forked from OSchip/llvm-project
[TinyPtrVector] Add erase method and const-goodness.
llvm-svn: 152107
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3023bc32f0
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@ -63,8 +63,10 @@ public:
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return Val.template get<VecTy*>()->size();
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}
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typedef const EltTy *iterator;
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iterator begin() const {
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typedef const EltTy *const const_iterator;
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typedef EltTy *iterator;
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iterator begin() {
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if (empty())
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return 0;
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@ -74,7 +76,7 @@ public:
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return Val.template get<VecTy *>()->begin();
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}
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iterator end() const {
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iterator end() {
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if (empty())
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return 0;
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@ -84,7 +86,14 @@ public:
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return Val.template get<VecTy *>()->end();
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}
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const_iterator begin() const {
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return (const_iterator)const_cast<TinyPtrVector*>(this)->begin();
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}
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const_iterator end() const {
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return (const_iterator)const_cast<TinyPtrVector*>(this)->end();
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}
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EltTy operator[](unsigned i) const {
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assert(!Val.isNull() && "can't index into an empty vector");
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if (EltTy V = Val.template dyn_cast<EltTy>()) {
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@ -133,6 +142,20 @@ public:
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}
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// Otherwise, we're already empty.
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}
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iterator erase(iterator I) {
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// If we have a single value, convert to empty.
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if (Val.template is<EltTy>()) {
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if (I == begin())
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Val = (EltTy)0;
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} else if (VecTy *Vec = Val.template dyn_cast<VecTy*>()) {
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// multiple items in a vector; just do the erase, there is no
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// benefit to collapsing back to a pointer
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return Vec->erase(I);
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}
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return 0;
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}
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private:
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void operator=(const TinyPtrVector&); // NOT IMPLEMENTED YET.
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