Dest, Function *Src,
// At this point, all of the instructions and values of the function are now
// copied over. The only problem is that they are still referencing values in
// the Source function as operands. Loop through all of the operands of the
// functions and patch them up to point to the local versions...
//
// This is the same as RemapInstruction, except that it avoids remapping
// instruction and basic block operands.
//
// functions and patch them up to point to the local versions.
for (Function::iterator BB = Dest->begin(), BE = Dest->end(); BB != BE; ++BB)
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
// Remap operands.
for (Instruction::op_iterator OI = I->op_begin(), OE = I->op_end();
OI != OE; ++OI)
if (!isa<Instruction>(*OI) && !isa<BasicBlock>(*OI))
*OI = MapValue(*OI, ValueMap, true);
// Remap attached metadata.
SmallVector<std::pair<unsigned, MDNode *>, 4> MDs;
I->getAllMetadata(MDs);
for (SmallVectorImpl<std::pair<unsigned, MDNode *> >::iterator
MI = MDs.begin(), ME = MDs.end(); MI != ME; ++MI) {
Value *Old = MI->second;
if (!isa<Instruction>(Old) && !isa<BasicBlock>(Old)) {
Value *New = MapValue(Old, ValueMap, true);
if (New != Old)
I->setMetadata(MI->first, cast<MDNode>(New));
}
}
}
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
RemapInstruction(I, ValueMap, RF_IgnoreMissingEntries);
// There is no need to map the arguments anymore.
for (Function::arg_iterator I = Src->arg_begin(), E = Src->arg_end();

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@ -22,7 +22,6 @@
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/SSAUpdater.h"
#include "llvm/Transforms/Utils/ValueMapper.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/ADT/Statistic.h"
using namespace llvm;
@ -205,6 +204,7 @@ bool LoopRotate::rotateLoop(Loop *Lp, LPPassManager &LPM) {
// Otherwise, create a duplicate of the instruction.
Instruction *C = Inst->clone();
C->setName(Inst->getName());
C->insertBefore(LoopEntryBranch);
ValueMap[Inst] = C;

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@ -457,19 +457,6 @@ bool LoopUnswitch::UnswitchIfProfitable(Value *LoopCond, Constant *Val) {
return true;
}
// RemapInstruction - Convert the instruction operands from referencing the
// current values into those specified by VMap.
//
static inline void RemapInstruction(Instruction *I,
ValueToValueMapTy &VMap) {
for (unsigned op = 0, E = I->getNumOperands(); op != E; ++op) {
Value *Op = I->getOperand(op);
ValueToValueMapTy::iterator It = VMap.find(Op);
if (It != VMap.end()) Op = It->second;
I->setOperand(op, Op);
}
}
/// CloneLoop - Recursively clone the specified loop and all of its children,
/// mapping the blocks with the specified map.
static Loop *CloneLoop(Loop *L, Loop *PL, ValueToValueMapTy &VM,
@ -664,7 +651,7 @@ void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val,
for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i)
for (BasicBlock::iterator I = NewBlocks[i]->begin(),
E = NewBlocks[i]->end(); I != E; ++I)
RemapInstruction(I, VMap);
RemapInstruction(I, VMap,RF_NoModuleLevelChanges|RF_IgnoreMissingEntries);
// Rewrite the original preheader to select between versions of the loop.
BranchInst *OldBR = cast<BranchInst>(loopPreheader->getTerminator());

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@ -112,8 +112,7 @@ void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
const BasicBlock &BB = *BI;
// Create a new basic block and copy instructions into it!
BasicBlock *CBB = CloneBasicBlock(&BB, VMap, NameSuffix, NewFunc,
CodeInfo);
BasicBlock *CBB = CloneBasicBlock(&BB, VMap, NameSuffix, NewFunc, CodeInfo);
VMap[&BB] = CBB; // Add basic block mapping.
if (ReturnInst *RI = dyn_cast<ReturnInst>(CBB->getTerminator()))
@ -122,12 +121,12 @@ void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
// Loop over all of the instructions in the function, fixing up operand
// references as we go. This uses VMap to do all the hard work.
