Factor out common code from the iPhone/AppleTV/WatchOS simulator platform plugins. (NFC)

The implementation of these classes was copied & pasted from the
iPhone simulator plugin with only a handful of configuration
parameters substituted. This patch moves the redundant implementations
into the base class PlatformAppleSimulator.

Differential Revision: https://reviews.llvm.org/D85243
This commit is contained in:
Adrian Prantl 2020-08-05 15:22:20 -07:00
parent 1ad051dd8c
commit 243903f326
11 changed files with 491 additions and 1331 deletions

View File

@ -19,9 +19,6 @@ list(APPEND PLUGIN_PLATFORM_MACOSX_SOURCES
list(APPEND PLUGIN_PLATFORM_MACOSX_DARWIN_ONLY_SOURCES
PlatformAppleSimulator.cpp
PlatformiOSSimulator.cpp
PlatformAppleTVSimulator.cpp
PlatformAppleWatchSimulator.cpp
)
if(CMAKE_SYSTEM_NAME MATCHES "Darwin")

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@ -12,16 +12,21 @@
#include <dlfcn.h>
#endif
#include <mutex>
#include <thread>
#include "lldb/Host/PseudoTerminal.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Host/PseudoTerminal.h"
#include "lldb/Target/Process.h"
#include "lldb/Utility/LLDBAssert.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/Status.h"
#include "lldb/Utility/StreamString.h"
#include "llvm/Support/Threading.h"
#include <mutex>
#include <thread>
using namespace lldb;
using namespace lldb_private;
@ -29,15 +34,17 @@ using namespace lldb_private;
#define UNSUPPORTED_ERROR ("Apple simulators aren't supported on this platform")
#endif
// Static Functions
void PlatformAppleSimulator::Initialize() { PlatformDarwin::Initialize(); }
void PlatformAppleSimulator::Terminate() { PlatformDarwin::Terminate(); }
/// Default Constructor
PlatformAppleSimulator::PlatformAppleSimulator(
const char *class_name, const char *description, ConstString plugin_name,
llvm::Triple::OSType preferred_os,
llvm::SmallVector<llvm::StringRef, 4> supported_triples,
llvm::StringRef sdk, lldb_private::XcodeSDK::Type sdk_type,
CoreSimulatorSupport::DeviceType::ProductFamilyID kind)
: PlatformDarwin(true), m_kind(kind) {}
: PlatformDarwin(true), m_class_name(class_name),
m_description(description), m_plugin_name(plugin_name), m_kind(kind),
m_os_type(preferred_os), m_supported_triples(supported_triples),
m_sdk(sdk), m_sdk_type(sdk_type) {}
/// Destructor.
///
@ -73,6 +80,12 @@ lldb_private::Status PlatformAppleSimulator::LaunchProcess(
}
void PlatformAppleSimulator::GetStatus(Stream &strm) {
Platform::GetStatus(strm);
if (!m_sdk.empty())
strm << " SDK Path: \"" << m_sdk << "\"\n";
else
strm << " SDK Path: error: unable to locate SDK\n";
#if defined(__APPLE__)
// This will get called by subclasses, so just output status on the current
// simulator
@ -87,31 +100,30 @@ void PlatformAppleSimulator::GetStatus(Stream &strm) {
strm.Printf("Available devices:\n");
for (size_t i = 0; i < num_devices; ++i) {
CoreSimulatorSupport::Device device = devices.GetDeviceAtIndex(i);
strm.Printf(" %s: %s\n", device.GetUDID().c_str(),
device.GetName().c_str());
strm << " " << device.GetUDID() << ": " << device.GetName() << "\n";
}
if (m_device.hasValue() && m_device->operator bool()) {
strm.Printf("Current device: %s: %s", m_device->GetUDID().c_str(),
m_device->GetName().c_str());
strm << "Current device: " << m_device->GetUDID() << ": "
<< m_device->GetName();
if (m_device->GetState() == CoreSimulatorSupport::Device::State::Booted) {
strm.Printf(" state = booted");
strm << " state = booted";
}
strm.Printf("\nType \"platform connect <ARG>\" where <ARG> is a device "
"UDID or a device name to disconnect and connect to a "
"different device.\n");
strm << "\nType \"platform connect <ARG>\" where <ARG> is a device "
"UDID or a device name to disconnect and connect to a "
"different device.\n";
} else {
strm.Printf("No current device is selected, \"platform connect <ARG>\" "
"where <ARG> is a device UDID or a device name to connect to "
"a specific device.\n");
strm << "No current device is selected, \"platform connect <ARG>\" "
"where <ARG> is a device UDID or a device name to connect to "
"a specific device.\n";
}
} else {
strm.Printf("No devices are available.\n");
strm << "No devices are available.\n";
}
#else
strm.Printf(UNSUPPORTED_ERROR);
strm << UNSUPPORTED_ERROR;
#endif
}
@ -261,3 +273,402 @@ bool PlatformAppleSimulator::GetSupportedArchitectureAtIndex(uint32_t idx,
arch = ArchSpec(m_supported_triples[idx]);
return true;
}
PlatformSP PlatformAppleSimulator::CreateInstance(
const char *class_name, const char *description, ConstString plugin_name,
llvm::SmallVector<llvm::Triple::ArchType, 4> supported_arch,
llvm::Triple::OSType preferred_os,
llvm::SmallVector<llvm::Triple::OSType, 4> supported_os,
llvm::SmallVector<llvm::StringRef, 4> supported_triples,
llvm::StringRef sdk, lldb_private::XcodeSDK::Type sdk_type,
CoreSimulatorSupport::DeviceType::ProductFamilyID kind, bool force,
const ArchSpec *arch) {
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PLATFORM));
if (log) {
const char *arch_name;
if (arch && arch->GetArchitectureName())
arch_name = arch->GetArchitectureName();
else
arch_name = "<null>";
const char *triple_cstr =
arch ? arch->GetTriple().getTriple().c_str() : "<null>";
LLDB_LOGF(log, "%s::%s(force=%s, arch={%s,%s})", class_name, __FUNCTION__,
force ? "true" : "false", arch_name, triple_cstr);
}
bool create = force;
if (!create && arch && arch->IsValid()) {
if (std::count(supported_arch.begin(), supported_arch.end(),
arch->GetMachine())) {
const llvm::Triple &triple = arch->GetTriple();
switch (triple.getVendor()) {
case llvm::Triple::Apple:
create = true;
break;
#if defined(__APPLE__)
// Only accept "unknown" for the vendor if the host is Apple and if
// "unknown" wasn't specified (it was just returned because it was NOT
// specified)
case llvm::Triple::UnknownVendor:
create = !arch->TripleVendorWasSpecified();
break;
#endif
default:
break;
}
if (create) {
if (std::count(supported_os.begin(), supported_os.end(), triple.getOS()))
create = true;
#if defined(__APPLE__)
// Only accept "unknown" for the OS if the host is Apple and it
// "unknown" wasn't specified (it was just returned because it was NOT
// specified)
else if (triple.getOS() == llvm::Triple::UnknownOS)
create = !arch->TripleOSWasSpecified();
#endif
else
create = false;
}
}
}
if (create) {
LLDB_LOGF(log, "%s::%s() creating platform", class_name, __FUNCTION__);
return PlatformSP(new PlatformAppleSimulator(
class_name, description, plugin_name, preferred_os, supported_triples,
sdk, sdk_type, kind));
}
LLDB_LOGF(log, "%s::%s() aborting creation of platform", class_name,
__FUNCTION__);
return PlatformSP();
}
Status PlatformAppleSimulator::ResolveExecutable(
const ModuleSpec &module_spec, lldb::ModuleSP &exe_module_sp,
const FileSpecList *module_search_paths_ptr) {
Status error;
// Nothing special to do here, just use the actual file and architecture
ModuleSpec resolved_module_spec(module_spec);
// If we have "ls" as the exe_file, resolve the executable loation based on
// the current path variables
// TODO: resolve bare executables in the Platform SDK
// if (!resolved_exe_file.Exists())
// resolved_exe_file.ResolveExecutableLocation ();
// Resolve any executable within a bundle on MacOSX
// TODO: verify that this handles shallow bundles, if not then implement one
// ourselves
Host::ResolveExecutableInBundle(resolved_module_spec.GetFileSpec());
if (FileSystem::Instance().Exists(resolved_module_spec.GetFileSpec())) {
if (resolved_module_spec.GetArchitecture().IsValid()) {
error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
NULL, NULL, NULL);
if (exe_module_sp && exe_module_sp->GetObjectFile())
return error;
exe_module_sp.reset();
}
// No valid architecture was specified or the exact ARM slice wasn't found
// so ask the platform for the architectures that we should be using (in
// the correct order) and see if we can find a match that way
StreamString arch_names;
ArchSpec platform_arch;
for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
idx, resolved_module_spec.GetArchitecture());
++idx) {
// Only match x86 with x86 and x86_64 with x86_64...
if (!module_spec.GetArchitecture().IsValid() ||
module_spec.GetArchitecture().GetCore() ==
resolved_module_spec.GetArchitecture().GetCore()) {
error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
NULL, NULL, NULL);
// Did we find an executable using one of the
if (error.Success()) {
if (exe_module_sp && exe_module_sp->GetObjectFile())
break;
else
error.SetErrorToGenericError();
}
if (idx > 0)
