forked from OSchip/llvm-project
Cleanup the iOS simulator code.
Fixes include: - Don't say that "<arch>-apple-ios" is compatible with "<arch>-apple-macosx" - Fixed DynamicLoaderMacOSXDYLD so specify an architecture that was converted solely from a cputype and subtype, just specify the file + UUID. - Fixed PlatformiOSSimulator::GetSupportedArchitectureAtIndex() so it returns the correct archs - Fixed SymbolFileDWARFDebugMap to load .o files correctly by just specifying the architecture without the vendor and OS now that "<arch>-apple-ios" is not compatible with "<arch>-apple-macosx" so we can load .o files correctly for DWARF with debug map - Fixed the coded in TargetList::CreateTarget() so it does the right thing with an underspecified triple where just the arch is specified. llvm-svn: 212783
This commit is contained in:
parent
675d401a26
commit
3f19ada88e
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@ -849,34 +849,11 @@ ArchSpec::IsEqualTo (const ArchSpec& rhs, bool exact_match) const
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return false;
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}
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bool ios_simulator_compatible = false;
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// Check for iOS desktop simulator matches where:
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// x86_64-apple-ios is compatible with x86_64-apple-macosx
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// i386-apple-ios is compatible with i386-apple-macosx
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if (lhs_triple_vendor == llvm::Triple::Apple)
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{
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const llvm::Triple::ArchType lhs_arch = lhs_triple.getArch();
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if (lhs_arch == llvm::Triple::x86_64 ||
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lhs_arch == llvm::Triple::x86)
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{
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if ((lhs_triple_os == llvm::Triple::MacOSX && rhs_triple_os == llvm::Triple::IOS ) ||
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(lhs_triple_os == llvm::Triple::IOS && rhs_triple_os == llvm::Triple::MacOSX ))
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{
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ios_simulator_compatible = true;
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}
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}
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}
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// Only fail if both os types are not unknown or if we determined the triples
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// match for x86_64 or x86 iOS simulator
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if (!ios_simulator_compatible)
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{
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// Only fail if both os types are not unknown
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if (lhs_triple_os != llvm::Triple::UnknownOS &&
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rhs_triple_os != llvm::Triple::UnknownOS)
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return false;
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}
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}
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const llvm::Triple::EnvironmentType lhs_triple_env = lhs_triple.getEnvironment();
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const llvm::Triple::EnvironmentType rhs_triple_env = rhs_triple.getEnvironment();
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@ -318,6 +318,8 @@ IRExecutionUnit::GetRunnableInfo(Error &error,
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mCPU,
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mAttrs);
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m_failed_lookups.clear();
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m_execution_engine_ap.reset(builder.create(target_machine));
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if (!m_execution_engine_ap.get())
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@ -346,7 +346,7 @@ DynamicLoaderMacOSXDYLD::FindTargetModuleForDYLDImageInfo (DYLDImageInfo &image_
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Target &target = m_process->GetTarget();
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const ModuleList &target_images = target.GetImages();
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ModuleSpec module_spec (image_info.file_spec, image_info.GetArchitecture ());
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ModuleSpec module_spec (image_info.file_spec);
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module_spec.GetUUID() = image_info.uuid;
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ModuleSP module_sp (target_images.FindFirstModule (module_spec));
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@ -213,7 +213,9 @@ PlatformiOSSimulator::ResolveExecutable (const FileSpec &exe_file,
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ArchSpec platform_arch;
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for (uint32_t idx = 0; GetSupportedArchitectureAtIndex (idx, module_spec.GetArchitecture()); ++idx)
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{
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// Only match x86 with x86 and x86_64 with x86_64...
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if (!exe_arch.IsValid() || exe_arch.GetCore() == module_spec.GetArchitecture().GetCore())
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{
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error = ModuleList::GetSharedModule (module_spec,
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exe_module_sp,
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NULL,
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@ -232,6 +234,7 @@ PlatformiOSSimulator::ResolveExecutable (const FileSpec &exe_file,
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arch_names.PutCString (", ");
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arch_names.PutCString (platform_arch.GetArchitectureName());
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}
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}
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if (error.Fail() || !exe_module_sp)
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{
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@ -436,6 +439,7 @@ PlatformiOSSimulator::GetSupportedArchitectureAtIndex (uint32_t idx, ArchSpec &a
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{
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// 32/64: return "x86_64-apple-macosx" for architecture 1
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arch = platform_arch64;
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return true;
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}
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else if (idx == 2 || idx == 3)
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{
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@ -454,6 +458,7 @@ PlatformiOSSimulator::GetSupportedArchitectureAtIndex (uint32_t idx, ArchSpec &a
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{
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// This macosx platform supports only 32 bit, so return the *-apple-macosx version
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arch = platform_arch;
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return true;
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}
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}
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return false;
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@ -504,10 +504,16 @@ SymbolFileDWARFDebugMap::GetModuleByCompUnitInfo (CompileUnitInfo *comp_unit_inf
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// use the debug map, to add new sections to each .o file and
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// even though a .o file might not have changed, the sections
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// that get added to the .o file can change.
