[mlir][SCFToGPU] Remove conversions from scf.for to gpu.launch.

Keeping in the affine.for to gpu.launch conversions, which should
probably be the affine.parallel to gpu.launch conversion as well.

Differential Revision: https://reviews.llvm.org/D80747
This commit is contained in:
MaheshRavishankar 2020-06-01 22:42:33 -07:00
parent a6ae333a0c
commit 2bcd1927dd
14 changed files with 45 additions and 714 deletions

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@ -180,9 +180,9 @@ def SCFToStandard : Pass<"convert-scf-to-std"> {
// SCFToGPU
//===----------------------------------------------------------------------===//
def ConvertSimpleSCFToGPU : FunctionPass<"convert-scf-to-gpu"> {
let summary = "Convert top-level loops to GPU kernels";
let constructor = "mlir::createSimpleSCFToGPUPass()";
def ConvertAffineForToGPU : FunctionPass<"convert-affine-for-to-gpu"> {
let summary = "Convert top-level AffineFor Ops to GPU kernels";
let constructor = "mlir::createAffineForToGPUPass()";
let options = [
Option<"numBlockDims", "gpu-block-dims", "unsigned", /*default=*/"1u",
"Number of GPU block dimensions for mapping">,
@ -191,19 +191,6 @@ def ConvertSimpleSCFToGPU : FunctionPass<"convert-scf-to-gpu"> {
];
}
def ConvertSCFToGPU : FunctionPass<"convert-loop-op-to-gpu"> {
let summary = "Convert top-level scf::ForOp to GPU kernels";
let constructor = "mlir::createLoopToGPUPass()";
let options = [
ListOption<"numWorkGroups", "gpu-num-workgroups", "int64_t",
"Num workgroups in the GPU launch",
"llvm::cl::ZeroOrMore, llvm::cl::MiscFlags::CommaSeparated">,
ListOption<"workGroupSize", "gpu-workgroup-size", "int64_t",
"Workgroup Size in the GPU launch",
"llvm::cl::ZeroOrMore, llvm::cl::MiscFlags::CommaSeparated">
];
}
def ConvertParallelLoopToGpu : Pass<"convert-parallel-loops-to-gpu"> {
let summary = "Convert mapped scf.parallel ops to gpu launch operations";
let constructor = "mlir::createParallelLoopToGpuPass()";

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@ -31,49 +31,14 @@ class ForOp;
/// parallelization is performed, it is under the responsibility of the caller
/// to strip-mine the loops and to perform the dependence analysis before
/// calling the conversion.
// TODO: Consider removing this in favor of affine.for -> affine.parallel
// detection followed by an affine.parallel -> scf.parallel -> gpu.launch
// conversion
LogicalResult convertAffineLoopNestToGPULaunch(AffineForOp forOp,
unsigned numBlockDims,
unsigned numThreadDims);
/// Convert a perfect linalg loop nest with the outermost loop identified by
/// `forOp` into a gpu::Launch operation. Map `numBlockDims` outer loops to
/// GPU blocks and `numThreadDims` to GPU threads. The bounds of the loops that
/// are mapped should be independent of the induction variables of the other
/// mapped loops.
///
/// No check on the size of the block or grid, or on the validity of
/// parallelization is performed, it is under the responsibility of the caller
/// to strip-mine the loops and to perform the dependence analysis before
/// calling the conversion.
LogicalResult convertLoopNestToGPULaunch(scf::ForOp forOp,
unsigned numBlockDims,
unsigned numThreadDims);
/// Convert a loop operation into a GPU launch with the values provided in
/// `numWorkGroups` as the grid size and the values provided in `workGroupSizes`
/// as the block size. Size of `numWorkGroups` and workGroupSizes` must be less
/// than or equal to 3. The loop operation can be an imperfectly nested
/// computation with the following restrictions:
/// 1) The loop nest must contain as many perfectly nested loops as the number
/// of values passed in through `numWorkGroups`. This corresponds to the number
/// of grid dimensions of the launch. All loops within the loop nest must be
/// parallel.
/// 2) The body of the innermost loop of the above perfectly nested loops, must
/// contain statements that satisfy one of the two conditions below:
/// a) A perfect loop nest of depth greater than or equal to the number of
/// values passed in through `workGroupSizes`, i.e. the number of thread
/// dimensions of the launch. Loops at depth less than or equal to size of
/// `workGroupSizes` must be parallel. Loops nested deeper can be sequential
/// and are retained as such in the generated GPU launch code.
/// b) Statements that are safe to be executed by all threads within the
/// workgroup. No checks are performed that this is indeed the case.
/// TODO(ravishankarm) : Add checks that verify 2(b) above.
/// The above conditions are assumed to be satisfied by the computation rooted
/// at `forOp`.
LogicalResult convertLoopToGPULaunch(scf::ForOp forOp,
ArrayRef<Value> numWorkGroups,
ArrayRef<Value> workGroupSizes);
/// Adds the conversion pattern from `scf.parallel` to `gpu.launch` to the
/// provided pattern list.
void populateParallelLoopToGPUPatterns(OwningRewritePatternList &patterns,

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@ -19,27 +19,16 @@ class OperationPass;
class Pass;
/// Create a pass that converts loop nests into GPU kernels. It considers
/// top-level affine.for and linalg.for operations as roots of loop nests and
/// converts them to the gpu.launch operations if possible.
/// top-level affine.for operations as roots of loop nests and converts them to
/// the gpu.launch operations if possible.
///
/// No check on the size of the block or grid, or on the validity of
/// parallelization is performed, it is under the responsibility of the caller
/// to strip-mine the loops and to perform the dependence analysis before
/// calling the conversion.
std::unique_ptr<OperationPass<FuncOp>>
createSimpleSCFToGPUPass(unsigned numBlockDims, unsigned numThreadDims);
std::unique_ptr<OperationPass<FuncOp>> createSimpleSCFToGPUPass();
/// Create a pass that converts every loop operation within the body of the
/// FuncOp into a GPU launch. The number of workgroups and workgroup size for
/// the implementation is controlled by SSA values passed into conversion
/// method. For testing, the values are set as constants obtained from a command
/// line flag. See convertLoopToGPULaunch for a description of the required
/// semantics of the converted loop operation.
std::unique_ptr<OperationPass<FuncOp>>
createLoopToGPUPass(ArrayRef<int64_t> numWorkGroups,
ArrayRef<int64_t> workGroupSize);
std::unique_ptr<OperationPass<FuncOp>> createLoopToGPUPass();
createAffineForToGPUPass(unsigned numBlockDims, unsigned numThreadDims);
std::unique_ptr<OperationPass<FuncOp>> createAffineForToGPUPass();
/// Creates a pass that converts scf.parallel operations into a gpu.launch
/// operation. The mapping of loop dimensions to launch dimensions is derived

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@ -36,8 +36,6 @@
using namespace mlir;
using namespace mlir::scf;
using llvm::seq;
// Extract an indexed value from KernelDim3.
static Value getDim3Value(const gpu::KernelDim3 &dim3, unsigned pos) {
switch (pos) {
@ -57,44 +55,29 @@ static Value getDim3Value(const gpu::KernelDim3 &dim3, unsigned pos) {
static Operation::operand_range getLowerBoundOperands(AffineForOp forOp) {
return forOp.getLowerBoundOperands();
}
static SmallVector<Value, 1> getLowerBoundOperands(ForOp forOp) {
SmallVector<Value, 1> bounds(1, forOp.lowerBound());
return bounds;
}
// Get the upper bound-related operands of a loop operation.
static Operation::operand_range getUpperBoundOperands(AffineForOp forOp) {
return forOp.getUpperBoundOperands();
}
static SmallVector<Value, 1> getUpperBoundOperands(ForOp forOp) {
SmallVector<Value, 1> bounds(1, forOp.upperBound());
return bounds;
}
// Get a Value that corresponds to the loop step. If the step is an attribute,
// materialize a corresponding constant using builder.
static Value getOrCreateStep(AffineForOp forOp, OpBuilder &builder) {
return builder.create<ConstantIndexOp>(forOp.getLoc(), forOp.getStep());
}
static Value getOrCreateStep(ForOp forOp, OpBuilder &) { return forOp.step(); }
// Get a Value for the loop lower bound. If the value requires computation,
// materialize the instructions using builder.
static Value getOrEmitLowerBound(AffineForOp forOp, OpBuilder &builder) {
return lowerAffineLowerBound(forOp, builder);
}
static Value getOrEmitLowerBound(ForOp forOp, OpBuilder &) {
return forOp.lowerBound();
}
// Get a Value for the loop upper bound. If the value requires computation,
// materialize the instructions using builder.
static Value getOrEmitUpperBound(AffineForOp forOp, OpBuilder &builder) {
return lowerAffineUpperBound(forOp, builder);
}
static Value getOrEmitUpperBound(ForOp forOp, OpBuilder &) {
return forOp.upperBound();
}
// Check the structure of the loop nest:
// - there are enough loops to map to numDims;
@ -102,8 +85,8 @@ static Value getOrEmitUpperBound(ForOp forOp, OpBuilder &) {
// - the loop bounds can be computed above the outermost loop.
// This roughly corresponds to the "matcher" part of the pattern-based
// rewriting infrastructure.
template <typename OpTy>
static LogicalResult checkLoopNestMappableImpl(OpTy forOp, unsigned numDims) {
static LogicalResult checkAffineLoopNestMappableImpl(AffineForOp forOp,
unsigned numDims) {
Region &limit = forOp.region();
for (unsigned i = 0, e = numDims; i < e; ++i) {
Operation *nested = &forOp.getBody()->front();
@ -122,14 +105,14 @@ static LogicalResult checkLoopNestMappableImpl(OpTy forOp, unsigned numDims) {
if (forOp.getBody()->empty() || std::next(begin, 2) != end)
return forOp.emitError("expected perfectly nested loops in the body");
if (!(forOp = dyn_cast<OpTy>(nested)))
if (!(forOp = dyn_cast<AffineForOp>(nested)))
return nested->emitError("expected a nested loop");
}
return success();
}
template <typename OpTy>
static LogicalResult checkLoopNestMappable(OpTy forOp, unsigned numBlockDims,
static LogicalResult checkAffineLoopNestMappable(AffineForOp forOp,
unsigned numBlockDims,
unsigned numThreadDims) {
if (numBlockDims < 1 || numThreadDims < 1) {
LLVM_DEBUG(llvm::dbgs() << "nothing to map");
@ -142,69 +125,17 @@ static LogicalResult checkLoopNestMappable(OpTy forOp, unsigned numBlockDims,
if (numThreadDims > 3) {
return forOp.emitError("cannot map to more than 3 thread dimensions");
}
return checkLoopNestMappableImpl(forOp, numBlockDims + numThreadDims);
}
template <typename OpTy>
static LogicalResult checkLoopOpMappable(OpTy forOp, unsigned numBlockDims,
unsigned numThreadDims) {
if (numBlockDims < 1 || numThreadDims < 1) {
LLVM_DEBUG(llvm::dbgs() << "nothing to map");
return success();
}
if (numBlockDims > 3) {
return forOp.emitError("cannot map to more than 3 block dimensions");
}
if (numThreadDims > 3) {
return forOp.emitError("cannot map to more than 3 thread dimensions");
}
if (numBlockDims != numThreadDims) {
// TODO(ravishankarm) : This can probably be relaxed by having a one-trip
// loop for the missing dimension, but there is not reason to handle this
// case for now.
return forOp.emitError(
"mismatch in block dimensions and thread dimensions");
}
// Check that the forOp contains perfectly nested loops for numBlockDims
if (failed(checkLoopNestMappableImpl(forOp, numBlockDims))) {
return failure();
}
// Get to the innermost loop.
for (auto i : seq<unsigned>(0, numBlockDims - 1)) {
forOp = cast<OpTy>(&forOp.getBody()->front());
(void)i;
}
// The forOp now points to the body of the innermost loop mapped to blocks.
for (Operation &op : *forOp.getBody()) {
// If the operation is a loop, check that it is mappable to workItems.
if (auto innerLoop = dyn_cast<OpTy>(&op)) {
if (failed(checkLoopNestMappableImpl(innerLoop, numThreadDims))) {
return failure();
}
continue;
}
// TODO(ravishankarm) : If it is not a loop op, it is assumed that the
// statement is executed by all threads. It might be a collective operation,
// or some non-side effect instruction. Have to decide on "allowable"
// statements and check for those here.
}
return success();
return checkAffineLoopNestMappableImpl(forOp, numBlockDims + numThreadDims);
}
namespace {
// Helper structure that holds common state of the loop to GPU kernel
// conversion.
struct LoopToGpuConverter {
template <typename OpTy>
Optional<OpTy> collectBounds(OpTy forOp, unsigned numLoops);
struct AffineLoopToGpuConverter {
Optional<AffineForOp> collectBounds(AffineForOp forOp, unsigned numLoops);
template <typename OpTy>
void createLaunch(OpTy rootForOp, OpTy innermostForOp, unsigned numBlockDims,
unsigned numThreadDims);
void createLaunch(AffineForOp rootForOp, AffineForOp innermostForOp,
unsigned numBlockDims, unsigned numThreadDims);
// Ranges of the loops mapped to blocks or threads.
SmallVector<Value, 6> dims;
@ -229,15 +160,14 @@ static bool isConstantOne(Value value) {
// This may fail if the IR for computing loop bounds cannot be constructed, for
// example if an affine loop uses semi-affine maps. Return the last loop to be
// mapped on success, llvm::None on failure.
template <typename OpTy>
Optional<OpTy> LoopToGpuConverter::collectBounds(OpTy forOp,
unsigned numLoops) {
Optional<AffineForOp>
AffineLoopToGpuConverter::collectBounds(AffineForOp forOp, unsigned numLoops) {
OpBuilder builder(forOp.getOperation());
dims.reserve(numLoops);
lbs.reserve(numLoops);
ivs.reserve(numLoops);
steps.reserve(numLoops);
OpTy currentLoop = forOp;
AffineForOp currentLoop = forOp;
for (unsigned i = 0; i < numLoops; ++i) {
Value lowerBound = getOrEmitLowerBound(currentLoop, builder);
Value upperBound = getOrEmitUpperBound(currentLoop, builder);
@ -257,131 +187,17 @@ Optional<OpTy> LoopToGpuConverter::collectBounds(OpTy forOp,
steps.push_back(step);
if (i != numLoops - 1)
currentLoop = cast<OpTy>(&currentLoop.getBody()->front());
currentLoop = cast<AffineForOp>(&currentLoop.getBody()->front());
}
return currentLoop;
}
/// Given `nDims` perfectly nested loops rooted as `rootForOp`, convert them o
/// be partitioned across workgroups or workitems. The values for the
/// workgroup/workitem id along each dimension is passed in with `ids`. The
/// number of workgroups/workitems along each dimension are passed in with
/// `nids`. The innermost loop is mapped to the x-dimension, followed by the
/// next innermost loop to y-dimension, followed by z-dimension.
template <typename OpTy>
static OpTy createGPULaunchLoops(OpTy rootForOp, ArrayRef<Value> ids,
ArrayRef<Value> nids) {
auto nDims = ids.size();
assert(nDims == nids.size());
for (auto dim : llvm::seq<unsigned>(0, nDims)) {
// TODO(ravishankarm): Don't always need to generate a loop here. If nids >=
// number of iterations of the original loop, this becomes a if
// condition. Though that does rely on how the workgroup/workitem sizes are
// specified to begin with.
mapLoopToProcessorIds(rootForOp, ids[dim], nids[dim]);
if (dim != nDims - 1) {
rootForOp = cast<OpTy>(rootForOp.getBody()->front());
}
}
return rootForOp;
}
/// Utility method to convert the gpu::KernelDim3 object for representing id of
/// each workgroup/workitem and number of workgroup/workitems along a dimension
/// of the launch into a container.
static void packIdAndNumId(gpu::KernelDim3 kernelIds,
gpu::KernelDim3 kernelNids, unsigned nDims,
SmallVectorImpl<Value> &ids,
SmallVectorImpl<Value> &nids) {
assert(nDims <= 3 && "invalid number of launch dimensions");
std::array<Value, 3> allIds = {kernelIds.z, kernelIds.y, kernelIds.x};
std::array<Value, 3> allNids = {kernelNids.z, kernelNids.y, kernelNids.x};
ids.clear();
ids.append(std::next(allIds.begin(), allIds.size() - nDims), allIds.end());
nids.clear();
nids.append(std::next(allNids.begin(), allNids.size() - nDims),
allNids.end());
}
/// Generate the body of the launch operation.
template <typename OpTy>
static LogicalResult
createLaunchBody(OpBuilder &builder, OpTy rootForOp, gpu::LaunchOp launchOp,
unsigned numBlockDims, unsigned numThreadDims) {
OpBuilder::InsertionGuard bodyInsertionGuard(builder);
builder.setInsertionPointToEnd(&launchOp.body().front());
auto terminatorOp = builder.create<gpu::TerminatorOp>(launchOp.getLoc());
rootForOp.getOperation()->moveBefore(terminatorOp);
SmallVector<Value, 3> workgroupID, numWorkGroups;
packIdAndNumId(launchOp.getBlockIds(), launchOp.getGridSize(), numBlockDims,
workgroupID, numWorkGroups);
// Partition the loop for mapping to workgroups.
auto loopOp = createGPULaunchLoops(rootForOp, workgroupID, numWorkGroups);
// Iterate over the body of the loopOp and get the loops to partition for
// thread blocks.
SmallVector<OpTy, 1> threadRootForOps;
for (Operation &op : *loopOp.getBody()) {
if (auto threadRootForOp = dyn_cast<OpTy>(&op)) {
threadRootForOps.push_back(threadRootForOp);
}
}
SmallVector<Value, 3> workItemID, workGroupSize;
packIdAndNumId(launchOp.getThreadIds(), launchOp.getBlockSize(),
numThreadDims, workItemID, workGroupSize);
for (auto &loopOp : threadRootForOps) {
builder.setInsertionPoint(loopOp);
createGPULaunchLoops(loopOp, workItemID, workGroupSize);
}
return success();
}
// Convert the computation rooted at the `rootForOp`, into a GPU kernel with the
// given workgroup size and number of workgroups.
template <typename OpTy>
static LogicalResult createLaunchFromOp(OpTy rootForOp,
ArrayRef<Value> numWorkGroups,
ArrayRef<Value> workGroupSizes) {
OpBuilder builder(rootForOp.getOperation());
if (numWorkGroups.size() > 3) {
return rootForOp.emitError("invalid ")
<< numWorkGroups.size() << "-D workgroup specification";
}
auto loc = rootForOp.getLoc();
Value one = builder.create<ConstantOp>(
loc, builder.getIntegerAttr(builder.getIndexType(), 1));
SmallVector<Value, 3> numWorkGroups3D(3, one), workGroupSize3D(3, one);
for (auto numWorkGroup : enumerate(numWorkGroups)) {
numWorkGroups3D[numWorkGroup.index()] = numWorkGroup.value();
}
for (auto workGroupSize : enumerate(workGroupSizes)) {
workGroupSize3D[workGroupSize.index()] = workGroupSize.value();
}
auto launchOp = builder.create<gpu::LaunchOp>(
rootForOp.getLoc(), numWorkGroups3D[0], numWorkGroups3D[1],
numWorkGroups3D[2], workGroupSize3D[0], workGroupSize3D[1],
workGroupSize3D[2]);
if (failed(createLaunchBody(builder, rootForOp, launchOp,
numWorkGroups.size(), workGroupSizes.size()))) {
return failure();
}
return success();
}
// Replace the rooted at "rootForOp" with a GPU launch operation. This expects
// "innermostForOp" to point to the last loop to be transformed to the kernel,
// and to have (numBlockDims + numThreadDims) perfectly nested loops between
// "rootForOp" and "innermostForOp".
// TODO(ravishankarm) : This method can be modified to use the
// createLaunchFromOp method, since that is a strict generalization of this
// method.
template <typename OpTy>
void LoopToGpuConverter::createLaunch(OpTy rootForOp, OpTy innermostForOp,
void AffineLoopToGpuConverter::createLaunch(AffineForOp rootForOp,
AffineForOp innermostForOp,
unsigned numBlockDims,
unsigned numThreadDims) {
OpBuilder builder(rootForOp.getOperation());
@ -444,14 +260,13 @@ void LoopToGpuConverter::createLaunch(OpTy rootForOp, OpTy innermostForOp,
}
// Generic loop to GPU kernel conversion function.
template <typename OpTy>
static LogicalResult convertLoopNestToGPULaunch(OpTy forOp,
static LogicalResult convertAffineLoopNestToGPULaunch(AffineForOp forOp,
unsigned numBlockDims,
unsigned numThreadDims) {
if (failed(checkLoopNestMappable(forOp, numBlockDims, numThreadDims)))
if (failed(checkAffineLoopNestMappable(forOp, numBlockDims, numThreadDims)))
return failure();
LoopToGpuConverter converter;
AffineLoopToGpuConverter converter;
auto maybeInnerLoop =
converter.collectBounds(forOp, numBlockDims + numThreadDims);
if (!maybeInnerLoop)
@ -461,35 +276,10 @@ static LogicalResult convertLoopNestToGPULaunch(OpTy forOp,
return success();
}
// Generic loop to GPU kernel conversion function when loop is imperfectly
// nested. The workgroup size and num workgroups is provided as input
template <typename OpTy>
static LogicalResult convertLoopToGPULaunch(OpTy forOp,
ArrayRef<Value> numWorkGroups,
ArrayRef<Value> workGroupSize) {
if (failed(checkLoopOpMappable(forOp, numWorkGroups.size(),
workGroupSize.size()))) {
return failure();
}
return createLaunchFromOp(forOp, numWorkGroups, workGroupSize);
}
LogicalResult mlir::convertAffineLoopNestToGPULaunch(AffineForOp forOp,
unsigned numBlockDims,
unsigned numThreadDims) {
return ::convertLoopNestToGPULaunch(forOp, numBlockDims, numThreadDims);
}
LogicalResult mlir::convertLoopNestToGPULaunch(ForOp forOp,
unsigned numBlockDims,
unsigned numThreadDims) {
return ::convertLoopNestToGPULaunch(forOp, numBlockDims, numThreadDims);
}
LogicalResult mlir::convertLoopToGPULaunch(scf::ForOp forOp,
ArrayRef<Value> numWorkGroups,
ArrayRef<Value> workGroupSizes) {
return ::convertLoopToGPULaunch(forOp, numWorkGroups, workGroupSizes);
return ::convertAffineLoopNestToGPULaunch(forOp, numBlockDims, numThreadDims);
}
namespace {

