forked from OSchip/llvm-project
Enable debugging of multithreaded programs on Windows.
llvm-svn: 237637
This commit is contained in:
parent
cd6615fd71
commit
2f8e4c3bf9
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@ -283,9 +283,9 @@ DebuggerThread::HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info, DWORD thr
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{
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bool first_chance = (info.dwFirstChance != 0);
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m_active_exception.reset(new ExceptionRecord(info.ExceptionRecord));
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m_active_exception.reset(new ExceptionRecord(info.ExceptionRecord, thread_id));
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WINLOG_IFANY(WINDOWS_LOG_EVENT | WINDOWS_LOG_EXCEPTION,
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"HandleExceptionEvent encountered %s chance exception 0x%x on thread %u",
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"HandleExceptionEvent encountered %s chance exception 0x%x on thread 0x%x",
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first_chance ? "first" : "second", info.ExceptionRecord.ExceptionCode, thread_id);
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ExceptionResult result = m_debug_delegate->OnDebugException(first_chance,
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@ -308,9 +308,11 @@ DWORD
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DebuggerThread::HandleCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO &info, DWORD thread_id)
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{
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WINLOG_IFANY(WINDOWS_LOG_EVENT|WINDOWS_LOG_THREAD,
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"HandleCreateThreadEvent Thread %u spawned in process %I64u",
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m_process.GetProcessId(), thread_id);
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"HandleCreateThreadEvent Thread 0x%x spawned in process %I64u",
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thread_id, m_process.GetProcessId());
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HostThread thread(info.hThread);
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thread.GetNativeThread().SetOwnsHandle(false);
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m_debug_delegate->OnCreateThread(thread);
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return DBG_CONTINUE;
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}
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@ -347,7 +349,7 @@ DebuggerThread::HandleExitThreadEvent(const EXIT_THREAD_DEBUG_INFO &info, DWORD
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WINLOG_IFANY(WINDOWS_LOG_EVENT|WINDOWS_LOG_THREAD,
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"HandleExitThreadEvent Thread %u exited with code %u in process %I64u",
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thread_id, info.dwExitCode, m_process.GetProcessId());
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m_debug_delegate->OnExitThread(thread_id, info.dwExitCode);
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return DBG_CONTINUE;
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}
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@ -358,9 +360,9 @@ DebuggerThread::HandleExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO &info, DWOR
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"HandleExitProcessEvent process %I64u exited with code %u",
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m_process.GetProcessId(), info.dwExitCode);
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FreeProcessHandles();
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m_debug_delegate->OnExitProcess(info.dwExitCode);
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FreeProcessHandles();
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return DBG_CONTINUE;
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}
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@ -30,13 +30,14 @@ namespace lldb_private
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class ExceptionRecord
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{
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public:
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explicit ExceptionRecord(const EXCEPTION_RECORD &record)
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ExceptionRecord(const EXCEPTION_RECORD &record, lldb::tid_t thread_id)
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{
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m_code = record.ExceptionCode;
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m_continuable = (record.ExceptionFlags == 0);
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if (record.ExceptionRecord)
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m_next_exception.reset(new ExceptionRecord(*record.ExceptionRecord));
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m_next_exception.reset(new ExceptionRecord(*record.ExceptionRecord, thread_id));
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m_exception_addr = reinterpret_cast<lldb::addr_t>(record.ExceptionAddress);
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m_thread_id = thread_id;
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m_arguments.assign(record.ExceptionInformation, record.ExceptionInformation + record.NumberParameters);
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}
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virtual ~ExceptionRecord() {}
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@ -62,11 +63,18 @@ class ExceptionRecord
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return m_exception_addr;
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}
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lldb::tid_t
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GetThreadID() const
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{
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return m_thread_id;
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}
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private:
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DWORD m_code;
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bool m_continuable;
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std::shared_ptr<ExceptionRecord> m_next_exception;
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lldb::addr_t m_exception_addr;
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lldb::tid_t m_thread_id;
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std::vector<ULONG_PTR> m_arguments;
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};
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}
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@ -35,7 +35,7 @@ class IDebugDelegate
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virtual void OnDebuggerConnected(lldb::addr_t image_base) = 0;
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virtual ExceptionResult OnDebugException(bool first_chance, const ExceptionRecord &record) = 0;
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virtual void OnCreateThread(const HostThread &thread) = 0;
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virtual void OnExitThread(const HostThread &thread) = 0;
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virtual void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) = 0;
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virtual void OnLoadDll(const ModuleSpec &module_spec, lldb::addr_t module_addr) = 0;
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virtual void OnUnloadDll(lldb::addr_t module_addr) = 0;
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virtual void OnDebugString(const std::string &string) = 0;
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@ -43,9 +43,9 @@ LocalDebugDelegate::OnCreateThread(const HostThread &thread)
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}
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void
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LocalDebugDelegate::OnExitThread(const HostThread &thread)
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LocalDebugDelegate::OnExitThread(lldb::tid_t thread_id, uint32_t exit_code)
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{
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((ProcessWindows &)*m_process).OnExitThread(thread);
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((ProcessWindows &)*m_process).OnExitThread(thread_id, exit_code);
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}
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void
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@ -46,7 +46,7 @@ class LocalDebugDelegate : public IDebugDelegate
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void OnDebuggerConnected(lldb::addr_t image_base) override;
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ExceptionResult OnDebugException(bool first_chance, const ExceptionRecord &record) override;
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void OnCreateThread(const HostThread &thread) override;
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void OnExitThread(const HostThread &thread) override;
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void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) override;
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void OnLoadDll(const lldb_private::ModuleSpec &module_spec, lldb::addr_t module_addr) override;
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void OnUnloadDll(lldb::addr_t module_addr) override;
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void OnDebugString(const std::string &message) override;
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@ -13,6 +13,7 @@
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// C++ Includes
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#include <list>
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#include <mutex>
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#include <set>
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#include <vector>
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// Other libraries and framework includes
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@ -78,7 +79,7 @@ class ProcessWindowsData
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HANDLE m_initial_stop_event;
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bool m_initial_stop_received;
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std::map<lldb::tid_t, HostThread> m_new_threads;
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std::map<lldb::tid_t, HostThread> m_exited_threads;
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std::set<lldb::tid_t> m_exited_threads;
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};
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}
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//------------------------------------------------------------------------------
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@ -425,11 +426,11 @@ ProcessWindows::RefreshStateAfterStop()
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}
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StopInfoSP stop_info;
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m_thread_list.SetSelectedThreadByID(active_exception->GetThreadID());
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ThreadSP stop_thread = m_thread_list.GetSelectedThread();
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RegisterContextSP register_context = stop_thread->GetRegisterContext();
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// The current EIP is AFTER the BP opcode, which is one byte.
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// TODO(zturner): Can't we just use active_exception->GetExceptionAddress()?
