forked from OSchip/llvm-project
[SLP] Vectorize jumbled memory loads.
Summary: This patch tries to vectorize loads of consecutive memory accesses, accessed in non-consecutive or jumbled way. An earlier attempt was made with patch D26905 which was reverted back due to some basic issue with representing the 'use mask' jumbled accesses. This patch fixes the mask representation by recording the 'use mask' in the usertree entry. Change-Id: I9fe7f5045f065d84c126fa307ef6ebe0787296df Subscribers: mzolotukhin Reviewed By: ayal Differential Revision: https://reviews.llvm.org/D36130 Review comments updated accordingly Change-Id: I22ab0a8a9bac9d49d74baa81a08e1e486f5e75f0 Added a TODO for sortLoadAccesses API Change-Id: I3c679bf1865422d1b45e17ea28f1992bca660b58 Modified the TODO for sortLoadAccesses API Change-Id: Ie64a66cb5f9e2a7610438abb0e750c6e090f9565 Review comment update for using OpdNum to insert the mask in respective location Change-Id: I016d0c1b29874e979efc0205bbf078991f92edce Fixes '-Wsign-compare warning' in LoopAccessAnalysis.cpp and code rebase Change-Id: I64b2ea5e68c1d7b6a028f5ef8251c5a97333f89b llvm-svn: 313771
This commit is contained in:
parent
9aaaeb3c93
commit
2b281de576
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@ -667,6 +667,21 @@ int64_t getPtrStride(PredicatedScalarEvolution &PSE, Value *Ptr, const Loop *Lp,
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const ValueToValueMap &StridesMap = ValueToValueMap(),
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bool Assume = false, bool ShouldCheckWrap = true);
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/// \brief Attempt to sort the 'loads' in \p VL and return the sorted values in
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/// \p Sorted.
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///
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/// Returns 'false' if sorting is not legal or feasible, otherwise returns
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/// 'true'. If \p Mask is not null, it also returns the \p Mask which is the
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/// shuffle mask for actual memory access order.
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///
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/// For example, for a given VL of memory accesses in program order, a[i+2],
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/// a[i+0], a[i+1] and a[i+3], this function will sort the VL and save the
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/// sorted value in 'Sorted' as a[i+0], a[i+1], a[i+2], a[i+3] and saves the
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/// mask for actual memory accesses in program order in 'Mask' as <2,0,1,3>
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bool sortLoadAccesses(ArrayRef<Value *> VL, const DataLayout &DL,
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ScalarEvolution &SE, SmallVectorImpl<Value *> &Sorted,
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SmallVectorImpl<unsigned> *Mask = nullptr);
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/// \brief Returns true if the memory operations \p A and \p B are consecutive.
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/// This is a simple API that does not depend on the analysis pass.
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bool isConsecutiveAccess(Value *A, Value *B, const DataLayout &DL,
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@ -1107,6 +1107,77 @@ static unsigned getAddressSpaceOperand(Value *I) {
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return -1;
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}
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// TODO:This API can be improved by using the permutation of given width as the
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// accesses are entered into the map.
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bool llvm::sortLoadAccesses(ArrayRef<Value *> VL, const DataLayout &DL,
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ScalarEvolution &SE,
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SmallVectorImpl<Value *> &Sorted,
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SmallVectorImpl<unsigned> *Mask) {
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SmallVector<std::pair<int64_t, Value *>, 4> OffValPairs;
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OffValPairs.reserve(VL.size());
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Sorted.reserve(VL.size());
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// Walk over the pointers, and map each of them to an offset relative to
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// first pointer in the array.
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Value *Ptr0 = getPointerOperand(VL[0]);
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const SCEV *Scev0 = SE.getSCEV(Ptr0);
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Value *Obj0 = GetUnderlyingObject(Ptr0, DL);
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PointerType *PtrTy = dyn_cast<PointerType>(Ptr0->getType());
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uint64_t Size = DL.getTypeAllocSize(PtrTy->getElementType());
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for (auto *Val : VL) {
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// The only kind of access we care about here is load.
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if (!isa<LoadInst>(Val))
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return false;
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Value *Ptr = getPointerOperand(Val);
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assert(Ptr && "Expected value to have a pointer operand.");
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// If a pointer refers to a different underlying object, bail - the
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// pointers are by definition incomparable.
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Value *CurrObj = GetUnderlyingObject(Ptr, DL);
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if (CurrObj != Obj0)
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return false;
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const SCEVConstant *Diff =
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dyn_cast<SCEVConstant>(SE.getMinusSCEV(SE.getSCEV(Ptr), Scev0));
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// The pointers may not have a constant offset from each other, or SCEV
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// may just not be smart enough to figure out they do. Regardless,
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// there's nothing we can do.
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if (!Diff || static_cast<unsigned>(Diff->getAPInt().abs().getSExtValue()) >
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(VL.size() - 1) * Size)
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return false;
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OffValPairs.emplace_back(Diff->getAPInt().getSExtValue(), Val);
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}
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SmallVector<unsigned, 4> UseOrder(VL.size());
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for (unsigned i = 0; i < VL.size(); i++) {
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UseOrder[i] = i;
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}
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// Sort the memory accesses and keep the order of their uses in UseOrder.
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std::sort(UseOrder.begin(), UseOrder.end(),
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[&OffValPairs](unsigned Left, unsigned Right) {
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return OffValPairs[Left].first < OffValPairs[Right].first;
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});
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for (unsigned i = 0; i < VL.size(); i++)
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Sorted.emplace_back(OffValPairs[UseOrder[i]].second);
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// Sort UseOrder to compute the Mask.
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if (Mask) {
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Mask->reserve(VL.size());
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for (unsigned i = 0; i < VL.size(); i++)
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Mask->emplace_back(i);
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std::sort(Mask->begin(), Mask->end(),
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[&UseOrder](unsigned Left, unsigned Right) {
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return UseOrder[Left] < UseOrder[Right];
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});
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}
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return true;
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}
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/// Returns true if the memory operations \p A and \p B are consecutive.
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bool llvm::isConsecutiveAccess(Value *A, Value *B, const DataLayout &DL,
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ScalarEvolution &SE, bool CheckType) {
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@ -637,17 +637,23 @@ private:
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int getEntryCost(TreeEntry *E);
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/// This is the recursive part of buildTree.
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void buildTree_rec(ArrayRef<Value *> Roots, unsigned Depth, int);
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void buildTree_rec(ArrayRef<Value *> Roots, unsigned Depth, int UserIndx = -1,
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int OpdNum = 0);
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/// \returns True if the ExtractElement/ExtractValue instructions in VL can
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/// be vectorized to use the original vector (or aggregate "bitcast" to a vector).
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bool canReuseExtract(ArrayRef<Value *> VL, Value *OpValue) const;
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/// Vectorize a single entry in the tree.
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Value *vectorizeTree(TreeEntry *E);
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/// Vectorize a single entry in the tree.\p OpdNum indicate the ordinality of
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/// operand corrsponding to this tree entry \p E for the user tree entry
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/// indicated by \p UserIndx.
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// In other words, "E == TreeEntry[UserIndx].getOperand(OpdNum)".
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Value *vectorizeTree(TreeEntry *E, int OpdNum = 0, int UserIndx = -1);
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/// Vectorize a single entry in the tree, starting in \p VL.
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Value *vectorizeTree(ArrayRef<Value *> VL);
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/// Vectorize a single entry in the tree, starting in \p VL.\p OpdNum indicate
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/// the ordinality of operand corrsponding to the \p VL of scalar values for the
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/// user indicated by \p UserIndx this \p VL feeds into.
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Value *vectorizeTree(ArrayRef<Value *> VL, int OpdNum = 0, int UserIndx = -1);
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/// \returns the pointer to the vectorized value if \p VL is already
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/// vectorized, or NULL. They may happen in cycles.
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@ -685,7 +691,7 @@ private:
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SmallVectorImpl<Value *> &Left,
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SmallVectorImpl<Value *> &Right);
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struct TreeEntry {
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TreeEntry(std::vector<TreeEntry> &Container) : Container(Container) {}
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TreeEntry(std::vector<TreeEntry> &Container) : ShuffleMask(), Container(Container) {}
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/// \returns true if the scalars in VL are equal to this entry.
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bool isSame(ArrayRef<Value *> VL) const {
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@ -693,6 +699,16 @@ private:
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return std::equal(VL.begin(), VL.end(), Scalars.begin());
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}
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/// \returns true if the scalars in VL are found in this tree entry.
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bool isFoundJumbled(ArrayRef<Value *> VL, const DataLayout &DL,
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ScalarEvolution &SE) const {
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assert(VL.size() == Scalars.size() && "Invalid size");
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SmallVector<Value *, 8> List;
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if (!sortLoadAccesses(VL, DL, SE, List))
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return false;
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return std::equal(List.begin(), List.end(), Scalars.begin());
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}
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/// A vector of scalars.
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ValueList Scalars;
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/// Do we need to gather this sequence ?
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bool NeedToGather = false;
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/// Records optional shuffle mask for the uses of jumbled memory accesses.
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/// For example, a non-empty ShuffleMask[1] represents the permutation of
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/// lanes that operand #1 of this vectorized instruction should undergo
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/// before feeding this vectorized instruction, whereas an empty
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/// ShuffleMask[0] indicates that the lanes of operand #0 of this vectorized
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/// instruction need not be permuted at all.
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SmallVector<unsigned, 4> ShuffleMask[3];
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/// Points back to the VectorizableTree.
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///
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/// Only used for Graphviz right now. Unfortunately GraphTrait::NodeRef has
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/// Create a new VectorizableTree entry.
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TreeEntry *newTreeEntry(ArrayRef<Value *> VL, bool Vectorized,
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int &UserTreeIdx) {
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int &UserTreeIdx, const InstructionsState &S,
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ArrayRef<unsigned> ShuffleMask = None,
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int OpdNum = 0) {
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assert((!Vectorized || S.Opcode != 0) &&
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"Vectorized TreeEntry without opcode");
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VectorizableTree.emplace_back(VectorizableTree);
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int idx = VectorizableTree.size() - 1;
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TreeEntry *Last = &VectorizableTree[idx];
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Last->Scalars.insert(Last->Scalars.begin(), VL.begin(), VL.end());
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Last->NeedToGather = !Vectorized;
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TreeEntry *UserEntry = &VectorizableTree[UserTreeIdx];
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if (!ShuffleMask.empty()) {
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assert(UserEntry->ShuffleMask[OpdNum].empty() && "Mask already present!");
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UserEntry->ShuffleMask[OpdNum].insert(
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UserEntry->ShuffleMask[OpdNum].begin(), ShuffleMask.begin(),
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ShuffleMask.end());
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}
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if (Vectorized) {
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for (int i = 0, e = VL.size(); i != e; ++i) {
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assert(!getTreeEntry(VL[i]) && "Scalar already in tree!");
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}
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void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
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int UserTreeIdx) {
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int UserTreeIdx, int OpdNum) {
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assert((allConstant(VL) || allSameType(VL)) && "Invalid types!");
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InstructionsState S = getSameOpcode(VL);
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if (Depth == RecursionMaxDepth) {
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DEBUG(dbgs() << "SLP: Gathering due to max recursion depth.\n");
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newTreeEntry(VL, false, UserTreeIdx);
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newTreeEntry(VL, false, UserTreeIdx, S);
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return;
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}
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// Don't handle vectors.
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if (S.OpValue->getType()->isVectorTy()) {
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DEBUG(dbgs() << "SLP: Gathering due to vector type.\n");
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newTreeEntry(VL, false, UserTreeIdx);
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newTreeEntry(VL, false, UserTreeIdx, S);
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return;
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}
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if (StoreInst *SI = dyn_cast<StoreInst>(S.OpValue))
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if (SI->getValueOperand()->getType()->isVectorTy()) {
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DEBUG(dbgs() << "SLP: Gathering due to store vector type.\n");
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newTreeEntry(VL, false, UserTreeIdx);
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newTreeEntry(VL, false, UserTreeIdx, S);
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return;
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}
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// If all of the operands are identical or constant we have a simple solution.
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if (allConstant(VL) || isSplat(VL) || !allSameBlock(VL) || !S.Opcode) {
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DEBUG(dbgs() << "SLP: Gathering due to C,S,B,O. \n");
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newTreeEntry(VL, false, UserTreeIdx);
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newTreeEntry(VL, false, UserTreeIdx, S);
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return;
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}
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if (EphValues.count(VL[i])) {
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DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] <<
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") is ephemeral.\n");
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newTreeEntry(VL, false, UserTreeIdx);
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newTreeEntry(VL, false, UserTreeIdx, S);
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return;
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}
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}
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DEBUG(dbgs() << "SLP: \tChecking bundle: " << *VL[i] << ".\n");
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if (E->Scalars[i] != VL[i]) {
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DEBUG(dbgs() << "SLP: Gathering due to partial overlap.\n");
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newTreeEntry(VL, false, UserTreeIdx);
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newTreeEntry(VL, false, UserTreeIdx, S);
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return;
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}
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}
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if (getTreeEntry(I)) {
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DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] <<
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") is already in tree.\n");
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newTreeEntry(VL, false, UserTreeIdx);
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newTreeEntry(VL, false, UserTreeIdx, S);
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return;
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}
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}
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for (unsigned i = 0, e = VL.size(); i != e; ++i) {
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if (MustGather.count(VL[i])) {
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DEBUG(dbgs() << "SLP: Gathering due to gathered scalar.\n");
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newTreeEntry(VL, false, UserTreeIdx);
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newTreeEntry(VL, false, UserTreeIdx, S);
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return;
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}
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}
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@ -1466,7 +1503,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
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// Don't go into unreachable blocks. They may contain instructions with
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// dependency cycles which confuse the final scheduling.
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DEBUG(dbgs() << "SLP: bundle in unreachable block.\n");
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newTreeEntry(VL, false, UserTreeIdx);
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newTreeEntry(VL, false, UserTreeIdx, S);
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return;
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}
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@ -1475,7 +1512,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
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for (unsigned j = i+1; j < e; ++j)
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if (VL[i] == VL[j]) {
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DEBUG(dbgs() << "SLP: Scalar used twice in bundle.\n");
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newTreeEntry(VL, false, UserTreeIdx);
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newTreeEntry(VL, false, UserTreeIdx, S);
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return;
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}
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@ -1490,7 +1527,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
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assert((!BS.getScheduleData(VL0) ||
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!BS.getScheduleData(VL0)->isPartOfBundle()) &&
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"tryScheduleBundle should cancelScheduling on failure");
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newTreeEntry(VL, false, UserTreeIdx);
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newTreeEntry(VL, false, UserTreeIdx, S);
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return;
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}
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DEBUG(dbgs() << "SLP: We are able to schedule this bundle.\n");
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@ -1509,12 +1546,12 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
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if (Term) {
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DEBUG(dbgs() << "SLP: Need to swizzle PHINodes (TerminatorInst use).\n");
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BS.cancelScheduling(VL, VL0);
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newTreeEntry(VL, false, UserTreeIdx);
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newTreeEntry(VL, false, UserTreeIdx, S);
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return;
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}
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}
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newTreeEntry(VL, true, UserTreeIdx);
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newTreeEntry(VL, true, UserTreeIdx, S);
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DEBUG(dbgs() << "SLP: added a vector of PHINodes.\n");
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for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) {
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Operands.push_back(cast<PHINode>(j)->getIncomingValueForBlock(
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PH->getIncomingBlock(i)));
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buildTree_rec(Operands, Depth + 1, UserTreeIdx);
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buildTree_rec(Operands, Depth + 1, UserTreeIdx, i);
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}
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return;
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}
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@ -1536,7 +1573,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
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} else {
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BS.cancelScheduling(VL, VL0);
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}
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newTreeEntry(VL, Reuse, UserTreeIdx);
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newTreeEntry(VL, Reuse, UserTreeIdx, S);
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return;
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}
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case Instruction::Load: {
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@ -1552,7 +1589,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
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if (DL->getTypeSizeInBits(ScalarTy) !=
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DL->getTypeAllocSizeInBits(ScalarTy)) {
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BS.cancelScheduling(VL, VL0);
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newTreeEntry(VL, false, UserTreeIdx);
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newTreeEntry(VL, false, UserTreeIdx, S);
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DEBUG(dbgs() << "SLP: Gathering loads of non-packed type.\n");
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return;
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}
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@ -1563,15 +1600,13 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
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LoadInst *L = cast<LoadInst>(VL[i]);
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if (!L->isSimple()) {
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BS.cancelScheduling(VL, VL0);
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newTreeEntry(VL, false, UserTreeIdx);
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newTreeEntry(VL, false, UserTreeIdx, S);
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DEBUG(dbgs() << "SLP: Gathering non-simple loads.\n");
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return;
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}
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}
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// Check if the loads are consecutive, reversed, or neither.
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// TODO: What we really want is to sort the loads, but for now, check
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// the two likely directions.
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bool Consecutive = true;
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bool ReverseConsecutive = true;
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for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) {
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@ -1585,7 +1620,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
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if (Consecutive) {
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++NumLoadsWantToKeepOrder;
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newTreeEntry(VL, true, UserTreeIdx);
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newTreeEntry(VL, true, UserTreeIdx, S);
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DEBUG(dbgs() << "SLP: added a vector of loads.\n");
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return;
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}
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@ -1599,15 +1634,41 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
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break;
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}
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BS.cancelScheduling(VL, VL0);
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newTreeEntry(VL, false, UserTreeIdx);
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if (ReverseConsecutive) {
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++NumLoadsWantToChangeOrder;
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DEBUG(dbgs() << "SLP: Gathering reversed loads.\n");
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} else {
|
||||
DEBUG(dbgs() << "SLP: Gathering non-consecutive loads.\n");
|
||||
++NumLoadsWantToChangeOrder;
|
||||
BS.cancelScheduling(VL, VL0);
|
||||
newTreeEntry(VL, false, UserTreeIdx, S);
|
||||
return;
|
||||
}
|
||||
|
||||
if (VL.size() > 2) {
|
||||
bool ShuffledLoads = true;
|
||||
SmallVector<Value *, 8> Sorted;
|
||||
SmallVector<unsigned, 4> Mask;
|
||||
if (sortLoadAccesses(VL, *DL, *SE, Sorted, &Mask)) {
|
||||
auto NewVL = makeArrayRef(Sorted.begin(), Sorted.end());
|
||||
for (unsigned i = 0, e = NewVL.size() - 1; i < e; ++i) {
|
||||
if (!isConsecutiveAccess(NewVL[i], NewVL[i + 1], *DL, *SE)) {
|
||||
ShuffledLoads = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// TODO: Tracking how many load wants to have arbitrary shuffled order
|
||||
// would be usefull.
|
||||
if (ShuffledLoads) {
|
||||
DEBUG(dbgs() << "SLP: added a vector of loads which needs "
|
||||
"permutation of loaded lanes.\n");
|
||||
newTreeEntry(NewVL, true, UserTreeIdx, S,
|
||||
makeArrayRef(Mask.begin(), Mask.end()), OpdNum);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DEBUG(dbgs() << "SLP: Gathering non-consecutive loads.\n");
|
||||
BS.cancelScheduling(VL, VL0);
|
||||
newTreeEntry(VL, false, UserTreeIdx, S);
|
||||
return;
|
||||
}
|
||||
case Instruction::ZExt:
|
||||
|
@ -1627,12 +1688,12 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
Type *Ty = cast<Instruction>(VL[i])->getOperand(0)->getType();
|
||||
if (Ty != SrcTy || !isValidElementType(Ty)) {
|
||||
BS.cancelScheduling(VL, VL0);
|
||||
newTreeEntry(VL, false, UserTreeIdx);
|
||||
newTreeEntry(VL, false, UserTreeIdx, S);
|
||||
DEBUG(dbgs() << "SLP: Gathering casts with different src types.\n");
|
||||
return;
|
||||
}
|
||||
}
|
||||
newTreeEntry(VL, true, UserTreeIdx);
|
||||
newTreeEntry(VL, true, UserTreeIdx, S);
|
||||
DEBUG(dbgs() << "SLP: added a vector of casts.\n");
|
||||
|
||||
for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
|
||||
|
@ -1641,7 +1702,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
for (Value *j : VL)
|
||||
Operands.push_back(cast<Instruction>(j)->getOperand(i));
|
||||
|
||||
buildTree_rec(Operands, Depth + 1, UserTreeIdx);
|
||||
buildTree_rec(Operands, Depth + 1, UserTreeIdx, i);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -1655,13 +1716,13 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
if (Cmp->getPredicate() != P0 ||
|
||||
Cmp->getOperand(0)->getType() != ComparedTy) {
|
||||
BS.cancelScheduling(VL, VL0);
|
||||
newTreeEntry(VL, false, UserTreeIdx);
|
||||
newTreeEntry(VL, false, UserTreeIdx, S);
|
||||
DEBUG(dbgs() << "SLP: Gathering cmp with different predicate.\n");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
newTreeEntry(VL, true, UserTreeIdx);
|
||||
newTreeEntry(VL, true, UserTreeIdx, S);
|
||||
DEBUG(dbgs() << "SLP: added a vector of compares.\n");
|
||||
|
||||
for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
|
||||
|
@ -1670,7 +1731,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
for (Value *j : VL)
|
||||
Operands.push_back(cast<Instruction>(j)->getOperand(i));
|
||||
|
||||
buildTree_rec(Operands, Depth + 1, UserTreeIdx);
|
||||
buildTree_rec(Operands, Depth + 1, UserTreeIdx, i);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -1693,7 +1754,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
case Instruction::And:
|
||||
case Instruction::Or:
|
||||
case Instruction::Xor:
|
||||
newTreeEntry(VL, true, UserTreeIdx);
|
||||
newTreeEntry(VL, true, UserTreeIdx, S);
|
||||
DEBUG(dbgs() << "SLP: added a vector of bin op.\n");
|
||||
|
||||
// Sort operands of the instructions so that each side is more likely to
|
||||
|
@ -1702,7 +1763,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
ValueList Left, Right;
|
||||
reorderInputsAccordingToOpcode(S.Opcode, VL, Left, Right);
|
||||
buildTree_rec(Left, Depth + 1, UserTreeIdx);
|
||||
buildTree_rec(Right, Depth + 1, UserTreeIdx);
|
||||
buildTree_rec(Right, Depth + 1, UserTreeIdx, 1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1712,7 +1773,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
for (Value *j : VL)
|
||||
Operands.push_back(cast<Instruction>(j)->getOperand(i));
|
||||
|
||||
buildTree_rec(Operands, Depth + 1, UserTreeIdx);
|
||||
buildTree_rec(Operands, Depth + 1, UserTreeIdx, i);
|
||||
}
|
||||
return;
|
||||
|
||||
|
@ -1722,7 +1783,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
if (cast<Instruction>(VL[j])->getNumOperands() != 2) {
|
||||
DEBUG(dbgs() << "SLP: not-vectorizable GEP (nested indexes).\n");
|
||||
BS.cancelScheduling(VL, VL0);
|
||||
newTreeEntry(VL, false, UserTreeIdx);
|
||||
newTreeEntry(VL, false, UserTreeIdx, S);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -1735,7 +1796,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
if (Ty0 != CurTy) {
|
||||
DEBUG(dbgs() << "SLP: not-vectorizable GEP (different types).\n");
|
||||
BS.cancelScheduling(VL, VL0);
|
||||
newTreeEntry(VL, false, UserTreeIdx);
|
||||
newTreeEntry(VL, false, UserTreeIdx, S);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -1747,12 +1808,12 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
DEBUG(
|
||||
dbgs() << "SLP: not-vectorizable GEP (non-constant indexes).\n");
|
||||
BS.cancelScheduling(VL, VL0);
|
||||
newTreeEntry(VL, false, UserTreeIdx);
|
||||
newTreeEntry(VL, false, UserTreeIdx, S);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
newTreeEntry(VL, true, UserTreeIdx);
|
||||
newTreeEntry(VL, true, UserTreeIdx, S);
|
||||
DEBUG(dbgs() << "SLP: added a vector of GEPs.\n");
|
||||
for (unsigned i = 0, e = 2; i < e; ++i) {
|
||||
ValueList Operands;
|
||||
|
@ -1760,7 +1821,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
for (Value *j : VL)
|
||||
Operands.push_back(cast<Instruction>(j)->getOperand(i));
|
||||
|
||||
buildTree_rec(Operands, Depth + 1, UserTreeIdx);
|
||||
buildTree_rec(Operands, Depth + 1, UserTreeIdx, i);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -1769,12 +1830,12 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
for (unsigned i = 0, e = VL.size() - 1; i < e; ++i)
|
||||
if (!isConsecutiveAccess(VL[i], VL[i + 1], *DL, *SE)) {
|
||||
BS.cancelScheduling(VL, VL0);
|
||||
newTreeEntry(VL, false, UserTreeIdx);
|
||||
newTreeEntry(VL, false, UserTreeIdx, S);
|
||||
DEBUG(dbgs() << "SLP: Non-consecutive store.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
newTreeEntry(VL, true, UserTreeIdx);
|
||||
newTreeEntry(VL, true, UserTreeIdx, S);
|
||||
DEBUG(dbgs() << "SLP: added a vector of stores.\n");
|
||||
|
||||
ValueList Operands;
|
||||
|
@ -1792,7 +1853,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI);
|
||||
if (!isTriviallyVectorizable(ID)) {
|
||||
BS.cancelScheduling(VL, VL0);
|
||||
newTreeEntry(VL, false, UserTreeIdx);
|
||||
newTreeEntry(VL, false, UserTreeIdx, S);
|
||||
DEBUG(dbgs() << "SLP: Non-vectorizable call.\n");
|
||||
return;
|
||||
}
|
||||
|
@ -1806,7 +1867,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
getVectorIntrinsicIDForCall(CI2, TLI) != ID ||
|
||||
!CI->hasIdenticalOperandBundleSchema(*CI2)) {
|
||||
BS.cancelScheduling(VL, VL0);
|
||||
newTreeEntry(VL, false, UserTreeIdx);
|
||||
newTreeEntry(VL, false, UserTreeIdx, S);
|
||||
DEBUG(dbgs() << "SLP: mismatched calls:" << *CI << "!=" << *VL[i]
|
||||
<< "\n");
|
||||
return;
|
||||
|
@ -1817,7 +1878,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
Value *A1J = CI2->getArgOperand(1);
|
||||
if (A1I != A1J) {
|
||||
BS.cancelScheduling(VL, VL0);
|
||||
newTreeEntry(VL, false, UserTreeIdx);
|
||||
newTreeEntry(VL, false, UserTreeIdx, S);
|
||||
DEBUG(dbgs() << "SLP: mismatched arguments in call:" << *CI
|
||||
<< " argument "<< A1I<<"!=" << A1J
|
||||
<< "\n");
|
||||
|
@ -1830,14 +1891,14 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
CI->op_begin() + CI->getBundleOperandsEndIndex(),
|
||||
CI2->op_begin() + CI2->getBundleOperandsStartIndex())) {
|
||||
BS.cancelScheduling(VL, VL0);
|
||||
newTreeEntry(VL, false, UserTreeIdx);
|
||||
newTreeEntry(VL, false, UserTreeIdx, S);
|
||||
DEBUG(dbgs() << "SLP: mismatched bundle operands in calls:" << *CI << "!="
|
||||
<< *VL[i] << '\n');
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
newTreeEntry(VL, true, UserTreeIdx);
|
||||
newTreeEntry(VL, true, UserTreeIdx, S);
|
||||
for (unsigned i = 0, e = CI->getNumArgOperands(); i != e; ++i) {
|
||||
ValueList Operands;
|
||||
// Prepare the operand vector.
|
||||
|
@ -1845,7 +1906,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
CallInst *CI2 = dyn_cast<CallInst>(j);
|
||||
Operands.push_back(CI2->getArgOperand(i));
|
||||
}
|
||||
buildTree_rec(Operands, Depth + 1, UserTreeIdx);
|
||||
buildTree_rec(Operands, Depth + 1, UserTreeIdx, i);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -1854,11 +1915,11 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
// then do not vectorize this instruction.
|
||||
if (!S.IsAltShuffle) {
|
||||
BS.cancelScheduling(VL, VL0);
|
||||
newTreeEntry(VL, false, UserTreeIdx);
|
||||
newTreeEntry(VL, false, UserTreeIdx, S);
|
||||
DEBUG(dbgs() << "SLP: ShuffleVector are not vectorized.\n");
|
||||
return;
|
||||
}
|
||||
newTreeEntry(VL, true, UserTreeIdx);
|
||||
newTreeEntry(VL, true, UserTreeIdx, S);
|
||||
DEBUG(dbgs() << "SLP: added a ShuffleVector op.\n");
|
||||
|
||||
// Reorder operands if reordering would enable vectorization.
|
||||
|
@ -1866,7 +1927,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
ValueList Left, Right;
|
||||
reorderAltShuffleOperands(S.Opcode, VL, Left, Right);
|
||||
buildTree_rec(Left, Depth + 1, UserTreeIdx);
|
||||
buildTree_rec(Right, Depth + 1, UserTreeIdx);
|
||||
buildTree_rec(Right, Depth + 1, UserTreeIdx, 1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1876,13 +1937,13 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
|
|||
for (Value *j : VL)
|
||||
Operands.push_back(cast<Instruction>(j)->getOperand(i));
|
||||
|
||||
buildTree_rec(Operands, Depth + 1, UserTreeIdx);
|
||||
buildTree_rec(Operands, Depth + 1, UserTreeIdx, i);
|
||||
}
|
||||
return;
|
||||
|
||||
default:
|
||||
BS.cancelScheduling(VL, VL0);
|
||||
newTreeEntry(VL, false, UserTreeIdx);
|
||||
newTreeEntry(VL, false, UserTreeIdx, S);
|
||||
DEBUG(dbgs() << "SLP: Gathering unknown instruction.\n");
|
||||
return;
|
||||
}
|
||||
|
@ -2720,12 +2781,15 @@ Value *BoUpSLP::alreadyVectorized(ArrayRef<Value *> VL, Value *OpValue) const {
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
Value *BoUpSLP::vectorizeTree(ArrayRef<Value *> VL) {
|
||||
Value *BoUpSLP::vectorizeTree(ArrayRef<Value *> VL, int OpdNum, int UserIndx) {
|
||||
InstructionsState S = getSameOpcode(VL);
|
||||
if (S.Opcode) {
|
||||
if (TreeEntry *E = getTreeEntry(S.OpValue)) {
|
||||
if (E->isSame(VL))
|
||||
return vectorizeTree(E);
|
||||
TreeEntry *UserTreeEntry = &VectorizableTree[UserIndx];
|
||||
if (E->isSame(VL) ||
|
||||
(UserTreeEntry && !UserTreeEntry->ShuffleMask[OpdNum].empty() &&
|
||||
E->isFoundJumbled(VL, *DL, *SE)))
|
||||
return vectorizeTree(E, OpdNum, UserIndx);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2737,9 +2801,11 @@ Value *BoUpSLP::vectorizeTree(ArrayRef<Value *> VL) {
|
|||
return Gather(VL, VecTy);
|
||||
}
|
||||
|
||||
Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
|
||||
Value *BoUpSLP::vectorizeTree(TreeEntry *E, int OpdNum, int UserIndx) {
|
||||
IRBuilder<>::InsertPointGuard Guard(Builder);
|
||||
|
||||
int CurrIndx = ScalarToTreeEntry[E->Scalars[0]];
|
||||
TreeEntry *UserTreeEntry = nullptr;
|
||||
if (E->VectorizedValue) {
|
||||
DEBUG(dbgs() << "SLP: Diamond merged for " << *E->Scalars[0] << ".\n");
|
||||
return E->VectorizedValue;
|
||||
|
@ -2788,7 +2854,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
|
|||
|
||||
Builder.SetInsertPoint(IBB->getTerminator());
|
||||
Builder.SetCurrentDebugLocation(PH->getDebugLoc());
|
||||
Value *Vec = vectorizeTree(Operands);
|
||||
Value *Vec = vectorizeTree(Operands, i, CurrIndx);
|
||||
NewPhi->addIncoming(Vec, IBB);
|
||||
}
|
||||
|
||||
|
@ -2841,7 +2907,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
|
|||
|
||||
setInsertPointAfterBundle(E->Scalars, VL0);
|
||||
|
||||
Value *InVec = vectorizeTree(INVL);
|
||||
Value *InVec = vectorizeTree(INVL, 0, CurrIndx);
|
||||
|
||||
if (Value *V = alreadyVectorized(E->Scalars, VL0))
|
||||
return V;
|
||||
|
@ -2862,8 +2928,8 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
|
|||
|
||||
setInsertPointAfterBundle(E->Scalars, VL0);
|
||||
|
||||
Value *L = vectorizeTree(LHSV);
|
||||
Value *R = vectorizeTree(RHSV);
|
||||
Value *L = vectorizeTree(LHSV, 0, CurrIndx);
|
||||
Value *R = vectorizeTree(RHSV, 1, CurrIndx);
|
||||
|
||||
if (Value *V = alreadyVectorized(E->Scalars, VL0))
|
||||
return V;
|
||||
|
@ -2890,9 +2956,9 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
|
|||
|
||||
setInsertPointAfterBundle(E->Scalars, VL0);
|
||||
|
||||
Value *Cond = vectorizeTree(CondVec);
|
||||
Value *True = vectorizeTree(TrueVec);
|
||||
Value *False = vectorizeTree(FalseVec);
|
||||
Value *Cond = vectorizeTree(CondVec, 0, CurrIndx);
|
||||
Value *True = vectorizeTree(TrueVec, 1, CurrIndx);
|
||||
Value *False = vectorizeTree(FalseVec, 2, CurrIndx);
|
||||
|
||||
if (Value *V = alreadyVectorized(E->Scalars, VL0))
|
||||
return V;
|
||||
|
@ -2933,8 +2999,8 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
|
|||
|
||||
setInsertPointAfterBundle(E->Scalars, VL0);
|
||||
|
||||
Value *LHS = vectorizeTree(LHSVL);
|
||||
Value *RHS = vectorizeTree(RHSVL);
|
||||
Value *LHS = vectorizeTree(LHSVL, 0, CurrIndx);
|
||||
Value *RHS = vectorizeTree(RHSVL, 1, CurrIndx);
|
||||
|
||||
if (Value *V = alreadyVectorized(E->Scalars, VL0))
|
||||
return V;
|
||||
|
@ -2955,7 +3021,17 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
|
|||
// sink them all the way down past store instructions.
|
||||
setInsertPointAfterBundle(E->Scalars, VL0);
|
||||
|
||||
LoadInst *LI = cast<LoadInst>(VL0);
|
||||
if(UserIndx != -1) {
|
||||
UserTreeEntry = &VectorizableTree[UserIndx];
|
||||
}
|
||||
|
||||
LoadInst *LI = NULL;
|
||||
if (UserTreeEntry && !UserTreeEntry->ShuffleMask[OpdNum].empty()) {
|
||||
LI = cast<LoadInst>(E->Scalars[0]);
|
||||
} else {
|
||||
LI = cast<LoadInst>(VL0);
|
||||
}
|
||||
|
||||
Type *ScalarLoadTy = LI->getType();
|
||||
unsigned AS = LI->getPointerAddressSpace();
|
||||
|
||||
|
@ -2977,7 +3053,24 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
|
|||
LI->setAlignment(Alignment);
|
||||
E->VectorizedValue = LI;
|
||||
++NumVectorInstructions;
|
||||
return propagateMetadata(LI, E->Scalars);
|
||||
propagateMetadata(LI, E->Scalars);
|
||||
|
||||
if (UserTreeEntry && !UserTreeEntry->ShuffleMask[OpdNum].empty()) {
|
||||
SmallVector<Constant *, 8> Mask;
|
||||
for (unsigned Lane = 0, LE = UserTreeEntry->ShuffleMask[OpdNum].size();
|
||||
Lane != LE; ++Lane) {
|
||||
Mask.push_back(
|
||||
Builder.getInt32(UserTreeEntry->ShuffleMask[OpdNum][Lane]));
|
||||
}
|
||||
// Generate shuffle for jumbled memory access
|
||||
Value *Undef = UndefValue::get(VecTy);
|
||||
Value *Shuf = Builder.CreateShuffleVector((Value *)LI, Undef,
|
||||
ConstantVector::get(Mask));
|
||||
E->VectorizedValue = Shuf;
|
||||
++NumVectorInstructions;
|
||||
return Shuf;
|
||||
}
|
||||
return LI;
|
||||
}
|
||||
case Instruction::Store: {
|
||||
StoreInst *SI = cast<StoreInst>(VL0);
|
||||
|
@ -2990,7 +3083,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
|
|||
|
||||
setInsertPointAfterBundle(E->Scalars, VL0);
|
||||
|
||||
Value *VecValue = vectorizeTree(ScalarStoreValues);
|
||||
Value *VecValue = vectorizeTree(ScalarStoreValues, 0, CurrIndx);
|
||||
Value *ScalarPtr = SI->getPointerOperand();
|
||||
Value *VecPtr = Builder.CreateBitCast(ScalarPtr, VecTy->getPointerTo(AS));
|
||||
StoreInst *S = Builder.CreateStore(VecValue, VecPtr);
|
||||
|
@ -3016,7 +3109,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
|
|||
for (Value *V : E->Scalars)
|
||||
Op0VL.push_back(cast<GetElementPtrInst>(V)->getOperand(0));
|
||||
|
||||
Value *Op0 = vectorizeTree(Op0VL);
|
||||
Value *Op0 = vectorizeTree(Op0VL, 0, CurrIndx);
|
||||
|
||||
std::vector<Value *> OpVecs;
|
||||
for (int j = 1, e = cast<GetElementPtrInst>(VL0)->getNumOperands(); j < e;
|
||||
|
@ -3025,7 +3118,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
|
|||
for (Value *V : E->Scalars)
|
||||
OpVL.push_back(cast<GetElementPtrInst>(V)->getOperand(j));
|
||||
|
||||
Value *OpVec = vectorizeTree(OpVL);
|
||||
Value *OpVec = vectorizeTree(OpVL, j, CurrIndx);
|
||||
OpVecs.push_back(OpVec);
|
||||
}
|
||||
|
||||
|
@ -3064,7 +3157,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
|
|||
OpVL.push_back(CEI->getArgOperand(j));
|
||||
}
|
||||
|
||||
Value *OpVec = vectorizeTree(OpVL);
|
||||
Value *OpVec = vectorizeTree(OpVL, j, CurrIndx);
|
||||
DEBUG(dbgs() << "SLP: OpVec[" << j << "]: " << *OpVec << "\n");
|
||||
OpVecs.push_back(OpVec);
|
||||
}
|
||||
|
@ -3095,8 +3188,8 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
|
|||
reorderAltShuffleOperands(S.Opcode, E->Scalars, LHSVL, RHSVL);
|
||||
setInsertPointAfterBundle(E->Scalars, VL0);
|
||||
|
||||
Value *LHS = vectorizeTree(LHSVL);
|
||||
Value *RHS = vectorizeTree(RHSVL);
|
||||
Value *LHS = vectorizeTree(LHSVL, 0, CurrIndx);
|
||||
Value *RHS = vectorizeTree(RHSVL, 1, CurrIndx);
|
||||
|
||||
if (Value *V = alreadyVectorized(E->Scalars, VL0))
|
||||
return V;
|
||||
|
@ -3198,7 +3291,13 @@ BoUpSLP::vectorizeTree(ExtraValueToDebugLocsMap &ExternallyUsedValues) {
|
|||
assert(E && "Invalid scalar");
|
||||
assert(!E->NeedToGather && "Extracting from a gather list");
|
||||
|
||||
Value *Vec = E->VectorizedValue;
|
||||
Value *Vec = nullptr;
|
||||
if ((Vec = dyn_cast<ShuffleVectorInst>(E->VectorizedValue)) &&
|
||||
dyn_cast<LoadInst>(cast<Instruction>(Vec)->getOperand(0))) {
|
||||
Vec = cast<Instruction>(E->VectorizedValue)->getOperand(0);
|
||||
} else {
|
||||
Vec = E->VectorizedValue;
|
||||
}
|
||||
assert(Vec && "Can't find vectorizable value");
|
||||
|
||||
Value *Lane = Builder.getInt32(ExternalUse.Lane);
|
||||
|
|
|
@ -11,20 +11,16 @@
|
|||
define i32 @fn1() {
|
||||
; CHECK-LABEL: @fn1(
|
||||
; CHECK-NEXT: entry:
|
||||
; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @b, i64 0, i32 0), align 4
|
||||
; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @b, i64 0, i32 1), align 4
|
||||
; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @b, i64 0, i32 2), align 4
|
||||
; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* getelementptr inbounds ([4 x i32], [4 x i32]* @b, i64 0, i32 3), align 4
|
||||
; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x i32> undef, i32 [[TMP1]], i32 0
|
||||
; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x i32> [[TMP4]], i32 [[TMP2]], i32 1
|
||||
; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x i32> [[TMP5]], i32 [[TMP3]], i32 2
|
||||
; CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x i32> [[TMP6]], i32 [[TMP0]], i32 3
|
||||
; CHECK-NEXT: [[TMP8:%.*]] = icmp sgt <4 x i32> [[TMP7]], zeroinitializer
|
||||
; CHECK-NEXT: [[TMP9:%.*]] = insertelement <4 x i32> [[TMP4]], i32 ptrtoint (i32 ()* @fn1 to i32), i32 1
|
||||
; CHECK-NEXT: [[TMP10:%.*]] = insertelement <4 x i32> [[TMP9]], i32 ptrtoint (i32 ()* @fn1 to i32), i32 2
|
||||
; CHECK-NEXT: [[TMP11:%.*]] = insertelement <4 x i32> [[TMP10]], i32 8, i32 3
|
||||
; CHECK-NEXT: [[TMP12:%.*]] = select <4 x i1> [[TMP8]], <4 x i32> [[TMP11]], <4 x i32> <i32 6, i32 0, i32 0, i32 0>
|
||||
; CHECK-NEXT: store <4 x i32> [[TMP12]], <4 x i32>* bitcast ([4 x i32]* @a to <4 x i32>*), align 4
|
||||
; CHECK-NEXT: [[TMP0:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([4 x i32]* @b to <4 x i32>*), align 4
|
||||
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[TMP0]], <4 x i32> undef, <4 x i32> <i32 1, i32 2, i32 3, i32 0>
|
||||
; CHECK-NEXT: [[TMP2:%.*]] = icmp sgt <4 x i32> [[TMP1]], zeroinitializer
|
||||
; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i32> [[TMP0]], i32 1
|
||||
; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x i32> undef, i32 [[TMP3]], i32 0
|
||||
; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x i32> [[TMP4]], i32 ptrtoint (i32 ()* @fn1 to i32), i32 1
|
||||
; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x i32> [[TMP5]], i32 ptrtoint (i32 ()* @fn1 to i32), i32 2
|
||||
; CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x i32> [[TMP6]], i32 8, i32 3
|
||||
; CHECK-NEXT: [[TMP8:%.*]] = select <4 x i1> [[TMP2]], <4 x i32> [[TMP7]], <4 x i32> <i32 6, i32 0, i32 0, i32 0>
|
||||
; CHECK-NEXT: store <4 x i32> [[TMP8]], <4 x i32>* bitcast ([4 x i32]* @a to <4 x i32>*), align 4
|
||||
; CHECK-NEXT: ret i32 0
|
||||
;
|
||||
entry:
|
||||
|
|
|
@ -0,0 +1,68 @@
|
|||
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
|
||||
; RUN: opt < %s -S -mtriple=x86_64-unknown -mattr=+avx -slp-vectorizer | FileCheck %s
|
||||
|
||||
|
||||
;void jumble (int * restrict A, int * restrict B) {
|
||||
; int tmp0 = A[10]*A[0];
|
||||
; int tmp1 = A[11]*A[1];
|
||||
; int tmp2 = A[12]*A[3];
|
||||
; int tmp3 = A[13]*A[2];
|
||||
; B[0] = tmp0;
|
||||
; B[1] = tmp1;
|
||||
; B[2] = tmp2;
|
||||
; B[3] = tmp3;
|
||||
;}
|
||||
; Function Attrs: norecurse nounwind uwtable
|
||||
define void @jumble(i32* noalias nocapture readonly %A, i32* noalias nocapture %B) {
|
||||
; CHECK-LABEL: @jumble(
|
||||
; CHECK-NEXT: entry:
|
||||
; CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds i32, i32* [[A:%.*]], i64 10
|
||||
; CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 11
|
||||
; CHECK-NEXT: [[ARRAYIDX3:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 1
|
||||
; CHECK-NEXT: [[ARRAYIDX5:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 12
|
||||
; CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
|
||||
; CHECK-NEXT: [[ARRAYIDX8:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 13
|
||||
; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[ARRAYIDX]] to <4 x i32>*
|
||||
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
|
||||
; CHECK-NEXT: [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 2
|
||||
; CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[A]] to <4 x i32>*
|
||||
; CHECK-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP2]], align 4
|
||||
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> undef, <4 x i32> <i32 0, i32 1, i32 3, i32 2>
|
||||
; CHECK-NEXT: [[TMP5:%.*]] = mul nsw <4 x i32> [[TMP4]], [[TMP1]]
|
||||
; CHECK-NEXT: [[ARRAYIDX12:%.*]] = getelementptr inbounds i32, i32* [[B:%.*]], i64 1
|
||||
; CHECK-NEXT: [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 2
|
||||
; CHECK-NEXT: [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
|
||||
; CHECK-NEXT: [[TMP6:%.*]] = bitcast i32* [[B]] to <4 x i32>*
|
||||
; CHECK-NEXT: store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4
|
||||
; CHECK-NEXT: ret void
|
||||
;
|
||||
entry:
|
||||
%arrayidx = getelementptr inbounds i32, i32* %A, i64 10
|
||||
%0 = load i32, i32* %arrayidx, align 4
|
||||
%1 = load i32, i32* %A, align 4
|
||||
%mul = mul nsw i32 %1, %0
|
||||
%arrayidx2 = getelementptr inbounds i32, i32* %A, i64 11
|
||||
%2 = load i32, i32* %arrayidx2, align 4
|
||||
%arrayidx3 = getelementptr inbounds i32, i32* %A, i64 1
|
||||
%3 = load i32, i32* %arrayidx3, align 4
|
||||
%mul4 = mul nsw i32 %3, %2
|
||||
%arrayidx5 = getelementptr inbounds i32, i32* %A, i64 12
|
||||
%4 = load i32, i32* %arrayidx5, align 4
|
||||
%arrayidx6 = getelementptr inbounds i32, i32* %A, i64 3
|
||||
%5 = load i32, i32* %arrayidx6, align 4
|
||||
%mul7 = mul nsw i32 %5, %4
|
||||
%arrayidx8 = getelementptr inbounds i32, i32* %A, i64 13
|
||||
%6 = load i32, i32* %arrayidx8, align 4
|
||||
%arrayidx9 = getelementptr inbounds i32, i32* %A, i64 2
|
||||
%7 = load i32, i32* %arrayidx9, align 4
|
||||
%mul10 = mul nsw i32 %7, %6
|
||||
store i32 %mul, i32* %B, align 4
|
||||
%arrayidx12 = getelementptr inbounds i32, i32* %B, i64 1
|
||||
store i32 %mul4, i32* %arrayidx12, align 4
|
||||
%arrayidx13 = getelementptr inbounds i32, i32* %B, i64 2
|
||||
store i32 %mul7, i32* %arrayidx13, align 4
|
||||
%arrayidx14 = getelementptr inbounds i32, i32* %B, i64 3
|
||||
store i32 %mul10, i32* %arrayidx14, align 4
|
||||
ret void
|
||||
}
|
||||
|
|
@ -5,34 +5,27 @@
|
|||
|
||||
define i32 @jumbled-load(i32* noalias nocapture %in, i32* noalias nocapture %inn, i32* noalias nocapture %out) {
|
||||
; CHECK-LABEL: @jumbled-load(
|
||||
; CHECK-NEXT: [[IN_ADDR:%.*]] = getelementptr inbounds i32, i32* %in, i64 0
|
||||
; CHECK-NEXT: [[LOAD_1:%.*]] = load i32, i32* [[IN_ADDR]], align 4
|
||||
; CHECK-NEXT: [[IN_ADDR:%.*]] = getelementptr inbounds i32, i32* [[IN:%.*]], i64 0
|
||||
; CHECK-NEXT: [[GEP_1:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 3
|
||||
; CHECK-NEXT: [[LOAD_2:%.*]] = load i32, i32* [[GEP_1]], align 4
|
||||
; CHECK-NEXT: [[GEP_2:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 1
|
||||
; CHECK-NEXT: [[LOAD_3:%.*]] = load i32, i32* [[GEP_2]], align 4
|
||||
; CHECK-NEXT: [[GEP_3:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 2
|
||||
; CHECK-NEXT: [[LOAD_4:%.*]] = load i32, i32* [[GEP_3]], align 4
|
||||
; CHECK-NEXT: [[INN_ADDR:%.*]] = getelementptr inbounds i32, i32* %inn, i64 0
|
||||
; CHECK-NEXT: [[LOAD_5:%.*]] = load i32, i32* [[INN_ADDR]], align 4
|
||||
; CHECK-NEXT: [[TMP1:%.*]] = bitcast i32* [[IN_ADDR]] to <4 x i32>*
|
||||
; CHECK-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
|
||||
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> undef, <4 x i32> <i32 1, i32 3, i32 2, i32 0>
|
||||
; CHECK-NEXT: [[INN_ADDR:%.*]] = getelementptr inbounds i32, i32* [[INN:%.*]], i64 0
|
||||
; CHECK-NEXT: [[GEP_4:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 2
|
||||
; CHECK-NEXT: [[LOAD_6:%.*]] = load i32, i32* [[GEP_4]], align 4
|
||||
; CHECK-NEXT: [[GEP_5:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 3
|
||||
; CHECK-NEXT: [[LOAD_7:%.*]] = load i32, i32* [[GEP_5]], align 4
|
||||
; CHECK-NEXT: [[GEP_6:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 1
|
||||
; CHECK-NEXT: [[LOAD_8:%.*]] = load i32, i32* [[GEP_6]], align 4
|
||||
; CHECK-NEXT: [[MUL_1:%.*]] = mul i32 [[LOAD_3]], [[LOAD_5]]
|
||||
; CHECK-NEXT: [[MUL_2:%.*]] = mul i32 [[LOAD_2]], [[LOAD_8]]
|
||||
; CHECK-NEXT: [[MUL_3:%.*]] = mul i32 [[LOAD_4]], [[LOAD_7]]
|
||||
; CHECK-NEXT: [[MUL_4:%.*]] = mul i32 [[LOAD_1]], [[LOAD_6]]
|
||||
; CHECK-NEXT: [[GEP_7:%.*]] = getelementptr inbounds i32, i32* %out, i64 0
|
||||
; CHECK-NEXT: store i32 [[MUL_1]], i32* [[GEP_7]], align 4
|
||||
; CHECK-NEXT: [[GEP_8:%.*]] = getelementptr inbounds i32, i32* %out, i64 1
|
||||
; CHECK-NEXT: store i32 [[MUL_2]], i32* [[GEP_8]], align 4
|
||||
; CHECK-NEXT: [[GEP_9:%.*]] = getelementptr inbounds i32, i32* %out, i64 2
|
||||
; CHECK-NEXT: store i32 [[MUL_3]], i32* [[GEP_9]], align 4
|
||||
; CHECK-NEXT: [[GEP_10:%.*]] = getelementptr inbounds i32, i32* %out, i64 3
|
||||
; CHECK-NEXT: store i32 [[MUL_4]], i32* [[GEP_10]], align 4
|
||||
; CHECK-NEXT: [[TMP4:%.*]] = bitcast i32* [[INN_ADDR]] to <4 x i32>*
|
||||
; CHECK-NEXT: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[TMP4]], align 4
|
||||
; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x i32> [[TMP5]], <4 x i32> undef, <4 x i32> <i32 0, i32 1, i32 3, i32 2>
|
||||
; CHECK-NEXT: [[TMP7:%.*]] = mul <4 x i32> [[TMP3]], [[TMP6]]
|
||||
; CHECK-NEXT: [[GEP_7:%.*]] = getelementptr inbounds i32, i32* [[OUT:%.*]], i64 0
|
||||
; CHECK-NEXT: [[GEP_8:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 1
|
||||
; CHECK-NEXT: [[GEP_9:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 2
|
||||
; CHECK-NEXT: [[GEP_10:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 3
|
||||
; CHECK-NEXT: [[TMP8:%.*]] = bitcast i32* [[GEP_7]] to <4 x i32>*
|
||||
; CHECK-NEXT: store <4 x i32> [[TMP7]], <4 x i32>* [[TMP8]], align 4
|
||||
; CHECK-NEXT: ret i32 undef
|
||||
;
|
||||
%in.addr = getelementptr inbounds i32, i32* %in, i64 0
|
||||
|
|
|
@ -6,33 +6,26 @@
|
|||
define i32 @jumbled-load(i32* noalias nocapture %in, i32* noalias nocapture %inn, i32* noalias nocapture %out) {
|
||||
; CHECK-LABEL: @jumbled-load(
|
||||
; CHECK-NEXT: [[IN_ADDR:%.*]] = getelementptr inbounds i32, i32* [[IN:%.*]], i64 0
|
||||
; CHECK-NEXT: [[LOAD_1:%.*]] = load i32, i32* [[IN_ADDR]], align 4
|
||||
; CHECK-NEXT: [[GEP_1:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 1
|
||||
; CHECK-NEXT: [[LOAD_2:%.*]] = load i32, i32* [[GEP_1]], align 4
|
||||
; CHECK-NEXT: [[GEP_2:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 2
|
||||
; CHECK-NEXT: [[LOAD_3:%.*]] = load i32, i32* [[GEP_2]], align 4
|
||||
; CHECK-NEXT: [[GEP_3:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 3
|
||||
; CHECK-NEXT: [[LOAD_4:%.*]] = load i32, i32* [[GEP_3]], align 4
|
||||
; CHECK-NEXT: [[TMP1:%.*]] = bitcast i32* [[IN_ADDR]] to <4 x i32>*
|
||||
; CHECK-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
|
||||
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> undef, <4 x i32> <i32 1, i32 3, i32 0, i32 2>
|
||||
; CHECK-NEXT: [[INN_ADDR:%.*]] = getelementptr inbounds i32, i32* [[INN:%.*]], i64 0
|
||||
; CHECK-NEXT: [[LOAD_5:%.*]] = load i32, i32* [[INN_ADDR]], align 4
|
||||
; CHECK-NEXT: [[GEP_4:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 1
|
||||
; CHECK-NEXT: [[LOAD_6:%.*]] = load i32, i32* [[GEP_4]], align 4
|
||||
; CHECK-NEXT: [[GEP_5:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 2
|
||||
; CHECK-NEXT: [[LOAD_7:%.*]] = load i32, i32* [[GEP_5]], align 4
|
||||
; CHECK-NEXT: [[GEP_6:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 3
|
||||
; CHECK-NEXT: [[LOAD_8:%.*]] = load i32, i32* [[GEP_6]], align 4
|
||||
; CHECK-NEXT: [[MUL_1:%.*]] = mul i32 [[LOAD_1]], [[LOAD_5]]
|
||||
; CHECK-NEXT: [[MUL_2:%.*]] = mul i32 [[LOAD_2]], [[LOAD_6]]
|
||||
; CHECK-NEXT: [[MUL_3:%.*]] = mul i32 [[LOAD_3]], [[LOAD_7]]
|
||||
; CHECK-NEXT: [[MUL_4:%.*]] = mul i32 [[LOAD_4]], [[LOAD_8]]
|
||||
; CHECK-NEXT: [[TMP4:%.*]] = bitcast i32* [[INN_ADDR]] to <4 x i32>*
|
||||
; CHECK-NEXT: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[TMP4]], align 4
|
||||
; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x i32> [[TMP5]], <4 x i32> undef, <4 x i32> <i32 1, i32 3, i32 0, i32 2>
|
||||
; CHECK-NEXT: [[TMP7:%.*]] = mul <4 x i32> [[TMP3]], [[TMP6]]
|
||||
; CHECK-NEXT: [[GEP_7:%.*]] = getelementptr inbounds i32, i32* [[OUT:%.*]], i64 0
|
||||
; CHECK-NEXT: [[GEP_8:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 1
|
||||
; CHECK-NEXT: [[GEP_9:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 2
|
||||
; CHECK-NEXT: [[GEP_10:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 3
|
||||
; CHECK-NEXT: store i32 [[MUL_1]], i32* [[GEP_9]], align 4
|
||||
; CHECK-NEXT: store i32 [[MUL_2]], i32* [[GEP_7]], align 4
|
||||
; CHECK-NEXT: store i32 [[MUL_3]], i32* [[GEP_10]], align 4
|
||||
; CHECK-NEXT: store i32 [[MUL_4]], i32* [[GEP_8]], align 4
|
||||
; CHECK-NEXT: [[TMP8:%.*]] = bitcast i32* [[GEP_7]] to <4 x i32>*
|
||||
; CHECK-NEXT: store <4 x i32> [[TMP7]], <4 x i32>* [[TMP8]], align 4
|
||||
; CHECK-NEXT: ret i32 undef
|
||||
;
|
||||
%in.addr = getelementptr inbounds i32, i32* %in, i64 0
|
||||
|
|
Loading…
Reference in New Issue