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@ -18,7 +18,7 @@
#include "llvm/ADT/ArrayRef.h"
#include "llvm/Support/CommandLine.h"
#define PASS_NAME "convert-scf-to-gpu"
#define PASS_NAME "convert-affine-for-to-gpu"
#define LOOPOP_TO_GPU_PASS_NAME "convert-loop-op-to-gpu"
using namespace mlir;
@ -28,7 +28,7 @@ namespace {
// A pass that traverses top-level loops in the function and converts them to
// GPU launch operations. Nested launches are not allowed, so this does not
// walk the function recursively to avoid considering nested loops.
struct ForLoopMapper : public ConvertSimpleSCFToGPUBase<ForLoopMapper> {
struct ForLoopMapper : public ConvertAffineForToGPUBase<ForLoopMapper> {
ForLoopMapper() = default;
ForLoopMapper(unsigned numBlockDims, unsigned numThreadDims) {
this->numBlockDims = numBlockDims;
@ -41,49 +41,6 @@ struct ForLoopMapper : public ConvertSimpleSCFToGPUBase<ForLoopMapper> {
if (failed(convertAffineLoopNestToGPULaunch(forOp, numBlockDims,
numThreadDims)))
signalPassFailure();
} else if (auto forOp = dyn_cast<ForOp>(&op)) {
if (failed(
convertLoopNestToGPULaunch(forOp, numBlockDims, numThreadDims)))
signalPassFailure();
}
}
}
};
// A pass that traverses top-level loops in the function and convertes them to
// GPU launch operations. The top-level loops itself does not have to be
// perfectly nested. The only requirement is that there be as many perfectly
// nested loops as the size of `numWorkGroups`. Within these any loop nest has
// to be perfectly nested upto depth equal to size of `workGroupSize`.
struct ImperfectlyNestedForLoopMapper
: public ConvertSCFToGPUBase<ImperfectlyNestedForLoopMapper> {
ImperfectlyNestedForLoopMapper() = default;
ImperfectlyNestedForLoopMapper(ArrayRef<int64_t> numWorkGroups,
ArrayRef<int64_t> workGroupSize) {
this->numWorkGroups = numWorkGroups;
this->workGroupSize = workGroupSize;
}
void runOnFunction() override {
// Insert the num work groups and workgroup sizes as constant values. This
// pass is only used for testing.
FuncOp funcOp = getFunction();
OpBuilder builder(funcOp.getOperation()->getRegion(0));
SmallVector<Value, 3> numWorkGroupsVal, workGroupSizeVal;
for (auto val : numWorkGroups) {
auto constOp = builder.create<ConstantOp>(
funcOp.getLoc(), builder.getIntegerAttr(builder.getIndexType(), val));
numWorkGroupsVal.push_back(constOp);
}
for (auto val : workGroupSize) {
auto constOp = builder.create<ConstantOp>(
funcOp.getLoc(), builder.getIntegerAttr(builder.getIndexType(), val));
workGroupSizeVal.push_back(constOp);
}
for (ForOp forOp : llvm::make_early_inc_range(funcOp.getOps<ForOp>())) {
if (failed(convertLoopToGPULaunch(forOp, numWorkGroupsVal,
workGroupSizeVal))) {
return signalPassFailure();
}
}
}
@ -108,23 +65,13 @@ struct ParallelLoopToGpuPass
} // namespace
std::unique_ptr<OperationPass<FuncOp>>
mlir::createSimpleSCFToGPUPass(unsigned numBlockDims, unsigned numThreadDims) {
mlir::createAffineForToGPUPass(unsigned numBlockDims, unsigned numThreadDims) {
return std::make_unique<ForLoopMapper>(numBlockDims, numThreadDims);
}
std::unique_ptr<OperationPass<FuncOp>> mlir::createSimpleSCFToGPUPass() {
std::unique_ptr<OperationPass<FuncOp>> mlir::createAffineForToGPUPass() {
return std::make_unique<ForLoopMapper>();
}
std::unique_ptr<OperationPass<FuncOp>>
mlir::createLoopToGPUPass(ArrayRef<int64_t> numWorkGroups,
ArrayRef<int64_t> workGroupSize) {
return std::make_unique<ImperfectlyNestedForLoopMapper>(numWorkGroups,
workGroupSize);
}
std::unique_ptr<OperationPass<FuncOp>> mlir::createLoopToGPUPass() {
return std::make_unique<ImperfectlyNestedForLoopMapper>();
}
std::unique_ptr<Pass> mlir::createParallelLoopToGpuPass() {
return std::make_unique<ParallelLoopToGpuPass>();
}

