forked from OSchip/llvm-project
Increate backlog of lldb-platform's listener socket
lldb-platform's listener socket only had a backlog of one connection. That means that if more than one client connected simultaneously, the connection would be refused. The test suite can be run remotely with dozens of threads connecting simultaneously. Raised this limit to 100 to effectively eliminate lost connections. Test Plan: run tests against a remote target Differential Revision: http://reviews.llvm.org/D8696 llvm-svn: 233652
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@ -56,7 +56,12 @@ public:
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// Initialize a Tcp Socket object in listening mode. listen and accept are implemented
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// separately because the caller may wish to manipulate or query the socket after it is
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// initialized, but before entering a blocking accept.
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static Error TcpListen(llvm::StringRef host_and_port, bool child_processes_inherit, Socket *&socket, Predicate<uint16_t>* predicate);
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static Error TcpListen(
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llvm::StringRef host_and_port,
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bool child_processes_inherit,
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Socket *&socket,
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Predicate<uint16_t>* predicate,
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int backlog = 5);
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static Error TcpConnect(llvm::StringRef host_and_port, bool child_processes_inherit, Socket *&socket);
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static Error UdpConnect(llvm::StringRef host_and_port, bool child_processes_inherit, Socket *&send_socket, Socket *&recv_socket);
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static Error UnixDomainConnect(llvm::StringRef host_and_port, bool child_processes_inherit, Socket *&socket);
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@ -167,7 +167,12 @@ Error Socket::TcpConnect(llvm::StringRef host_and_port, bool child_processes_inh
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return error;
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}
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Error Socket::TcpListen(llvm::StringRef host_and_port, bool child_processes_inherit, Socket *&socket, Predicate<uint16_t>* predicate)
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Error Socket::TcpListen(
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llvm::StringRef host_and_port,
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bool child_processes_inherit,
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Socket *&socket,
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Predicate<uint16_t>* predicate,
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int backlog)
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{
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std::unique_ptr<Socket> listen_socket;
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NativeSocket listen_sock = kInvalidSocketValue;
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@ -209,7 +214,7 @@ Error Socket::TcpListen(llvm::StringRef host_and_port, bool child_processes_inhe
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return error;
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}
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err = ::listen (listen_sock, 1);
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err = ::listen (listen_sock, backlog);
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if (err == -1)
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{
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// TODO: On Windows, use WSAGetLastError()
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@ -253,7 +253,12 @@ main_platform (int argc, char *argv[])
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Socket *socket = nullptr;
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printf ("Listening for a connection from %s...\n", listen_host_port.c_str());
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const bool children_inherit_listen_socket = false;
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error = Socket::TcpListen(listen_host_port.c_str(), children_inherit_listen_socket, socket, NULL);
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// the test suite makes many connections in parallel, let's not miss any.
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// The highest this should get reasonably is a function of the number
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// of target CPUs. For now, let's just use 100
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const int backlog = 100;
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error = Socket::TcpListen(listen_host_port.c_str(), children_inherit_listen_socket, socket, NULL, backlog);
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if (error.Fail())
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{
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printf("error: %s\n", error.AsCString());
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