forked from OSchip/llvm-project
[CUDA] Enable fusing FP ops (-ffp-contract=fast) for CUDA by default.
This matches default nvcc behavior and gives substantial performance boost on GPU where fmad is much cheaper compared to add+mul. Differential Revision: http://reviews.llvm.org/D20341 llvm-svn: 270094
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@ -2255,10 +2255,15 @@ bool CompilerInvocation::CreateFromArgs(CompilerInvocation &Res,
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LangOpts.ObjCExceptions = 1;
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}
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// During CUDA device-side compilation, the aux triple is the triple used for
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// host compilation.
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if (LangOpts.CUDA && LangOpts.CUDAIsDevice) {
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Res.getTargetOpts().HostTriple = Res.getFrontendOpts().AuxTriple;
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if (LangOpts.CUDA) {
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// During CUDA device-side compilation, the aux triple is the
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// triple used for host compilation.
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if (LangOpts.CUDAIsDevice)
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Res.getTargetOpts().HostTriple = Res.getFrontendOpts().AuxTriple;
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// Set default FP_CONTRACT to FAST.
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if (!Args.hasArg(OPT_ffp_contract))
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Res.getCodeGenOpts().setFPContractMode(CodeGenOptions::FPC_Fast);
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}
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// FIXME: Override value name discarding when asan or msan is used because the
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@ -0,0 +1,32 @@
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// REQUIRES: x86-registered-target
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// REQUIRES: nvptx-registered-target
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// By default we should fuse multiply/add into fma instruction.
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// RUN: %clang_cc1 -fcuda-is-device -triple nvptx-nvidia-cuda -S \
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// RUN: -disable-llvm-passes -o - %s | FileCheck -check-prefix ENABLED %s
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// Explicit -ffp-contract=fast
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// RUN: %clang_cc1 -fcuda-is-device -triple nvptx-nvidia-cuda -S \
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// RUN: -ffp-contract=fast -disable-llvm-passes -o - %s \
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// RUN: | FileCheck -check-prefix ENABLED %s
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// Explicit -ffp-contract=on -- fusing by front-end (disabled).
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// RUN: %clang_cc1 -fcuda-is-device -triple nvptx-nvidia-cuda -S \
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// RUN: -ffp-contract=on -disable-llvm-passes -o - %s \
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// RUN: | FileCheck -check-prefix DISABLED %s
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// Explicit -ffp-contract=off should disable instruction fusing.
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// RUN: %clang_cc1 -fcuda-is-device -triple nvptx-nvidia-cuda -S \
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// RUN: -ffp-contract=off -disable-llvm-passes -o - %s \
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// RUN: | FileCheck -check-prefix DISABLED %s
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#include "Inputs/cuda.h"
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__host__ __device__ float func(float a, float b, float c) { return a + b * c; }
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// ENABLED: fma.rn.f32
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// ENABLED-NEXT: st.param.f32
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// DISABLED: mul.rn.f32
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// DISABLED-NEXT: add.rn.f32
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// DISABLED-NEXT: st.param.f32
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