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uint64_t pc = register_context->GetPC() - 1;
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if (active_exception->GetExceptionCode() == EXCEPTION_BREAKPOINT)
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{
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@ -445,7 +446,8 @@ ProcessWindows::RefreshStateAfterStop()
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if (site->ValidForThisThread(stop_thread.get()))
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{
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WINLOG_IFALL(WINDOWS_LOG_BREAKPOINTS | WINDOWS_LOG_EXCEPTION,
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"Breakpoint site %d is valid for this thread, creating stop info.", site->GetID());
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"Breakpoint site %d is valid for this thread (0x%I64x), creating stop info.",
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site->GetID(), stop_thread->GetID());
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stop_info = StopInfo::CreateStopReasonWithBreakpointSiteID(
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*stop_thread, site->GetID());
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@ -471,8 +473,8 @@ ProcessWindows::RefreshStateAfterStop()
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{
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std::string desc;
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llvm::raw_string_ostream desc_stream(desc);
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desc_stream << "Exception 0x" << llvm::format_hex(active_exception->GetExceptionCode(), 8)
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<< " encountered at address 0x" << llvm::format_hex(pc, 8);
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desc_stream << "Exception " << llvm::format_hex(active_exception->GetExceptionCode(), 8)
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<< " encountered at address " << llvm::format_hex(pc, 8);
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stop_info = StopInfo::CreateStopReasonWithException(*stop_thread, desc_stream.str().c_str());
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stop_thread->SetStopInfo(stop_info);
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WINLOG_IFALL(WINDOWS_LOG_EXCEPTION, desc_stream.str().c_str());
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@ -701,7 +703,7 @@ ProcessWindows::OnDebugException(bool first_chance, const ExceptionRecord &recor
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if (!m_session_data)
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{
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WINERR_IFANY(WINDOWS_LOG_EXCEPTION,
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"Debugger thread reported exception 0x%u at address 0x%I64x, but there is no session.",
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"Debugger thread reported exception 0x%x at address 0x%I64x, but there is no session.",
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record.GetExceptionCode(), record.GetExceptionAddress());
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return ExceptionResult::SendToApplication;
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}
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@ -732,7 +734,7 @@ ProcessWindows::OnDebugException(bool first_chance, const ExceptionRecord &recor
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break;
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default:
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WINLOG_IFANY(WINDOWS_LOG_EXCEPTION,
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"Debugger thread reported exception 0x%u at address 0x%I64x (first_chance=%s)",
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"Debugger thread reported exception 0x%x at address 0x%I64x (first_chance=%s)",
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record.GetExceptionCode(), record.GetExceptionAddress(), BOOL_STR(first_chance));
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// For non-breakpoints, give the application a chance to handle the exception first.
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if (first_chance)
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@ -753,18 +755,22 @@ ProcessWindows::OnCreateThread(const HostThread &new_thread)
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}
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void
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ProcessWindows::OnExitThread(const HostThread &exited_thread)
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ProcessWindows::OnExitThread(lldb::tid_t thread_id, uint32_t exit_code)
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{
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llvm::sys::ScopedLock lock(m_mutex);
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// On a forced termination, we may get exit thread events after the session
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// data has been cleaned up.
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if (!m_session_data)
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return;
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// A thread may have started and exited before the debugger stopped allowing a refresh.
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// Just remove it from the new threads list in that case.
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const HostThreadWindows &wexited_thread = exited_thread.GetNativeThread();
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auto iter = m_session_data->m_new_threads.find(wexited_thread.GetThreadId());
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auto iter = m_session_data->m_new_threads.find(thread_id);
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if (iter != m_session_data->m_new_threads.end())
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m_session_data->m_new_threads.erase(iter);
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else
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m_session_data->m_exited_threads[wexited_thread.GetThreadId()] = exited_thread;
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m_session_data->m_exited_threads.insert(thread_id);
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}
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void
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@ -109,7 +109,7 @@ public:
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void OnDebuggerConnected(lldb::addr_t image_base) override;
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ExceptionResult OnDebugException(bool first_chance, const lldb_private::ExceptionRecord &record) override;
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void OnCreateThread(const lldb_private::HostThread &thread) override;
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void OnExitThread(const lldb_private::HostThread &thread) override;
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void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) override;
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void OnLoadDll(const lldb_private::ModuleSpec &module_spec, lldb::addr_t module_addr) override;
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void OnUnloadDll(lldb::addr_t module_addr) override;
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void OnDebugString(const std::string &string) override;
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@ -247,8 +247,8 @@ ThreadList::ShouldStop (Event *event_ptr)
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// figuring out whether the thread plan conditions are met. So we don't want
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// to keep the ThreadList locked the whole time we are doing this.
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// FIXME: It is possible that running code could cause new threads
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// to be created. If that happens we will miss asking them whether
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// then should stop. This is not a big deal, since we haven't had
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// to be created. If that happens, we will miss asking them whether
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// they should stop. This is not a big deal since we haven't had
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// a chance to hang any interesting operations on those threads yet.
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collection threads_copy;
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