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@ -1,83 +0,0 @@
// RUN: mlir-opt -convert-loop-op-to-gpu="gpu-num-workgroups=2,2 gpu-workgroup-size=32,4" %s | FileCheck %s
module {
// arg2 = arg0 * transpose(arg1) ; with intermediate buffer and tile size passed as argument
// CHECK: func {{@.*}}([[ARG0:%.*]]: memref<?x?xf32>, [[ARG1:%.*]]: memref<?x?xf32>, [[ARG2:%.*]]: memref<?x?xf32>, [[ARG3:%.*]]: index, [[ARG4:%.*]]: index)
func @foo(%arg0: memref<?x?xf32>, %arg1 : memref<?x?xf32>, %arg2 : memref<?x?xf32>, %arg3 : index, %arg4 : index) {
%0 = dim %arg0, 0 : memref<?x?xf32>
%1 = dim %arg0, 1 : memref<?x?xf32>
%c0 = constant 0 : index
%c1 = constant 1 : index
// CHECK: gpu.launch blocks([[ARG5:%.*]], [[ARG6:%.*]], [[ARG7:%.*]]) in ([[ARG11:%.*]] = {{%.*}}, [[ARG12:%.*]] = {{%.*}}, [[ARG13:%.*]] = {{%.*}}) threads([[ARG8:%.*]], [[ARG9:%.*]], [[ARG10:%.*]]) in ([[ARG14:%.*]] = {{%.*}}, [[ARG15:%.*]] = {{%.*}}, [[ARG16:%.*]] = {{%.*}})
// CHECK: [[TEMP1:%.*]] = muli [[ARG3]], [[ARG6]] : index
// CHECK: [[BLOCKLOOPYLB:%.*]] = addi {{%.*}}, [[TEMP1]] : index
// CHECK: [[BLOCKLOOPYSTEP:%.*]] = muli [[ARG3]], [[ARG12]] : index
// CHECK: scf.for [[BLOCKLOOPYIV:%.*]] = [[BLOCKLOOPYLB]] to {{%.*}} step [[BLOCKLOOPYSTEP]]
scf.for %iv1 = %c0 to %0 step %arg3 {
// CHECK: [[TEMP2:%.*]] = muli [[ARG4]], [[ARG5]] : index
// CHECK: [[BLOCKLOOPXLB:%.*]] = addi {{%.*}}, [[TEMP2]] : index
// CHECK: [[BLOCKLOOPXSTEP:%.*]] = muli [[ARG4]], [[ARG11]] : index
// CHECK: scf.for [[BLOCKLOOPXIV:%.*]] = [[BLOCKLOOPXLB]] to {{%.*}} step [[BLOCKLOOPXSTEP]]
scf.for %iv2 = %c0 to %1 step %arg4 {
// TODO: This is effectively shared memory. Lower it to a
// shared memory.
%2 = alloc(%arg3, %arg4) : memref<?x?xf32>
// Load transpose tile
// CHECK: [[TEMP3:%.*]] = muli [[ARG20:%.*]], [[ARG9:%.*]] : index
// CHECK: [[THREADLOOP1YLB:%.*]] = addi {{%.*}}, [[TEMP3]] : index
// CHECK: [[THREADLOOP1YSTEP:%.*]] = muli [[ARG20]], [[ARG15]] : index
// CHECK: scf.for [[THREADLOOP1YIV:%.*]] = [[THREADLOOP1YLB]] to {{%.*}} step [[THREADLOOP1YSTEP]]
scf.for %iv3 = %c0 to %arg3 step %c1 {
// CHECK: [[TEMP4:%.*]] = muli [[ARG20]], [[ARG8]] : index
// CHECK: [[THREADLOOP1XLB:%.*]] = addi {{%.*}}, [[TEMP4]] : index
// CHECK: [[THREADLOOP1XSTEP:%.*]] = muli [[ARG20]], [[ARG14]] : index
// CHECK: scf.for [[THREADLOOP1XIV:%.*]] = [[THREADLOOP1XLB]] to {{%.*}} step [[THREADLOOP1XSTEP]]
scf.for %iv4 = %c1 to %arg4 step %c1 {
// CHECK: [[INDEX2:%.*]] = addi [[BLOCKLOOPYIV]], [[THREADLOOP1YIV]] : index
%10 = addi %iv1, %iv3 : index
// CHECK: [[INDEX1:%.*]] = addi [[BLOCKLOOPXIV]], [[THREADLOOP1XIV]] : index
%11 = addi %iv2, %iv4 : index
// CHECK: [[VAL1:%.*]] = load [[ARG1]]{{\[}}[[INDEX1]], [[INDEX2]]{{\]}} : memref<?x?xf32>
%12 = load %arg1[%11, %10] : memref<?x?xf32>
// CHECK: store [[VAL1]], [[SCRATCHSPACE:%.*]]{{\[}}[[THREADLOOP1XIV]], [[THREADLOOP1YIV]]{{\]}} : memref<?x?xf32>
store %12, %2[%iv4, %iv3] : memref<?x?xf32>
}
}
// TODO: There needs to be a sync here for correctness, but
// testing only loop partitioning for now.
// CHECK: [[TEMP5:%.*]] = muli [[ARG20]], [[ARG9]] : index
// CHECK: [[THREADLOOP2YLB:%.*]] = addi {{%.*}}, [[TEMP5]] : index
// CHECK: [[THREADLOOP2YSTEP:%.*]] = muli [[ARG20]], [[ARG15]] : index
// CHECK: scf.for [[THREADLOOP2YIV:%.*]] = [[THREADLOOP2YLB]] to {{%.*}} step [[THREADLOOP2YSTEP]]
scf.for %iv3 = %c0 to %arg3 step %c1 {
// CHECK: [[TEMP6:%.*]] = muli [[ARG20]], [[ARG8]] : index
// CHECK: [[THREADLOOP2XLB:%.*]] = addi {{%.*}}, [[TEMP6]] : index
// CHECK: [[THREADLOOP2XSTEP:%.*]] = muli [[ARG20]], [[ARG14]] : index
// CHECK: scf.for [[THREADLOOP2XIV:%.*]] = [[THREADLOOP2XLB]] to {{%.*}} step [[THREADLOOP2XSTEP]]
scf.for %iv4 = %c1 to %arg4 step %c1 {
// CHECK: [[INDEX3:%.*]] = addi [[BLOCKLOOPYIV]], [[THREADLOOP2YIV]] : index
%13 = addi %iv1, %iv3 : index
// CHECK: [[INDEX4:%.*]] = addi [[BLOCKLOOPXIV]], [[THREADLOOP2XIV]] : index
%14 = addi %iv2, %iv4 : index
// CHECK: {{%.*}} = load [[SCRATCHSPACE]]{{\[}}[[THREADLOOP2XIV]], [[THREADLOOP2YIV]]{{\]}} : memref<?x?xf32>
%15 = load %2[%iv4, %iv3] : memref<?x?xf32>
// CHECK: {{%.*}} = load [[ARG0]]{{\[}}[[INDEX3]], [[INDEX4]]{{\]}}
%16 = load %arg0[%13, %14] : memref<?x?xf32>
%17 = mulf %15, %16 : f32
// CHECK: store {{%.*}}, [[ARG2]]{{\[}}[[INDEX3]], [[INDEX4]]{{\]}}
store %17, %arg2[%13, %14] : memref<?x?xf32>
}
}
dealloc %2 : memref<?x?xf32>
}
}
return
}
}

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@ -1,83 +0,0 @@
// RUN: mlir-opt -convert-loop-op-to-gpu="gpu-num-workgroups=4,2,2 gpu-workgroup-size=32,2,2" %s | FileCheck %s
module {
func @imperfect_3D(%arg0 : memref<?x?x?xf32>, %arg1 : memref<?x?x?xf32>, %arg2 : memref<?x?x?xf32>, %arg3 : memref<?x?x?xf32>, %t1 : index, %t2 : index, %t3 : index, %step1 : index, %step2 : index, %step3 : index) {
%0 = dim %arg0, 0 : memref<?x?x?xf32>
%1 = dim %arg0, 1 : memref<?x?x?xf32>
%2 = dim %arg0, 2 : memref<?x?x?xf32>
%c0 = constant 0 : index
// CHECK: gpu.launch
// CHECK: scf.for {{.*}} {
// CHECK: scf.for {{.*}} {
// CHECK: scf.for {{.*}} {
// CHECK: alloc
// CHECK: scf.for {{.*}} {
// CHECK: scf.for {{.*}} {
// CHECK: scf.for {{.*}} {
// CHECK: load
// CHECK: load
// CHECK: addf
// CHECK: store
// CHECK: }
// CHECK-NEXT: }
// CHECK-NEXT: }
// CHECK: scf.for {{.*}} {
// CHECK: scf.for {{.*}} {
// CHECK: scf.for {{.*}} {
// CHECK: load
// CHECK: load
// CHECK: mulf
// CHECK: store
// CHECK: }
// CHECK-NEXT: }
// CHECK-NEXT: }
// CHECK: dealloc
scf.for %iv1 = %c0 to %0 step %t1 {
scf.for %iv2 = %c0 to %1 step %t2 {
scf.for %iv3 = %c0 to %2 step %t3 {
%6 = alloc(%t1, %t2, %t3) : memref<?x?x?xf32>
%ubcmp1 = cmpi "slt", %0, %t1 : index
%ub1 = select %ubcmp1, %0, %t1 : index
%ubcmp2 = cmpi "slt", %1, %t2 : index
%ub2 = select %ubcmp2, %1, %t2 : index
%ubcmp3 = cmpi "slt", %2, %t3 : index
%ub3 = select %ubcmp3, %2, %t3 : index
scf.for %iv4 = %iv1 to %ub1 step %step1 {
scf.for %iv5 = %iv2 to %ub2 step %step2 {
scf.for %iv6 = %iv3 to %ub3 step %step3 {
%7 = load %arg0[%iv4, %iv5, %iv6] : memref<?x?x?xf32>
%8 = load %arg1[%iv4, %iv6, %iv5] : memref<?x?x?xf32>
%9 = addf %7, %8 : f32
%10 = subi %iv4, %iv1 : index
%11 = divi_signed %10, %step1 : index
%12 = subi %iv5, %iv2 : index
%13 = divi_signed %12, %step2 : index
%14 = subi %iv6, %iv3 : index
%15 = divi_signed %14, %step3 : index
store %9, %6[%11, %13, %15] : memref<?x?x?xf32>
}
}
}
scf.for %iv7 = %iv1 to %ub1 step %step1 {
scf.for %iv8 = %iv2 to %ub2 step %step2 {
scf.for %iv9 = %iv3 to %ub3 step %step3 {
%16 = subi %iv7, %iv1 : index
%17 = divi_signed %16, %step1 : index
%18 = subi %iv8, %iv2 : index
%19 = divi_signed %18, %step2 : index
%20 = subi %iv9, %iv3 : index
%21 = divi_signed %20, %step3 : index
%22 = load %6[%17, %19, %21] : memref<?x?x?xf32>
%23 = load %arg2[%iv9, %iv8, %iv7] : memref<?x?x?xf32>
%24 = mulf %22, %23 : f32
store %24, %arg3[%iv7, %iv8, %iv9] : memref<?x?x?xf32>
}
}
}
dealloc %6 : memref<?x?x?xf32>
}
}
}
return
}
}

