[TableGen] Remove predicate filtering from GenerateVariants.

After D100691, predicates should be cheap to compare again so
we don't need to filter anymore.

This is mostly just a revert of several patches going back to 2018.

Reviewed By: kparzysz

Differential Revision: https://reviews.llvm.org/D100695
This commit is contained in:
Craig Topper 2021-04-28 15:43:44 -07:00
parent ad9ce8142d
commit 3d3782397a
1 changed files with 7 additions and 52 deletions

View File

@ -12,7 +12,6 @@
//===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===//
#include "CodeGenDAGPatterns.h" #include "CodeGenDAGPatterns.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/DenseSet.h" #include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/MapVector.h" #include "llvm/ADT/MapVector.h"
#include "llvm/ADT/STLExtras.h" #include "llvm/ADT/STLExtras.h"
@ -4664,17 +4663,7 @@ void CodeGenDAGPatterns::GenerateVariants() {
// intentionally do not reconsider these. Any variants of added patterns have // intentionally do not reconsider these. Any variants of added patterns have
// already been added. // already been added.
// //
const unsigned NumOriginalPatterns = PatternsToMatch.size(); for (unsigned i = 0, e = PatternsToMatch.size(); i != e; ++i) {
BitVector MatchedPatterns(NumOriginalPatterns);
std::vector<BitVector> MatchedPredicates(NumOriginalPatterns,
BitVector(NumOriginalPatterns));
typedef std::pair<MultipleUseVarSet, std::vector<TreePatternNodePtr>>
DepsAndVariants;
std::map<unsigned, DepsAndVariants> PatternsWithVariants;
// Collect patterns with more than one variant.
for (unsigned i = 0; i != NumOriginalPatterns; ++i) {
MultipleUseVarSet DepVars; MultipleUseVarSet DepVars;
std::vector<TreePatternNodePtr> Variants; std::vector<TreePatternNodePtr> Variants;
FindDepVars(PatternsToMatch[i].getSrcPattern(), DepVars); FindDepVars(PatternsToMatch[i].getSrcPattern(), DepVars);
@ -4684,6 +4673,9 @@ void CodeGenDAGPatterns::GenerateVariants() {
GenerateVariantsOf(PatternsToMatch[i].getSrcPatternShared(), Variants, GenerateVariantsOf(PatternsToMatch[i].getSrcPatternShared(), Variants,
*this, DepVars); *this, DepVars);
assert(PatternsToMatch[i].getHwModeFeatures().empty() &&
"HwModes should not have been expanded yet!");
assert(!Variants.empty() && "Must create at least original variant!"); assert(!Variants.empty() && "Must create at least original variant!");
if (Variants.size() == 1) // No additional variants for this pattern. if (Variants.size() == 1) // No additional variants for this pattern.
continue; continue;
@ -4691,41 +4683,8 @@ void CodeGenDAGPatterns::GenerateVariants() {
LLVM_DEBUG(errs() << "FOUND VARIANTS OF: "; LLVM_DEBUG(errs() << "FOUND VARIANTS OF: ";
PatternsToMatch[i].getSrcPattern()->dump(); errs() << "\n"); PatternsToMatch[i].getSrcPattern()->dump(); errs() << "\n");
PatternsWithVariants[i] = std::make_pair(DepVars, Variants);
// Cache matching predicates.
if (MatchedPatterns[i])
continue;
ListInit *Predicates = PatternsToMatch[i].getPredicates();
StringRef HwModeFeatures = PatternsToMatch[i].getHwModeFeatures();
BitVector &Matches = MatchedPredicates[i];
MatchedPatterns.set(i);
Matches.set(i);
// Don't test patterns that have already been cached - it won't match.
for (unsigned p = 0; p != NumOriginalPatterns; ++p)
if (!MatchedPatterns[p])
Matches[p] = (Predicates == PatternsToMatch[p].getPredicates()) &&
(HwModeFeatures == PatternsToMatch[p].getHwModeFeatures());
// Copy this to all the matching patterns.
for (int p = Matches.find_first(); p != -1; p = Matches.find_next(p))
if (p != (int)i) {
MatchedPatterns.set(p);
MatchedPredicates[p] = Matches;
}
}
for (const auto &it : PatternsWithVariants) {
unsigned i = it.first;
const MultipleUseVarSet &DepVars = it.second.first;
const std::vector<TreePatternNodePtr> &Variants = it.second.second;
for (unsigned v = 0, e = Variants.size(); v != e; ++v) { for (unsigned v = 0, e = Variants.size(); v != e; ++v) {
TreePatternNodePtr Variant = Variants[v]; TreePatternNodePtr Variant = Variants[v];
BitVector &Matches = MatchedPredicates[i];
LLVM_DEBUG(errs() << " VAR#" << v << ": "; Variant->dump(); LLVM_DEBUG(errs() << " VAR#" << v << ": "; Variant->dump();
errs() << "\n"); errs() << "\n");
@ -4734,7 +4693,8 @@ void CodeGenDAGPatterns::GenerateVariants() {
bool AlreadyExists = false; bool AlreadyExists = false;
for (unsigned p = 0, e = PatternsToMatch.size(); p != e; ++p) { for (unsigned p = 0, e = PatternsToMatch.size(); p != e; ++p) {
// Skip if the top level predicates do not match. // Skip if the top level predicates do not match.
if (!Matches[p]) if ((i != p) && (PatternsToMatch[i].getPredicates() !=
PatternsToMatch[p].getPredicates()))
continue; continue;
// Check to see if this variant already exists. // Check to see if this variant already exists.
if (Variant->isIsomorphicTo(PatternsToMatch[p].getSrcPattern(), if (Variant->isIsomorphicTo(PatternsToMatch[p].getSrcPattern(),
@ -4754,12 +4714,7 @@ void CodeGenDAGPatterns::GenerateVariants() {
PatternsToMatch[i].getDstRegs(), PatternsToMatch[i].getDstRegs(),
PatternsToMatch[i].getAddedComplexity(), Record::getNewUID(), PatternsToMatch[i].getAddedComplexity(), Record::getNewUID(),
PatternsToMatch[i].getForceMode(), PatternsToMatch[i].getForceMode(),
PatternsToMatch[i].getHwModeFeatures().str()); PatternsToMatch[i].getHwModeFeatures());
MatchedPredicates.push_back(Matches);
// Add a new match the same as this pattern.
for (auto &P : MatchedPredicates)
P.push_back(P[i]);
} }
LLVM_DEBUG(errs() << "\n"); LLVM_DEBUG(errs() << "\n");