arch_names.PutCString(", ");
arch_names.PutCString(platform_arch.GetArchitectureName());
}
}
if (error.Fail() || !exe_module_sp) {
if (FileSystem::Instance().Readable(resolved_module_spec.GetFileSpec())) {
error.SetErrorStringWithFormat(
"'%s' doesn't contain any '%s' platform architectures: %s",
resolved_module_spec.GetFileSpec().GetPath().c_str(),
GetPluginName().GetCString(), arch_names.GetString().str().c_str());
} else {
error.SetErrorStringWithFormat(
"'%s' is not readable",
resolved_module_spec.GetFileSpec().GetPath().c_str());
}
}
} else {
error.SetErrorStringWithFormat("'%s' does not exist",
module_spec.GetFileSpec().GetPath().c_str());
}
return error;
}
Status PlatformAppleSimulator::GetSymbolFile(const FileSpec &platform_file,
const UUID *uuid_ptr,
FileSpec &local_file) {
Status error;
char platform_file_path[PATH_MAX];
if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path))) {
char resolved_path[PATH_MAX];
if (!m_sdk.empty()) {
::snprintf(resolved_path, sizeof(resolved_path), "%s/%s",
m_sdk.str().c_str(), platform_file_path);
// First try in the SDK and see if the file is in there
local_file.SetFile(resolved_path, FileSpec::Style::native);
FileSystem::Instance().Resolve(local_file);
if (FileSystem::Instance().Exists(local_file))
return error;
// Else fall back to the actual path itself
local_file.SetFile(platform_file_path, FileSpec::Style::native);
FileSystem::Instance().Resolve(local_file);
if (FileSystem::Instance().Exists(local_file))
return error;
}
error.SetErrorStringWithFormat(
"unable to locate a platform file for '%s' in platform '%s'",
platform_file_path, GetPluginName().GetCString());
} else {
error.SetErrorString("invalid platform file argument");
}
return error;
}
Status PlatformAppleSimulator::GetSharedModule(
const ModuleSpec &module_spec, Process *process, ModuleSP &module_sp,
const FileSpecList *module_search_paths_ptr, ModuleSP *old_module_sp_ptr,
bool *did_create_ptr) {
// For iOS/tvOS/watchOS, the SDK files are all cached locally on the
// host system. So first we ask for the file in the cached SDK, then
// we attempt to get a shared module for the right architecture with
// the right UUID.
Status error;
ModuleSpec platform_module_spec(module_spec);
const FileSpec &platform_file = module_spec.GetFileSpec();
error = GetSymbolFile(platform_file, module_spec.GetUUIDPtr(),
platform_module_spec.GetFileSpec());
if (error.Success()) {
error = ResolveExecutable(platform_module_spec, module_sp,
module_search_paths_ptr);
} else {
const bool always_create = false;
error = ModuleList::GetSharedModule(
module_spec, module_sp, module_search_paths_ptr, old_module_sp_ptr,
did_create_ptr, always_create);
}
if (module_sp)
module_sp->SetPlatformFileSpec(platform_file);
return error;
}
uint32_t PlatformAppleSimulator::FindProcesses(
const ProcessInstanceInfoMatch &match_info,
ProcessInstanceInfoList &process_infos) {
ProcessInstanceInfoList all_osx_process_infos;
// First we get all OSX processes
const uint32_t n = Host::FindProcesses(match_info, all_osx_process_infos);
// Now we filter them down to only the matching triples.
for (uint32_t i = 0; i < n; ++i) {
const ProcessInstanceInfo &proc_info = all_osx_process_infos[i];
const llvm::Triple &triple = proc_info.GetArchitecture().GetTriple();
if (triple.getOS() == m_os_type &&
triple.getEnvironment() == llvm::Triple::Simulator) {
process_infos.push_back(proc_info);
}
}
return process_infos.size();
}
static llvm::StringRef GetXcodeSDKDir(std::string preferred,
std::string secondary) {
llvm::StringRef sdk;
sdk = HostInfo::GetXcodeSDKPath(XcodeSDK(std::move(preferred)));
if (sdk.empty())
sdk = HostInfo::GetXcodeSDKPath(XcodeSDK(std::move(secondary)));
return sdk;
}
static unsigned g_ios_initialize_count = 0;
static const char *g_ios_plugin_name = "ios-simulator";
static const char *g_ios_description = "iPhone simulator platform plug-in.";
/// IPhone Simulator Plugin.
struct PlatformiOSSimulator {
static void Initialize() {
if (g_ios_initialize_count++ == 0) {
PluginManager::RegisterPlugin(ConstString(g_ios_plugin_name),
g_ios_description,
PlatformiOSSimulator::CreateInstance);
}
}
static void Terminate() {
if (g_ios_initialize_count > 0)
if (--g_ios_initialize_count == 0)
PluginManager::UnregisterPlugin(PlatformiOSSimulator::CreateInstance);
}
static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
llvm::StringRef sdk;
sdk = HostInfo::GetXcodeSDKPath(XcodeSDK("iPhoneSimulator.Internal.sdk"));
if (sdk.empty())
sdk = HostInfo::GetXcodeSDKPath(XcodeSDK("iPhoneSimulator.sdk"));
return PlatformAppleSimulator::CreateInstance(
"PlatformiOSSimulator", g_ios_description,
ConstString(g_ios_plugin_name),
{llvm::Triple::aarch64, llvm::Triple::x86_64, llvm::Triple::x86},
llvm::Triple::IOS,
{// Deprecated, but still support Darwin for historical reasons.
llvm::Triple::Darwin, llvm::Triple::MacOSX,
// IOS is not used for simulator triples, but accept it just in
// case.
llvm::Triple::IOS},
{
#ifdef __APPLE__
#if __arm64__
"arm64e-apple-ios-simulator", "arm64-apple-ios-simulator",
"x86_64-apple-ios-simulator", "x86_64h-apple-ios-simulator",
#else
"x86_64h-apple-ios-simulator", "x86_64-apple-ios-simulator",
"i386-apple-ios-simulator",
#endif
#endif
},
GetXcodeSDKDir("iPhoneSimulator.Internal.sdk", "iPhoneSimulator.sdk"),
XcodeSDK::Type::iPhoneSimulator,
CoreSimulatorSupport::DeviceType::ProductFamilyID::iPhone, force, arch);
}
};
static unsigned g_tvos_initialize_count = 0;
static const char *g_tvos_plugin_name = "tvos-simulator";
static const char *g_tvos_description = "tvOS simulator platform plug-in.";
/// Apple TV Simulator Plugin.
struct PlatformAppleTVSimulator {
static void Initialize() {
if (g_tvos_initialize_count++ == 0) {
PluginManager::RegisterPlugin(ConstString(g_tvos_plugin_name),
g_tvos_description,
PlatformAppleTVSimulator::CreateInstance);
}
}
static void Terminate() {
if (g_tvos_initialize_count > 0)
if (--g_tvos_initialize_count == 0)
PluginManager::UnregisterPlugin(PlatformAppleTVSimulator::CreateInstance);
}
static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
return PlatformAppleSimulator::CreateInstance(
"PlatformAppleTVSimulator", g_tvos_description,
ConstString(g_tvos_plugin_name),
{llvm::Triple::aarch64, llvm::Triple::x86_64}, llvm::Triple::TvOS,
{llvm::Triple::TvOS},
{
#ifdef __APPLE__
#if __arm64__
"arm64e-apple-tvos-simulator", "arm64-apple-tvos-simulator",
"x86_64h-apple-tvos-simulator", "x86_64-apple-tvos-simulator",
#else
"x86_64h-apple-tvos-simulator", "x86_64-apple-tvos-simulator",
#endif
#endif
},
GetXcodeSDKDir("AppleTVSimulator.Internal.sdk", "AppleTVSimulator.sdk"),
XcodeSDK::Type::AppleTVSimulator,
CoreSimulatorSupport::DeviceType::ProductFamilyID::appleTV, force,
arch);
}
};
static unsigned g_watchos_initialize_count = 0;
static const char *g_watchos_plugin_name = "watchos-simulator";
static const char *g_watchos_description =
"Apple Watch simulator platform plug-in.";
/// Apple Watch Simulator Plugin.
struct PlatformAppleWatchSimulator {
static void Initialize() {
if (g_watchos_initialize_count++ == 0) {
PluginManager::RegisterPlugin(
ConstString(g_watchos_plugin_name), g_watchos_description,
PlatformAppleWatchSimulator::CreateInstance);
}
}
static void Terminate() {
if (g_watchos_initialize_count > 0)
if (--g_watchos_initialize_count == 0)
PluginManager::UnregisterPlugin(
PlatformAppleWatchSimulator::CreateInstance);
}
static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
return PlatformAppleSimulator::CreateInstance(
"PlatformAppleWatchSimulator", g_watchos_description,
ConstString(g_watchos_plugin_name),
{llvm::Triple::aarch64, llvm::Triple::x86_64, llvm::Triple::x86},
llvm::Triple::WatchOS, {llvm::Triple::WatchOS},
{
#ifdef __APPLE__
#if __arm64__
"arm64e-apple-watchos-simulator", "arm64-apple-watchos-simulator",
#else
"x86_64-apple-watchos-simulator", "x86_64h-apple-watchos-simulator",
"i386-apple-watchos-simulator",
#endif
#endif
},
GetXcodeSDKDir("WatchSimulator.Internal.sdk", "WatchSimulator.sdk"),
XcodeSDK::Type::WatchSimulator,
CoreSimulatorSupport::DeviceType::ProductFamilyID::appleWatch, force,
arch);
}
};
// Static Functions
void PlatformAppleSimulator::Initialize() {
PlatformDarwin::Initialize();
PlatformiOSSimulator::Initialize();
PlatformAppleTVSimulator::Initialize();
PlatformAppleWatchSimulator::Initialize();
}
void PlatformAppleSimulator::Terminate() {
PlatformAppleWatchSimulator::Terminate();
PlatformAppleTVSimulator::Terminate();
PlatformiOSSimulator::Terminate();
PlatformDarwin::Terminate();
}

