forked from OSchip/llvm-project
[mlir][vulkan-runner] Add test to time a large vector add
Summary: The test performs add on vector<16384xf32> with number of workgroups = (128, 1, 1) local workgroup size = (128, 1, 1) On a NVIDIA Quadro P1000, I see the following results: Command buffer submit time: 13us Compute shader execution time: 19.616us Differential Revision: https://reviews.llvm.org/D76799
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// RUN: mlir-vulkan-runner %s --shared-libs=%vulkan_wrapper_library_dir/libvulkan-runtime-wrappers%shlibext,%linalg_test_lib_dir/libmlir_runner_utils%shlibext --entry-point-result=void | FileCheck %s
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// CHECK: Compute shader execution time
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// CHECK: Command buffer submit time
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// CHECK: Wait idle time
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module attributes {
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gpu.container_module,
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spv.target_env = #spv.target_env<
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#spv.vce<v1.0, [Shader], [SPV_KHR_storage_buffer_storage_class]>,
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{max_compute_workgroup_invocations = 128 : i32,
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max_compute_workgroup_size = dense<[128, 128, 64]> : vector<3xi32>}>
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} {
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gpu.module @kernels {
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gpu.func @kernel_add(%arg0 : memref<16384xf32>, %arg1 : memref<16384xf32>, %arg2 : memref<16384xf32>)
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attributes {gpu.kernel, spv.entry_point_abi = {local_size = dense<[128, 1, 1]>: vector<3xi32>}} {
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%bid = "gpu.block_id"() {dimension = "x"} : () -> index
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%tid = "gpu.thread_id"() {dimension = "x"} : () -> index
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%cst = constant 128 : index
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%b = muli %bid, %cst : index
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%0 = addi %b, %tid : index
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%1 = load %arg0[%0] : memref<16384xf32>
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%2 = load %arg1[%0] : memref<16384xf32>
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%3 = addf %1, %2 : f32
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store %3, %arg2[%0] : memref<16384xf32>
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gpu.return
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}
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}
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func @main() {
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%arg0 = alloc() : memref<16384xf32>
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%arg1 = alloc() : memref<16384xf32>
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%arg2 = alloc() : memref<16384xf32>
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%0 = constant 0 : i32
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%1 = constant 1 : i32
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%2 = constant 2 : i32
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%value0 = constant 0.0 : f32
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%value1 = constant 1.1 : f32
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%value2 = constant 2.2 : f32
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%arg3 = memref_cast %arg0 : memref<16384xf32> to memref<?xf32>
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%arg4 = memref_cast %arg1 : memref<16384xf32> to memref<?xf32>
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%arg5 = memref_cast %arg2 : memref<16384xf32> to memref<?xf32>
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call @fillResource1DFloat(%arg3, %value1) : (memref<?xf32>, f32) -> ()
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call @fillResource1DFloat(%arg4, %value2) : (memref<?xf32>, f32) -> ()
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call @fillResource1DFloat(%arg5, %value0) : (memref<?xf32>, f32) -> ()
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%cst1 = constant 1 : index
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%cst128 = constant 128 : index
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"gpu.launch_func"(%cst128, %cst1, %cst1, %cst128, %cst1, %cst1, %arg0, %arg1, %arg2) { kernel = "kernel_add", kernel_module = @kernels }
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: (index, index, index, index, index, index, memref<16384xf32>, memref<16384xf32>, memref<16384xf32>) -> ()
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%arg6 = memref_cast %arg5 : memref<?xf32> to memref<*xf32>
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return
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}
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func @fillResource1DFloat(%0 : memref<?xf32>, %1 : f32)
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func @print_memref_f32(%ptr : memref<*xf32>)
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}
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