forked from OSchip/llvm-project
[SLPVectorizer] Provide InstructionsState down the BoUpSLP vectorization call tree
As described in D48359, this patch pushes InstructionsState down the BoUpSLP call hierarchy instead of the corresponding raw OpValue. This makes it easier to track the alternate opcode etc. and avoids us having to call getAltOpcode which makes it difficult to support more than one alternate opcode. Differential Revision: https://reviews.llvm.org/D48382 llvm-svn: 335170
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@ -345,27 +345,23 @@ struct InstructionsState {
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/// Chooses the correct key for scheduling data. If \p Op has the same (or
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/// alternate) opcode as \p OpValue, the key is \p Op. Otherwise the key is \p
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/// OpValue.
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static Value *isOneOf(Value *OpValue, Value *Op) {
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static Value *isOneOf(const InstructionsState &S, Value *Op) {
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auto *I = dyn_cast<Instruction>(Op);
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if (!I)
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return OpValue;
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auto *OpInst = cast<Instruction>(OpValue);
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unsigned OpInstOpcode = OpInst->getOpcode();
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unsigned IOpcode = I->getOpcode();
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if (sameOpcodeOrAlt(OpInstOpcode, getAltOpcode(OpInstOpcode), IOpcode))
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if (I && sameOpcodeOrAlt(S.Opcode, S.AltOpcode, I->getOpcode()))
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return Op;
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return OpValue;
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return S.OpValue;
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}
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/// \returns analysis of the Instructions in \p VL described in
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/// InstructionsState, the Opcode that we suppose the whole list
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/// could be vectorized even if its structure is diverse.
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static InstructionsState getSameOpcode(ArrayRef<Value *> VL) {
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static InstructionsState getSameOpcode(ArrayRef<Value *> VL,
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unsigned BaseIndex = 0) {
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// Make sure these are all Instructions.
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if (llvm::any_of(VL, [](Value *V) { return !isa<Instruction>(V); }))
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return InstructionsState(VL[0], 0, 0);
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return InstructionsState(VL[BaseIndex], 0, 0);
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unsigned Opcode = cast<Instruction>(VL[0])->getOpcode();
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unsigned Opcode = cast<Instruction>(VL[BaseIndex])->getOpcode();
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unsigned AltOpcode = Opcode;
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bool HasAltOpcodes = llvm::any_of(VL, [Opcode](Value *V) {
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return Opcode != cast<Instruction>(V)->getOpcode();
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@ -377,11 +373,11 @@ static InstructionsState getSameOpcode(ArrayRef<Value *> VL) {
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for (int Cnt = 0, E = VL.size(); Cnt < E; Cnt++) {
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unsigned InstOpcode = cast<Instruction>(VL[Cnt])->getOpcode();
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if (!sameOpcodeOrAlt(Opcode, AltOpcode, InstOpcode))
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return InstructionsState(VL[0], 0, 0);
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return InstructionsState(VL[BaseIndex], 0, 0);
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}
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}
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return InstructionsState(VL[0], Opcode, AltOpcode);
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return InstructionsState(VL[BaseIndex], Opcode, AltOpcode);
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}
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/// \returns true if all of the values in \p VL have the same type or false
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@ -632,7 +628,8 @@ private:
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/// Set the Builder insert point to one after the last instruction in
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/// the bundle
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void setInsertPointAfterBundle(ArrayRef<Value *> VL, Value *OpValue);
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void setInsertPointAfterBundle(ArrayRef<Value *> VL,
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const InstructionsState &S);
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/// \returns a vector from a collection of scalars in \p VL.
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Value *Gather(ArrayRef<Value *> VL, VectorType *Ty);
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@ -1077,7 +1074,8 @@ private:
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/// Checks if a bundle of instructions can be scheduled, i.e. has no
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/// cyclic dependencies. This is only a dry-run, no instructions are
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/// actually moved at this stage.
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bool tryScheduleBundle(ArrayRef<Value *> VL, BoUpSLP *SLP, Value *OpValue);
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bool tryScheduleBundle(ArrayRef<Value *> VL, BoUpSLP *SLP,
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const InstructionsState &S);
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/// Un-bundles a group of instructions.
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void cancelScheduling(ArrayRef<Value *> VL, Value *OpValue);
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@ -1087,7 +1085,7 @@ private:
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/// Extends the scheduling region so that V is inside the region.
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/// \returns true if the region size is within the limit.