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@ -13,6 +13,7 @@
#include "Plugins/Platform/MacOSX/PlatformDarwin.h"
#include "Plugins/Platform/MacOSX/objcxx/PlatformiOSSimulatorCoreSimulatorSupport.h"
#include "lldb/Utility/ConstString.h"
#include "lldb/Utility/FileSpec.h"
#include "llvm/ADT/Optional.h"
@ -26,10 +27,29 @@ public:
// Class Methods
PlatformAppleSimulator(
const char *class_name, const char *description,
lldb_private::ConstString plugin_name, llvm::Triple::OSType preferred_os,
llvm::SmallVector<llvm::StringRef, 4> supported_triples,
llvm::StringRef sdk, lldb_private::XcodeSDK::Type sdk_type,
CoreSimulatorSupport::DeviceType::ProductFamilyID kind);
static lldb::PlatformSP
CreateInstance(const char *class_name, const char *description,
lldb_private::ConstString plugin_name,
llvm::SmallVector<llvm::Triple::ArchType, 4> supported_arch,
llvm::Triple::OSType preferred_os,
llvm::SmallVector<llvm::Triple::OSType, 4> supported_os,
llvm::SmallVector<llvm::StringRef, 4> supported_triples,
llvm::StringRef sdk, lldb_private::XcodeSDK::Type sdk_type,
CoreSimulatorSupport::DeviceType::ProductFamilyID kind,
bool force, const lldb_private::ArchSpec *arch);
virtual ~PlatformAppleSimulator();
lldb_private::ConstString GetPluginName() override { return m_plugin_name; }
const char *GetDescription() override { return m_description; }
uint32_t GetPluginVersion() override { return 1; }
lldb_private::Status
LaunchProcess(lldb_private::ProcessLaunchInfo &launch_info) override;
@ -47,7 +67,32 @@ public:
bool GetSupportedArchitectureAtIndex(uint32_t idx,
lldb_private::ArchSpec &arch) override;
lldb_private::Status ResolveExecutable(
const lldb_private::ModuleSpec &module_spec, lldb::ModuleSP &module_sp,
const lldb_private::FileSpecList *module_search_paths_ptr) override;
lldb_private::Status
GetSharedModule(const lldb_private::ModuleSpec &module_spec,
lldb_private::Process *process, lldb::ModuleSP &module_sp,
const lldb_private::FileSpecList *module_search_paths_ptr,
lldb::ModuleSP *old_module_sp_ptr,
bool *did_create_ptr) override;
uint32_t
FindProcesses(const lldb_private::ProcessInstanceInfoMatch &match_info,
lldb_private::ProcessInstanceInfoList &process_infos) override;
void
AddClangModuleCompilationOptions(lldb_private::Target *target,
std::vector<std::string> &options) override {
return PlatformDarwin::AddClangModuleCompilationOptionsForSDKType(
target, options, m_sdk_type);
}
protected:
const char *m_class_name;
const char *m_description;
lldb_private::ConstString m_plugin_name;
std::mutex m_core_sim_path_mutex;
llvm::Optional<lldb_private::FileSpec> m_core_simulator_framework_path;
llvm::Optional<CoreSimulatorSupport::Device> m_device;
@ -56,7 +101,9 @@ protected:
lldb_private::FileSpec GetCoreSimulatorPath();
llvm::Triple::OSType m_os_type = llvm::Triple::UnknownOS;
llvm::ArrayRef<llvm::StringRef> m_supported_triples = {};
llvm::SmallVector<llvm::StringRef, 4> m_supported_triples = {};
llvm::StringRef m_sdk;
lldb_private::XcodeSDK::Type m_sdk_type;
void LoadCoreSimulator();
@ -68,6 +115,11 @@ private:
PlatformAppleSimulator(const PlatformAppleSimulator &) = delete;
const PlatformAppleSimulator &
operator=(const PlatformAppleSimulator &) = delete;
lldb_private::Status
GetSymbolFile(const lldb_private::FileSpec &platform_file,
const lldb_private::UUID *uuid_ptr,
lldb_private::FileSpec &local_file);
};
#endif // LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMAPPLESIMULATOR_H

