forked from OSchip/llvm-project
Make sure that section and visibility are properly propagated.
llvm-svn: 33870
This commit is contained in:
parent
edfc7e5fa2
commit
2ea1bb2b8a
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@ -20,7 +20,7 @@
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Module.h"
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#include "llvm/SymbolTable.h"
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#include "llvm/ValueSymbolTable.h"
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#include "llvm/TypeSymbolTable.h"
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#include "llvm/Instructions.h"
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#include "llvm/Assembly/Writer.h"
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@ -270,14 +270,14 @@ static void PrintMap(const std::map<const Value*, Value*> &M) {
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// RemapOperand - Use ValueMap to convert references from one module to another.
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// This is somewhat sophisticated in that it can automatically handle constant
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// references correctly as well.
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// This is somewhat sophisticated in that it can automatically handle constants
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// correctly as well.
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static Value *RemapOperand(const Value *In,
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std::map<const Value*, Value*> &ValueMap) {
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std::map<const Value*,Value*>::const_iterator I = ValueMap.find(In);
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if (I != ValueMap.end()) return I->second;
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// Check to see if it's a constant that we are interesting in transforming.
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// Check to see if it's a constant that we are interested in transforming.
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Value *Result = 0;
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if (const Constant *CPV = dyn_cast<Constant>(In)) {
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if ((!isa<DerivedType>(CPV->getType()) && !isa<ConstantExpr>(CPV)) ||
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@ -296,8 +296,6 @@ static Value *RemapOperand(const Value *In,
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Result = ConstantStruct::get(cast<StructType>(CPS->getType()), Operands);
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} else if (isa<ConstantPointerNull>(CPV) || isa<UndefValue>(CPV)) {
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Result = const_cast<Constant*>(CPV);
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} else if (isa<GlobalValue>(CPV)) {
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Result = cast<Constant>(RemapOperand(CPV, ValueMap));
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} else if (const ConstantPacked *CP = dyn_cast<ConstantPacked>(CPV)) {
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std::vector<Constant*> Operands(CP->getNumOperands());
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for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i)
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@ -308,6 +306,10 @@ static Value *RemapOperand(const Value *In,
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for (unsigned i = 0, e = CE->getNumOperands(); i != e; ++i)
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Ops.push_back(cast<Constant>(RemapOperand(CE->getOperand(i),ValueMap)));
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Result = CE->getWithOperands(Ops);
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} else if (isa<Function>(CPV)) {
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Result = const_cast<Constant*>(CPV);// Functions map to themselves.
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} else if (isa<GlobalValue>(CPV)) {
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assert(0 && "Unmapped global?");
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} else {
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assert(0 && "Unknown type of derived type constant value!");
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}
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@ -315,12 +317,11 @@ static Value *RemapOperand(const Value *In,
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Result = const_cast<Value*>(In);
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}
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// Cache the mapping in our local map structure...
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// Cache the mapping in our local map structure
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if (Result) {
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ValueMap.insert(std::make_pair(In, Result));
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return Result;
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}
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cerr << "LinkModules ValueMap: \n";
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PrintMap(ValueMap);
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@ -330,25 +331,22 @@ static Value *RemapOperand(const Value *In,
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return 0;
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}
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/// ForceRenaming - The LLVM SymbolTable class autorenames globals that conflict
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/// in the symbol table. This is good for all clients except for us. Go
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/// through the trouble to force this back.
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/// ForceRenaming - The LLVM ValueSymbolTable class autorenames globals that
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/// conflict in the symbol table. This is good for all clients except for us.
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/// Go through the trouble to force this back.
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static void ForceRenaming(GlobalValue *GV, const std::string &Name) {
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assert(GV->getName() != Name && "Can't force rename to self");
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SymbolTable &ST = GV->getParent()->getValueSymbolTable();
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ValueSymbolTable &ST = GV->getParent()->getValueSymbolTable();
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// If there is a conflict, rename the conflict.
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Value *ConflictVal = ST.lookup(GV->getType(), Name);
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assert(ConflictVal&&"Why do we have to force rename if there is no conflic?");
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GlobalValue *ConflictGV = cast<GlobalValue>(ConflictVal);
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assert(ConflictGV->hasInternalLinkage() &&
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"Not conflicting with a static global, should link instead!");
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ConflictGV->setName(""); // Eliminate the conflict
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GV->setName(Name); // Force the name back
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ConflictGV->setName(Name); // This will cause ConflictGV to get renamed
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assert(GV->getName() == Name && ConflictGV->getName() != Name &&
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"ForceRenaming didn't work");
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GlobalValue *ConflictGV = cast<GlobalValue>(ST.lookup(Name));
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if (ConflictGV) {
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ConflictGV->setName(""); // Eliminate the conflict
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GV->setName(Name); // Force the name back
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ConflictGV->setName(Name); // This will cause ConflictGV to get renamed
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assert(GV->getName() == Name && ConflictGV->getName() != Name &&
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"ForceRenaming didn't work");
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}
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}
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/// GetLinkageResult - This analyzes the two global values and determines what
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@ -393,7 +391,8 @@ static bool GetLinkageResult(GlobalValue *Dest, GlobalValue *Src,
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LinkFromSrc = true; // Special cased.
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LT = Src->getLinkage();
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} else if (Src->hasWeakLinkage() || Src->hasLinkOnceLinkage()) {
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// At this point we know that Dest has LinkOnce, External*, Weak, DLL* linkage.
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// At this point we know that Dest has LinkOnce, External*, Weak, DLL*
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// linkage.
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if ((Dest->hasLinkOnceLinkage() && Src->hasWeakLinkage()) ||
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Dest->hasExternalWeakLinkage()) {
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LinkFromSrc = true;
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@ -432,11 +431,10 @@ static bool GetLinkageResult(GlobalValue *Dest, GlobalValue *Src,
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static bool LinkGlobals(Module *Dest, Module *Src,
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std::map<const Value*, Value*> &ValueMap,
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std::multimap<std::string, GlobalVariable *> &AppendingVars,
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std::map<std::string, GlobalValue*> &GlobalsByName,
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std::string *Err) {
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// We will need a module level symbol table if the src module has a module
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// level symbol table...
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TypeSymbolTable *TST = &Dest->getTypeSymbolTable();
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TypeSymbolTable *TyST = &Dest->getTypeSymbolTable();
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// Loop over all of the globals in the src module, mapping them over as we go
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for (Module::global_iterator I = Src->global_begin(), E = Src->global_end();
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@ -444,17 +442,12 @@ static bool LinkGlobals(Module *Dest, Module *Src,
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GlobalVariable *SGV = I;
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GlobalVariable *DGV = 0;
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// Check to see if may have to link the global.
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if (SGV->hasName() && !SGV->hasInternalLinkage())
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if (!(DGV = Dest->getGlobalVariable(SGV->getName(),
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SGV->getType()->getElementType()))) {
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std::map<std::string, GlobalValue*>::iterator EGV =
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GlobalsByName.find(SGV->getName());
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if (EGV != GlobalsByName.end())
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DGV = dyn_cast<GlobalVariable>(EGV->second);
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if (DGV)
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// If types don't agree due to opaque types, try to resolve them.
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RecursiveResolveTypes(SGV->getType(), DGV->getType(), TST, "");
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}
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if (SGV->hasName() && !SGV->hasInternalLinkage()) {
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// See if the gvar exists already in the destination module
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if ((DGV = Dest->getGlobalVariable(SGV->getName())))
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// If types don't agree due to opaque types, try to resolve them.
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RecursiveResolveTypes(SGV->getType(), DGV->getType(), TyST, "");
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}
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if (DGV && DGV->hasInternalLinkage())
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DGV = 0;
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@ -476,11 +469,10 @@ static bool LinkGlobals(Module *Dest, Module *Src,
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new GlobalVariable(SGV->getType()->getElementType(),
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SGV->isConstant(), SGV->getLinkage(), /*init*/0,
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SGV->getName(), Dest);
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// Propagate alignment info.
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// Propagate alignment, section and visibility
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NewDGV->setAlignment(SGV->getAlignment());
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// Propagate section info.
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NewDGV->setSection(SGV->getSection());
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NewDGV->setVisibility(SGV->getVisibility());
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// If the LLVM runtime renamed the global, but it is an externally visible
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// symbol, DGV must be an existing global with internal linkage. Rename
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@ -503,11 +495,10 @@ static bool LinkGlobals(Module *Dest, Module *Src,
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SGV->isConstant(), SGV->getLinkage(), /*init*/0,
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"", Dest);
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// Propagate alignment info.
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// Propagate alignment, section and visibility
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NewDGV->setAlignment(std::max(DGV->getAlignment(), SGV->getAlignment()));
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// Propagate section info.
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NewDGV->setSection(SGV->getSection());
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NewDGV->setVisibility(SGV->getVisibility());
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// Make sure to remember this mapping...
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ValueMap.insert(std::make_pair(SGV, NewDGV));
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@ -515,11 +506,10 @@ static bool LinkGlobals(Module *Dest, Module *Src,
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// Keep track that this is an appending variable...
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AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
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} else {
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// Propagate alignment info.
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// Propagate alignment, section and visibility info.
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DGV->setAlignment(std::max(DGV->getAlignment(), SGV->getAlignment()));
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// Propagate section info.
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DGV->setSection(SGV->getSection());
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DGV->setVisibility(SGV->getVisibility());
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// Otherwise, perform the mapping as instructed by GetLinkageResult. If
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// the types don't match, and if we are to link from the source, nuke DGV
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@ -529,6 +519,8 @@ static bool LinkGlobals(Module *Dest, Module *Src,
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new GlobalVariable(SGV->getType()->getElementType(),
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DGV->isConstant(), DGV->getLinkage());
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NewDGV->setAlignment(DGV->getAlignment());
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NewDGV->setVisibility(DGV->getVisibility());
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NewDGV->setSection(DGV->getSection());
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Dest->getGlobalList().insert(DGV, NewDGV);
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DGV->replaceAllUsesWith(
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ConstantExpr::getBitCast(NewDGV, DGV->getType()));
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@ -543,6 +535,7 @@ static bool LinkGlobals(Module *Dest, Module *Src,
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// Inherit const as appropriate
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DGV->setConstant(SGV->isConstant());
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DGV->setInitializer(0);
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DGV->setVisibility(SGV->getVisibility());
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} else {
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if (SGV->isConstant() && !DGV->isConstant()) {
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if (DGV->isDeclaration())
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@ -609,34 +602,64 @@ static bool LinkGlobalInits(Module *Dest, const Module *Src,
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//
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static bool LinkFunctionProtos(Module *Dest, const Module *Src,
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std::map<const Value*, Value*> &ValueMap,
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std::map<std::string,
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GlobalValue*> &GlobalsByName,
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std::string *Err) {
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TypeSymbolTable *TST = &Dest->getTypeSymbolTable();
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TypeSymbolTable *TyST = &Dest->getTypeSymbolTable();
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// Loop over all of the functions in the src module, mapping them over as we
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// go
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for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
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const Function *SF = I; // SrcFunction
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Function *DF = 0;
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if (SF->hasName() && !SF->hasInternalLinkage()) {
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// Check to see if may have to link the function.
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if (!(DF = Dest->getFunction(SF->getName(), SF->getFunctionType()))) {
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std::map<std::string, GlobalValue*>::iterator EF =
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GlobalsByName.find(SF->getName());
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if (EF != GlobalsByName.end())
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DF = dyn_cast<Function>(EF->second);
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if (DF && RecursiveResolveTypes(SF->getType(), DF->getType(), TST, ""))
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DF = 0; // FIXME: gross.
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if (SF->hasName() && !SF->hasInternalLinkage())
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// See if there is a function with the same name in the destination
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if ((DF = Dest->getFunction(SF->getName()))) {
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// Resolve Opaque types, etc.
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RecursiveResolveTypes(SF->getType(), DF->getType(), TyST, "");
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}
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}
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if (!DF || SF->hasInternalLinkage() || DF->hasInternalLinkage()) {
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// If we have two globals of the same name but different type
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if (DF && DF->getType() != SF->getType()) {
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if (DF->isDeclaration() && !SF->isDeclaration()) {
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// We have a definition of the same name but different type in the
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// source module. Copy the prototype to the destination and replace
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// uses of the destination's prototype with the new prototype.
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Function *NewDF = new Function(SF->getFunctionType(), SF->getLinkage(),
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SF->getName(), Dest);
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NewDF->setCallingConv(SF->getCallingConv());
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NewDF->setVisibility(SF->getVisibility());
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// If the symbol table renamed the function, but it is an externally
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// visible symbol, DF must be an existing function with internal
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// linkage. Rename it.
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if (NewDF->getName() != SF->getName() && !NewDF->hasInternalLinkage())
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ForceRenaming(NewDF, SF->getName());
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// Any uses of DF need to change to NewDF, with cast
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DF->replaceAllUsesWith(ConstantExpr::getBitCast(NewDF, DF->getType()));
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DF->eraseFromParent();
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// Remember this mapping so uses in the source module get remapped
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// later by RemapOperand.
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ValueMap.insert(std::make_pair(SF, NewDF));
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} else if (SF->isDeclaration()) {
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// The source is just a prototype, simply set up a mapping from the
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// source to the destination function. We can't do the replacement
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// now so its deferred to LinkFunctionBodies.
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ValueMap.insert(std::make_pair(SF, DF));
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} else {
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// We have two definitions of different function types of the same
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// name. This is a multiple definition error.
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return Error(Err, "Function '" + DF->getName() + "' defined as both '" +
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ToStr(SF->getFunctionType(), Src) + "' and '" +
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ToStr(DF->getFunctionType(), Dest) + "'");
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}
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} else if (!DF || SF->hasInternalLinkage() || DF->hasInternalLinkage()) {
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// Function does not already exist, simply insert an function signature
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// identical to SF into the dest module...
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Function *NewDF = new Function(SF->getFunctionType(), SF->getLinkage(),
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SF->getName(), Dest);
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NewDF->setCallingConv(SF->getCallingConv());
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NewDF->setVisibility(SF->getVisibility());
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// If the LLVM runtime renamed the function, but it is an externally
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// visible symbol, DF must be an existing function with internal linkage.
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@ -656,7 +679,7 @@ static bool LinkFunctionProtos(Module *Dest, const Module *Src,
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}
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} else {
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ValueMap.insert(std::make_pair(SF, DF));
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}
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}
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} else if (DF->isDeclaration() && !DF->hasDLLImportLinkage()) {
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// If DF is external but SF is not...
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// Link the external functions, update linkage qualifiers
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@ -671,8 +694,6 @@ static bool LinkFunctionProtos(Module *Dest, const Module *Src,
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if ((DF->hasLinkOnceLinkage() && SF->hasWeakLinkage()) ||
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DF->hasExternalWeakLinkage())
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DF->setLinkage(SF->getLinkage());
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} else if (DF->hasWeakLinkage() || DF->hasLinkOnceLinkage()) {
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// At this point we know that SF has LinkOnce or External* linkage.
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ValueMap.insert(std::make_pair(SF, DF));
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@ -743,18 +764,24 @@ static bool LinkFunctionBodies(Module *Dest, Module *Src,
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std::map<const Value*, Value*> &ValueMap,
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std::string *Err) {
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// Loop over all of the functions in the src module, mapping them over as we
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// go
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// Loop over all of the functions in the src module, mapping them over
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for (Module::iterator SF = Src->begin(), E = Src->end(); SF != E; ++SF) {
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if (!SF->isDeclaration()) { // No body if function is external
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if (!SF->isDeclaration()) { // No body if function is external
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Function *DF = cast<Function>(ValueMap[SF]); // Destination function
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// DF not external SF external?
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if (DF->isDeclaration()) {
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if (DF->isDeclaration())
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// Only provide the function body if there isn't one already.
