forked from OSchip/llvm-project
parent
779dd9382d
commit
1d91dd98ad
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@ -188,7 +188,7 @@ void CodeGenFunction::EmitLocalBlockVarDecl(const VarDecl &D) {
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Builder.CreateStore(V, Stack);
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StackSaveValues.back() = Stack;
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StackSaveValues.back() = StackDepth = Stack;
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}
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// Get the element type.
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const llvm::Type *LElemTy = ConvertType(Ty);
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@ -515,8 +515,7 @@ void CodeGenFunction::EmitObjCForCollectionStmt(const ObjCForCollectionStmt &S)
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llvm::BasicBlock *LoopEnd = createBasicBlock("loopend");
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llvm::BasicBlock *AfterBody = createBasicBlock("afterbody");
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BreakContinueStack.push_back(BreakContinue(LoopEnd, AfterBody,
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ObjCEHStack.size()));
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BreakContinuePush(LoopEnd, AfterBody);
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EmitStmt(S.getBody());
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@ -164,6 +164,7 @@ RValue CodeGenFunction::EmitCompoundStmt(const CompoundStmt &S, bool GetLast,
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}
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if (llvm::Value *V = StackSaveValues.pop_back_val()) {
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StackDepth = V;
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V = Builder.CreateLoad(V, "tmp");
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llvm::Value *F = CGM.getIntrinsic(llvm::Intrinsic::stackrestore);
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@ -186,6 +187,41 @@ void CodeGenFunction::EmitBlock(llvm::BasicBlock *BB, bool IsFinished) {
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Builder.SetInsertPoint(BB);
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}
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void CodeGenFunction::EmitStackUpdate(const LabelStmt &S) {
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if (StackDepthMap.find(&S) == StackDepthMap.end()) {
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// If we can't find it, just remember the depth now,
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// so we can validate it later.
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// FIXME: We need to save a place to insert the adjustment,
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// if needed, here, sa that later in EmitLabel, we can
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// backpatch the adjustment into that place, instead of
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// saying unsupported.
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StackDepthMap[&S] = StackDepth;
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return;
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}
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// Find applicable stack depth, if any...
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llvm::Value *V = StackDepthMap[&S];
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// V can be 0 here, if it is, be sure to start searching from the
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// top of the function, as we want the next save after that point.
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for (unsigned int i = 0; i < StackSaveValues.size(); ++i)
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if (StackSaveValues[i] == V) {
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// The actual depth is actually in the next used slot, if any.
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while (++i < StackSaveValues.size()
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&& (V = StackSaveValues[i]) == 0) ;
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// If there were no other depth changes, we don't need any
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// adjustments.
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if (V) {
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V = Builder.CreateLoad(V, "tmp");
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// and restore it.
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llvm::Value *F = CGM.getIntrinsic(llvm::Intrinsic::stackrestore);
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Builder.CreateCall(F, V);
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}
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} else
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// FIXME: Move to semq and assert here, codegen isn't the right
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// time to be checking.
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CGM.ErrorUnsupported(&S, "invalid goto to VLA scope that has finished");
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}
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void CodeGenFunction::EmitBranch(llvm::BasicBlock *Target) {
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// Emit a branch from the current block to the target one if this
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// was a real block. If this was just a fall-through block after a
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@ -205,6 +241,22 @@ void CodeGenFunction::EmitBranch(llvm::BasicBlock *Target) {
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void CodeGenFunction::EmitLabel(const LabelStmt &S) {
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llvm::BasicBlock *NextBB = getBasicBlockForLabel(&S);
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if (StackDepthMap.find(&S) == StackDepthMap.end()) {
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// We need to remember the stack depth so that we can readjust the
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// stack back to the right depth for this label if we want to
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// transfer here from a different depth.
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StackDepthMap[&S] = StackDepth;
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} else {
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if (StackDepthMap[&S] != StackDepth) {
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// FIXME: Sema needs to ckeck for jumps that cross decls with
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// initializations for C++, and all VLAs, not just the first in
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// a block that does a stacksave.
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// FIXME: We need to save a place to insert the adjustment
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// when we do a EmitStackUpdate on a forward jump, and then
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// backpatch the adjustment into that place.
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CGM.ErrorUnsupported(&S, "forward goto inside scope with VLA");
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}
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}
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EmitBlock(NextBB);
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}
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@ -221,18 +273,16 @@ void CodeGenFunction::EmitGotoStmt(const GotoStmt &S) {
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return;
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}
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for (unsigned i = 0; i < StackSaveValues.size(); i++) {
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if (StackSaveValues[i]) {
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CGM.ErrorUnsupported(&S, "goto inside scope with VLA");
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return;
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}
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}
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// If this code is reachable then emit a stop point (if generating
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// debug info). We have to do this ourselves because we are on the
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// "simple" statement path.
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if (HaveInsertPoint())
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EmitStopPoint(&S);
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// We need to adjust the stack, if the destination was (will be) at
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// a different depth.
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EmitStackUpdate(*S.getLabel());
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EmitBranch(getBasicBlockForLabel(S.getLabel()));
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}
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@ -330,14 +380,13 @@ void CodeGenFunction::EmitWhileStmt(const WhileStmt &S) {
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Builder.CreateCondBr(BoolCondVal, LoopBody, ExitBlock);
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// Store the blocks to use for break and continue.
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BreakContinueStack.push_back(BreakContinue(ExitBlock, LoopHeader,
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ObjCEHStack.size()));
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BreakContinuePush(ExitBlock, LoopHeader);
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// Emit the loop body.
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EmitBlock(LoopBody);
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EmitStmt(S.getBody());
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BreakContinueStack.pop_back();
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BreakContinuePop();
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// Cycle to the condition.
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EmitBranch(LoopHeader);
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@ -364,13 +413,12 @@ void CodeGenFunction::EmitDoStmt(const DoStmt &S) {
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llvm::BasicBlock *DoCond = createBasicBlock("do.cond");
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// Store the blocks to use for break and continue.
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BreakContinueStack.push_back(BreakContinue(AfterDo, DoCond,
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ObjCEHStack.size()));
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BreakContinuePush(AfterDo, DoCond);
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// Emit the body of the loop into the block.
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EmitStmt(S.getBody());
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BreakContinueStack.pop_back();
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BreakContinuePop();
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EmitBlock(DoCond);
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@ -443,13 +491,12 @@ void CodeGenFunction::EmitForStmt(const ForStmt &S) {
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ContinueBlock = CondBlock;
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// Store the blocks to use for break and continue.
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BreakContinueStack.push_back(BreakContinue(AfterFor, ContinueBlock,
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ObjCEHStack.size()));
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BreakContinuePush(AfterFor, ContinueBlock);
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// If the condition is true, execute the body of the for stmt.
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EmitStmt(S.getBody());
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BreakContinueStack.pop_back();
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BreakContinuePop();
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// If there is an increment, emit it next.
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if (S.getInc()) {
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@ -678,12 +725,11 @@ void CodeGenFunction::EmitSwitchStmt(const SwitchStmt &S) {
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llvm::BasicBlock *ContinueBlock = NULL;
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if (!BreakContinueStack.empty())
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ContinueBlock = BreakContinueStack.back().ContinueBlock;
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BreakContinueStack.push_back(BreakContinue(NextBlock, ContinueBlock,
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ObjCEHStack.size()));
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BreakContinuePush(NextBlock, ContinueBlock);
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// Emit switch body.
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EmitStmt(S.getBody());
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BreakContinueStack.pop_back();
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BreakContinuePop();
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// Update the default block in case explicit case range tests have
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// been chained on top.
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@ -24,7 +24,7 @@ using namespace CodeGen;
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CodeGenFunction::CodeGenFunction(CodeGenModule &cgm)
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: CGM(cgm), Target(CGM.getContext().Target), SwitchInsn(NULL),
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CaseRangeBlock(NULL) {
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CaseRangeBlock(NULL), StackDepth(0) {
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LLVMIntTy = ConvertType(getContext().IntTy);
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LLVMPointerWidth = Target.getPointerWidth(0);
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}
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@ -144,21 +144,36 @@ private:
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/// until all AddrLabelExprs have been seen.
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std::vector<llvm::SwitchInst*> IndirectSwitches;
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/// LocalDeclMap - This keeps track of the LLVM allocas or globals for local C
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/// decls.
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/// LocalDeclMap - This keeps track of the LLVM allocas or globals for local
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/// C decls.
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llvm::DenseMap<const Decl*, llvm::Value*> LocalDeclMap;
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/// LabelMap - This keeps track of the LLVM basic block for each C label.
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llvm::DenseMap<const LabelStmt*, llvm::BasicBlock*> LabelMap;
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/// BreakContinuePush - Note a new break and continue level.
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void BreakContinuePush(llvm::BasicBlock *bb, llvm::BasicBlock *cb) {
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BreakContinueStack.push_back(BreakContinue(bb, cb, StackDepth,
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ObjCEHStack.size()));
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}
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/// BreakContinuePop - Note end of previous break and continue level.
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void BreakContinuePop() {
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BreakContinueStack.pop_back();
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}
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// BreakContinueStack - This keeps track of where break and continue
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// statements should jump to, as well as the size of the eh stack.
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// statements should jump to, as well as the depth of the stack and the size
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// of the eh stack.
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struct BreakContinue {
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BreakContinue(llvm::BasicBlock *bb, llvm::BasicBlock *cb, size_t ehss)
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: BreakBlock(bb), ContinueBlock(cb), EHStackSize(ehss) {}
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BreakContinue(llvm::BasicBlock *bb, llvm::BasicBlock *cb,
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llvm::Value *sd, size_t ehss)
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: BreakBlock(bb), ContinueBlock(cb), SaveStackDepth(sd),
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EHStackSize(ehss) {}
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llvm::BasicBlock *BreakBlock;
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llvm::BasicBlock *ContinueBlock;
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llvm::Value *SaveStackDepth;
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size_t EHStackSize;
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};
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llvm::SmallVector<BreakContinue, 8> BreakContinueStack;
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// we enter/leave scopes.
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llvm::DenseMap<const VariableArrayType*, llvm::Value*> VLASizeMap;
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/// StackDepth - This keeps track of the stack depth. It is used to
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/// notice when control flow results in a change in stack depth and
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/// to arrange for the appropriate stack depth to be restored.
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llvm::Value *StackDepth;
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/// StackSaveValues - A stack(!) of stack save values. When a new scope is
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/// entered, a null is pushed on this stack. If a VLA is emitted, then
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/// the return value of llvm.stacksave() is stored at the top of this stack.
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llvm::SmallVector<llvm::Value*, 8> StackSaveValues;
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llvm::DenseMap<const LabelStmt*, llvm::Value *> StackDepthMap;
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/// EmitStackUpdate - Routine to adjust the stack to the depth the
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/// stack should be at by the time we transfer control flow to the
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/// label.
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void EmitStackUpdate(const LabelStmt &S);
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public:
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CodeGenFunction(CodeGenModule &cgm);
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