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@ -1,342 +0,0 @@
//===-- PlatformAppleTVSimulator.cpp --------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "PlatformAppleTVSimulator.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/ModuleList.h"
#include "lldb/Core/ModuleSpec.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Target/Target.h"
#include "lldb/Utility/ArchSpec.h"
#include "lldb/Utility/FileSpec.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/ProcessInfo.h"
#include "lldb/Utility/Status.h"
#include "lldb/Utility/StreamString.h"
#include "llvm/Support/FileSystem.h"
using namespace lldb;
using namespace lldb_private;
namespace lldb_private {
class Process;
}
// Static Variables
static uint32_t g_initialize_count = 0;
// Static Functions
void PlatformAppleTVSimulator::Initialize() {
PlatformDarwin::Initialize();
if (g_initialize_count++ == 0) {
PluginManager::RegisterPlugin(
PlatformAppleTVSimulator::GetPluginNameStatic(),
PlatformAppleTVSimulator::GetDescriptionStatic(),
PlatformAppleTVSimulator::CreateInstance);
}
}
void PlatformAppleTVSimulator::Terminate() {
if (g_initialize_count > 0) {
if (--g_initialize_count == 0) {
PluginManager::UnregisterPlugin(PlatformAppleTVSimulator::CreateInstance);
}
}
PlatformDarwin::Terminate();
}
PlatformSP PlatformAppleTVSimulator::CreateInstance(bool force,
const ArchSpec *arch) {
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PLATFORM));
if (log) {
const char *arch_name;
if (arch && arch->GetArchitectureName())
arch_name = arch->GetArchitectureName();
else
arch_name = "<null>";
const char *triple_cstr =
arch ? arch->GetTriple().getTriple().c_str() : "<null>";
LLDB_LOGF(log, "PlatformAppleTVSimulator::%s(force=%s, arch={%s,%s})",
__FUNCTION__, force ? "true" : "false", arch_name, triple_cstr);
}
bool create = force;
if (!create && arch && arch->IsValid()) {
switch (arch->GetMachine()) {
case llvm::Triple::aarch64:
case llvm::Triple::x86_64: {
const llvm::Triple &triple = arch->GetTriple();
switch (triple.getVendor()) {
case llvm::Triple::Apple:
create = true;
break;
#if defined(__APPLE__)
// Only accept "unknown" for the vendor if the host is Apple and it
// "unknown" wasn't specified (it was just returned because it was NOT
// specified)
case llvm::Triple::UnknownVendor:
create = !arch->TripleVendorWasSpecified();
break;
#endif
default:
break;
}
if (create) {
switch (triple.getOS()) {
case llvm::Triple::TvOS:
break;
#if defined(__APPLE__)
// Only accept "unknown" for the OS if the host is Apple and it
// "unknown" wasn't specified (it was just returned because it was NOT
// specified)
case llvm::Triple::UnknownOS:
create = !arch->TripleOSWasSpecified();
break;
#endif
default:
create = false;
break;
}
}
} break;
default:
break;
}
}
if (create) {
LLDB_LOGF(log, "PlatformAppleTVSimulator::%s() creating platform",
__FUNCTION__);
return PlatformSP(new PlatformAppleTVSimulator());
}
LLDB_LOGF(log, "PlatformAppleTVSimulator::%s() aborting creation of platform",
__FUNCTION__);
return PlatformSP();
}
lldb_private::ConstString PlatformAppleTVSimulator::GetPluginNameStatic() {
static ConstString g_name("tvos-simulator");
return g_name;
}
const char *PlatformAppleTVSimulator::GetDescriptionStatic() {
return "Apple TV simulator platform plug-in.";
}
/// Default Constructor
PlatformAppleTVSimulator::PlatformAppleTVSimulator()
: PlatformAppleSimulator(
CoreSimulatorSupport::DeviceType::ProductFamilyID::appleTV) {
#ifdef __APPLE__
#if __arm64__
static const llvm::StringRef supported_triples[] = {
"arm64e-apple-tvos-simulator",
"arm64-apple-tvos-simulator",
"x86_64h-apple-tvos-simulator",
"x86_64-apple-tvos-simulator",
};
#else
static const llvm::StringRef supported_triples[] = {
"x86_64h-apple-tvos-simulator",
"x86_64-apple-tvos-simulator",
};
#endif
m_supported_triples = supported_triples;
#endif
}
/// Destructor.
///
/// The destructor is virtual since this class is designed to be
/// inherited from by the plug-in instance.
PlatformAppleTVSimulator::~PlatformAppleTVSimulator() {}
void PlatformAppleTVSimulator::GetStatus(Stream &strm) {
Platform::GetStatus(strm);
llvm::StringRef sdk_directory = GetSDKDirectoryAsCString();
if (!sdk_directory.empty())
strm.Printf(" SDK Path: \"%s\"\n", sdk_directory.str().c_str());
else
strm.PutCString(" SDK Path: error: unable to locate SDK\n");
}
Status PlatformAppleTVSimulator::ResolveExecutable(
const ModuleSpec &module_spec, lldb::ModuleSP &exe_module_sp,
const FileSpecList *module_search_paths_ptr) {
Status error;
// Nothing special to do here, just use the actual file and architecture
ModuleSpec resolved_module_spec(module_spec);
// If we have "ls" as the exe_file, resolve the executable loation based on
// the current path variables
// TODO: resolve bare executables in the Platform SDK
// if (!resolved_exe_file.Exists())
// resolved_exe_file.ResolveExecutableLocation ();
// Resolve any executable within a bundle on MacOSX
// TODO: verify that this handles shallow bundles, if not then implement one
// ourselves
Host::ResolveExecutableInBundle(resolved_module_spec.GetFileSpec());
if (FileSystem::Instance().Exists(resolved_module_spec.GetFileSpec())) {
if (resolved_module_spec.GetArchitecture().IsValid()) {
error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
NULL, NULL, NULL);
if (exe_module_sp && exe_module_sp->GetObjectFile())
return error;
exe_module_sp.reset();
}
// No valid architecture was specified or the exact ARM slice wasn't found
// so ask the platform for the architectures that we should be using (in
// the correct order) and see if we can find a match that way
StreamString arch_names;
ArchSpec platform_arch;
for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
idx, resolved_module_spec.GetArchitecture());
++idx) {
// Only match x86 with x86 and x86_64 with x86_64...
if (!module_spec.GetArchitecture().IsValid() ||
module_spec.GetArchitecture().GetCore() ==
resolved_module_spec.GetArchitecture().GetCore()) {
error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
NULL, NULL, NULL);
// Did we find an executable using one of the
if (error.Success()) {
if (exe_module_sp && exe_module_sp->GetObjectFile())
break;
else
error.SetErrorToGenericError();
}
if (idx > 0)
arch_names.PutCString(", ");
arch_names.PutCString(platform_arch.GetArchitectureName());
}
}
if (error.Fail() || !exe_module_sp) {
if (FileSystem::Instance().Readable(resolved_module_spec.GetFileSpec())) {
error.SetErrorStringWithFormat(
"'%s' doesn't contain any '%s' platform architectures: %s",
resolved_module_spec.GetFileSpec().GetPath().c_str(),
GetPluginName().GetCString(), arch_names.GetString().str().c_str());
} else {
error.SetErrorStringWithFormat(
"'%s' is not readable",
resolved_module_spec.GetFileSpec().GetPath().c_str());
}
}
} else {
error.SetErrorStringWithFormat("'%s' does not exist",
module_spec.GetFileSpec().GetPath().c_str());
}
return error;
}
llvm::StringRef PlatformAppleTVSimulator::GetSDKDirectoryAsCString() {
llvm::StringRef sdk;
sdk = HostInfo::GetXcodeSDKPath(XcodeSDK("AppleTVSimulator.Internal.sdk"));
if (sdk.empty())
sdk = HostInfo::GetXcodeSDKPath(XcodeSDK("AppleTVSimulator.sdk"));
return sdk;
}
Status PlatformAppleTVSimulator::GetSymbolFile(const FileSpec &platform_file,
const UUID *uuid_ptr,
FileSpec &local_file) {
Status error;
char platform_file_path[PATH_MAX];
if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path))) {
char resolved_path[PATH_MAX];
llvm::StringRef sdk_dir = GetSDKDirectoryAsCString();
if (!sdk_dir.empty()) {
::snprintf(resolved_path, sizeof(resolved_path), "%s/%s",
sdk_dir.str().c_str(), platform_file_path);
// First try in the SDK and see if the file is in there
local_file.SetFile(resolved_path, FileSpec::Style::native);
FileSystem::Instance().Resolve(local_file);
if (FileSystem::Instance().Exists(local_file))
return error;
// Else fall back to the actual path itself
local_file.SetFile(platform_file_path, FileSpec::Style::native);
FileSystem::Instance().Resolve(local_file);
if (FileSystem::Instance().Exists(local_file))
return error;
}
error.SetErrorStringWithFormat(
"unable to locate a platform file for '%s' in platform '%s'",
platform_file_path, GetPluginName().GetCString());
} else {
error.SetErrorString("invalid platform file argument");
}
return error;
}
Status PlatformAppleTVSimulator::GetSharedModule(
const ModuleSpec &module_spec, lldb_private::Process *process,
ModuleSP &module_sp, const FileSpecList *module_search_paths_ptr,
ModuleSP *old_module_sp_ptr, bool *did_create_ptr) {
// For AppleTV, the SDK files are all cached locally on the host system. So
// first we ask for the file in the cached SDK, then we attempt to get a
// shared module for the right architecture with the right UUID.
Status error;
ModuleSpec platform_module_spec(module_spec);
const FileSpec &platform_file = module_spec.GetFileSpec();
error = GetSymbolFile(platform_file, module_spec.GetUUIDPtr(),
platform_module_spec.GetFileSpec());
if (error.Success()) {
error = ResolveExecutable(platform_module_spec, module_sp,
module_search_paths_ptr);
} else {
const bool always_create = false;
error = ModuleList::GetSharedModule(
module_spec, module_sp, module_search_paths_ptr, old_module_sp_ptr,
did_create_ptr, always_create);
}
if (module_sp)
module_sp->SetPlatformFileSpec(platform_file);
return error;
}
uint32_t PlatformAppleTVSimulator::FindProcesses(
const ProcessInstanceInfoMatch &match_info,
ProcessInstanceInfoList &process_infos) {
ProcessInstanceInfoList all_osx_process_infos;
// First we get all OSX processes
const uint32_t n = Host::FindProcesses(match_info, all_osx_process_infos);
// Now we filter them down to only the TvOS triples
for (uint32_t i = 0; i < n; ++i) {
const ProcessInstanceInfo &proc_info = all_osx_process_infos[i];
if (proc_info.GetArchitecture().GetTriple().getOS() == llvm::Triple::TvOS) {
process_infos.push_back(proc_info);
}
}
return process_infos.size();
}