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if (LinkFunctionBody(DF, SF, ValueMap, Err))
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return true;
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}
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} else {
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// The source function is a prototype. If there's a mapping for this,
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// then replace all its uses with the mapped function, after cast. This
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// occurs when two functions of the same name but different type
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// are encountered.
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Function *DF = cast<Function>(ValueMap[SF]); // Destination function
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if (DF)
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SF->replaceAllUsesWith(ConstantExpr::getBitCast(DF, SF->getType()));
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}
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}
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return false;
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@ -878,6 +905,7 @@ Linker::LinkModules(Module *Dest, Module *Src, std::string *ErrorMsg) {
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}
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}
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// Copy the target triple from the source to dest if the dest is empty
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if (Dest->getTargetTriple().empty() && !Src->getTargetTriple().empty())
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Dest->setTargetTriple(Src->getTargetTriple());
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@ -888,6 +916,7 @@ Linker::LinkModules(Module *Dest, Module *Src, std::string *ErrorMsg) {
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Dest->getTargetTriple() != Src->getTargetTriple())
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cerr << "WARNING: Linking two modules of different target triples!\n";
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// Append the module inline asm string
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if (!Src->getModuleInlineAsm().empty()) {
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if (Dest->getModuleInlineAsm().empty())
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Dest->setModuleInlineAsm(Src->getModuleInlineAsm());
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@ -909,7 +938,8 @@ Linker::LinkModules(Module *Dest, Module *Src, std::string *ErrorMsg) {
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// LinkTypes - Go through the symbol table of the Src module and see if any
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// types are named in the src module that are not named in the Dst module.
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// Make sure there are no type name conflicts.
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if (LinkTypes(Dest, Src, ErrorMsg)) return true;
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if (LinkTypes(Dest, Src, ErrorMsg))
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return true;
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// ValueMap - Mapping of values from what they used to be in Src, to what they
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// are now in Dest.
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@ -920,31 +950,17 @@ Linker::LinkModules(Module *Dest, Module *Src, std::string *ErrorMsg) {
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// appended and the module is rewritten.
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std::multimap<std::string, GlobalVariable *> AppendingVars;
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// GlobalsByName - The LLVM SymbolTable class fights our best efforts at
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// linking by separating globals by type. Until PR411 is fixed, we replicate
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// it's functionality here.
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std::map<std::string, GlobalValue*> GlobalsByName;
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for (Module::global_iterator I = Dest->global_begin(), E = Dest->global_end();
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I != E; ++I) {
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// Add all of the appending globals already in the Dest module to
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// AppendingVars.
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if (I->hasAppendingLinkage())
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AppendingVars.insert(std::make_pair(I->getName(), I));
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// Keep track of all globals by name.
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if (!I->hasInternalLinkage() && I->hasName())
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GlobalsByName[I->getName()] = I;
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}
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// Keep track of all globals by name.
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for (Module::iterator I = Dest->begin(), E = Dest->end(); I != E; ++I)
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if (!I->hasInternalLinkage() && I->hasName())
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GlobalsByName[I->getName()] = I;
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// Insert all of the globals in src into the Dest module... without linking
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||||
// initializers (which could refer to functions not yet mapped over).
|
||||
if (LinkGlobals(Dest, Src, ValueMap, AppendingVars, GlobalsByName, ErrorMsg))
|
||||
if (LinkGlobals(Dest, Src, ValueMap, AppendingVars, ErrorMsg))
|
||||
return true;
|
||||
|
||||
// Link the functions together between the two modules, without doing function
|
||||
|
@ -952,7 +968,7 @@ Linker::LinkModules(Module *Dest, Module *Src, std::string *ErrorMsg) {
|
|||
// function... We do this so that when we begin processing function bodies,
|
||||
// all of the global values that may be referenced are available in our
|
||||
// ValueMap.
|
||||
if (LinkFunctionProtos(Dest, Src, ValueMap, GlobalsByName, ErrorMsg))
|
||||
if (LinkFunctionProtos(Dest, Src, ValueMap, ErrorMsg))
|
||||
return true;
|
||||
|
||||
// Update the initializers in the Dest module now that all globals that may
|
||||
|
|
Loading…
Reference in New Issue