//
for (Function::iterator BB = cast<BasicBlock>(VMap[OldFunc->begin()]),
BE = NewFunc->end(); BB != BE; ++BB)
// Loop over all instructions, fixing each one as we find it...
for (BasicBlock::iterator II = BB->begin(); II != BB->end(); ++II)
RemapInstruction(II, VMap, ModuleLevelChanges);
RemapInstruction(II, VMap,
ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
}
/// CloneFunction - Return a copy of the specified function, but without
@ -138,8 +137,7 @@ void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
/// updated to include mappings from all of the instructions and basicblocks in
/// the function from their old to new values.
///
Function *llvm::CloneFunction(const Function *F,
ValueToValueMapTy &VMap,
Function *llvm::CloneFunction(const Function *F, ValueToValueMapTy &VMap,
bool ModuleLevelChanges,
ClonedCodeInfo *CodeInfo) {
std::vector<const Type*> ArgTypes;
@ -322,7 +320,8 @@ ConstantFoldMappedInstruction(const Instruction *I) {
SmallVector<Constant*, 8> Ops;
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
if (Constant *Op = dyn_cast_or_null<Constant>(MapValue(I->getOperand(i),
VMap, ModuleLevelChanges)))
VMap,
ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges)))
Ops.push_back(Op);
else
return 0; // All operands not constant!
@ -460,7 +459,8 @@ void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
I->setDebugLoc(DebugLoc());
}
}
RemapInstruction(I, VMap, ModuleLevelChanges);
RemapInstruction(I, VMap,
ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
}
}
@ -480,10 +480,10 @@ void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
PHINode *PN = cast<PHINode>(VMap[OPN]);
for (unsigned pred = 0, e = NumPreds; pred != e; ++pred) {
Value *V = VMap[PN->getIncomingBlock(pred)];
if (BasicBlock *MappedBlock =
cast_or_null<BasicBlock>(V)) {
if (BasicBlock *MappedBlock = cast_or_null<BasicBlock>(V)) {
Value *InVal = MapValue(PN->getIncomingValue(pred),
VMap, ModuleLevelChanges);
VMap,
ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
assert(InVal && "Unknown input value?");
PN->setIncomingValue(pred, InVal);
PN->setIncomingBlock(pred, MappedBlock);

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@ -89,8 +89,7 @@ Module *llvm::CloneModule(const Module *M,
GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
if (I->hasInitializer())
GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
VMap,
true)));
VMap, RF_None)));
GV->setLinkage(I->getLinkage());
GV->setThreadLocal(I->isThreadLocal());
GV->setConstant(I->isConstant());
@ -121,7 +120,7 @@ Module *llvm::CloneModule(const Module *M,
GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
GA->setLinkage(I->getLinkage());
if (const Constant* C = I->getAliasee())
GA->setAliasee(cast<Constant>(MapValue(C, VMap, true)));
GA->setAliasee(cast<Constant>(MapValue(C, VMap, RF_None)));
}
// And named metadata....
@ -130,7 +129,8 @@ Module *llvm::CloneModule(const Module *M,
const NamedMDNode &NMD = *I;
NamedMDNode *NewNMD = New->getOrInsertNamedMetadata(NMD.getName());
for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
NewNMD->addOperand(cast<MDNode>(MapValue(NMD.getOperand(i), VMap, true)));
NewNMD->addOperand(cast<MDNode>(MapValue(NMD.getOperand(i), VMap,
RF_None)));
}
return New;

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@ -21,147 +21,106 @@
using namespace llvm;
Value *llvm::MapValue(const Value *V, ValueToValueMapTy &VM,
bool ModuleLevelChanges) {
TrackingVH<Value> &VMSlot = VM[V];
if (VMSlot) return VMSlot; // Does it exist in the map yet?
RemapFlags Flags) {
ValueToValueMapTy::iterator I = VM.find(V);
// If the value already exists in the map, use it.
if (I != VM.end() && I->second) return I->second;
// NOTE: VMSlot can be invalidated by any reference to VM, which can grow the
// DenseMap. This includes any recursive calls to MapValue.
// Global values do not need to be seeded into the VM if they
// are using the identity mapping.
if (isa<GlobalValue>(V) || isa<InlineAsm>(V) || isa<MDString>(V) ||
(isa<MDNode>(V) && !cast<MDNode>(V)->isFunctionLocal() &&
!ModuleLevelChanges))
return VMSlot = const_cast<Value*>(V);
if (isa<GlobalValue>(V) || isa<InlineAsm>(V) || isa<MDString>(V))
return VM[V] = const_cast<Value*>(V);
if (const MDNode *MD = dyn_cast<MDNode>(V)) {
// Start by assuming that we'll use the identity mapping.
VMSlot = const_cast<Value*>(V);
// If this is a module-level metadata and we know that nothing at the module
// level is changing, then use an identity mapping.
if (!MD->isFunctionLocal() && (Flags & RF_NoModuleLevelChanges))
return VM[V] = const_cast<Value*>(V);
// Check all operands to see if any need to be remapped.
for (unsigned i = 0, e = MD->getNumOperands(); i != e; ++i) {
Value *OP = MD->getOperand(i);
if (!OP || MapValue(OP, VM, ModuleLevelChanges) == OP) continue;
if (OP == 0 || MapValue(OP, VM, Flags) == OP) continue;
// Ok, at least one operand needs remapping.
// Ok, at least one operand needs remapping. Create a dummy node in case
// we have a metadata cycle.
MDNode *Dummy = MDNode::getTemporary(V->getContext(), 0, 0);
VM[V] = Dummy;
SmallVector<Value*, 4> Elts;
Elts.reserve(MD->getNumOperands());
for (i = 0; i != e; ++i)
Elts.push_back(MD->getOperand(i) ?
MapValue(MD->getOperand(i), VM, ModuleLevelChanges) : 0);
for (i = 0; i != e; ++i) {
Value *Op = MD->getOperand(i);
Elts.push_back(Op ? MapValue(Op, VM, Flags) : 0);
}
MDNode *NewMD = MDNode::get(V->getContext(), Elts.data(), Elts.size());
Dummy->replaceAllUsesWith(NewMD);
MDNode::deleteTemporary(Dummy);
return VM[V] = NewMD;
}
// No operands needed remapping; keep the identity map.
return const_cast<Value*>(V);
// No operands needed remapping. Use an identity mapping.
return VM[V] = const_cast<Value*>(V);
}
// Okay, this either must be a constant (which may or may not be mappable) or
// is something that is not in the mapping table.
Constant *C = const_cast<Constant*>(dyn_cast<Constant>(V));
if (C == 0)
return 0;
if (isa<ConstantInt>(C) || isa<ConstantFP>(C) ||
isa<ConstantPointerNull>(C) || isa<ConstantAggregateZero>(C) ||
isa<UndefValue>(C))
return VMSlot = C; // Primitive constants map directly
if (ConstantArray *CA = dyn_cast<ConstantArray>(C)) {
for (User::op_iterator b = CA->op_begin(), i = b, e = CA->op_end();
i != e; ++i) {
Value *MV = MapValue(*i, VM, ModuleLevelChanges);
if (MV != *i) {
// This array must contain a reference to a global, make a new array
// and return it.
//
std::vector<Constant*> Values;
Values.reserve(CA->getNumOperands());
for (User::op_iterator j = b; j != i; ++j)
Values.push_back(cast<Constant>(*j));
Values.push_back(cast<Constant>(MV));
for (++i; i != e; ++i)
Values.push_back(cast<Constant>(MapValue(*i, VM,
ModuleLevelChanges)));
return VM[V] = ConstantArray::get(CA->getType(), Values);
}
}
return VM[V] = C;
if (BlockAddress *BA = dyn_cast<BlockAddress>(C)) {
Function *F = cast<Function>(MapValue(BA->getFunction(), VM, Flags));
BasicBlock *BB = cast_or_null<BasicBlock>(MapValue(BA->getBasicBlock(), VM,
Flags));
return VM[V] = BlockAddress::get(F, BB ? BB : BA->getBasicBlock());
}
if (ConstantStruct *CS = dyn_cast<ConstantStruct>(C)) {
for (User::op_iterator b = CS->op_begin(), i = b, e = CS->op_end();
i != e; ++i) {
Value *MV = MapValue(*i, VM, ModuleLevelChanges);
if (MV != *i) {
// This struct must contain a reference to a global, make a new struct
// and return it.