View File

@ -1,85 +0,0 @@
//===-- PlatformAppleTVSimulator.h ------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMAPPLETVSIMULATOR_H
#define LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMAPPLETVSIMULATOR_H
#include "PlatformAppleSimulator.h"
class PlatformAppleTVSimulator : public PlatformAppleSimulator {
public:
// Class Functions
static lldb::PlatformSP CreateInstance(bool force,
const lldb_private::ArchSpec *arch);
static void Initialize();
static void Terminate();
static lldb_private::ConstString GetPluginNameStatic();
static const char *GetDescriptionStatic();
// Class Methods
PlatformAppleTVSimulator();
virtual ~PlatformAppleTVSimulator();
// lldb_private::PluginInterface functions
lldb_private::ConstString GetPluginName() override {
return GetPluginNameStatic();
}
uint32_t GetPluginVersion() override { return 1; }
// lldb_private::Platform functions
lldb_private::Status ResolveExecutable(
const lldb_private::ModuleSpec &module_spec, lldb::ModuleSP &module_sp,
const lldb_private::FileSpecList *module_search_paths_ptr) override;
const char *GetDescription() override { return GetDescriptionStatic(); }
void GetStatus(lldb_private::Stream &strm) override;
virtual lldb_private::Status
GetSymbolFile(const lldb_private::FileSpec &platform_file,
const lldb_private::UUID *uuid_ptr,
lldb_private::FileSpec &local_file);
lldb_private::Status
GetSharedModule(const lldb_private::ModuleSpec &module_spec,
lldb_private::Process *process, lldb::ModuleSP &module_sp,
const lldb_private::FileSpecList *module_search_paths_ptr,
lldb::ModuleSP *old_module_sp_ptr,
bool *did_create_ptr) override;
uint32_t
FindProcesses(const lldb_private::ProcessInstanceInfoMatch &match_info,
lldb_private::ProcessInstanceInfoList &process_infos) override;
void
AddClangModuleCompilationOptions(lldb_private::Target *target,
std::vector<std::string> &options) override {
return PlatformDarwin::AddClangModuleCompilationOptionsForSDKType(
target, options, lldb_private::XcodeSDK::Type::iPhoneSimulator);
}
protected:
std::mutex m_sdk_dir_mutex;
std::string m_sdk_directory;
std::string m_build_update;
llvm::StringRef GetSDKDirectoryAsCString();
private:
PlatformAppleTVSimulator(const PlatformAppleTVSimulator &) = delete;
const PlatformAppleTVSimulator &
operator=(const PlatformAppleTVSimulator &) = delete;
};
#endif // LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMAPPLETVSIMULATOR_H

View File

@ -1,344 +0,0 @@
//===-- PlatformAppleWatchSimulator.cpp -----------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "PlatformAppleWatchSimulator.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/ModuleList.h"
#include "lldb/Core/ModuleSpec.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Target/Process.h"
#include "lldb/Utility/ArchSpec.h"
#include "lldb/Utility/FileSpec.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/ProcessInfo.h"
#include "lldb/Utility/Status.h"
#include "lldb/Utility/StreamString.h"
using namespace lldb;
using namespace lldb_private;
namespace lldb_private {
class Process;
}
// Static Variables
static uint32_t g_initialize_count = 0;
// Static Functions
void PlatformAppleWatchSimulator::Initialize() {
PlatformDarwin::Initialize();
if (g_initialize_count++ == 0) {
PluginManager::RegisterPlugin(
PlatformAppleWatchSimulator::GetPluginNameStatic(),
PlatformAppleWatchSimulator::GetDescriptionStatic(),
PlatformAppleWatchSimulator::CreateInstance);
}
}
void PlatformAppleWatchSimulator::Terminate() {
if (g_initialize_count > 0) {
if (--g_initialize_count == 0) {
PluginManager::UnregisterPlugin(
PlatformAppleWatchSimulator::CreateInstance);
}
}
PlatformDarwin::Terminate();
}
PlatformSP PlatformAppleWatchSimulator::CreateInstance(bool force,
const ArchSpec *arch) {
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PLATFORM));
if (log) {
const char *arch_name;
if (arch && arch->GetArchitectureName())
arch_name = arch->GetArchitectureName();
else
arch_name = "<null>";
const char *triple_cstr =
arch ? arch->GetTriple().getTriple().c_str() : "<null>";
LLDB_LOGF(log, "PlatformAppleWatchSimulator::%s(force=%s, arch={%s,%s})",
__FUNCTION__, force ? "true" : "false", arch_name, triple_cstr);
}
bool create = force;
if (!create && arch && arch->IsValid()) {
switch (arch->GetMachine()) {
case llvm::Triple::aarch64:
case llvm::Triple::x86_64:
case llvm::Triple::x86: {
const llvm::Triple &triple = arch->GetTriple();
switch (triple.getVendor()) {
case llvm::Triple::Apple:
create = true;
break;
#if defined(__APPLE__)
// Only accept "unknown" for the vendor if the host is Apple and it
// "unknown" wasn't specified (it was just returned because it was NOT
// specified)
case llvm::Triple::UnknownVendor:
create = !arch->TripleVendorWasSpecified();
break;
#endif
default:
break;
}
if (create) {
switch (triple.getOS()) {
case llvm::Triple::WatchOS:
break;
#if defined(__APPLE__)
// Only accept "unknown" for the OS if the host is Apple and it
// "unknown" wasn't specified (it was just returned because it was NOT
// specified)
case llvm::Triple::UnknownOS:
create = !arch->TripleOSWasSpecified();
break;
#endif
default:
create = false;
break;
}
}
} break;
default:
break;
}
}
if (create) {
LLDB_LOGF(log, "PlatformAppleWatchSimulator::%s() creating platform",
__FUNCTION__);
return PlatformSP(new PlatformAppleWatchSimulator());
}
LLDB_LOGF(log,
"PlatformAppleWatchSimulator::%s() aborting creation of platform",
__FUNCTION__);
return PlatformSP();
}
lldb_private::ConstString PlatformAppleWatchSimulator::GetPluginNameStatic() {
static ConstString g_name("watchos-simulator");
return g_name;
}
const char *PlatformAppleWatchSimulator::GetDescriptionStatic() {
return "Apple Watch simulator platform plug-in.";
}
/// Default Constructor
PlatformAppleWatchSimulator::PlatformAppleWatchSimulator()
: PlatformAppleSimulator(
CoreSimulatorSupport::DeviceType::ProductFamilyID::appleWatch) {
#ifdef __APPLE__
#if __arm64__
static const llvm::StringRef supported_triples[] = {
"arm64e-apple-watchos-simulator",
"arm64-apple-watchos-simulator",
};
#else
static const llvm::StringRef supported_triples[] = {
"x86_64-apple-watchos-simulator",
"x86_64h-apple-watchos-simulator",
"i386-apple-watchos-simulator",
};
#endif
m_supported_triples = supported_triples;
#endif
}
/// Destructor.
///
/// The destructor is virtual since this class is designed to be
/// inherited from by the plug-in instance.
PlatformAppleWatchSimulator::~PlatformAppleWatchSimulator() {}
void PlatformAppleWatchSimulator::GetStatus(Stream &strm) {
Platform::GetStatus(strm);
llvm::StringRef sdk_directory = GetSDKDirectoryAsCString();
if (!sdk_directory.empty())
strm.Printf(" SDK Path: \"%s\"\n", sdk_directory.str().c_str());
else
strm.PutCString(" SDK Path: error: unable to locate SDK\n");
}
Status PlatformAppleWatchSimulator::ResolveExecutable(
const ModuleSpec &module_spec, lldb::ModuleSP &exe_module_sp,
const FileSpecList *module_search_paths_ptr) {
Status error;
// Nothing special to do here, just use the actual file and architecture
ModuleSpec resolved_module_spec(module_spec);
// If we have "ls" as the exe_file, resolve the executable loation based on
// the current path variables
// TODO: resolve bare executables in the Platform SDK
// if (!resolved_exe_file.Exists())
// resolved_exe_file.ResolveExecutableLocation ();
// Resolve any executable within a bundle on MacOSX
// TODO: verify that this handles shallow bundles, if not then implement one
// ourselves
Host::ResolveExecutableInBundle(resolved_module_spec.GetFileSpec());
if (FileSystem::Instance().Exists(resolved_module_spec.GetFileSpec())) {
if (resolved_module_spec.GetArchitecture().IsValid()) {
error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
NULL, NULL, NULL);
if (exe_module_sp && exe_module_sp->GetObjectFile())
return error;
exe_module_sp.reset();
}
// No valid architecture was specified or the exact ARM slice wasn't found
// so ask the platform for the architectures that we should be using (in
// the correct order) and see if we can find a match that way
StreamString arch_names;
ArchSpec platform_arch;
for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
idx, resolved_module_spec.GetArchitecture());
++idx) {
// Only match x86 with x86 and x86_64 with x86_64...
if (!module_spec.GetArchitecture().IsValid() ||
module_spec.GetArchitecture().GetCore() ==
resolved_module_spec.GetArchitecture().GetCore()) {
error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
NULL, NULL, NULL);
// Did we find an executable using one of the
if (error.Success()) {
if (exe_module_sp && exe_module_sp->GetObjectFile())
break;
else
error.SetErrorToGenericError();
}
if (idx > 0)
arch_names.PutCString(", ");
arch_names.PutCString(platform_arch.GetArchitectureName());
}
}
if (error.Fail() || !exe_module_sp) {
if (FileSystem::Instance().Readable(resolved_module_spec.GetFileSpec())) {
error.SetErrorStringWithFormat(
"'%s' doesn't contain any '%s' platform architectures: %s",
resolved_module_spec.GetFileSpec().GetPath().c_str(),
GetPluginName().GetCString(), arch_names.GetString().str().c_str());
} else {
error.SetErrorStringWithFormat(
"'%s' is not readable",
resolved_module_spec.GetFileSpec().GetPath().c_str());
}
}
} else {
error.SetErrorStringWithFormat("'%s' does not exist",
module_spec.GetFileSpec().GetPath().c_str());
}
return error;
}
llvm::StringRef PlatformAppleWatchSimulator::GetSDKDirectoryAsCString() {
llvm::StringRef sdk;
sdk = HostInfo::GetXcodeSDKPath(XcodeSDK("WatchSimulator.Internal.sdk"));
if (sdk.empty())
sdk = HostInfo::GetXcodeSDKPath(XcodeSDK("WatchSimulator.sdk"));
return sdk;
}
Status PlatformAppleWatchSimulator::GetSymbolFile(const FileSpec &platform_file,
const UUID *uuid_ptr,
FileSpec &local_file) {
Status error;
char platform_file_path[PATH_MAX];
if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path))) {
char resolved_path[PATH_MAX];
llvm::StringRef sdk_dir = GetSDKDirectoryAsCString();
if (!sdk_dir.empty()) {
::snprintf(resolved_path, sizeof(resolved_path), "%s/%s",
sdk_dir.str().c_str(), platform_file_path);
// First try in the SDK and see if the file is in there
local_file.SetFile(resolved_path, FileSpec::Style::native);
FileSystem::Instance().Resolve(local_file);
if (FileSystem::Instance().Exists(local_file))
return error;
// Else fall back to the actual path itself
local_file.SetFile(platform_file_path, FileSpec::Style::native);
FileSystem::Instance().Resolve(local_file);
if (FileSystem::Instance().Exists(local_file))
return error;
}
error.SetErrorStringWithFormat(
"unable to locate a platform file for '%s' in platform '%s'",
platform_file_path, GetPluginName().GetCString());
} else {
error.SetErrorString("invalid platform file argument");
}
return error;
}
Status PlatformAppleWatchSimulator::GetSharedModule(
const ModuleSpec &module_spec, lldb_private::Process *process,
ModuleSP &module_sp, const FileSpecList *module_search_paths_ptr,
ModuleSP *old_module_sp_ptr, bool *did_create_ptr) {
// For AppleWatch, the SDK files are all cached locally on the host system.
// So first we ask for the file in the cached SDK, then we attempt to get a
// shared module for the right architecture with the right UUID.
Status error;
ModuleSpec platform_module_spec(module_spec);
const FileSpec &platform_file = module_spec.GetFileSpec();
error = GetSymbolFile(platform_file, module_spec.GetUUIDPtr(),
platform_module_spec.GetFileSpec());
if (error.Success()) {
error = ResolveExecutable(platform_module_spec, module_sp,
module_search_paths_ptr);
} else {
const bool always_create = false;
error = ModuleList::GetSharedModule(
module_spec, module_sp, module_search_paths_ptr, old_module_sp_ptr,
did_create_ptr, always_create);
}
if (module_sp)
module_sp->SetPlatformFileSpec(platform_file);
return error;
}
uint32_t PlatformAppleWatchSimulator::FindProcesses(
const ProcessInstanceInfoMatch &match_info,
ProcessInstanceInfoList &process_infos) {
ProcessInstanceInfoList all_osx_process_infos;
// First we get all OSX processes
const uint32_t n = Host::FindProcesses(match_info, all_osx_process_infos);
// Now we filter them down to only the WatchOS triples
for (uint32_t i = 0; i < n; ++i) {
const ProcessInstanceInfo &proc_info = all_osx_process_infos[i];
if (proc_info.GetArchitecture().GetTriple().getOS() ==
llvm::Triple::WatchOS) {
process_infos.push_back(proc_info);
}
}
return process_infos.size();
}

View File

@ -1,85 +0,0 @@
//===-- PlatformAppleWatchSimulator.h ---------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMAPPLEWATCHSIMULATOR_H
#define LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMAPPLEWATCHSIMULATOR_H
#include "PlatformAppleSimulator.h"
class PlatformAppleWatchSimulator : public PlatformAppleSimulator {
public:
// Class Functions
static lldb::PlatformSP CreateInstance(bool force,
const lldb_private::ArchSpec *arch);
static void Initialize();
static void Terminate();
static lldb_private::ConstString GetPluginNameStatic();
static const char *GetDescriptionStatic();
// Class Methods
PlatformAppleWatchSimulator();
virtual ~PlatformAppleWatchSimulator();
// lldb_private::PluginInterface functions
lldb_private::ConstString GetPluginName() override {
return GetPluginNameStatic();
}
uint32_t GetPluginVersion() override { return 1; }
// lldb_private::Platform functions
lldb_private::Status ResolveExecutable(
const lldb_private::ModuleSpec &module_spec, lldb::ModuleSP &module_sp,
const lldb_private::FileSpecList *module_search_paths_ptr) override;
const char *GetDescription() override { return GetDescriptionStatic(); }
void GetStatus(lldb_private::Stream &strm) override;
virtual lldb_private::Status
GetSymbolFile(const lldb_private::FileSpec &platform_file,
const lldb_private::UUID *uuid_ptr,
lldb_private::FileSpec &local_file);
lldb_private::Status
GetSharedModule(const lldb_private::ModuleSpec &module_spec,
lldb_private::Process *process, lldb::ModuleSP &module_sp,
const lldb_private::FileSpecList *module_search_paths_ptr,
lldb::ModuleSP *old_module_sp_ptr,
bool *did_create_ptr) override;
uint32_t
FindProcesses(const lldb_private::ProcessInstanceInfoMatch &match_info,
lldb_private::ProcessInstanceInfoList &process_infos) override;
void
AddClangModuleCompilationOptions(lldb_private::Target *target,
std::vector<std::string> &options) override {
return PlatformDarwin::AddClangModuleCompilationOptionsForSDKType(
target, options, lldb_private::XcodeSDK::Type::iPhoneSimulator);
}
protected:
std::mutex m_sdk_dir_mutex;
std::string m_sdk_directory;
std::string m_build_update;
llvm::StringRef GetSDKDirectoryAsCString();
private:
PlatformAppleWatchSimulator(const PlatformAppleWatchSimulator &) = delete;
const PlatformAppleWatchSimulator &
operator=(const PlatformAppleWatchSimulator &) = delete;
};
#endif // LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMAPPLEWATCHSIMULATOR_H

View File

@ -9,13 +9,11 @@
#include "PlatformMacOSX.h"
#include "PlatformRemoteiOS.h"
#if defined(__APPLE__)
#include "PlatformAppleTVSimulator.h"
#include "PlatformAppleWatchSimulator.h"
#include "PlatformAppleSimulator.h"
#include "PlatformDarwinKernel.h"
#include "PlatformRemoteAppleBridge.h"
#include "PlatformRemoteAppleTV.h"
#include "PlatformRemoteAppleWatch.h"
#include "PlatformiOSSimulator.h"
#endif
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Module.h"
@ -47,10 +45,8 @@ void PlatformMacOSX::Initialize() {
PlatformDarwin::Initialize();
PlatformRemoteiOS::Initialize();
#if defined(__APPLE__)
PlatformiOSSimulator::Initialize();
PlatformAppleSimulator::Initialize();
PlatformDarwinKernel::Initialize();
PlatformAppleTVSimulator::Initialize();
PlatformAppleWatchSimulator::Initialize();
PlatformRemoteAppleTV::Initialize();
PlatformRemoteAppleWatch::Initialize();
PlatformRemoteAppleBridge::Initialize();
@ -79,10 +75,8 @@ void PlatformMacOSX::Terminate() {
PlatformRemoteAppleBridge::Terminate();
PlatformRemoteAppleWatch::Terminate();
PlatformRemoteAppleTV::Terminate();
PlatformAppleWatchSimulator::Terminate();
PlatformAppleTVSimulator::Terminate();
PlatformDarwinKernel::Terminate();
PlatformiOSSimulator::Terminate();
PlatformAppleSimulator::Terminate();
#endif
PlatformRemoteiOS::Terminate();
PlatformDarwin::Terminate();

View File

@ -1,349 +0,0 @@
//===-- PlatformiOSSimulator.cpp ------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "PlatformiOSSimulator.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/ModuleList.h"
#include "lldb/Core/ModuleSpec.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Target/Target.h"
#include "lldb/Utility/ArchSpec.h"
#include "lldb/Utility/FileSpec.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/ProcessInfo.h"
#include "lldb/Utility/Status.h"
#include "lldb/Utility/StreamString.h"
#include "llvm/Support/FileSystem.h"
using namespace lldb;
using namespace lldb_private;
namespace lldb_private {
class Process;
}
// Static Variables
static uint32_t g_initialize_count = 0;
// Static Functions
void PlatformiOSSimulator::Initialize() {
PlatformAppleSimulator::Initialize();
if (g_initialize_count++ == 0) {
PluginManager::RegisterPlugin(PlatformiOSSimulator::GetPluginNameStatic(),
PlatformiOSSimulator::GetDescriptionStatic(),
PlatformiOSSimulator::CreateInstance);
}
}
void PlatformiOSSimulator::Terminate() {
if (g_initialize_count > 0) {
if (--g_initialize_count == 0) {
PluginManager::UnregisterPlugin(PlatformiOSSimulator::CreateInstance);
}
}
PlatformAppleSimulator::Terminate();
}
PlatformSP PlatformiOSSimulator::CreateInstance(bool force,
const ArchSpec *arch) {
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PLATFORM));
if (log) {
const char *arch_name;
if (arch && arch->GetArchitectureName())
arch_name = arch->GetArchitectureName();
else
arch_name = "<null>";
const char *triple_cstr =
arch ? arch->GetTriple().getTriple().c_str() : "<null>";
LLDB_LOGF(log, "PlatformiOSSimulator::%s(force=%s, arch={%s,%s})",
__FUNCTION__, force ? "true" : "false", arch_name, triple_cstr);
}
bool create = force;
if (!create && arch && arch->IsValid()) {
switch (arch->GetMachine()) {
case llvm::Triple::aarch64:
case llvm::Triple::x86_64:
case llvm::Triple::x86: {
const llvm::Triple &triple = arch->GetTriple();
switch (triple.getVendor()) {
case llvm::Triple::Apple:
create = true;
break;
#if defined(__APPLE__)
// Only accept "unknown" for the vendor if the host is Apple and it
// "unknown" wasn't specified (it was just returned because it was NOT
// specified)
case llvm::Triple::UnknownVendor:
create = !arch->TripleVendorWasSpecified();
break;
#endif
default:
break;
}
if (create) {
switch (triple.getOS()) {
case llvm::Triple::Darwin: // Deprecated, but still support Darwin for
// historical reasons
case llvm::Triple::MacOSX:
case llvm::Triple::IOS: // IOS is not used for simulator triples, but
// accept it just in case
break;
#if defined(__APPLE__)
// Only accept "unknown" for the OS if the host is Apple and it
// "unknown" wasn't specified (it was just returned because it was NOT
// specified)
case llvm::Triple::UnknownOS:
create = !arch->TripleOSWasSpecified();
break;
#endif
default:
create = false;
break;
}
}
} break;
default:
break;
}
}
if (create) {
LLDB_LOGF(log, "PlatformiOSSimulator::%s() creating platform",
__FUNCTION__);
return PlatformSP(new PlatformiOSSimulator());
}
LLDB_LOGF(log, "PlatformiOSSimulator::%s() aborting creation of platform",
__FUNCTION__);
return PlatformSP();
}
lldb_private::ConstString PlatformiOSSimulator::GetPluginNameStatic() {
static ConstString g_name("ios-simulator");
return g_name;
}
const char *PlatformiOSSimulator::GetDescriptionStatic() {
return "iOS simulator platform plug-in.";
}
/// Default Constructor
PlatformiOSSimulator::PlatformiOSSimulator()
: PlatformAppleSimulator(
CoreSimulatorSupport::DeviceType::ProductFamilyID::iPhone) {
#ifdef __APPLE__
#if __arm64__
static const llvm::StringRef supported_triples[] = {
"arm64e-apple-ios-simulator",
"arm64-apple-ios-simulator",
"x86_64-apple-ios-simulator",
"x86_64h-apple-ios-simulator",
};
#else
static const llvm::StringRef supported_triples[] = {
"x86_64h-apple-ios-simulator",
"x86_64-apple-ios-simulator",
"i386-apple-ios-simulator",
};
#endif
m_supported_triples = supported_triples;
#endif
}
/// Destructor.
///
/// The destructor is virtual since this class is designed to be
/// inherited from by the plug-in instance.
PlatformiOSSimulator::~PlatformiOSSimulator() {}
void PlatformiOSSimulator::GetStatus(Stream &strm) {
Platform::GetStatus(strm);
llvm::StringRef sdk_directory = GetSDKDirectoryAsCString();
if (!sdk_directory.empty())
strm.Printf(" SDK Path: \"%s\"\n", sdk_directory.str().c_str());
else
strm.PutCString(" SDK Path: error: unable to locate SDK\n");
PlatformAppleSimulator::GetStatus(strm);
}
Status PlatformiOSSimulator::ResolveExecutable(
const ModuleSpec &module_spec, lldb::ModuleSP &exe_module_sp,
const FileSpecList *module_search_paths_ptr) {
Status error;
// Nothing special to do here, just use the actual file and architecture
ModuleSpec resolved_module_spec(module_spec);
// If we have "ls" as the exe_file, resolve the executable loation based on
// the current path variables
// TODO: resolve bare executables in the Platform SDK
// if (!resolved_exe_file.Exists())
// resolved_exe_file.ResolveExecutableLocation ();
// Resolve any executable within a bundle on MacOSX
// TODO: verify that this handles shallow bundles, if not then implement one
// ourselves
Host::ResolveExecutableInBundle(resolved_module_spec.GetFileSpec());
if (FileSystem::Instance().Exists(resolved_module_spec.GetFileSpec())) {
if (resolved_module_spec.GetArchitecture().IsValid()) {
error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
NULL, NULL, NULL);
if (exe_module_sp && exe_module_sp->GetObjectFile())
return error;
exe_module_sp.reset();
}
// No valid architecture was specified or the exact ARM slice wasn't found
// so ask the platform for the architectures that we should be using (in
// the correct order) and see if we can find a match that way
StreamString arch_names;
ArchSpec platform_arch;
for (uint32_t idx = 0; GetSupportedArchitectureAtIndex(
idx, resolved_module_spec.GetArchitecture());
++idx) {
// Only match x86 with x86 and x86_64 with x86_64...
if (!module_spec.GetArchitecture().IsValid() ||
module_spec.GetArchitecture().GetCore() ==
resolved_module_spec.GetArchitecture().GetCore()) {
error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
NULL, NULL, NULL);
// Did we find an executable using one of the
if (error.Success()) {
if (exe_module_sp && exe_module_sp->GetObjectFile())
break;
else
error.SetErrorToGenericError();
}
if (idx > 0)
arch_names.PutCString(", ");
arch_names.PutCString(platform_arch.GetArchitectureName());
}
}
if (error.Fail() || !exe_module_sp) {
if (FileSystem::Instance().Readable(resolved_module_spec.GetFileSpec())) {
error.SetErrorStringWithFormat(
"'%s' doesn't contain any '%s' platform architectures: %s",
resolved_module_spec.GetFileSpec().GetPath().c_str(),
GetPluginName().GetCString(), arch_names.GetString().str().c_str());
} else {
error.SetErrorStringWithFormat(
"'%s' is not readable",
resolved_module_spec.GetFileSpec().GetPath().c_str());
}
}
} else {
error.SetErrorStringWithFormat("'%s' does not exist",
module_spec.GetFileSpec().GetPath().c_str());
}
return error;
}
llvm::StringRef PlatformiOSSimulator::GetSDKDirectoryAsCString() {
llvm::StringRef sdk;
sdk = HostInfo::GetXcodeSDKPath(XcodeSDK("iPhoneSimulator.Internal.sdk"));
if (sdk.empty())
sdk = HostInfo::GetXcodeSDKPath(XcodeSDK("iPhoneSimulator.sdk"));
return sdk;
}
Status PlatformiOSSimulator::GetSymbolFile(const FileSpec &platform_file,
const UUID *uuid_ptr,
FileSpec &local_file) {
Status error;
char platform_file_path[PATH_MAX];
if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path))) {
char resolved_path[PATH_MAX];
llvm::StringRef sdk_dir = GetSDKDirectoryAsCString();
if (!sdk_dir.empty()) {
::snprintf(resolved_path, sizeof(resolved_path), "%s/%s",
sdk_dir.str().c_str(), platform_file_path);
// First try in the SDK and see if the file is in there
local_file.SetFile(resolved_path, FileSpec::Style::native);
FileSystem::Instance().Resolve(local_file);
if (FileSystem::Instance().Exists(local_file))
return error;
// Else fall back to the actual path itself
local_file.SetFile(platform_file_path, FileSpec::Style::native);
FileSystem::Instance().Resolve(local_file);
if (FileSystem::Instance().Exists(local_file))
return error;
}
error.SetErrorStringWithFormat(
"unable to locate a platform file for '%s' in platform '%s'",
platform_file_path, GetPluginName().GetCString());
} else {
error.SetErrorString("invalid platform file argument");
}
return error;
}
Status PlatformiOSSimulator::GetSharedModule(
const ModuleSpec &module_spec, Process *process, ModuleSP &module_sp,
const FileSpecList *module_search_paths_ptr, ModuleSP *old_module_sp_ptr,
bool *did_create_ptr) {
// For iOS, the SDK files are all cached locally on the host system. So first
// we ask for the file in the cached SDK, then we attempt to get a shared
// module for the right architecture with the right UUID.
Status error;
ModuleSpec platform_module_spec(module_spec);
const FileSpec &platform_file = module_spec.GetFileSpec();
error = GetSymbolFile(platform_file, module_spec.GetUUIDPtr(),
platform_module_spec.GetFileSpec());
if (error.Success()) {
error = ResolveExecutable(platform_module_spec, module_sp,
module_search_paths_ptr);
} else {
const bool always_create = false;
error = ModuleList::GetSharedModule(
module_spec, module_sp, module_search_paths_ptr, old_module_sp_ptr,
did_create_ptr, always_create);
}
if (module_sp)
module_sp->SetPlatformFileSpec(platform_file);
return error;
}
uint32_t
PlatformiOSSimulator::FindProcesses(const ProcessInstanceInfoMatch &match_info,
ProcessInstanceInfoList &process_infos) {
ProcessInstanceInfoList all_osx_process_infos;
// First we get all OSX processes
const uint32_t n = Host::FindProcesses(match_info, all_osx_process_infos);
// Now we filter them down to only the iOS triples
for (uint32_t i = 0; i < n; ++i) {
const ProcessInstanceInfo &proc_info = all_osx_process_infos[i];
if (proc_info.GetArchitecture().GetTriple().getOS() == llvm::Triple::IOS) {
process_infos.push_back(proc_info);
}
}
return process_infos.size();
}

View File

@ -1,86 +0,0 @@
//===-- PlatformiOSSimulator.h ----------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMIOSSIMULATOR_H
#define LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMIOSSIMULATOR_H
#include <mutex>
#include <string>
#include "PlatformAppleSimulator.h"
class PlatformiOSSimulator : public PlatformAppleSimulator {
public:
PlatformiOSSimulator();
~PlatformiOSSimulator() override;
// Class Functions
static lldb::PlatformSP CreateInstance(bool force,
const lldb_private::ArchSpec *arch);
static void Initialize();
static void Terminate();
static lldb_private::ConstString GetPluginNameStatic();
static const char *GetDescriptionStatic();
// lldb_private::PluginInterface functions
lldb_private::ConstString GetPluginName() override {
return GetPluginNameStatic();
}
uint32_t GetPluginVersion() override { return 1; }
// lldb_private::Platform functions
lldb_private::Status ResolveExecutable(
const lldb_private::ModuleSpec &module_spec, lldb::ModuleSP &module_sp,
const lldb_private::FileSpecList *module_search_paths_ptr) override;
const char *GetDescription() override { return GetDescriptionStatic(); }
void GetStatus(lldb_private::Stream &strm) override;
virtual lldb_private::Status
GetSymbolFile(const lldb_private::FileSpec &platform_file,
const lldb_private::UUID *uuid_ptr,
lldb_private::FileSpec &local_file);
lldb_private::Status
GetSharedModule(const lldb_private::ModuleSpec &module_spec,
lldb_private::Process *process, lldb::ModuleSP &module_sp,
const lldb_private::FileSpecList *module_search_paths_ptr,
lldb::ModuleSP *old_module_sp_ptr,
bool *did_create_ptr) override;
uint32_t
FindProcesses(const lldb_private::ProcessInstanceInfoMatch &match_info,
lldb_private::ProcessInstanceInfoList &process_infos) override;
void
AddClangModuleCompilationOptions(lldb_private::Target *target,
std::vector<std::string> &options) override {
return PlatformDarwin::AddClangModuleCompilationOptionsForSDKType(
target, options, lldb_private::XcodeSDK::Type::iPhoneSimulator);
}
protected:
std::mutex m_sdk_dir_mutex;
std::string m_sdk_directory;
std::string m_build_update;
llvm::StringRef GetSDKDirectoryAsCString();
private:
PlatformiOSSimulator(const PlatformiOSSimulator &) = delete;
const PlatformiOSSimulator &operator=(const PlatformiOSSimulator &) = delete;
};
#endif // LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMIOSSIMULATOR_H

View File

@ -8,9 +8,7 @@
#include "gtest/gtest.h"
#include "Plugins/Platform/MacOSX/PlatformAppleTVSimulator.h"
#include "Plugins/Platform/MacOSX/PlatformAppleWatchSimulator.h"
#include "Plugins/Platform/MacOSX/PlatformiOSSimulator.h"
#include "Plugins/Platform/MacOSX/PlatformAppleSimulator.h"
#include "TestingSupport/SubsystemRAII.h"
#include "lldb/Host/FileSystem.h"
#include "lldb/Host/HostInfo.h"
@ -20,8 +18,7 @@ using namespace lldb;
using namespace lldb_private;
class PlatformAppleSimulatorTest : public ::testing::Test {
SubsystemRAII<FileSystem, HostInfo, PlatformAppleTVSimulator,
PlatformiOSSimulator, PlatformAppleWatchSimulator>
SubsystemRAII<FileSystem, HostInfo, PlatformAppleSimulator>
subsystems;
};