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bool extendSchedulingRegion(Value *V, Value *OpValue);
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bool extendSchedulingRegion(Value *V, const InstructionsState &S);
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/// Initialize the ScheduleData structures for new instructions in the
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/// scheduling region.
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@ -1507,7 +1505,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
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BlockScheduling &BS = *BSRef.get();
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if (!BS.tryScheduleBundle(VL, this, VL0)) {
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if (!BS.tryScheduleBundle(VL, this, S)) {
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LLVM_DEBUG(dbgs() << "SLP: We are not able to schedule this bundle!\n");
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assert((!BS.getScheduleData(VL0) ||
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!BS.getScheduleData(VL0)->isPartOfBundle()) &&
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@ -2851,13 +2849,14 @@ void BoUpSLP::reorderInputsAccordingToOpcode(unsigned Opcode,
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}
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}
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void BoUpSLP::setInsertPointAfterBundle(ArrayRef<Value *> VL, Value *OpValue) {
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void BoUpSLP::setInsertPointAfterBundle(ArrayRef<Value *> VL,
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const InstructionsState &S) {
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// Get the basic block this bundle is in. All instructions in the bundle
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// should be in this block.
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auto *Front = cast<Instruction>(OpValue);
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auto *Front = cast<Instruction>(S.OpValue);
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auto *BB = Front->getParent();
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const unsigned Opcode = cast<Instruction>(OpValue)->getOpcode();
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const unsigned AltOpcode = getAltOpcode(Opcode);
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const unsigned Opcode = S.Opcode;
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const unsigned AltOpcode = S.AltOpcode;
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assert(llvm::all_of(make_range(VL.begin(), VL.end()), [=](Value *V) -> bool {
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return !sameOpcodeOrAlt(Opcode, AltOpcode,
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cast<Instruction>(V)->getOpcode()) ||
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@ -2873,7 +2872,7 @@ void BoUpSLP::setInsertPointAfterBundle(ArrayRef<Value *> VL, Value *OpValue) {
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// bundle. The end of the bundle is marked by null ScheduleData.
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if (BlocksSchedules.count(BB)) {
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auto *Bundle =
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BlocksSchedules[BB]->getScheduleData(isOneOf(OpValue, VL.back()));
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BlocksSchedules[BB]->getScheduleData(isOneOf(S, VL.back()));
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if (Bundle && Bundle->isPartOfBundle())
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for (; Bundle; Bundle = Bundle->NextInBundle)
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if (Bundle->OpValue == Bundle->Inst)
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@ -3029,7 +3028,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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}
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InstructionsState S = getSameOpcode(E->Scalars);
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Instruction *VL0 = cast<Instruction>(E->Scalars[0]);
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Instruction *VL0 = cast<Instruction>(S.OpValue);
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Type *ScalarTy = VL0->getType();
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if (StoreInst *SI = dyn_cast<StoreInst>(VL0))
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ScalarTy = SI->getValueOperand()->getType();
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@ -3038,7 +3037,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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bool NeedToShuffleReuses = !E->ReuseShuffleIndices.empty();
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if (E->NeedToGather) {
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setInsertPointAfterBundle(E->Scalars, VL0);
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setInsertPointAfterBundle(E->Scalars, S);
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auto *V = Gather(E->Scalars, VecTy);
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if (NeedToShuffleReuses) {
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V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy),
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@ -3115,7 +3114,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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E->VectorizedValue = V;
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return V;
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}
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setInsertPointAfterBundle(E->Scalars, VL0);
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setInsertPointAfterBundle(E->Scalars, S);
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auto *V = Gather(E->Scalars, VecTy);
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if (NeedToShuffleReuses) {
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V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy),
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@ -3150,7 +3149,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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E->VectorizedValue = NewV;
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return NewV;
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}
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setInsertPointAfterBundle(E->Scalars, VL0);
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setInsertPointAfterBundle(E->Scalars, S);
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auto *V = Gather(E->Scalars, VecTy);
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if (NeedToShuffleReuses) {
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V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy),
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@ -3179,7 +3178,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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for (Value *V : E->Scalars)
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INVL.push_back(cast<Instruction>(V)->getOperand(0));
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setInsertPointAfterBundle(E->Scalars, VL0);
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setInsertPointAfterBundle(E->Scalars, S);
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Value *InVec = vectorizeTree(INVL);
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@ -3206,7 +3205,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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RHSV.push_back(cast<Instruction>(V)->getOperand(1));
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}
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setInsertPointAfterBundle(E->Scalars, VL0);
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setInsertPointAfterBundle(E->Scalars, S);
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Value *L = vectorizeTree(LHSV);
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Value *R = vectorizeTree(RHSV);
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@ -3240,7 +3239,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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FalseVec.push_back(cast<Instruction>(V)->getOperand(2));
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}
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setInsertPointAfterBundle(E->Scalars, VL0);
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setInsertPointAfterBundle(E->Scalars, S);
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Value *Cond = vectorizeTree(CondVec);
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Value *True = vectorizeTree(TrueVec);
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@ -3289,7 +3288,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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RHSVL.push_back(I->getOperand(1));
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}
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setInsertPointAfterBundle(E->Scalars, VL0);
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setInsertPointAfterBundle(E->Scalars, S);
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Value *LHS = vectorizeTree(LHSVL);
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Value *RHS = vectorizeTree(RHSVL);
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@ -3318,9 +3317,11 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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// Loads are inserted at the head of the tree because we don't want to
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// sink them all the way down past store instructions.
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bool IsReorder = !E->ReorderIndices.empty();
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if (IsReorder)
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VL0 = cast<Instruction>(E->Scalars[E->ReorderIndices.front()]);
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setInsertPointAfterBundle(E->Scalars, VL0);
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if (IsReorder) {
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S = getSameOpcode(E->Scalars, E->ReorderIndices.front());
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VL0 = cast<Instruction>(S.OpValue);
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}
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setInsertPointAfterBundle(E->Scalars, S);
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LoadInst *LI = cast<LoadInst>(VL0);
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Type *ScalarLoadTy = LI->getType();
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@ -3367,12 +3368,12 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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for (Value *V : E->Scalars)
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ScalarStoreValues.push_back(cast<StoreInst>(V)->getValueOperand());
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setInsertPointAfterBundle(E->Scalars, VL0);
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setInsertPointAfterBundle(E->Scalars, S);
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Value *VecValue = vectorizeTree(ScalarStoreValues);
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Value *ScalarPtr = SI->getPointerOperand();
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Value *VecPtr = Builder.CreateBitCast(ScalarPtr, VecTy->getPointerTo(AS));
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StoreInst *S = Builder.CreateStore(VecValue, VecPtr);
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StoreInst *ST = Builder.CreateStore(VecValue, VecPtr);
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// The pointer operand uses an in-tree scalar, so add the new BitCast to
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// ExternalUses to make sure that an extract will be generated in the
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@ -3383,8 +3384,8 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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if (!Alignment)
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Alignment = DL->getABITypeAlignment(SI->getValueOperand()->getType());
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S->setAlignment(Alignment);
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Value *V = propagateMetadata(S, E->Scalars);
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ST->setAlignment(Alignment);
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Value *V = propagateMetadata(ST, E->Scalars);
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if (NeedToShuffleReuses) {
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V = Builder.CreateShuffleVector(V, UndefValue::get(VecTy),
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E->ReuseShuffleIndices, "shuffle");
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@ -3394,7 +3395,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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return V;
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}
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case Instruction::GetElementPtr: {
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setInsertPointAfterBundle(E->Scalars, VL0);
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setInsertPointAfterBundle(E->Scalars, S);
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ValueList Op0VL;
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for (Value *V : E->Scalars)
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@ -3429,7 +3430,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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}
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case Instruction::Call: {
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CallInst *CI = cast<CallInst>(VL0);
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setInsertPointAfterBundle(E->Scalars, VL0);
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setInsertPointAfterBundle(E->Scalars, S);
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Function *FI;
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Intrinsic::ID IID = Intrinsic::not_intrinsic;
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Value *ScalarArg = nullptr;
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@ -3486,7 +3487,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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"Invalid Shuffle Vector Operand");
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reorderAltShuffleOperands(S.Opcode, S.AltOpcode, E->Scalars, LHSVL,
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RHSVL);
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setInsertPointAfterBundle(E->Scalars, VL0);
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setInsertPointAfterBundle(E->Scalars, S);
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Value *LHS = vectorizeTree(LHSVL);
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Value *RHS = vectorizeTree(RHSVL);
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@ -3789,8 +3790,9 @@ void BoUpSLP::optimizeGatherSequence() {
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// Groups the instructions to a bundle (which is then a single scheduling entity)
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// and schedules instructions until the bundle gets ready.
