[LV] Select legal insert point when fixing first-order recurrences

Because IRBuilder performs constant-folding, it's not guaranteed that an
instruction in the original loop map to an instruction in the vector loop. It
could map to a constant vector instead. The handling of first-order recurrences
was incorrectly making this assumption when setting the IRBuilder's insert
point.

llvm-svn: 297302
This commit is contained in:
Matthew Simpson 2017-03-08 18:18:20 +00:00
parent 5698b2ae6e
commit 3388de1349
2 changed files with 31 additions and 7 deletions

View File

@ -4284,15 +4284,17 @@ void InnerLoopVectorizer::fixFirstOrderRecurrence(PHINode *Phi) {
auto *VecPhi = Builder.CreatePHI(VectorInit->getType(), 2, "vector.recur");
VecPhi->addIncoming(VectorInit, LoopVectorPreHeader);
// Get the vectorized previous value. We ensured the previous values was an
// instruction when detecting the recurrence.
// Get the vectorized previous value.
auto &PreviousParts = getVectorValue(Previous);
// Set the insertion point to be after this instruction. We ensured the
// previous value dominated all uses of the phi when detecting the
// recurrence.
Builder.SetInsertPoint(
&*++BasicBlock::iterator(cast<Instruction>(PreviousParts[UF - 1])));
// Set the insertion point after the previous value if it is an instruction.
// Note that the previous value may have been constant-folded so it is not
// guaranteed to be an instruction in the vector loop.
if (LI->getLoopFor(LoopVectorBody)->isLoopInvariant(PreviousParts[UF - 1]))
Builder.SetInsertPoint(&*LoopVectorBody->getFirstInsertionPt());
else
Builder.SetInsertPoint(
&*++BasicBlock::iterator(cast<Instruction>(PreviousParts[UF - 1])));
// We will construct a vector for the recurrence by combining the values for
// the current and previous iterations. This is the required shuffle mask.

View File

@ -327,3 +327,25 @@ scalar.body:
for.end:
ret void
}
; UNROLL-NO-IC-LABEL: @constant_folded_previous_value(
; UNROLL-NO-IC: vector.body:
; UNROLL-NO-IC: [[VECTOR_RECUR:%.*]] = phi <4 x i64> [ <i64 undef, i64 undef, i64 undef, i64 0>, %vector.ph ], [ <i64 1, i64 1, i64 1, i64 1>, %vector.body ]
; UNROLL-NO-IC-NEXT: [[TMP0:%.*]] = shufflevector <4 x i64> [[VECTOR_RECUR]], <4 x i64> <i64 1, i64 1, i64 1, i64 1>, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
; UNROLL-NO-IC: br i1 {{.*}}, label %middle.block, label %vector.body
;
define void @constant_folded_previous_value() {
entry:
br label %scalar.body
scalar.body:
%i = phi i64 [ 0, %entry ], [ %i.next, %scalar.body ]
%tmp2 = phi i64 [ 0, %entry ], [ %tmp3, %scalar.body ]
%tmp3 = add i64 0, 1
%i.next = add nuw nsw i64 %i, 1
%cond = icmp eq i64 %i.next, undef
br i1 %cond, label %for.end, label %scalar.body
for.end:
ret void
}