forked from OSchip/llvm-project
[WebAssembly] MC: Mark more function aliases as functions
Aliases of functions are now marked as function symbols even if they are bitcast to some other other non-function type. This is important for WebAssembly where object and function symbols can't alias each other. Fixes PR38866 Differential Revision: https://reviews.llvm.org/D57538 llvm-svn: 353109
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@ -1286,9 +1286,19 @@ void AsmPrinter::emitGlobalIndirectSymbol(Module &M,
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else
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assert(GIS.hasLocalLinkage() && "Invalid alias or ifunc linkage");
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bool IsFunction = GIS.getType()->getPointerElementType()->isFunctionTy();
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// Treat bitcasts of functions as functions also. This is important at least
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// on WebAssembly where object and function addresses can't alias each other.
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if (!IsFunction)
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if (auto *CE = dyn_cast<ConstantExpr>(GIS.getIndirectSymbol()))
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if (CE->getOpcode() == Instruction::BitCast)
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IsFunction =
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CE->getOperand(0)->getType()->getPointerElementType()->isFunctionTy();
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// Set the symbol type to function if the alias has a function type.
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// This affects codegen when the aliasee is not a function.
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if (GIS.getType()->getPointerElementType()->isFunctionTy()) {
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if (IsFunction) {
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OutStreamer->EmitSymbolAttribute(Name, MCSA_ELF_TypeFunction);
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if (isa<GlobalIFunc>(GIS))
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OutStreamer->EmitSymbolAttribute(Name, MCSA_ELF_TypeIndFunction);
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@ -0,0 +1,32 @@
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; RUN: llc -filetype=obj %s -o - | llvm-readobj -symbols | FileCheck %s
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target datalayout = "e-m:e-p:32:32-i64:64-n32:64-S128"
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target triple = "wasm32-unknown-unknown-wasm"
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@foo = alias i8, bitcast (i8* ()* @func to i8*)
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@bar = alias i8* (), i8* ()* @func
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define i8* @func() {
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ret i8* @foo;
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}
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; CHECK: Symbols [
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; CHECK-NEXT: Symbol {
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; CHECK-NEXT: Name: func
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; CHECK-NEXT: Type: FUNCTION (0x0)
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; CHECK-NEXT: Flags: 0x0
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; CHECK-NEXT: ElementIndex: 0x0
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; CHECK-NEXT: }
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; CHECK-NEXT: Symbol {
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; CHECK-NEXT: Name: foo
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; CHECK-NEXT: Type: FUNCTION (0x0)
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; CHECK-NEXT: Flags: 0x0
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; CHECK-NEXT: ElementIndex: 0x0
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; CHECK-NEXT: }
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; CHECK-NEXT: Symbol {
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; CHECK-NEXT: Name: bar
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; CHECK-NEXT: Type: FUNCTION (0x0)
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; CHECK-NEXT: Flags: 0x0
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; CHECK-NEXT: ElementIndex: 0x0
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; CHECK-NEXT: }
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; CHECK-NEXT: ]
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