diff --git a/llvm/test/CodeGen/X86/haddsub-undef.ll b/llvm/test/CodeGen/X86/haddsub-undef.ll index a90e8b67a8ca..fb420b4fd806 100644 --- a/llvm/test/CodeGen/X86/haddsub-undef.ll +++ b/llvm/test/CodeGen/X86/haddsub-undef.ll @@ -575,6 +575,57 @@ define <4 x float> @add_ps_008(<4 x float> %x) { ret <4 x float> %add } +define <4 x float> @add_ps_016(<4 x float> %0, <4 x float> %1) { +; SSE-SLOW-LABEL: add_ps_016: +; SSE-SLOW: # %bb.0: +; SSE-SLOW-NEXT: movhlps {{.*#+}} xmm0 = xmm0[1,1] +; SSE-SLOW-NEXT: movshdup {{.*#+}} xmm2 = xmm1[1,1,3,3] +; SSE-SLOW-NEXT: addps %xmm1, %xmm2 +; SSE-SLOW-NEXT: haddps %xmm0, %xmm1 +; SSE-SLOW-NEXT: shufps {{.*#+}} xmm2 = xmm2[2,0],xmm1[0,0] +; SSE-SLOW-NEXT: shufps {{.*#+}} xmm2 = xmm2[0,2],xmm1[2,3] +; SSE-SLOW-NEXT: movaps %xmm2, %xmm0 +; SSE-SLOW-NEXT: retq +; +; SSE-FAST-LABEL: add_ps_016: +; SSE-FAST: # %bb.0: +; SSE-FAST-NEXT: movhlps {{.*#+}} xmm0 = xmm0[1,1] +; SSE-FAST-NEXT: movaps %xmm1, %xmm2 +; SSE-FAST-NEXT: haddps %xmm0, %xmm2 +; SSE-FAST-NEXT: haddps %xmm1, %xmm1 +; SSE-FAST-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,1],xmm2[0,0] +; SSE-FAST-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,2],xmm2[2,3] +; SSE-FAST-NEXT: movaps %xmm1, %xmm0 +; SSE-FAST-NEXT: retq +; +; AVX-SLOW-LABEL: add_ps_016: +; AVX-SLOW: # %bb.0: +; AVX-SLOW-NEXT: vpermilpd {{.*#+}} xmm0 = xmm0[1,0] +; AVX-SLOW-NEXT: vhaddps %xmm0, %xmm1, %xmm0 +; AVX-SLOW-NEXT: vmovshdup {{.*#+}} xmm2 = xmm1[1,1,3,3] +; AVX-SLOW-NEXT: vaddps %xmm1, %xmm2, %xmm1 +; AVX-SLOW-NEXT: vshufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[0,0] +; AVX-SLOW-NEXT: vshufps {{.*#+}} xmm0 = xmm1[0,2],xmm0[2,3] +; AVX-SLOW-NEXT: retq +; +; AVX-FAST-LABEL: add_ps_016: +; AVX-FAST: # %bb.0: +; AVX-FAST-NEXT: vpermilpd {{.*#+}} xmm0 = xmm0[1,0] +; AVX-FAST-NEXT: vhaddps %xmm0, %xmm1, %xmm0 +; AVX-FAST-NEXT: vhaddps %xmm1, %xmm1, %xmm1 +; AVX-FAST-NEXT: vshufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[3,3] +; AVX-FAST-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[2,0,1,3] +; AVX-FAST-NEXT: retq + %3 = shufflevector <4 x float> %1, <4 x float> %0, <2 x i32> + %4 = shufflevector <4 x float> %1, <4 x float> %0, <2 x i32> + %5 = fadd <2 x float> %3, %4 + %6 = shufflevector <2 x float> %5, <2 x float> undef, <4 x i32> + %7 = shufflevector <4 x float> %1, <4 x float> undef, <4 x i32> + %8 = fadd <4 x float> %7, %1 + %9 = shufflevector <4 x float> %6, <4 x float> %8, <4 x i32> + ret <4 x float> %9 +} + define <4 x float> @add_ps_017(<4 x float> %x) { ; SSE-SLOW-LABEL: add_ps_017: ; SSE-SLOW: # %bb.0: