inline hasNullValue, rename some variables, simplify some code.

llvm-svn: 34118
This commit is contained in:
Chris Lattner 2007-02-10 04:29:03 +00:00
parent 0d549b217b
commit 3a28413d38
2 changed files with 24 additions and 30 deletions

View File

@ -314,11 +314,6 @@ void SlotCalculator::purgeFunction() {
SC_DEBUG("end purgeFunction!\n");
}
static inline bool hasNullValue(const Type *Ty) {
return Ty != Type::LabelTy && Ty != Type::VoidTy && !isa<OpaqueType>(Ty);
}
int SlotCalculator::getSlot(const Value *V) const {
std::map<const Value*, unsigned>::const_iterator I = NodeMap.find(V);
if (I != NodeMap.end())
@ -336,7 +331,8 @@ int SlotCalculator::getTypeSlot(const Type*T) const {
}
int SlotCalculator::getOrCreateSlot(const Value *V) {
if (V->getType() == Type::VoidTy) return -1;
const Type *Ty = V->getType();
if (Ty == Type::VoidTy) return -1;
int SlotNo = getSlot(V); // Check to see if it's already in!
if (SlotNo != -1) return SlotNo;
@ -367,43 +363,42 @@ int SlotCalculator::getOrCreateSlot(const Value *V) {
}
}
const Type *Typ = V->getType();
assert(Typ != Type::VoidTy && "Can't handle voidty");
unsigned Ty;
if (Typ->isDerivedType()) {
int ValSlot = getTypeSlot(Typ);
unsigned TyPlane;
if (Ty->isDerivedType()) {
int ValSlot = getTypeSlot(Ty);
if (ValSlot == -1) { // Have we already entered this type?
// Nope, this is the first we have seen the type, process it.
ValSlot = insertType(Typ);
ValSlot = insertType(Ty);
assert(ValSlot != -1 && "ProcessType returned -1 for a type?");
}
Ty = (unsigned)ValSlot;
TyPlane = (unsigned)ValSlot;
} else {
Ty = Typ->getTypeID();
TyPlane = Ty->getTypeID();
}
if (Table.size() <= Ty) // Make sure we have the type plane allocated...
Table.resize(Ty+1, TypePlane());
if (Table.size() <= TyPlane) // Make sure we have the type plane allocated.
Table.resize(TyPlane+1, TypePlane());
// If this is the first value to get inserted into the type plane, make sure
// to insert the implicit null value...
if (Table[Ty].empty() && hasNullValue(Typ)) {
Value *ZeroInitializer = Constant::getNullValue(Typ);
// If we are pushing zeroinit, it will be handled below.
if (V != ZeroInitializer) {
Table[Ty].push_back(ZeroInitializer);
NodeMap[ZeroInitializer] = 0;
// to insert the implicit null value.
if (Table[TyPlane].empty()) {
// Label's and opaque types can't have a null value.
if (Ty != Type::LabelTy && !isa<OpaqueType>(Ty)) {
Value *ZeroInitializer = Constant::getNullValue(Ty);
// If we are pushing zeroinit, it will be handled below.
if (V != ZeroInitializer) {
Table[TyPlane].push_back(ZeroInitializer);
NodeMap[ZeroInitializer] = 0;
}
}
}
// Insert node into table and NodeMap...
unsigned DestSlot = NodeMap[V] = Table[Ty].size();
Table[Ty].push_back(V);
unsigned DestSlot = NodeMap[V] = Table[TyPlane].size();
Table[TyPlane].push_back(V);
SC_DEBUG(" Inserting value [" << Ty << "] = " << *V << " slot=" <<
SC_DEBUG(" Inserting value [" << TyPlane << "] = " << *V << " slot=" <<
DestSlot << " [");
// G = Global, C = Constant, T = Type, F = Function, o = other
SC_DEBUG((isa<GlobalVariable>(V) ? "G" : (isa<Constant>(V) ? "C" :

View File

@ -122,7 +122,6 @@ private:
// slot that it occupies, or -1 if the declaration is to be ignored
// because of the IgnoreNamedNodes flag.
//
int insertValue(const Value *V);
int insertType(const Type *T);
// doInsertValue - Small helper function to be called only be insertVal.