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@ -1,86 +0,0 @@
// RUN: mlir-opt -convert-loop-op-to-gpu="gpu-num-workgroups=4,2,2 gpu-workgroup-size=32,2,2" %s | FileCheck %s
module {
func @imperfect_3D(%arg0 : memref<?x?x?x?xf32>, %arg1 : memref<?x?x?x?xf32>, %arg2 : memref<?x?x?x?xf32>, %arg3 : memref<?x?x?x?xf32>, %t1 : index, %t2 : index, %t3 : index, %t4 : index, %step1 : index, %step2 : index, %step3 : index, %step4 : index) {
%0 = dim %arg0, 0 : memref<?x?x?x?xf32>
%1 = dim %arg0, 1 : memref<?x?x?x?xf32>
%2 = dim %arg0, 2 : memref<?x?x?x?xf32>
%3 = dim %arg0, 3 : memref<?x?x?x?xf32>
%c0 = constant 0 : index
// CHECK: gpu.launch
// CHECK: scf.for
// CHECK: scf.for
// CHECK: scf.for
// CHECK: alloc
// CHECK: scf.for
// CHECK: scf.for
// CHECK: scf.for
// CHECK: scf.for
// CHECK: load
// CHECK: load
// CHECK: addf
// CHECK: store
// CHECK: scf.for
// CHECK: scf.for
// CHECK: scf.for
// CHECK: scf.for
// CHECK: load
// CHECK: load
// CHECK: mulf
// CHECK: store
// CHECK: dealloc
scf.for %iv1 = %c0 to %0 step %t1 {
scf.for %iv2 = %c0 to %1 step %t2 {
scf.for %iv3 = %c0 to %2 step %t3 {
%6 = alloc(%t1, %t2, %t3, %3) : memref<?x?x?x?xf32>
%ubcmp1 = cmpi "slt", %0, %t1 : index
%ub1 = select %ubcmp1, %0, %t1 : index
%ubcmp2 = cmpi "slt", %1, %t2 : index
%ub2 = select %ubcmp2, %1, %t2 : index
%ubcmp3 = cmpi "slt", %2, %t3 : index
%ub3 = select %ubcmp3, %2, %t3 : index
%ubcmp4 = cmpi "slt", %3, %t4 : index
%ub4 = select %ubcmp3, %3, %t4 : index
scf.for %iv5 = %iv1 to %ub1 step %step1 {
scf.for %iv6 = %iv2 to %ub2 step %step2 {
scf.for %iv7 = %iv3 to %ub3 step %step3 {
scf.for %iv8 = %c0 to %3 step %step4 {
%7 = load %arg0[%iv5, %iv6, %iv7, %iv8] : memref<?x?x?x?xf32>
%8 = load %arg1[%iv5, %iv6, %iv7, %iv8] : memref<?x?x?x?xf32>
%9 = addf %7, %8 : f32
%10 = subi %iv5, %iv1 : index
%11 = divi_signed %10, %step1 : index
%12 = subi %iv6, %iv2 : index
%13 = divi_signed %12, %step2 : index
%14 = subi %iv7, %iv3 : index
%15 = divi_signed %14, %step3 : index
store %9, %6[%11, %13, %15, %iv8] : memref<?x?x?x?xf32>
}
}
}
}
scf.for %iv9 = %iv1 to %ub1 step %step1 {
scf.for %iv10 = %iv2 to %ub2 step %step2 {
scf.for %iv11 = %iv3 to %ub3 step %step3 {
scf.for %iv12 = %c0 to %3 step %step4 {
%18 = subi %iv9, %iv1 : index
%19 = divi_signed %18, %step1 : index
%20 = subi %iv10, %iv2 : index
%21 = divi_signed %20, %step2 : index
%22 = subi %iv11, %iv3 : index
%23 = divi_signed %22, %step3 : index
%26 = load %6[%19, %21, %23, %iv12] : memref<?x?x?x?xf32>
%27 = load %arg2[%iv9, %iv10, %iv12, %iv11] : memref<?x?x?x?xf32>
%28 = mulf %26, %27 : f32
store %28, %arg3[%iv9, %iv10, %iv11, %iv12] : memref<?x?x?x?xf32>
}
}
}
}
dealloc %6 : memref<?x?x?x?xf32>
}
}
}
return
}
}

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@ -1,40 +0,0 @@
// RUN: mlir-opt %s -convert-loop-op-to-gpu="gpu-num-workgroups=2,16 gpu-workgroup-size=32,4" | FileCheck %s
module {
func @fmul(%arg0: memref<?x?xf32>, %arg1: memref<?x?xf32>, %arg2: memref<?x?xf32>) {
%c1 = constant 1 : index
%c0 = constant 0 : index
%c2 = constant 2 : index
%0 = dim %arg0, 0 : memref<?x?xf32>
%1 = dim %arg0, 1 : memref<?x?xf32>
// CHECK-LABEL: gpu.launch
// CHECK: scf.for
// CHECK: scf.for
// CHECK: scf.for
// CHECK: scf.for
// CHECK: load
// CHECK: load
// CHECK: load
// CHECK: mulf
// CHECK: store
scf.for %arg3 = %c0 to %0 step %c2 {
scf.for %arg4 = %c0 to %1 step %c2 {
%4 = std.subview %arg0[%arg3, %arg4][%c2, %c2][%c1, %c1] : memref<?x?xf32> to memref<?x?xf32, offset: ?, strides: [?, ?]>
%7 = std.subview %arg1[%arg3, %arg4][%c2, %c2][%c1, %c1] : memref<?x?xf32> to memref<?x?xf32, offset: ?, strides: [?, ?]>
%10 = std.subview %arg2[%arg3, %arg4][%c2, %c2][%c1, %c1] : memref<?x?xf32> to memref<?x?xf32, offset: ?, strides: [?, ?]>
%11 = dim %4, 0 : memref<?x?xf32, offset: ?, strides: [?, ?]>
%12 = dim %4, 1 : memref<?x?xf32, offset: ?, strides: [?, ?]>
scf.for %arg5 = %c0 to %11 step %c1 {
scf.for %arg6 = %c0 to %12 step %c1 {
%13 = load %4[%arg5, %arg6] : memref<?x?xf32, offset: ?, strides: [?, ?]>
%14 = load %7[%arg5, %arg6] : memref<?x?xf32, offset: ?, strides: [?, ?]>
%15 = load %10[%arg5, %arg6] : memref<?x?xf32, offset: ?, strides: [?, ?]>
%16 = mulf %13, %14 : f32
store %16, %10[%arg5, %arg6] : memref<?x?xf32, offset: ?, strides: [?, ?]>
}
}
}
}
return
}
}

