[Windows] Fix race condition between state changes

Patch by Martin Andersson (martin.andersson@evoma.se)

If the process is resumed before the state is changed to "running"
there is a possibility (when single stepping) that the debugger stops
and changes the state to "stopped" before it is first changed to
"running". This causes the process to ignore the stop event (since
the state did not change) which in turn leads the DebuggerThread to
wait indefinitely for the exception predicate in HandleExceptionEvent.

Differential Revision: https://reviews.llvm.org/D62183

llvm-svn: 366703
This commit is contained in:
Adrian McCarthy 2019-07-22 17:03:20 +00:00
parent 7994e1d071
commit 3f06210295
1 changed files with 10 additions and 11 deletions

View File

@ -205,16 +205,6 @@ Status ProcessWindows::DoResume() {
m_session_data->m_debugger->GetProcess().GetProcessId(),
GetPrivateState());
ExceptionRecordSP active_exception =
m_session_data->m_debugger->GetActiveException().lock();
if (active_exception) {
// Resume the process and continue processing debug events. Mask the
// exception so that from the process's view, there is no indication that
// anything happened.
m_session_data->m_debugger->ContinueAsyncException(
ExceptionResult::MaskException);
}
LLDB_LOG(log, "resuming {0} threads.", m_thread_list.GetSize());
bool failed = false;
@ -233,10 +223,19 @@ Status ProcessWindows::DoResume() {
if (failed) {
error.SetErrorString("ProcessWindows::DoResume failed");
return error;
} else {
SetPrivateState(eStateRunning);
}
ExceptionRecordSP active_exception =
m_session_data->m_debugger->GetActiveException().lock();
if (active_exception) {
// Resume the process and continue processing debug events. Mask the
// exception so that from the process's view, there is no indication that
// anything happened.
m_session_data->m_debugger->ContinueAsyncException(
ExceptionResult::MaskException);
}
} else {
LLDB_LOG(log, "error: process {0} is in state {1}. Returning...",
m_session_data->m_debugger->GetProcess().GetProcessId(),