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ArchSpec oso_arch;
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// Only adopt the architecture from the module (not the vendor or OS)
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// since .o files for "i386-apple-ios" will historically show up as "i386-apple-macosx"
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// due to the lack of a LC_VERSION_MIN_MACOSX or LC_VERSION_MIN_IPHONEOS
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// load command...
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oso_arch.SetTriple(m_obj_file->GetModule()->GetArchitecture().GetTriple().getArchName().str().c_str());
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comp_unit_info->oso_sp->module_sp.reset (new DebugMapModule (obj_file->GetModule(),
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GetCompUnitInfoIndex(comp_unit_info),
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oso_file,
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m_obj_file->GetModule()->GetArchitecture(),
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oso_arch,
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oso_object ? &oso_object : NULL,
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0,
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oso_object ? &comp_unit_info->oso_mod_time : NULL));
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@ -85,6 +85,7 @@ TargetList::CreateTarget (Debugger &debugger,
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ArchSpec platform_arch(arch);
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bool prefer_platform_arch = false;
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if (user_exe_path && user_exe_path[0])
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{
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@ -104,7 +105,17 @@ TargetList::CreateTarget (Debugger &debugger,
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{
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if (platform_arch.IsValid())
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{
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if (!platform_arch.IsCompatibleMatch(matching_module_spec.GetArchitecture()))
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if (platform_arch.IsCompatibleMatch(matching_module_spec.GetArchitecture()))
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{
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// If the OS or vendor weren't specified, then adopt the module's
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// architecture so that the platform matching can be more accurate
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if (!platform_arch.TripleOSWasSpecified() || !platform_arch.TripleVendorWasSpecified())
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{
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prefer_platform_arch = true;
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platform_arch = matching_module_spec.GetArchitecture();
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}
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}
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else
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{
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error.SetErrorStringWithFormat("the specified architecture '%s' is not compatible with '%s' in '%s'",
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platform_arch.GetTriple().str().c_str(),
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@ -116,6 +127,7 @@ TargetList::CreateTarget (Debugger &debugger,
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else
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{
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// Only one arch and none was specified
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prefer_platform_arch = true;
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platform_arch = matching_module_spec.GetArchitecture();
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}
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}
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@ -127,19 +139,10 @@ TargetList::CreateTarget (Debugger &debugger,
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module_spec.GetArchitecture() = arch;
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if (module_specs.FindMatchingModuleSpec(module_spec, matching_module_spec))
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{
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prefer_platform_arch = true;
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platform_arch = matching_module_spec.GetArchitecture();
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}
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}
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// Don't just select the first architecture, we want to let the platform select
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// the best architecture first when there are multiple archs.
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// else
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// {
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// // No arch specified, select the first arch
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// if (module_specs.GetModuleSpecAtIndex(0, matching_module_spec))
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// {
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// platform_arch = matching_module_spec.GetArchitecture();
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// }
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// }
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}
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}
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}
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@ -166,10 +169,19 @@ TargetList::CreateTarget (Debugger &debugger,
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// current architecture if we have a valid architecture.
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platform_sp = debugger.GetPlatformList().GetSelectedPlatform ();
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if (arch.IsValid() && !platform_sp->IsCompatibleArchitecture(arch, false, &platform_arch))
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if (!prefer_platform_arch && arch.IsValid())
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{
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if (!platform_sp->IsCompatibleArchitecture(arch, false, &platform_arch))
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platform_sp = Platform::GetPlatformForArchitecture(arch, &platform_arch);
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}
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else if (platform_arch.IsValid())
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{
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// if "arch" isn't valid, yet "platform_arch" is, it means we have an executable file with
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// a single architecture which should be used
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ArchSpec fixed_platform_arch;
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if (!platform_sp->IsCompatibleArchitecture(platform_arch, false, &fixed_platform_arch))
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platform_sp = Platform::GetPlatformForArchitecture(platform_arch, &fixed_platform_arch);
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}
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}
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if (!platform_arch.IsValid())
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