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bool BoUpSLP::BlockScheduling::tryScheduleBundle(ArrayRef<Value *> VL,
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BoUpSLP *SLP, Value *OpValue) {
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if (isa<PHINode>(OpValue))
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BoUpSLP *SLP,
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const InstructionsState &S) {
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if (isa<PHINode>(S.OpValue))
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return true;
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// Initialize the instruction bundle.
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@ -3798,12 +3800,12 @@ bool BoUpSLP::BlockScheduling::tryScheduleBundle(ArrayRef<Value *> VL,
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ScheduleData *PrevInBundle = nullptr;
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ScheduleData *Bundle = nullptr;
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bool ReSchedule = false;
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LLVM_DEBUG(dbgs() << "SLP: bundle: " << *OpValue << "\n");
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LLVM_DEBUG(dbgs() << "SLP: bundle: " << *S.OpValue << "\n");
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// Make sure that the scheduling region contains all
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// instructions of the bundle.
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for (Value *V : VL) {
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if (!extendSchedulingRegion(V, OpValue))
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if (!extendSchedulingRegion(V, S))
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return false;
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}
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@ -3870,7 +3872,7 @@ bool BoUpSLP::BlockScheduling::tryScheduleBundle(ArrayRef<Value *> VL,
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}
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}
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if (!Bundle->isReady()) {
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cancelScheduling(VL, OpValue);
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cancelScheduling(VL, S.OpValue);
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return false;
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}
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return true;
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@ -3913,13 +3915,13 @@ BoUpSLP::ScheduleData *BoUpSLP::BlockScheduling::allocateScheduleDataChunks() {
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}
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bool BoUpSLP::BlockScheduling::extendSchedulingRegion(Value *V,
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Value *OpValue) {
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if (getScheduleData(V, isOneOf(OpValue, V)))
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const InstructionsState &S) {
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if (getScheduleData(V, isOneOf(S, V)))
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return true;
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Instruction *I = dyn_cast<Instruction>(V);
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assert(I && "bundle member must be an instruction");
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assert(!isa<PHINode>(I) && "phi nodes don't need to be scheduled");
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auto &&CheckSheduleForI = [this, OpValue](Instruction *I) -> bool {
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auto &&CheckSheduleForI = [this, &S](Instruction *I) -> bool {
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ScheduleData *ISD = getScheduleData(I);
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if (!ISD)
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return false;
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@ -3927,8 +3929,8 @@ bool BoUpSLP::BlockScheduling::extendSchedulingRegion(Value *V,
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"ScheduleData not in scheduling region");
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ScheduleData *SD = allocateScheduleDataChunks();
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SD->Inst = I;
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SD->init(SchedulingRegionID, OpValue);
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ExtraScheduleDataMap[I][OpValue] = SD;
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SD->init(SchedulingRegionID, S.OpValue);
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ExtraScheduleDataMap[I][S.OpValue] = SD;
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return true;
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};
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if (CheckSheduleForI(I))
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@ -3938,7 +3940,7 @@ bool BoUpSLP::BlockScheduling::extendSchedulingRegion(Value *V,
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initScheduleData(I, I->getNextNode(), nullptr, nullptr);
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ScheduleStart = I;
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ScheduleEnd = I->getNextNode();
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if (isOneOf(OpValue, I) != I)
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if (isOneOf(S, I) != I)
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CheckSheduleForI(I);
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assert(ScheduleEnd && "tried to vectorize a TerminatorInst?");
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LLVM_DEBUG(dbgs() << "SLP: initialize schedule region to " << *I << "\n");
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@ -3961,7 +3963,7 @@ bool BoUpSLP::BlockScheduling::extendSchedulingRegion(Value *V,
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if (&*UpIter == I) {
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initScheduleData(I, ScheduleStart, nullptr, FirstLoadStoreInRegion);
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ScheduleStart = I;
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if (isOneOf(OpValue, I) != I)
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if (isOneOf(S, I) != I)
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CheckSheduleForI(I);
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LLVM_DEBUG(dbgs() << "SLP: extend schedule region start to " << *I
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<< "\n");
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initScheduleData(ScheduleEnd, I->getNextNode(), LastLoadStoreInRegion,
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nullptr);
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ScheduleEnd = I->getNextNode();
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if (isOneOf(OpValue, I) != I)
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if (isOneOf(S, I) != I)
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CheckSheduleForI(I);
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assert(ScheduleEnd && "tried to vectorize a TerminatorInst?");
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LLVM_DEBUG(dbgs() << "SLP: extend schedule region end to " << *I
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