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@ -1,29 +0,0 @@
// RUN: mlir-opt -convert-scf-to-gpu %s | FileCheck %s
// CHECK-LABEL: @foo
func @foo(%arg0: memref<?xf32>, %arg1 : index) {
%c0 = constant 0 : index
%c42 = constant 42 : index
%c3 = constant 3 : index
// CHECK: subi %{{.*}}, %{{.*}} : index
// CHECK-NEXT: %[[range_i:.*]] = divi_signed {{.*}}, %{{.*}} : index
scf.for %i0 = %c0 to %c42 step %c3 {
// CHECK: subi %{{.*}}, %{{.*}} : index
// CHECK-NEXT: %[[range_j:.*]] = divi_signed {{.*}}, %{{.*}} : index
scf.for %i1 = %c3 to %c42 step %arg1 {
// CHECK: gpu.launch
// CHECK-SAME: blocks
// CHECK-SAME: threads
// Replacements of loop induction variables. Take a product with the
// step and add the lower bound.
// CHECK: %[[prod_i:.*]] = muli %{{.*}}, %{{.*}} : index
// CHECK: addi %{{.*}}, %[[prod_i]] : index
// CHECK: %[[prod_j:.*]] = muli %{{.*}}, %{{.*}} : index
// CHECK: addi %{{.*}}, %[[prod_j]] : index
// CHECK: gpu.terminator
}
}
return
}

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@ -1,5 +1,5 @@
// RUN: mlir-opt -convert-scf-to-gpu="gpu-block-dims=0 gpu-thread-dims=1" %s | FileCheck --check-prefix=CHECK-THREADS %s --dump-input-on-failure
// RUN: mlir-opt -convert-scf-to-gpu="gpu-block-dims=1 gpu-thread-dims=0" %s | FileCheck --check-prefix=CHECK-BLOCKS %s --dump-input-on-failure
// RUN: mlir-opt -convert-affine-for-to-gpu="gpu-block-dims=0 gpu-thread-dims=1" %s | FileCheck --check-prefix=CHECK-THREADS %s --dump-input-on-failure
// RUN: mlir-opt -convert-affine-for-to-gpu="gpu-block-dims=1 gpu-thread-dims=0" %s | FileCheck --check-prefix=CHECK-BLOCKS %s --dump-input-on-failure
// CHECK-THREADS-LABEL: @one_d_loop
// CHECK-BLOCKS-LABEL: @one_d_loop

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@ -1,26 +0,0 @@
// RUN: mlir-opt -convert-loop-op-to-gpu="gpu-num-workgroups=2 gpu-workgroup-size=32" %s | FileCheck %s
module {
func @foo(%arg0: memref<?x?xf32>, %arg1 : memref<?x?xf32>, %arg2 : memref<?x?xf32>) {
%0 = dim %arg0, 0 : memref<?x?xf32>
%1 = dim %arg0, 1 : memref<?x?xf32>
%c0 = constant 0 : index
%c1 = constant 1 : index
// CHECK: gpu.launch
// CHECK: scf.for
// CHECK: scf.for
// CHECK: load
// CHECK: load
// CHECK: add
// CHECK: store
scf.for %iv1 = %c0 to %0 step %c1 {
scf.for %iv2 = %c0 to %1 step %c1 {
%12 = load %arg0[%iv1, %iv2] : memref<?x?xf32>
%13 = load %arg1[%iv2, %iv1] : memref<?x?xf32>
%14 = addf %12, %13 : f32
store %12, %arg2[%iv1, %iv2] : memref<?x?xf32>
}
}
return
}
}

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@ -1,5 +1,5 @@
// RUN: mlir-opt -convert-scf-to-gpu="gpu-block-dims=1 gpu-thread-dims=1" %s | FileCheck --check-prefix=CHECK-11 %s
// RUN: mlir-opt -convert-scf-to-gpu="gpu-block-dims=2 gpu-thread-dims=2" %s | FileCheck --check-prefix=CHECK-22 %s
// RUN: mlir-opt -convert-affine-for-to-gpu="gpu-block-dims=1 gpu-thread-dims=1" %s | FileCheck --check-prefix=CHECK-11 %s
// RUN: mlir-opt -convert-affine-for-to-gpu="gpu-block-dims=2 gpu-thread-dims=2" %s | FileCheck --check-prefix=CHECK-22 %s
// CHECK-11-LABEL: @step_1
// CHECK-22-LABEL: @step_1

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@ -1,4 +1,4 @@
// RUN: mlir-opt -convert-scf-to-gpu="gpu-block-dims=1 gpu-thread-dims=1" %s | FileCheck %s
// RUN: mlir-opt -convert-affine-for-to-gpu="gpu-block-dims=1 gpu-thread-dims=1" %s | FileCheck %s
// CHECK-LABEL: @step_var
func @step_var(%A : memref<?x?xf32>, %B : memref<?x?xf32>) {