//
std::vector<Constant*> Values;
Values.reserve(CS->getNumOperands());
for (User::op_iterator j = b; j != i; ++j)
Values.push_back(cast<Constant>(*j));
Values.push_back(cast<Constant>(MV));
for (++i; i != e; ++i)
Values.push_back(cast<Constant>(MapValue(*i, VM,
ModuleLevelChanges)));
return VM[V] = ConstantStruct::get(CS->getType(), Values);
}
}
return VM[V] = C;
}
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) {
for (unsigned i = 0, e = C->getNumOperands(); i != e; ++i) {
Value *Op = C->getOperand(i);
Value *Mapped = MapValue(Op, VM, Flags);
if (Mapped == C) continue;
// Okay, the operands don't all match. We've already processed some or all
// of the operands, set them up now.
std::vector<Constant*> Ops;
for (User::op_iterator i = CE->op_begin(), e = CE->op_end(); i != e; ++i)
Ops.push_back(cast<Constant>(MapValue(*i, VM, ModuleLevelChanges)));
return VM[V] = CE->getWithOperands(Ops);
Ops.reserve(C->getNumOperands());
for (unsigned j = 0; j != i; ++j)
Ops.push_back(cast<Constant>(C->getOperand(i)));
Ops.push_back(cast<Constant>(Mapped));
// Map the rest of the operands that aren't processed yet.
for (++i; i != e; ++i)
Ops.push_back(cast<Constant>(MapValue(C->getOperand(i), VM, Flags)));
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C))
return VM[V] = CE->getWithOperands(Ops);
if (ConstantArray *CA = dyn_cast<ConstantArray>(C))
return VM[V] = ConstantArray::get(CA->getType(), Ops);
if (ConstantStruct *CS = dyn_cast<ConstantStruct>(C))
return VM[V] = ConstantStruct::get(CS->getType(), Ops);
assert(isa<ConstantVector>(C) && "Unknown mapped constant type");
return VM[V] = ConstantVector::get(Ops);
}
if (ConstantVector *CV = dyn_cast<ConstantVector>(C)) {
for (User::op_iterator b = CV->op_begin(), i = b, e = CV->op_end();
i != e; ++i) {
Value *MV = MapValue(*i, VM, ModuleLevelChanges);
if (MV != *i) {
// This vector value must contain a reference to a global, make a new
// vector constant and return it.
//
std::vector<Constant*> Values;
Values.reserve(CV->getNumOperands());
for (User::op_iterator j = b; j != i; ++j)
Values.push_back(cast<Constant>(*j));
Values.push_back(cast<Constant>(MV));
for (++i; i != e; ++i)
Values.push_back(cast<Constant>(MapValue(*i, VM,
ModuleLevelChanges)));
return VM[V] = ConstantVector::get(Values);
}
}
return VM[V] = C;
}
BlockAddress *BA = cast<BlockAddress>(C);
Function *F = cast<Function>(MapValue(BA->getFunction(), VM,
ModuleLevelChanges));
BasicBlock *BB = cast_or_null<BasicBlock>(MapValue(BA->getBasicBlock(),VM,
ModuleLevelChanges));
return VM[V] = BlockAddress::get(F, BB ? BB : BA->getBasicBlock());
// If we reach here, all of the operands of the constant match.
return VM[V] = C;
}
/// RemapInstruction - Convert the instruction operands from referencing the
/// current values into those specified by VMap.
///
void llvm::RemapInstruction(Instruction *I, ValueToValueMapTy &VMap,
bool ModuleLevelChanges) {
RemapFlags Flags) {
// Remap operands.
for (User::op_iterator op = I->op_begin(), E = I->op_end(); op != E; ++op) {
Value *V = MapValue(*op, VMap, ModuleLevelChanges);
assert(V && "Referenced value not in value map!");
*op = V;
Value *V = MapValue(*op, VMap, Flags);
// If we aren't ignoring missing entries, assert that something happened.
if (V != 0)
*op = V;
else
assert((Flags & RF_IgnoreMissingEntries) &&
"Referenced value not in value map!");
}
// Remap attached metadata.
@ -170,7 +129,7 @@ void llvm::RemapInstruction(Instruction *I, ValueToValueMapTy &VMap,
for (SmallVectorImpl<std::pair<unsigned, MDNode *> >::iterator
MI = MDs.begin(), ME = MDs.end(); MI != ME; ++MI) {
Value *Old = MI->second;
Value *New = MapValue(Old, VMap, ModuleLevelChanges);
Value *New = MapValue(Old, VMap, Flags);
if (New != Old)
I->setMetadata(MI->first, cast<MDNode>(New));
}