forked from OSchip/llvm-project
Simplify this code. LoopDeletion doesn't need to explicit check that
the loop exiting block dominates the latch block; if ScalarEvolution can prove that the trip-count is finite, that's sufficient. llvm-svn: 85165
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@ -33,8 +33,6 @@ namespace {
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// Possibly eliminate loop L if it is dead.
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bool runOnLoop(Loop* L, LPPassManager& LPM);
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bool SingleDominatingExit(Loop* L,
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SmallVector<BasicBlock*, 4>& exitingBlocks);
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bool IsLoopDead(Loop* L, SmallVector<BasicBlock*, 4>& exitingBlocks,
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SmallVector<BasicBlock*, 4>& exitBlocks,
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bool &Changed, BasicBlock *Preheader);
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@ -63,25 +61,6 @@ Pass* llvm::createLoopDeletionPass() {
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return new LoopDeletion();
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}
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/// SingleDominatingExit - Checks that there is only a single blocks that
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/// branches out of the loop, and that it also g the latch block. Loops
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/// with multiple or non-latch-dominating exiting blocks could be dead, but we'd
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/// have to do more extensive analysis to make sure, for instance, that the
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/// control flow logic involved was or could be made loop-invariant.
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bool LoopDeletion::SingleDominatingExit(Loop* L,
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SmallVector<BasicBlock*, 4>& exitingBlocks) {
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if (exitingBlocks.size() != 1)
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return false;
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BasicBlock* latch = L->getLoopLatch();
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if (!latch)
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return false;
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DominatorTree& DT = getAnalysis<DominatorTree>();
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return DT.dominates(exitingBlocks[0], latch);
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}
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/// IsLoopDead - Determined if a loop is dead. This assumes that we've already
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/// checked for unique exit and exiting blocks, and that the code is in LCSSA
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/// form.
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@ -154,9 +133,8 @@ bool LoopDeletion::runOnLoop(Loop* L, LPPassManager& LPM) {
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if (exitBlocks.size() != 1)
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return false;
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// Loops with multiple exits or exits that don't dominate the latch
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// are too complicated to handle correctly.
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if (!SingleDominatingExit(L, exitingBlocks))
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// Loops with multiple exits are too complicated to handle correctly.
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if (exitingBlocks.size() != 1)
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return false;
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// Finally, we have to check that the loop really is dead.
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