[clang] Fix build when targeting ps4

-fuse-ld is not available for ps4 targets
This commit is contained in:
Alex Brachet 2022-08-01 20:31:01 +00:00
parent 5afb5312a0
commit 1ccded0fc1
1 changed files with 3 additions and 3 deletions

View File

@ -1,6 +1,6 @@
// REQUIRES: lld
// RUN: not %clang %s -fuse-ld=lld -gen-reproducer=error -fcrash-diagnostics-dir=%t -fcrash-diagnostics=all 2>&1 \
// RUN: not %clang %s -target x86_64-linux -fuse-ld=lld -gen-reproducer=error -fcrash-diagnostics-dir=%t -fcrash-diagnostics=all 2>&1 \
// RUN: | FileCheck %s
// check that we still get lld's output
@ -13,9 +13,9 @@
// CHECK-NEXT: note: diagnostic msg:
// CHECK: ********************
// RUN: not %clang %s -fuse-ld=lld -gen-reproducer=error -fcrash-diagnostics-dir=%t -fcrash-diagnostics=compiler 2>&1 \
// RUN: not %clang %s -target x86_64-linux -fuse-ld=lld -gen-reproducer=error -fcrash-diagnostics-dir=%t -fcrash-diagnostics=compiler 2>&1 \
// RUN: | FileCheck %s --check-prefix=NO-LINKER
// RUN: not %clang %s -fuse-ld=lld -gen-reproducer=error -fcrash-diagnostics-dir=%t 2>&1 \
// RUN: not %clang %s -target x86_64-linux -fuse-ld=lld -gen-reproducer=error -fcrash-diagnostics-dir=%t 2>&1 \
// RUN: | FileCheck %s --check-prefix=NO-LINKER
// NO-LINKER-NOT: Preprocessed source(s) and associated run script(s) are located at: