forked from OSchip/llvm-project
[InstCombine][SVE] Fix InstCombiner::visitAllocaInst for scalable vector.
Summary: DataLayout::getTypeAllocSize() return TypeSize. For cases where scalable property doesn't matter (check for zero-sized alloca), we should explicitly call getKnownMinSize() to avoid implicit type conversion to uint64_t, which is invalid for scalable vector type. Reviewers: sdesmalen, efriedma, spatel, apazos Reviewed By: efriedma Subscribers: tschuett, hiraditya, rkruppe, psnobl, llvm-commits Tags: #llvm Differential Revision: https://reviews.llvm.org/D76386
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@ -348,7 +348,7 @@ Instruction *InstCombiner::visitAllocaInst(AllocaInst &AI) {
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// Move all alloca's of zero byte objects to the entry block and merge them
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// together. Note that we only do this for alloca's, because malloc should
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// allocate and return a unique pointer, even for a zero byte allocation.
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if (DL.getTypeAllocSize(AI.getAllocatedType()) == 0) {
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if (DL.getTypeAllocSize(AI.getAllocatedType()).getKnownMinSize() == 0) {
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// For a zero sized alloca there is no point in doing an array allocation.
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// This is helpful if the array size is a complicated expression not used
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// elsewhere.
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@ -365,7 +365,8 @@ Instruction *InstCombiner::visitAllocaInst(AllocaInst &AI) {
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// dominance as the array size was forced to a constant earlier already.
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AllocaInst *EntryAI = dyn_cast<AllocaInst>(FirstInst);
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if (!EntryAI || !EntryAI->getAllocatedType()->isSized() ||
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DL.getTypeAllocSize(EntryAI->getAllocatedType()) != 0) {
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DL.getTypeAllocSize(EntryAI->getAllocatedType())
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.getKnownMinSize() != 0) {
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AI.moveBefore(FirstInst);
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return &AI;
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}
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@ -0,0 +1,37 @@
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; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
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; RUN: opt -S -instcombine -verify < %s | FileCheck %s
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define <vscale x 4 x i32> @alloca(<vscale x 4 x i32> %z) {
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; CHECK-LABEL: @alloca(
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; CHECK-NEXT: ret <vscale x 4 x i32> [[Z:%.*]]
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;
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%a = alloca <vscale x 4 x i32>
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store <vscale x 4 x i32> %z, <vscale x 4 x i32>* %a
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%load = load <vscale x 4 x i32>, <vscale x 4 x i32>* %a
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ret <vscale x 4 x i32> %load
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}
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define void @alloca_dead_store(<vscale x 4 x i32> %z) {
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; CHECK-LABEL: @alloca_dead_store(
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; CHECK-NEXT: ret void
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;
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%a = alloca <vscale x 4 x i32>
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store <vscale x 4 x i32> %z, <vscale x 4 x i32>* %a
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ret void
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}
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declare void @use(...)
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define void @alloca_zero_byte_move_first_inst() {
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; CHECK-LABEL: @alloca_zero_byte_move_first_inst(
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; CHECK-NEXT: [[B:%.*]] = alloca {}, align 8
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; CHECK-NEXT: [[A:%.*]] = alloca <vscale x 16 x i8>, align 16
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; CHECK-NEXT: call void (...) @use(<vscale x 16 x i8>* nonnull [[A]])
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; CHECK-NEXT: call void (...) @use({}* nonnull [[B]])
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; CHECK-NEXT: ret void
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;
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%a = alloca <vscale x 16 x i8>
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call void (...) @use( <vscale x 16 x i8>* %a )
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%b = alloca { }
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call void (...) @use( { }* %b )
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ret void
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}
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