add SSE run to check non-AVX codegen

llvm-svn: 235809
This commit is contained in:
Sanjay Patel 2015-04-25 20:41:51 +00:00
parent cf0c0bce01
commit 3eb5146b3c
1 changed files with 38 additions and 16 deletions

View File

@ -1,14 +1,18 @@
; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=+avx < %s | FileCheck %s
; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=+sse2 < %s | FileCheck %s --check-prefix=SSE
; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=+avx < %s | FileCheck %s --check-prefix=AVX
; Verify that we're folding the load into the math instruction.
; FIXME: The folding should also happen without the avx attribute;
; ie, when generating SSE (non-VEX-prefixed) instructions.
define float @rcpss(float* %a) {
; CHECK-LABEL: rcpss:
; CHECK: vrcpss (%rdi), %xmm0, %xmm0
; SSE-LABEL: rcpss:
; SSE: # BB#0:
; SSE-NEXT: rcpss (%rdi), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: rcpss:
; AVX: # BB#0:
; AVX-NEXT: vrcpss (%rdi), %xmm0, %xmm0
; AVX-NEXT: retq
%ld = load float, float* %a
%ins = insertelement <4 x float> undef, float %ld, i32 0
%res = tail call <4 x float> @llvm.x86.sse.rcp.ss(<4 x float> %ins)
@ -17,9 +21,15 @@ define float @rcpss(float* %a) {
}
define float @rsqrtss(float* %a) {
; CHECK-LABEL: rsqrtss:
; CHECK: vrsqrtss (%rdi), %xmm0, %xmm0
; SSE-LABEL: rsqrtss:
; SSE: # BB#0:
; SSE-NEXT: rsqrtss (%rdi), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: rsqrtss:
; AVX: # BB#0:
; AVX-NEXT: vrsqrtss (%rdi), %xmm0, %xmm0
; AVX-NEXT: retq
%ld = load float, float* %a
%ins = insertelement <4 x float> undef, float %ld, i32 0
%res = tail call <4 x float> @llvm.x86.sse.rsqrt.ss(<4 x float> %ins)
@ -28,9 +38,15 @@ define float @rsqrtss(float* %a) {
}
define float @sqrtss(float* %a) {
; CHECK-LABEL: sqrtss:
; CHECK: vsqrtss (%rdi), %xmm0, %xmm0
; SSE-LABEL: sqrtss:
; SSE: # BB#0:
; SSE-NEXT: sqrtss (%rdi), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: sqrtss:
; AVX: # BB#0:
; AVX-NEXT: vsqrtss (%rdi), %xmm0, %xmm0
; AVX-NEXT: retq
%ld = load float, float* %a
%ins = insertelement <4 x float> undef, float %ld, i32 0
%res = tail call <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float> %ins)
@ -39,9 +55,15 @@ define float @sqrtss(float* %a) {
}
define double @sqrtsd(double* %a) {
; CHECK-LABEL: sqrtsd:
; CHECK: vsqrtsd (%rdi), %xmm0, %xmm0
; SSE-LABEL: sqrtsd:
; SSE: # BB#0:
; SSE-NEXT: sqrtsd (%rdi), %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: sqrtsd:
; AVX: # BB#0:
; AVX-NEXT: vsqrtsd (%rdi), %xmm0, %xmm0
; AVX-NEXT: retq
%ld = load double, double* %a
%ins = insertelement <2 x double> undef, double %ld, i32 0
%res = tail call <2 x double> @llvm.x86.sse2.sqrt.sd(<2 x double> %ins)