forked from OSchip/llvm-project
[X86][InstCombine] Tidyup VPERMILVAR -> shufflevector conversion to helper function. NFCI.
llvm-svn: 267352
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@ -630,6 +630,49 @@ static Value *simplifyX86pshufb(const IntrinsicInst &II,
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return Builder.CreateShuffleVector(V1, V2, ShuffleMask);
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}
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/// Attempt to convert vpermilvar* to shufflevector if the mask is constant.
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static Value *simplifyX86vpermilvar(const IntrinsicInst &II,
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InstCombiner::BuilderTy &Builder) {
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Value *V = II.getArgOperand(1);
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unsigned Size = cast<VectorType>(V->getType())->getNumElements();
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assert(Size == 8 || Size == 4 || Size == 2);
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uint32_t Indexes[8];
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if (auto C = dyn_cast<ConstantDataVector>(V)) {
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// The intrinsics only read one or two bits, clear the rest.
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for (unsigned I = 0; I < Size; ++I) {
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uint32_t Index = C->getElementAsInteger(I) & 0x3;
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// The PD variants uses bit 1 to select per-lane element index, so
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// shift down to convert to generic shuffle mask index.
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if (II.getIntrinsicID() == Intrinsic::x86_avx_vpermilvar_pd ||
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II.getIntrinsicID() == Intrinsic::x86_avx_vpermilvar_pd_256)
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Index >>= 1;
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Indexes[I] = Index;
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}
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} else if (isa<ConstantAggregateZero>(V)) {
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for (unsigned I = 0; I < Size; ++I)
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Indexes[I] = 0;
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} else {
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return nullptr;
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}
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// The _256 variants are a bit trickier since the mask bits always index
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// into the corresponding 128 half. In order to convert to a generic
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// shuffle, we have to make that explicit.
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if (II.getIntrinsicID() == Intrinsic::x86_avx_vpermilvar_ps_256 ||
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II.getIntrinsicID() == Intrinsic::x86_avx_vpermilvar_pd_256) {
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for (unsigned I = Size / 2; I < Size; ++I)
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Indexes[I] += Size / 2;
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}
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auto ShuffleMask =
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ConstantDataVector::get(V->getContext(), makeArrayRef(Indexes, Size));
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auto V1 = II.getArgOperand(0);
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auto V2 = UndefValue::get(V1->getType());
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return Builder.CreateShuffleVector(V1, V2, ShuffleMask);
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}
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/// The shuffle mask for a perm2*128 selects any two halves of two 256-bit
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/// source vectors, unless a zero bit is set. If a zero bit is set,
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/// then ignore that half of the mask and clear that half of the vector.
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@ -1635,42 +1678,10 @@ Instruction *InstCombiner::visitCallInst(CallInst &CI) {
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case Intrinsic::x86_avx_vpermilvar_ps:
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case Intrinsic::x86_avx_vpermilvar_ps_256:
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case Intrinsic::x86_avx_vpermilvar_pd:
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case Intrinsic::x86_avx_vpermilvar_pd_256: {
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// Convert vpermil* to shufflevector if the mask is constant.
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Value *V = II->getArgOperand(1);
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unsigned Size = cast<VectorType>(V->getType())->getNumElements();
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assert(Size == 8 || Size == 4 || Size == 2);
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uint32_t Indexes[8];
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if (auto C = dyn_cast<ConstantDataVector>(V)) {
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// The intrinsics only read one or two bits, clear the rest.
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for (unsigned I = 0; I < Size; ++I) {
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uint32_t Index = C->getElementAsInteger(I) & 0x3;
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if (II->getIntrinsicID() == Intrinsic::x86_avx_vpermilvar_pd ||
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II->getIntrinsicID() == Intrinsic::x86_avx_vpermilvar_pd_256)
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Index >>= 1;
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Indexes[I] = Index;
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}
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} else if (isa<ConstantAggregateZero>(V)) {
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for (unsigned I = 0; I < Size; ++I)
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Indexes[I] = 0;
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} else {
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break;
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}
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// The _256 variants are a bit trickier since the mask bits always index
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// into the corresponding 128 half. In order to convert to a generic
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// shuffle, we have to make that explicit.
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if (II->getIntrinsicID() == Intrinsic::x86_avx_vpermilvar_ps_256 ||
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II->getIntrinsicID() == Intrinsic::x86_avx_vpermilvar_pd_256) {
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for (unsigned I = Size / 2; I < Size; ++I)
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Indexes[I] += Size / 2;
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}
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auto NewC =
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ConstantDataVector::get(V->getContext(), makeArrayRef(Indexes, Size));
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auto V1 = II->getArgOperand(0);
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auto V2 = UndefValue::get(V1->getType());
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auto Shuffle = Builder->CreateShuffleVector(V1, V2, NewC);
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return replaceInstUsesWith(CI, Shuffle);
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}
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case Intrinsic::x86_avx_vpermilvar_pd_256:
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if (Value *V = simplifyX86vpermilvar(*II, *Builder))
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return replaceInstUsesWith(*II, V);
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break;
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case Intrinsic::x86_avx_vperm2f128_pd_256:
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case Intrinsic::x86_avx_vperm2f128_ps_256:
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