Remove dead code.

This hook is called from one of the hottest loops in LLD and does nothing.

llvm-svn: 231345
This commit is contained in:
Rui Ueyama 2015-03-05 02:58:13 +00:00
parent 5b2d125c92
commit 3ba3e7131e
2 changed files with 0 additions and 6 deletions

View File

@ -219,11 +219,6 @@ public:
std::vector<std::unique_ptr<Node>> &getNodes() { return _nodes; }
const std::vector<std::unique_ptr<Node>> &getNodes() const { return _nodes; }
/// Notify the LinkingContext when an atom is added to the symbol table.
/// This is an opportunity for flavor specific work to be done.
virtual void notifySymbolTableAdd(const Atom *atom) const {
}
/// Notify the LinkingContext when the symbol table found a name collision.
/// The useNew parameter specifies which the symbol table plans to keep,
/// but that can be changed by the LinkingContext. This is also an

View File

@ -139,7 +139,6 @@ bool SymbolTable::addByName(const Atom &newAtom) {
const Atom *existing = findByName(name);
if (existing == nullptr) {
// Name is not in symbol table yet, add it associate with this atom.
_context.notifySymbolTableAdd(&newAtom);
_nameTable[name] = &newAtom;
return true;
}