forked from OSchip/llvm-project
Fix problems where DenseMap used operator!= instead of correctly
calling the traits implementation of isEqual. llvm-svn: 42782
This commit is contained in:
parent
5c50f59690
commit
38d49f5d90
|
@ -75,7 +75,8 @@ public:
|
|||
~DenseMap() {
|
||||
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
|
||||
for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
|
||||
if (P->first != EmptyKey && P->first != TombstoneKey)
|
||||
if (!KeyInfoT::isEqual(P->first, EmptyKey) &&
|
||||
!KeyInfoT::isEqual(P->first, TombstoneKey))
|
||||
P->second.~ValueT();
|
||||
P->first.~KeyT();
|
||||
}
|
||||
|
@ -113,8 +114,8 @@ public:
|
|||
|
||||
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
|
||||
for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
|
||||
if (P->first != EmptyKey) {
|
||||
if (P->first != TombstoneKey) {
|
||||
if (!KeyInfoT::isEqual(P->first, EmptyKey)) {
|
||||
if (!KeyInfoT::isEqual(P->first, TombstoneKey)) {
|
||||
P->second.~ValueT();
|
||||
--NumEntries;
|
||||
}
|
||||
|
@ -192,7 +193,8 @@ private:
|
|||
if (NumBuckets != 0 && (!KeyInfoT::isPod() || !ValueInfoT::isPod())) {
|
||||
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
|
||||
for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
|
||||
if (P->first != EmptyKey && P->first != TombstoneKey)
|
||||
if (!KeyInfoT::isEqual(P->first, EmptyKey) &&
|
||||
!KeyInfoT::isEqual(P->first, TombstoneKey))
|
||||
P->second.~ValueT();
|
||||
P->first.~KeyT();
|
||||
}
|
||||
|
@ -211,8 +213,8 @@ private:
|
|||
else
|
||||
for (size_t i = 0; i < other.NumBuckets; ++i) {
|
||||
new (Buckets[i].first) KeyT(other.Buckets[i].first);
|
||||
if (Buckets[i].first != getEmptyKey() &&
|
||||
Buckets[i].first != getTombstoneKey())
|
||||
if (!KeyInfoT::isEqual(Buckets[i].first, getEmptyKey()) &&
|
||||
!KeyInfoT::isEqual(Buckets[i].first, getTombstoneKey()))
|
||||
new (&Buckets[i].second) ValueT(other.Buckets[i].second);
|
||||
}
|
||||
NumBuckets = other.NumBuckets;
|
||||
|
@ -237,7 +239,7 @@ private:
|
|||
++NumEntries;
|
||||
|
||||
// If we are writing over a tombstone, remember this.
|
||||
if (TheBucket->first != getEmptyKey())
|
||||
if (!KeyInfoT::isEqual(TheBucket->first, getEmptyKey()))
|
||||
--NumTombstones;
|
||||
|
||||
TheBucket->first = Key;
|
||||
|
@ -268,7 +270,8 @@ private:
|
|||
BucketT *FoundTombstone = 0;
|
||||
const KeyT EmptyKey = getEmptyKey();
|
||||
const KeyT TombstoneKey = getTombstoneKey();
|
||||
assert(Val != EmptyKey && Val != TombstoneKey &&
|
||||
assert(!KeyInfoT::isEqual(Val, EmptyKey) &&
|
||||
!KeyInfoT::isEqual(Val, TombstoneKey) &&
|
||||
"Empty/Tombstone value shouldn't be inserted into map!");
|
||||
|
||||
while (1) {
|
||||
|
@ -331,7 +334,8 @@ private:
|
|||
// Insert all the old elements.
|
||||
const KeyT TombstoneKey = getTombstoneKey();
|
||||
for (BucketT *B = OldBuckets, *E = OldBuckets+OldNumBuckets; B != E; ++B) {
|
||||
if (B->first != EmptyKey && B->first != TombstoneKey) {
|
||||
if (!KeyInfoT::isEqual(B->first, EmptyKey) &&
|
||||
!KeyInfoT::isEqual(B->first, TombstoneKey)) {
|
||||
// Insert the key/value into the new table.
|
||||
BucketT *DestBucket;
|
||||
bool FoundVal = LookupBucketFor(B->first, DestBucket);
|
||||
|
@ -368,7 +372,8 @@ private:
|
|||
// Free the old buckets.
|
||||
const KeyT TombstoneKey = getTombstoneKey();
|
||||
for (BucketT *B = OldBuckets, *E = OldBuckets+OldNumBuckets; B != E; ++B) {
|
||||
if (B->first != EmptyKey && B->first != TombstoneKey) {
|
||||
if (!KeyInfoT::isEqual(B->first, EmptyKey) &&
|
||||
!KeyInfoT::isEqual(B->first, TombstoneKey)) {
|
||||
// Free the value.
|
||||
B->second.~ValueT();
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue