forked from OSchip/llvm-project
Implement vector new and delete functionality
llvm-svn: 132832
This commit is contained in:
parent
caa33d36fb
commit
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//===-------------------------- cxa_vector.cpp ---------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is dual licensed under the MIT and the University of Illinois Open
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// Source Licenses. See LICENSE.TXT for details.
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//
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//
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// This file implements the "Array Construction and Destruction APIs"
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// http://www.codesourcery.com/public/cxx-abi/abi.html#array-ctor
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//
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//===----------------------------------------------------------------------===//
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#include "cxxabi.h"
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#include <exception> // for std::terminate
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namespace __cxxabiv1 {
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#pragma mark --Helper routines and classes --
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namespace {
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inline static size_t __get_element_count ( void *p ) {
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return static_cast <size_t *> (p)[-1];
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}
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inline static void __set_element_count ( void *p, size_t element_count ) {
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static_cast <size_t *> (p)[-1] = element_count;
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}
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// A pair of classes to simplify exception handling and control flow.
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// They get passed a block of memory in the constructor, and unless the
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// 'release' method is called, they deallocate the memory in the destructor.
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// Prefered usage is to allocate some memory, attach it to one of these objects,
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// and then, when all the operations to set up the memory block have succeeded,
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// call 'release'. If any of the setup operations fail, or an exception is
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// thrown, then the block is automatically deallocated.
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//
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// The only difference between these two classes is the signature for the
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// deallocation function (to match new2/new3 and delete2/delete3.
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class st_heap_block2 {
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public:
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typedef void (*dealloc_f)(void *);
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st_heap_block2 ( dealloc_f dealloc, void *ptr )
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: dealloc_ ( dealloc ), ptr_ ( ptr ), enabled_ ( true ) {}
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~st_heap_block2 () { if ( enabled_ ) dealloc_ ( ptr_ ) ; }
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void release () { enabled_ = false; }
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private:
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dealloc_f dealloc_;
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void *ptr_;
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bool enabled_;
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};
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class st_heap_block3 {
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public:
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typedef void (*dealloc_f)(void *, size_t);
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st_heap_block3 ( dealloc_f dealloc, void *ptr, size_t size )
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: dealloc_ ( dealloc ), ptr_ ( ptr ), size_ ( size ), enabled_ ( true ) {}
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~st_heap_block3 () { if ( enabled_ ) dealloc_ ( ptr_, size_ ) ; }
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void release () { enabled_ = false; }
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private:
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dealloc_f dealloc_;
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void *ptr_;
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size_t size_;
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bool enabled_;
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};
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class st_cxa_cleanup {
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public:
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typedef void (*destruct_f)(void *);
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st_cxa_cleanup ( void *ptr, size_t &idx, size_t element_size, destruct_f destructor )
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: ptr_ ( ptr ), idx_ ( idx ), element_size_ ( element_size ),
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destructor_ ( destructor ), enabled_ ( true ) {}
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~st_cxa_cleanup () {
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if ( enabled_ )
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__cxa_vec_cleanup ( ptr_, idx_, element_size_, destructor_ );
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}
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void release () { enabled_ = false; }
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private:
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void *ptr_;
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size_t &idx_;
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size_t element_size_;
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destruct_f destructor_;
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bool enabled_;
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};
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class st_terminate {
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public:
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st_terminate ( bool enabled = true ) : enabled_ ( enabled ) {}
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~st_terminate () { if ( enabled_ ) std::terminate (); }
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void release () { enabled_ = false; }
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private:
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bool enabled_ ;
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};
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}
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#pragma mark --Externally visible routines--
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extern "C" {
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// Equivalent to
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//
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// __cxa_vec_new2(element_count, element_size, padding_size, constructor,
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// destructor, &::operator new[], &::operator delete[])
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void* __cxa_vec_new(
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size_t element_count, size_t element_size, size_t padding_size,
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void (*constructor)(void*), void (*destructor)(void*) ) {
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return __cxa_vec_new2 ( element_count, element_size, padding_size,
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constructor, destructor, &::operator new [], &::operator delete [] );
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}
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// Given the number and size of elements for an array and the non-negative
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// size of prefix padding for a cookie, allocate space (using alloc) for
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// the array preceded by the specified padding, initialize the cookie if
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// the padding is non-zero, and call the given constructor on each element.
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// Return the address of the array proper, after the padding.
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//
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// If alloc throws an exception, rethrow the exception. If alloc returns
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// NULL, return NULL. If the constructor throws an exception, call
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// destructor for any already constructed elements, and rethrow the
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// exception. If the destructor throws an exception, call std::terminate.
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//
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// The constructor may be NULL, in which case it must not be called. If the
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// padding_size is zero, the destructor may be NULL; in that case it must
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// not be called.
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//
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// Neither alloc nor dealloc may be NULL.
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void* __cxa_vec_new2(
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size_t element_count, size_t element_size, size_t padding_size,
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void (*constructor)(void*), void (*destructor)(void*),
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void* (*alloc)(size_t), void (*dealloc)(void*) ) {
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const size_t heap_size = element_count * element_size + padding_size;
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char * const heap_block = static_cast<char *> ( alloc ( heap_size ));
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char *vec_base = heap_block;
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if ( NULL != vec_base ) {
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st_heap_block2 heap ( dealloc, heap_block );
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// put the padding before the array elements
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if ( 0 != padding_size ) {
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vec_base += padding_size;
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__set_element_count ( vec_base, element_count );
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}
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// Construct the elements
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__cxa_vec_ctor ( vec_base, element_count, element_size, constructor, destructor );
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heap.release (); // We're good!
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}
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return vec_base;
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}
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// Same as __cxa_vec_new2 except that the deallocation function takes both
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// the object address and its size.
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void* __cxa_vec_new3(
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size_t element_count, size_t element_size, size_t padding_size,
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void (*constructor)(void*), void (*destructor)(void*),
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void* (*alloc)(size_t), void (*dealloc)(void*, size_t) ) {
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const size_t heap_size = element_count * element_size + padding_size;
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char * const heap_block = static_cast<char *> ( alloc ( heap_size ));
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char *vec_base = heap_block;
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if ( NULL != vec_base ) {
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st_heap_block3 heap ( dealloc, heap_block, heap_size );
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// put the padding before the array elements
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if ( 0 != padding_size ) {
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vec_base += padding_size;
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__set_element_count ( vec_base, element_count );
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}
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// Construct the elements
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__cxa_vec_ctor ( vec_base, element_count, element_size, constructor, destructor );
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heap.release (); // We're good!
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}
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return vec_base;
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}
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// Given the (data) addresses of a destination and a source array, an
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// element count and an element size, call the given copy constructor to
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// copy each element from the source array to the destination array. The
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// copy constructor's arguments are the destination address and source
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// address, respectively. If an exception occurs, call the given destructor
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// (if non-NULL) on each copied element and rethrow. If the destructor
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// throws an exception, call terminate(). The constructor and or destructor
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// pointers may be NULL. If either is NULL, no action is taken when it
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// would have been called.
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void __cxa_vec_cctor( void* dest_array, void* src_array,
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size_t element_count, size_t element_size,
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void (*constructor) (void*, void*), void (*destructor)(void*) ) {
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if ( NULL != constructor ) {
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size_t idx = 0;
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char *src_ptr = static_cast<char *>(src_array);
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char *dest_ptr = static_cast<char *>(dest_array);
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st_cxa_cleanup cleanup ( dest_array, idx, element_size, destructor );
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for ( idx = 0; idx < element_count;
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++idx, src_ptr += element_size, dest_ptr += element_size )
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constructor ( dest_ptr, src_ptr );
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cleanup.release (); // We're good!
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}
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}
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// Given the (data) address of an array, not including any cookie padding,
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// and the number and size of its elements, call the given constructor on
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// each element. If the constructor throws an exception, call the given
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// destructor for any already-constructed elements, and rethrow the
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// exception. If the destructor throws an exception, call terminate(). The
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// constructor and/or destructor pointers may be NULL. If either is NULL,
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// no action is taken when it would have been called.
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void __cxa_vec_ctor(
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void* array_address, size_t element_count, size_t element_size,
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void (*constructor)(void*), void (*destructor)(void*) ) {
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if ( NULL != constructor ) {
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size_t idx;
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char *ptr = static_cast <char *> ( array_address );
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st_cxa_cleanup cleanup ( array_address, idx, element_size, destructor );
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// Construct the elements
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for ( idx = 0; idx < element_count; ++idx, ptr += element_size )
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constructor ( ptr );
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cleanup.release (); // We're good!
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}
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}
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// Given the (data) address of an array, the number of elements, and the
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// size of its elements, call the given destructor on each element. If the
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// destructor throws an exception, rethrow after destroying the remaining
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// elements if possible. If the destructor throws a second exception, call
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// terminate(). The destructor pointer may be NULL, in which case this
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// routine does nothing.
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void __cxa_vec_dtor(
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void* array_address, size_t element_count, size_t element_size,
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void (*destructor)(void*) ) {
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if ( NULL != destructor ) {
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char *ptr = static_cast <char *> (array_address);
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size_t idx = element_count;
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st_cxa_cleanup cleanup ( array_address, idx, element_size, destructor );
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{
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st_terminate exception_guard (std::uncaught_exception ());
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ptr += element_count * element_size; // one past the last element
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while ( idx-- > 0 ) {
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ptr -= element_size;
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destructor ( ptr );
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}
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exception_guard.release (); // We're good !
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}
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cleanup.release (); // We're still good!
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}
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}
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// Given the (data) address of an array, the number of elements, and the
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// size of its elements, call the given destructor on each element. If the
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// destructor throws an exception, call terminate(). The destructor pointer
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// may be NULL, in which case this routine does nothing.
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void __cxa_vec_cleanup( void* array_address, size_t element_count,
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size_t element_size, void (*destructor)(void*) ) {
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if ( NULL != destructor ) {
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char *ptr = static_cast <char *> (array_address);
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size_t idx = element_count;
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st_terminate exception_guard;
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ptr += element_count * element_size; // one past the last element
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while ( idx-- > 0 ) {
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ptr -= element_size;
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destructor ( ptr );
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}
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exception_guard.release (); // We're done!
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}
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}
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// If the array_address is NULL, return immediately. Otherwise, given the
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// (data) address of an array, the non-negative size of prefix padding for
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// the cookie, and the size of its elements, call the given destructor on
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// each element, using the cookie to determine the number of elements, and
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// then delete the space by calling ::operator delete[](void *). If the
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// destructor throws an exception, rethrow after (a) destroying the
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// remaining elements, and (b) deallocating the storage. If the destructor
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// throws a second exception, call terminate(). If padding_size is 0, the
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// destructor pointer must be NULL. If the destructor pointer is NULL, no
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// destructor call is to be made.
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//
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// The intent of this function is to permit an implementation to call this
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// function when confronted with an expression of the form delete[] p in
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// the source code, provided that the default deallocation function can be
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// used. Therefore, the semantics of this function are consistent with
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// those required by the standard. The requirement that the deallocation
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// function be called even if the destructor throws an exception derives
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// from the resolution to DR 353 to the C++ standard, which was adopted in
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// April, 2003.
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void __cxa_vec_delete( void* array_address,
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size_t element_size, size_t padding_size, void (*destructor)(void*) ) {
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__cxa_vec_delete2 ( array_address, element_size, padding_size,
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destructor, &::operator delete [] );
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}
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// Same as __cxa_vec_delete, except that the given function is used for
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// deallocation instead of the default delete function. If dealloc throws
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// an exception, the result is undefined. The dealloc pointer may not be
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// NULL.
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void __cxa_vec_delete2( void* array_address,
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size_t element_size, size_t padding_size,
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void (*destructor)(void*), void (*dealloc)(void*) ) {
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if ( NULL != array_address ) {
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char *vec_base = static_cast <char *> (array_address);
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char *heap_block = vec_base - padding_size;
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st_heap_block2 heap ( dealloc, heap_block );
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if ( 0 != padding_size && NULL != destructor ) // call the destructors
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__cxa_vec_dtor ( array_address, __get_element_count ( vec_base ),
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element_size, destructor );
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}
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}
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// Same as __cxa_vec_delete, except that the given function is used for
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// deallocation instead of the default delete function. The deallocation
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// function takes both the object address and its size. If dealloc throws
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// an exception, the result is undefined. The dealloc pointer may not be
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// NULL.
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void __cxa_vec_delete3( void* array_address,
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size_t element_size, size_t padding_size,
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void (*destructor)(void*), void (*dealloc) (void*, size_t)) {
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if ( NULL != array_address ) {
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char *vec_base = static_cast <char *> (array_address);
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char *heap_block = vec_base - padding_size;
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const size_t element_count = padding_size ? __get_element_count ( vec_base ) : 0;
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const size_t heap_block_size = element_size * element_count + padding_size;
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st_heap_block3 heap ( dealloc, heap_block, heap_block_size );
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if ( 0 != padding_size && NULL != destructor ) // call the destructors
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__cxa_vec_dtor ( array_address, element_count, element_size, destructor );
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}
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}
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} // extern "C"
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} // abi
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@ -0,0 +1,207 @@
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//===---------------------------- test_vector.cpp -------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is dual licensed under the MIT and the University of Illinois Open
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// Source Licenses. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "cxxabi.h"
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#include <iostream>
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#include <cstdlib>
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// Wrapper routines
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void *my_alloc2 ( size_t sz ) {
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void *p = std::malloc ( sz );
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// std::printf ( "Allocated %ld bytes at %lx\n", sz, (unsigned long) p );
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return p;
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}
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void my_dealloc2 ( void *p ) {
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// std::printf ( "Freeing %lx\n", (unsigned long) p );
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std::free ( p );
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}
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void my_dealloc3 ( void *p, size_t sz ) {
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// std::printf ( "Freeing %lx (size %ld)\n", (unsigned long) p, sz );
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std::free ( p );
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}
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void my_construct ( void *p ) {
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// std::printf ( "Constructing %lx\n", (unsigned long) p );
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}
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void my_destruct ( void *p ) {
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// std::printf ( "Destructing %lx\n", (unsigned long) p );
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}
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int gCounter;
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void count_construct ( void *p ) { ++gCounter; }
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void count_destruct ( void *p ) { --gCounter; }
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int gConstructorCounter;
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int gConstructorThrowTarget;
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int gDestructorCounter;
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int gDestructorThrowTarget;
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void throw_construct ( void *p ) { if ( gConstructorCounter == gConstructorThrowTarget ) throw 1; ++gConstructorCounter; }
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void throw_destruct ( void *p ) { if ( ++gDestructorCounter == gDestructorThrowTarget ) throw 2; }
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struct vec_on_stack {
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void *storage;
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vec_on_stack () : storage ( __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct )) {}
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~vec_on_stack () { __cxxabiv1::__cxa_vec_delete ( storage, 40, 8, throw_destruct ); }
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};
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// Test calls with empty constructors and destructors
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int test_empty ( ) {
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void *one, *two, *three;
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// Try with no padding and no con/destructors
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one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, NULL, NULL );
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two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, NULL, NULL, my_alloc2, my_dealloc2 );
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three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, NULL, NULL, my_alloc2, my_dealloc3 );
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__cxxabiv1::__cxa_vec_delete ( one, 40, 0, NULL );
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__cxxabiv1::__cxa_vec_delete2( two, 40, 0, NULL, my_dealloc2 );
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__cxxabiv1::__cxa_vec_delete3( three, 40, 0, NULL, my_dealloc3 );
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// Try with no padding
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one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, my_construct, my_destruct );
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two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, my_construct, my_destruct, my_alloc2, my_dealloc2 );
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three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, my_construct, my_destruct, my_alloc2, my_dealloc3 );
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|
||||
__cxxabiv1::__cxa_vec_delete ( one, 40, 0, my_destruct );
|
||||
__cxxabiv1::__cxa_vec_delete2( two, 40, 0, my_destruct, my_dealloc2 );
|
||||
__cxxabiv1::__cxa_vec_delete3( three, 40, 0, my_destruct, my_dealloc3 );
|
||||
|
||||
// Padding and no con/destructors
|
||||
one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, NULL, NULL );
|
||||
two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, NULL, NULL, my_alloc2, my_dealloc2 );
|
||||
three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, NULL, NULL, my_alloc2, my_dealloc3 );
|
||||
|
||||
__cxxabiv1::__cxa_vec_delete ( one, 40, 8, NULL );
|
||||
__cxxabiv1::__cxa_vec_delete2( two, 40, 8, NULL, my_dealloc2 );
|
||||
__cxxabiv1::__cxa_vec_delete3( three, 40, 8, NULL, my_dealloc3 );
|
||||
|
||||
// Padding with con/destructors
|
||||
one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, my_construct, my_destruct );
|
||||
two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, my_construct, my_destruct, my_alloc2, my_dealloc2 );
|
||||
three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, my_construct, my_destruct, my_alloc2, my_dealloc3 );
|
||||
|
||||
__cxxabiv1::__cxa_vec_delete ( one, 40, 8, my_destruct );
|
||||
__cxxabiv1::__cxa_vec_delete2( two, 40, 8, my_destruct, my_dealloc2 );
|
||||
__cxxabiv1::__cxa_vec_delete3( three, 40, 8, my_destruct, my_dealloc3 );
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Make sure the constructors and destructors are matched
|
||||
int test_counted ( ) {
|
||||
int retVal = 0;
|
||||
void *one, *two, *three;
|
||||
|
||||
// Try with no padding
|
||||
gCounter = 0;
|
||||
one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, count_construct, count_destruct );
|
||||
two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, count_construct, count_destruct, my_alloc2, my_dealloc2 );
|
||||
three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, count_construct, count_destruct, my_alloc2, my_dealloc3 );
|
||||
|
||||
__cxxabiv1::__cxa_vec_delete ( one, 40, 0, count_destruct );
|
||||
__cxxabiv1::__cxa_vec_delete2( two, 40, 0, count_destruct, my_dealloc2 );
|
||||
__cxxabiv1::__cxa_vec_delete3( three, 40, 0, count_destruct, my_dealloc3 );
|
||||
|
||||
// Since there was no padding, the # of elements in the array are not stored
|
||||
// and the destructors are not called.
|
||||
if ( gCounter != 30 ) {
|
||||
std::cerr << "Mismatched Constructor/Destructor calls (1)" << std::endl;
|
||||
std::cerr << " Expected 30, got " << gCounter << std::endl;
|
||||
retVal = 1;
|
||||
}
|
||||
|
||||
gCounter = 0;
|
||||
one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, count_construct, count_destruct );
|
||||
two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, count_construct, count_destruct, my_alloc2, my_dealloc2 );
|
||||
three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, count_construct, count_destruct, my_alloc2, my_dealloc3 );
|
||||
|
||||
__cxxabiv1::__cxa_vec_delete ( one, 40, 8, count_destruct );
|
||||
__cxxabiv1::__cxa_vec_delete2( two, 40, 8, count_destruct, my_dealloc2 );
|
||||
__cxxabiv1::__cxa_vec_delete3( three, 40, 8, count_destruct, my_dealloc3 );
|
||||
|
||||
if ( gCounter != 0 ) {
|
||||
std::cerr << "Mismatched Constructor/Destructor calls (2)" << std::endl;
|
||||
std::cerr << " Expected 0, got " << gCounter << std::endl;
|
||||
retVal = 1;
|
||||
}
|
||||
|
||||
return retVal;
|
||||
}
|
||||
|
||||
// Make sure the constructors and destructors are matched
|
||||
int test_exception_in_constructor ( ) {
|
||||
int retVal = 0;
|
||||
void *one, *two, *three;
|
||||
|
||||
// Try with no padding
|
||||
gConstructorCounter = gDestructorCounter = 0;
|
||||
gConstructorThrowTarget = 15;
|
||||
gDestructorThrowTarget = -1;
|
||||
try {
|
||||
one = two = three = NULL;
|
||||
one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, throw_construct, throw_destruct );
|
||||
two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
|
||||
three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, throw_construct, throw_destruct, my_alloc2, my_dealloc3 );
|
||||
}
|
||||
catch ( int i ) {}
|
||||
|
||||
__cxxabiv1::__cxa_vec_delete ( one, 40, 0, throw_destruct );
|
||||
__cxxabiv1::__cxa_vec_delete2( two, 40, 0, throw_destruct, my_dealloc2 );
|
||||
__cxxabiv1::__cxa_vec_delete3( three, 40, 0, throw_destruct, my_dealloc3 );
|
||||
|
||||
// Since there was no padding, the # of elements in the array are not stored
|
||||
// and the destructors are not called.
|
||||
// Since we threw after 15 calls to the constructor, we should see 5 calls to
|
||||
// the destructor from the partially constructed array.
|
||||
if ( gConstructorCounter - gDestructorCounter != 10 ) {
|
||||
std::cerr << "Mismatched Constructor/Destructor calls (1C)" << std::endl;
|
||||
std::cerr << gConstructorCounter << " constructors, but " <<
|
||||
gDestructorCounter << " destructors" << std::endl;
|
||||
retVal = 1;
|
||||
}
|
||||
|
||||
gConstructorCounter = gDestructorCounter = 0;
|
||||
gConstructorThrowTarget = 15;
|
||||
gDestructorThrowTarget = -1;
|
||||
try {
|
||||
one = two = three = NULL;
|
||||
one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct );
|
||||
two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
|
||||
three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc3 );
|
||||
}
|
||||
catch ( int i ) {}
|
||||
|
||||
__cxxabiv1::__cxa_vec_delete ( one, 40, 8, throw_destruct );
|
||||
__cxxabiv1::__cxa_vec_delete2( two, 40, 8, throw_destruct, my_dealloc2 );
|
||||
__cxxabiv1::__cxa_vec_delete3( three, 40, 8, throw_destruct, my_dealloc3 );
|
||||
|
||||
if ( gConstructorCounter != gDestructorCounter ) {
|
||||
std::cerr << "Mismatched Constructor/Destructor calls (2C)" << std::endl;
|
||||
std::cerr << gConstructorCounter << " constructors, but " <<
|
||||
gDestructorCounter << " destructors" << std::endl;
|
||||
retVal = 1;
|
||||
}
|
||||
|
||||
return retVal;
|
||||
}
|
||||
|
||||
void my_terminate () { exit ( 0 ); }
|
||||
|
||||
int main ( int argc, char *argv [] ) {
|
||||
int retVal = 0;
|
||||
retVal += test_empty ();
|
||||
retVal += test_counted ();
|
||||
retVal += test_exception_in_constructor ();
|
||||
return retVal;
|
||||
}
|
|
@ -0,0 +1,125 @@
|
|||
//===--------------------------- test_vector2.cpp -------------------------===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is dual licensed under the MIT and the University of Illinois Open
|
||||
// Source Licenses. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "cxxabi.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <cstdlib>
|
||||
|
||||
void my_terminate () { exit ( 0 ); }
|
||||
|
||||
// Wrapper routines
|
||||
void *my_alloc2 ( size_t sz ) {
|
||||
void *p = std::malloc ( sz );
|
||||
// std::printf ( "Allocated %ld bytes at %lx\n", sz, (unsigned long) p );
|
||||
return p;
|
||||
}
|
||||
|
||||
void my_dealloc2 ( void *p ) {
|
||||
// std::printf ( "Freeing %lx\n", (unsigned long) p );
|
||||
std::free ( p );
|
||||
}
|
||||
|
||||
void my_dealloc3 ( void *p, size_t sz ) {
|
||||
// std::printf ( "Freeing %lx (size %ld)\n", (unsigned long) p, sz );
|
||||
std::free ( p );
|
||||
}
|
||||
|
||||
void my_construct ( void *p ) {
|
||||
// std::printf ( "Constructing %lx\n", (unsigned long) p );
|
||||
}
|
||||
|
||||
void my_destruct ( void *p ) {
|
||||
// std::printf ( "Destructing %lx\n", (unsigned long) p );
|
||||
}
|
||||
|
||||
int gCounter;
|
||||
void count_construct ( void *p ) { ++gCounter; }
|
||||
void count_destruct ( void *p ) { --gCounter; }
|
||||
|
||||
|
||||
int gConstructorCounter;
|
||||
int gConstructorThrowTarget;
|
||||
int gDestructorCounter;
|
||||
int gDestructorThrowTarget;
|
||||
void throw_construct ( void *p ) { if ( gConstructorCounter == gConstructorThrowTarget ) throw 1; ++gConstructorCounter; }
|
||||
void throw_destruct ( void *p ) { if ( ++gDestructorCounter == gDestructorThrowTarget ) throw 2; }
|
||||
|
||||
struct vec_on_stack {
|
||||
void *storage;
|
||||
vec_on_stack () : storage ( __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct )) {}
|
||||
~vec_on_stack () { __cxxabiv1::__cxa_vec_delete ( storage, 40, 8, throw_destruct ); }
|
||||
};
|
||||
|
||||
|
||||
// Make sure the constructors and destructors are matched
|
||||
void test_exception_in_destructor ( ) {
|
||||
void *one, *two, *three;
|
||||
|
||||
// Throw from within a destructor
|
||||
gConstructorCounter = gDestructorCounter = 0;
|
||||
gConstructorThrowTarget = -1;
|
||||
gDestructorThrowTarget = 15;
|
||||
try {
|
||||
one = two = three = NULL;
|
||||
one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct );
|
||||
two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
|
||||
three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc3 );
|
||||
}
|
||||
catch ( int i ) {}
|
||||
|
||||
try {
|
||||
__cxxabiv1::__cxa_vec_delete ( one, 40, 8, throw_destruct );
|
||||
__cxxabiv1::__cxa_vec_delete2( two, 40, 8, throw_destruct, my_dealloc2 );
|
||||
__cxxabiv1::__cxa_vec_delete3( three, 40, 8, throw_destruct, my_dealloc3 );
|
||||
}
|
||||
catch ( int i ) {}
|
||||
|
||||
// We should have thrown in the middle of cleaning up "two", which means that
|
||||
// there should be 20 calls to the destructor, and "three" was not cleaned up.
|
||||
if ( gConstructorCounter != 30 || gDestructorCounter != 20 ) {
|
||||
std::cerr << "Unexpected Constructor/Destructor calls (1D)" << std::endl;
|
||||
std::cerr << "Expected (30, 20), but got (" << gConstructorCounter << ", " <<
|
||||
gDestructorCounter << ")" << std::endl;
|
||||
}
|
||||
|
||||
// Try throwing from a destructor - should be fine.
|
||||
gConstructorCounter = gDestructorCounter = 0;
|
||||
gConstructorThrowTarget = -1;
|
||||
gDestructorThrowTarget = 5;
|
||||
try { vec_on_stack v; }
|
||||
catch ( int i ) {}
|
||||
|
||||
// there should be 20 calls to the destructor, and "three" was not cleaned up.
|
||||
if ( gConstructorCounter != gDestructorCounter ) {
|
||||
std::cerr << "Mismatched Constructor/Destructor calls (2C)" << std::endl;
|
||||
std::cerr << gConstructorCounter << " constructors, but " <<
|
||||
gDestructorCounter << " destructors" << std::endl;
|
||||
}
|
||||
|
||||
// Try throwing from a destructor while unwinding the stack -- should abort
|
||||
gConstructorCounter = gDestructorCounter = 0;
|
||||
gConstructorThrowTarget = -1;
|
||||
gDestructorThrowTarget = 5;
|
||||
try {
|
||||
vec_on_stack v;
|
||||
throw 3;
|
||||
}
|
||||
catch ( int i ) {}
|
||||
|
||||
std::cerr << "should never get here" << std::endl;
|
||||
}
|
||||
|
||||
|
||||
|
||||
int main ( int argc, char *argv [] ) {
|
||||
std::set_terminate ( my_terminate );
|
||||
test_exception_in_destructor ();
|
||||
return 1; // we failed if we get here
|
||||
}
|
|
@ -0,0 +1,48 @@
|
|||
#include "cxxabi.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#include <exception>
|
||||
|
||||
#include <memory>
|
||||
|
||||
// use dtors instead of try/catch
|
||||
namespace test1 {
|
||||
struct B {
|
||||
~B() {
|
||||
printf("should not be run\n");
|
||||
exit(10);
|
||||
}
|
||||
};
|
||||
|
||||
struct A {
|
||||
~A()
|
||||
#if __has_feature(cxx_noexcept)
|
||||
noexcept(false)
|
||||
#endif
|
||||
{
|
||||
B b;
|
||||
throw 0;
|
||||
}
|
||||
};
|
||||
} // test1
|
||||
|
||||
void my_terminate() { exit(0); }
|
||||
|
||||
template <class T>
|
||||
void destroy(void* v)
|
||||
{
|
||||
T* t = static_cast<T*>(v);
|
||||
t->~T();
|
||||
}
|
||||
|
||||
int main( int argc, char *argv [])
|
||||
{
|
||||
std::set_terminate(my_terminate);
|
||||
{
|
||||
typedef test1::A Array[10];
|
||||
Array a[10]; // calls _cxa_vec_dtor
|
||||
__cxxabiv1::__cxa_vec_dtor(a, 10, sizeof(test1::A), destroy<test1::A>);
|
||||
assert(false);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue