diff --git a/llvm/lib/IR/Constants.cpp b/llvm/lib/IR/Constants.cpp index 70f7e0176e85..1abb65643559 100644 --- a/llvm/lib/IR/Constants.cpp +++ b/llvm/lib/IR/Constants.cpp @@ -53,12 +53,9 @@ bool Constant::isNegativeZeroValue() const { if (SplatCFP && SplatCFP->isZero() && SplatCFP->isNegative()) return true; - // However, vectors of zeroes which are floating point represent +0.0's. - if (const ConstantAggregateZero *CAZ = dyn_cast(this)) - if (const VectorType *VT = dyn_cast(CAZ->getType())) - if (VT->getElementType()->isFloatingPointTy()) - // As it's a CAZ, we know it's the zero bit-pattern (ie, +0.0) in each element. - return false; + // We've already handled true FP case; any other FP vectors can't represent -0.0. + if (getType()->isFPOrFPVectorTy()) + return false; // Otherwise, just use +0.0. return isNullValue();