Remove unused function.

llvm-svn: 184320
This commit is contained in:
Rafael Espindola 2013-06-19 16:47:34 +00:00
parent 0a0c8895ea
commit 374f0e2a1f
2 changed files with 0 additions and 33 deletions

View File

@ -283,27 +283,6 @@ class Archive {
std::string* ErrorMessage ///< An optional error string
);
/// This method opens an existing archive file from \p Filename and reads in
/// its symbol table without reading in any of the archive's members. This
/// reduces both I/O and cpu time in opening the archive if it is to be used
/// solely for symbol lookup (e.g. during linking). The \p Filename must
/// exist and be an archive file or an error will be returned. This form
/// of opening the archive is intended for read-only operations that need to
/// locate members via the symbol table for link editing. Since the archve
/// members are not read by this method, the archive will appear empty upon
/// return. If editing operations are performed on the archive, they will
/// completely replace the contents of the archive! It is recommended that
/// if this form of opening the archive is used that only the symbol table
/// lookup methods (getSymbolTable, findModuleDefiningSymbol, and
/// findModulesDefiningSymbols) be used.
/// @returns an Archive* that represents the archive file, or null on error.
/// @brief Open an existing archive and load its symbols.
static Archive* OpenAndLoadSymbols(
const sys::Path& Filename, ///< Name of the archive file to open
LLVMContext& C, ///< The context to use for global info
std::string* ErrorMessage=0 ///< An optional error string
);
/// This destructor cleans up the Archive object, releases all memory, and
/// closes files. It does nothing with the archive file on disk. If you
/// haven't used the writeToDisk method by the time the destructor is

View File

@ -363,18 +363,6 @@ Archive::loadSymbolTable(std::string* ErrorMsg) {
return true;
}
// Open the archive and load just the symbol tables
Archive* Archive::OpenAndLoadSymbols(const sys::Path& File,
LLVMContext& C,
std::string* ErrorMessage) {
OwningPtr<Archive> result ( new Archive(File, C) );
if (result->mapToMemory(ErrorMessage))
return NULL;
if (!result->loadSymbolTable(ErrorMessage))
return NULL;
return result.take();
}
// Look up one symbol in the symbol table and return the module that defines
// that symbol.
Module*