forked from OSchip/llvm-project
Implement a new method, CloneAndPruneFunctionInto, as documented.
llvm-svn: 28519
This commit is contained in:
parent
53e97ebd2c
commit
3df13f4f22
|
@ -19,6 +19,7 @@
|
|||
#include "llvm/Instructions.h"
|
||||
#include "llvm/Function.h"
|
||||
#include "ValueMapper.h"
|
||||
#include "llvm/Transforms/Utils/Local.h"
|
||||
using namespace llvm;
|
||||
|
||||
// CloneBasicBlock - See comments in Cloning.h
|
||||
|
@ -143,3 +144,190 @@ Function *llvm::CloneFunction(const Function *F,
|
|||
return NewF;
|
||||
}
|
||||
|
||||
|
||||
|
||||
namespace {
|
||||
/// PruningFunctionCloner - This class is a private class used to implement
|
||||
/// the CloneAndPruneFunctionInto method.
|
||||
struct PruningFunctionCloner {
|
||||
Function *NewFunc;
|
||||
const Function *OldFunc;
|
||||
std::map<const Value*, Value*> &ValueMap;
|
||||
std::vector<ReturnInst*> &Returns;
|
||||
const char *NameSuffix;
|
||||
ClonedCodeInfo *CodeInfo;
|
||||
|
||||
public:
|
||||
PruningFunctionCloner(Function *newFunc, const Function *oldFunc,
|
||||
std::map<const Value*, Value*> &valueMap,
|
||||
std::vector<ReturnInst*> &returns,
|
||||
const char *nameSuffix,
|
||||
ClonedCodeInfo *codeInfo)
|
||||
: NewFunc(newFunc), OldFunc(oldFunc), ValueMap(valueMap), Returns(returns),
|
||||
NameSuffix(nameSuffix), CodeInfo(codeInfo) {
|
||||
}
|
||||
|
||||
/// CloneBlock - The specified block is found to be reachable, clone it and
|
||||
/// anything that it can reach.
|
||||
void CloneBlock(const BasicBlock *BB);
|
||||
|
||||
public:
|
||||
/// ConstantFoldMappedInstruction - Constant fold the specified instruction,
|
||||
/// mapping its operands through ValueMap if they are available.
|
||||
Constant *ConstantFoldMappedInstruction(const Instruction *I);
|
||||
};
|
||||
}
|
||||
|
||||
/// CloneBlock - The specified block is found to be reachable, clone it and
|
||||
/// anything that it can reach.
|
||||
void PruningFunctionCloner::CloneBlock(const BasicBlock *BB) {
|
||||
Value *&BBEntry = ValueMap[BB];
|
||||
|
||||
// Have we already cloned this block?
|
||||
if (BBEntry) return;
|
||||
|
||||
// Nope, clone it now.
|
||||
BasicBlock *NewBB;
|
||||
BBEntry = NewBB = new BasicBlock();
|
||||
if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix);
|
||||
|
||||
bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false;
|
||||
|
||||
// Loop over all instructions, and copy them over, DCE'ing as we go. This
|
||||
// loop doesn't include the terminator.
|
||||
for (BasicBlock::const_iterator II = BB->begin(), IE = BB->end();
|
||||
II != IE; ++II) {
|
||||
// If this instruction constant folds, don't bother cloning the instruction,
|
||||
// instead, just add the constant to the value map.
|
||||
if (Constant *C = ConstantFoldMappedInstruction(II)) {
|
||||
ValueMap[II] = C;
|
||||
continue;
|
||||
}
|
||||
|
||||
Instruction *NewInst = II->clone();
|
||||
if (II->hasName())
|
||||
NewInst->setName(II->getName()+NameSuffix);
|
||||
NewBB->getInstList().push_back(NewInst);
|
||||
ValueMap[II] = NewInst; // Add instruction map to value.
|
||||
|
||||
hasCalls |= isa<CallInst>(II);
|
||||
if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
|
||||
if (isa<ConstantInt>(AI->getArraySize()))
|
||||
hasStaticAllocas = true;
|
||||
else
|
||||
hasDynamicAllocas = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (CodeInfo) {
|
||||
CodeInfo->ContainsCalls |= hasCalls;
|
||||
CodeInfo->ContainsUnwinds |= isa<UnwindInst>(BB->getTerminator());
|
||||
CodeInfo->ContainsDynamicAllocas |= hasDynamicAllocas;
|
||||
CodeInfo->ContainsDynamicAllocas |= hasStaticAllocas &&
|
||||
BB != &BB->getParent()->front();
|
||||
}
|
||||
|
||||
if (ReturnInst *RI = dyn_cast<ReturnInst>(NewBB->getTerminator()))
|
||||
Returns.push_back(RI);
|
||||
|
||||
// Recursively clone any reachable successor blocks.
|
||||
const TerminatorInst *TI = BB->getTerminator();
|
||||
for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
|
||||
CloneBlock(TI->getSuccessor(i));
|
||||
}
|
||||
|
||||
/// ConstantFoldMappedInstruction - Constant fold the specified instruction,
|
||||
/// mapping its operands through ValueMap if they are available.
|
||||
Constant *PruningFunctionCloner::
|
||||
ConstantFoldMappedInstruction(const Instruction *I) {
|
||||
if (isa<BinaryOperator>(I) || isa<ShiftInst>(I)) {
|
||||
if (Constant *Op0 = dyn_cast_or_null<Constant>(MapValue(I->getOperand(0),
|
||||
ValueMap)))
|
||||
if (Constant *Op1 = dyn_cast_or_null<Constant>(MapValue(I->getOperand(1),
|
||||
ValueMap)))
|
||||
return ConstantExpr::get(I->getOpcode(), Op0, Op1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::vector<Constant*> Ops;
|
||||
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
|
||||
if (Constant *Op = dyn_cast_or_null<Constant>(MapValue(I->getOperand(i),
|
||||
ValueMap)))
|
||||
Ops.push_back(Op);
|
||||
else
|
||||
return 0; // All operands not constant!
|
||||
|
||||
return ConstantFoldInstOperands(I->getOpcode(), I->getType(), Ops);
|
||||
}
|
||||
|
||||
|
||||
/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
|
||||
/// except that it does some simple constant prop and DCE on the fly. The
|
||||
/// effect of this is to copy significantly less code in cases where (for
|
||||
/// example) a function call with constant arguments is inlined, and those
|
||||
/// constant arguments cause a significant amount of code in the callee to be
|
||||
/// dead. Since this doesn't produce an exactly copy of the input, it can't be
|
||||
/// used for things like CloneFunction or CloneModule.
|
||||
void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
|
||||
std::map<const Value*, Value*> &ValueMap,
|
||||
std::vector<ReturnInst*> &Returns,
|
||||
const char *NameSuffix,
|
||||
ClonedCodeInfo *CodeInfo) {
|
||||
assert(NameSuffix && "NameSuffix cannot be null!");
|
||||
|
||||
#ifndef NDEBUG
|
||||
for (Function::const_arg_iterator I = OldFunc->arg_begin(),
|
||||
E = OldFunc->arg_end(); I != E; ++I)
|
||||
assert(ValueMap.count(I) && "No mapping from source argument specified!");
|
||||
#endif
|
||||
|
||||
PruningFunctionCloner PFC(NewFunc, OldFunc, ValueMap, Returns,
|
||||
NameSuffix, CodeInfo);
|
||||
|
||||
// Clone the entry block, and anything recursively reachable from it.
|
||||
PFC.CloneBlock(&OldFunc->getEntryBlock());
|
||||
|
||||
// Loop over all of the basic blocks in the old function. If the block was
|
||||
// reachable, we have cloned it and the old block is now in the value map:
|
||||
// insert it into the new function in the right order. If not, ignore it.
|
||||
//
|
||||
for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end();
|
||||
BI != BE; ++BI) {
|
||||
BasicBlock *NewBB = cast_or_null<BasicBlock>(ValueMap[BI]);
|
||||
if (NewBB == 0) continue; // Dead block.
|
||||
|
||||
// Add the new block to the new function.
|
||||
NewFunc->getBasicBlockList().push_back(NewBB);
|
||||
|
||||
// Loop over all of the instructions in the block, fixing up operand
|
||||
// references as we go. This uses ValueMap to do all the hard work.
|
||||
//
|
||||
BasicBlock::iterator I = NewBB->begin();
|
||||
|
||||
// Handle PHI nodes specially, as we have to remove references to dead
|
||||
// blocks.
|
||||
if (PHINode *PN = dyn_cast<PHINode>(I)) {
|
||||
unsigned NumPreds = PN->getNumIncomingValues();
|
||||
for (; (PN = dyn_cast<PHINode>(I)); ++I) {
|
||||
for (unsigned pred = 0, e = NumPreds; pred != e; ++pred) {
|
||||
if (BasicBlock *MappedBlock =
|
||||
cast<BasicBlock>(ValueMap[PN->getIncomingBlock(pred)])) {
|
||||
Value *InVal = MapValue(PN->getIncomingValue(pred), ValueMap);
|
||||
assert(InVal && "Unknown input value?");
|
||||
PN->setIncomingValue(pred, InVal);
|
||||
PN->setIncomingBlock(pred, MappedBlock);
|
||||
} else {
|
||||
PN->removeIncomingValue(pred, false);
|
||||
--pred, --e; // Revisit the next entry.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Otherwise, remap the rest of the instructions normally.
|
||||
for (; I != NewBB->end(); ++I)
|
||||
RemapInstruction(I, ValueMap);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@ Value *llvm::MapValue(const Value *V, std::map<const Value*, Value*> &VM) {
|
|||
if (Constant *C = const_cast<Constant*>(dyn_cast<Constant>(V))) {
|
||||
if (isa<ConstantIntegral>(C) || isa<ConstantFP>(C) ||
|
||||
isa<ConstantPointerNull>(C) || isa<ConstantAggregateZero>(C) ||
|
||||
isa<UndefValue>(C) || isa<InlineAsm>(V))
|
||||
isa<UndefValue>(C))
|
||||
return VMSlot = C; // Primitive constants map directly
|
||||
else if (ConstantArray *CA = dyn_cast<ConstantArray>(C)) {
|
||||
for (unsigned i = 0, e = CA->getNumOperands(); i != e; ++i) {
|
||||
|
@ -130,8 +130,6 @@ Value *llvm::MapValue(const Value *V, std::map<const Value*, Value*> &VM) {
|
|||
}
|
||||
}
|
||||
|
||||
V->dump();
|
||||
assert(0 && "Unknown value type: why didn't it get resolved?!");
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue