Make the parser deal with functions instead of just function types.

llvm-svn: 14120
This commit is contained in:
Reid Spencer 2004-06-10 21:59:20 +00:00
parent b3a4e0b9bd
commit 2491b0959e
4 changed files with 84 additions and 76 deletions

View File

@ -312,37 +312,51 @@ void AbstractBytecodeParser::ParseFunctionLazily() {
if (FunctionSignatureList.empty())
throw std::string("FunctionSignatureList empty!");
const Type *FType = FunctionSignatureList.back();
Function *Func = FunctionSignatureList.back();
FunctionSignatureList.pop_back();
// Save the information for future reading of the function
LazyFunctionLoadMap[FType] = LazyFunctionInfo(BlockStart, BlockEnd);
LazyFunctionLoadMap[Func] = LazyFunctionInfo(BlockStart, BlockEnd);
// Pretend we've `parsed' this function
At = BlockEnd;
}
void AbstractBytecodeParser::ParseNextFunction(Type* FType) {
void AbstractBytecodeParser::ParseNextFunction(Function* Func) {
// Find {start, end} pointers and slot in the map. If not there, we're done.
LazyFunctionMap::iterator Fi = LazyFunctionLoadMap.find(FType);
LazyFunctionMap::iterator Fi = LazyFunctionLoadMap.find(Func);
// Make sure we found it
if ( Fi == LazyFunctionLoadMap.end() ) {
PARSE_ERROR("Unrecognized function of type " << FType->getDescription());
PARSE_ERROR("Unrecognized function of type " << Func->getType()->getDescription());
return;
}
BlockStart = At = Fi->second.Buf;
BlockEnd = Fi->second.Buf;
assert(Fi->first == FType);
assert(Fi->first == Func);
LazyFunctionLoadMap.erase(Fi);
this->ParseFunctionBody( FType );
this->ParseFunctionBody( Func );
}
void AbstractBytecodeParser::ParseFunctionBody(const Type* FType ) {
void AbstractBytecodeParser::ParseAllFunctionBodies() {
LazyFunctionMap::iterator Fi = LazyFunctionLoadMap.begin();
LazyFunctionMap::iterator Fe = LazyFunctionLoadMap.end();
while ( Fi != Fe ) {
Function* Func = Fi->first;
BlockStart = At = Fi->second.Buf;
BlockEnd = Fi->second.EndBuf;
this->ParseFunctionBody(Func);
++Fi;
}
}
void AbstractBytecodeParser::ParseFunctionBody(Function* Func ) {
unsigned FuncSize = BlockEnd - At;
GlobalValue::LinkageTypes Linkage = GlobalValue::ExternalLinkage;
unsigned LinkageType = read_vbr_uint();
@ -358,7 +372,8 @@ void AbstractBytecodeParser::ParseFunctionBody(const Type* FType ) {
break;
}
handler->handleFunctionBegin(FType,Linkage);
Func->setLinkage( Linkage );
handler->handleFunctionBegin(Func,FuncSize);
// Keep track of how many basic blocks we have read in...
unsigned BlockNum = 0;
@ -405,26 +420,13 @@ void AbstractBytecodeParser::ParseFunctionBody(const Type* FType ) {
align32();
}
handler->handleFunctionEnd(FType);
handler->handleFunctionEnd(Func);
// Clear out function-level types...
FunctionTypes.clear();
CompactionTypeTable.clear();
}
void AbstractBytecodeParser::ParseAllFunctionBodies() {
LazyFunctionMap::iterator Fi = LazyFunctionLoadMap.begin();
LazyFunctionMap::iterator Fe = LazyFunctionLoadMap.end();
while ( Fi != Fe ) {
const Type* FType = Fi->first;
BlockStart = At = Fi->second.Buf;
BlockEnd = Fi->second.EndBuf;
this->ParseFunctionBody(FType);
++Fi;
}
}
void AbstractBytecodeParser::ParseCompactionTable() {
handler->handleCompactionTableBegin();
@ -819,12 +821,14 @@ void AbstractBytecodeParser::ParseModuleGlobalInfo() {
}
// We create functions by passing the underlying FunctionType to create...
Ty = cast<PointerType>(Ty)->getElementType();
const FunctionType* FTy =
cast<FunctionType>(cast<PointerType>(Ty)->getElementType());
Function* Func = new Function(FTy, GlobalValue::ExternalLinkage);
// Save this for later so we know type of lazily instantiated functions
FunctionSignatureList.push_back(Ty);
FunctionSignatureList.push_back(Func);
handler->handleFunctionDeclaration(Ty);
handler->handleFunctionDeclaration(Func, FTy);
// Get Next function signature
FnSignature = read_vbr_uint();
@ -1010,7 +1014,7 @@ void BytecodeHandler::handleInitializedGV(
unsigned initSlot) {}
void BytecodeHandler::handleType( const Type* Ty ) {}
void BytecodeHandler::handleFunctionDeclaration(
const Type* FuncType) {}
Function* Func, const FunctionType* FuncType) {}
void BytecodeHandler::handleModuleGlobalsEnd() { }
void BytecodeHandler::handleCompactionTableBegin() { }
void BytecodeHandler::handleCompactionTablePlane( unsigned Ty,
@ -1028,9 +1032,9 @@ void BytecodeHandler::handleSymbolTableType( unsigned i, unsigned slot,
void BytecodeHandler::handleSymbolTableValue( unsigned i, unsigned slot,
const std::string& name ) { }
void BytecodeHandler::handleSymbolTableEnd() { }
void BytecodeHandler::handleFunctionBegin( const Type* FType,
GlobalValue::LinkageTypes linkage ) { }
void BytecodeHandler::handleFunctionEnd( const Type* FType) { }
void BytecodeHandler::handleFunctionBegin( Function* Func,
unsigned Size ) {}
void BytecodeHandler::handleFunctionEnd( Function* Func) { }
void BytecodeHandler::handleBasicBlockBegin( unsigned blocknum) { }
bool BytecodeHandler::handleInstruction( unsigned Opcode, const Type* iType,
std::vector<unsigned>& Operands, unsigned Size) {

View File

@ -90,7 +90,7 @@ public:
/// @see ParseAllFunctionBodies
/// @see ParseBytecode
/// @brief Parse the next function of specific type
void ParseNextFunction (Type* FType) ;
void ParseNextFunction (Function* Func) ;
/// @}
/// @name Parsing Units For Subclasses
@ -116,7 +116,7 @@ protected:
void ParseFunctionLazily ();
/// @brief Parse a function body
void ParseFunctionBody (const Type* FType);
void ParseFunctionBody (Function* Func);
/// @brief Parse a compaction table
void ParseCompactionTable ();
@ -205,7 +205,7 @@ private:
// for each function in the module. When the function is loaded, this type is
// used to instantiate the actual function object.
std::vector<const Type*> FunctionSignatureList;
std::vector<Function*> FunctionSignatureList;
// Constant values are read in after global variables. Because of this, we
// must defer setting the initializers on global variables until after module
@ -233,7 +233,7 @@ private:
LazyFunctionInfo(const unsigned char *B = 0, const unsigned char *EB = 0)
: Buf(B), EndBuf(EB) {}
};
typedef std::map<const Type*, LazyFunctionInfo> LazyFunctionMap;
typedef std::map<Function*, LazyFunctionInfo> LazyFunctionMap;
LazyFunctionMap LazyFunctionLoadMap;
private:
@ -394,7 +394,8 @@ public:
/// This method is called when the function prototype for a function is
/// encountered in the module globals block.
virtual void handleFunctionDeclaration(
const Type* FuncType ///< The type of the function
Function* Func,
const FunctionType* FuncType ///< The type of the function
);
/// This method is called at the end of the module globals block.
@ -458,13 +459,12 @@ public:
/// @brief Handle the beginning of a function body
virtual void handleFunctionBegin(
const Type* FType,
GlobalValue::LinkageTypes linkage
Function* Func, unsigned Size
);
/// @brief Handle the end of a function body
virtual void handleFunctionEnd(
const Type* FType
Function* Func
);
/// @brief Handle the beginning of a basic block

View File

@ -312,37 +312,51 @@ void AbstractBytecodeParser::ParseFunctionLazily() {
if (FunctionSignatureList.empty())
throw std::string("FunctionSignatureList empty!");
const Type *FType = FunctionSignatureList.back();
Function *Func = FunctionSignatureList.back();
FunctionSignatureList.pop_back();
// Save the information for future reading of the function
LazyFunctionLoadMap[FType] = LazyFunctionInfo(BlockStart, BlockEnd);
LazyFunctionLoadMap[Func] = LazyFunctionInfo(BlockStart, BlockEnd);
// Pretend we've `parsed' this function
At = BlockEnd;
}
void AbstractBytecodeParser::ParseNextFunction(Type* FType) {
void AbstractBytecodeParser::ParseNextFunction(Function* Func) {
// Find {start, end} pointers and slot in the map. If not there, we're done.
LazyFunctionMap::iterator Fi = LazyFunctionLoadMap.find(FType);
LazyFunctionMap::iterator Fi = LazyFunctionLoadMap.find(Func);
// Make sure we found it
if ( Fi == LazyFunctionLoadMap.end() ) {
PARSE_ERROR("Unrecognized function of type " << FType->getDescription());
PARSE_ERROR("Unrecognized function of type " << Func->getType()->getDescription());
return;
}
BlockStart = At = Fi->second.Buf;
BlockEnd = Fi->second.Buf;
assert(Fi->first == FType);
assert(Fi->first == Func);
LazyFunctionLoadMap.erase(Fi);
this->ParseFunctionBody( FType );
this->ParseFunctionBody( Func );
}
void AbstractBytecodeParser::ParseFunctionBody(const Type* FType ) {
void AbstractBytecodeParser::ParseAllFunctionBodies() {
LazyFunctionMap::iterator Fi = LazyFunctionLoadMap.begin();
LazyFunctionMap::iterator Fe = LazyFunctionLoadMap.end();
while ( Fi != Fe ) {
Function* Func = Fi->first;
BlockStart = At = Fi->second.Buf;
BlockEnd = Fi->second.EndBuf;
this->ParseFunctionBody(Func);
++Fi;
}
}
void AbstractBytecodeParser::ParseFunctionBody(Function* Func ) {
unsigned FuncSize = BlockEnd - At;
GlobalValue::LinkageTypes Linkage = GlobalValue::ExternalLinkage;
unsigned LinkageType = read_vbr_uint();
@ -358,7 +372,8 @@ void AbstractBytecodeParser::ParseFunctionBody(const Type* FType ) {
break;
}
handler->handleFunctionBegin(FType,Linkage);
Func->setLinkage( Linkage );
handler->handleFunctionBegin(Func,FuncSize);
// Keep track of how many basic blocks we have read in...
unsigned BlockNum = 0;
@ -405,26 +420,13 @@ void AbstractBytecodeParser::ParseFunctionBody(const Type* FType ) {
align32();
}
handler->handleFunctionEnd(FType);
handler->handleFunctionEnd(Func);
// Clear out function-level types...
FunctionTypes.clear();
CompactionTypeTable.clear();
}
void AbstractBytecodeParser::ParseAllFunctionBodies() {
LazyFunctionMap::iterator Fi = LazyFunctionLoadMap.begin();
LazyFunctionMap::iterator Fe = LazyFunctionLoadMap.end();
while ( Fi != Fe ) {
const Type* FType = Fi->first;
BlockStart = At = Fi->second.Buf;
BlockEnd = Fi->second.EndBuf;
this->ParseFunctionBody(FType);
++Fi;
}
}
void AbstractBytecodeParser::ParseCompactionTable() {
handler->handleCompactionTableBegin();
@ -819,12 +821,14 @@ void AbstractBytecodeParser::ParseModuleGlobalInfo() {
}
// We create functions by passing the underlying FunctionType to create...
Ty = cast<PointerType>(Ty)->getElementType();
const FunctionType* FTy =
cast<FunctionType>(cast<PointerType>(Ty)->getElementType());
Function* Func = new Function(FTy, GlobalValue::ExternalLinkage);
// Save this for later so we know type of lazily instantiated functions
FunctionSignatureList.push_back(Ty);
FunctionSignatureList.push_back(Func);
handler->handleFunctionDeclaration(Ty);
handler->handleFunctionDeclaration(Func, FTy);
// Get Next function signature
FnSignature = read_vbr_uint();
@ -1010,7 +1014,7 @@ void BytecodeHandler::handleInitializedGV(
unsigned initSlot) {}
void BytecodeHandler::handleType( const Type* Ty ) {}
void BytecodeHandler::handleFunctionDeclaration(
const Type* FuncType) {}
Function* Func, const FunctionType* FuncType) {}
void BytecodeHandler::handleModuleGlobalsEnd() { }
void BytecodeHandler::handleCompactionTableBegin() { }
void BytecodeHandler::handleCompactionTablePlane( unsigned Ty,
@ -1028,9 +1032,9 @@ void BytecodeHandler::handleSymbolTableType( unsigned i, unsigned slot,
void BytecodeHandler::handleSymbolTableValue( unsigned i, unsigned slot,
const std::string& name ) { }
void BytecodeHandler::handleSymbolTableEnd() { }
void BytecodeHandler::handleFunctionBegin( const Type* FType,
GlobalValue::LinkageTypes linkage ) { }
void BytecodeHandler::handleFunctionEnd( const Type* FType) { }
void BytecodeHandler::handleFunctionBegin( Function* Func,
unsigned Size ) {}
void BytecodeHandler::handleFunctionEnd( Function* Func) { }
void BytecodeHandler::handleBasicBlockBegin( unsigned blocknum) { }
bool BytecodeHandler::handleInstruction( unsigned Opcode, const Type* iType,
std::vector<unsigned>& Operands, unsigned Size) {

View File

@ -90,7 +90,7 @@ public:
/// @see ParseAllFunctionBodies
/// @see ParseBytecode
/// @brief Parse the next function of specific type
void ParseNextFunction (Type* FType) ;
void ParseNextFunction (Function* Func) ;
/// @}
/// @name Parsing Units For Subclasses
@ -116,7 +116,7 @@ protected:
void ParseFunctionLazily ();
/// @brief Parse a function body
void ParseFunctionBody (const Type* FType);
void ParseFunctionBody (Function* Func);
/// @brief Parse a compaction table
void ParseCompactionTable ();
@ -205,7 +205,7 @@ private:
// for each function in the module. When the function is loaded, this type is
// used to instantiate the actual function object.
std::vector<const Type*> FunctionSignatureList;
std::vector<Function*> FunctionSignatureList;
// Constant values are read in after global variables. Because of this, we
// must defer setting the initializers on global variables until after module
@ -233,7 +233,7 @@ private:
LazyFunctionInfo(const unsigned char *B = 0, const unsigned char *EB = 0)
: Buf(B), EndBuf(EB) {}
};
typedef std::map<const Type*, LazyFunctionInfo> LazyFunctionMap;
typedef std::map<Function*, LazyFunctionInfo> LazyFunctionMap;
LazyFunctionMap LazyFunctionLoadMap;
private:
@ -394,7 +394,8 @@ public:
/// This method is called when the function prototype for a function is
/// encountered in the module globals block.
virtual void handleFunctionDeclaration(
const Type* FuncType ///< The type of the function
Function* Func,
const FunctionType* FuncType ///< The type of the function
);
/// This method is called at the end of the module globals block.
@ -458,13 +459,12 @@ public:
/// @brief Handle the beginning of a function body
virtual void handleFunctionBegin(
const Type* FType,
GlobalValue::LinkageTypes linkage
Function* Func, unsigned Size
);
/// @brief Handle the end of a function body
virtual void handleFunctionEnd(
const Type* FType
Function* Func
);
/// @brief Handle the beginning of a basic block