From 1cc6cce9a625764f17c061b68e6092089e30e1f0 Mon Sep 17 00:00:00 2001 From: Hans Wennborg Date: Fri, 30 Aug 2013 09:42:06 +0000 Subject: [PATCH] Revert r188531: "Windows ToolChain: add VS bin dir to PogramPaths" This never really worked. Even if we find and execute link.exe in the VS bin dir this way, link.exe wouldn't find the DLLs it needs, libraries, etc. It also causes trouble when the user has multiple versions of VS installed, one of them is in the path, but this code finds the other one (PR17041). Revert until we can fix this properly. > Windows ToolChain: add VS bin dir to PogramPaths > > We have a lot of fancy logic to find Visual Studio, which is currently used > to set the system header include paths. > > Use the same code to set the ProgramPaths, which is used for finding programs > such as link.exe. Previously, Clang would just search PATH for link.exe, > but now it should find it if it's able to find Visual Studio. llvm-svn: 189661 --- clang/lib/Driver/WindowsToolChain.cpp | 79 +++++++++++++-------------- 1 file changed, 37 insertions(+), 42 deletions(-) diff --git a/clang/lib/Driver/WindowsToolChain.cpp b/clang/lib/Driver/WindowsToolChain.cpp index 65887a7f418b..3cbb5c83df91 100644 --- a/clang/lib/Driver/WindowsToolChain.cpp +++ b/clang/lib/Driver/WindowsToolChain.cpp @@ -33,6 +33,42 @@ using namespace clang::driver::toolchains; using namespace clang; using namespace llvm::opt; +Windows::Windows(const Driver &D, const llvm::Triple& Triple, + const ArgList &Args) + : ToolChain(D, Triple, Args) { +} + +Tool *Windows::buildLinker() const { + return new tools::visualstudio::Link(*this); +} + +Tool *Windows::buildAssembler() const { + if (getTriple().getEnvironment() == llvm::Triple::MachO) + return new tools::darwin::Assemble(*this); + getDriver().Diag(clang::diag::err_no_external_windows_assembler); + return NULL; +} + +bool Windows::IsIntegratedAssemblerDefault() const { + return true; +} + +bool Windows::IsUnwindTablesDefault() const { + return getArch() == llvm::Triple::x86_64; +} + +bool Windows::isPICDefault() const { + return getArch() == llvm::Triple::x86_64; +} + +bool Windows::isPIEDefault() const { + return false; +} + +bool Windows::isPICDefaultForced() const { + return getArch() == llvm::Triple::x86_64; +} + // FIXME: This probably should goto to some platform utils place. #ifdef _MSC_VER @@ -164,7 +200,7 @@ static bool getWindowsSDKDir(std::string &path) { return false; } -// Get Visual Studio installation directory. + // Get Visual Studio installation directory. static bool getVisualStudioDir(std::string &path) { // First check the environment variables that vsvars32.bat sets. const char* vcinstalldir = getenv("VCINSTALLDIR"); @@ -241,47 +277,6 @@ static bool getVisualStudioDir(std::string &path) { #endif // _MSC_VER -Windows::Windows(const Driver &D, const llvm::Triple& Triple, - const ArgList &Args) - : ToolChain(D, Triple, Args) { -#ifdef _MSC_VER - std::string VSDir; - if (getVisualStudioDir(VSDir)) - getProgramPaths().push_back(VSDir + "\\VC\\bin"); -#endif -} - -Tool *Windows::buildLinker() const { - return new tools::visualstudio::Link(*this); -} - -Tool *Windows::buildAssembler() const { - if (getTriple().getEnvironment() == llvm::Triple::MachO) - return new tools::darwin::Assemble(*this); - getDriver().Diag(clang::diag::err_no_external_windows_assembler); - return NULL; -} - -bool Windows::IsIntegratedAssemblerDefault() const { - return true; -} - -bool Windows::IsUnwindTablesDefault() const { - return getArch() == llvm::Triple::x86_64; -} - -bool Windows::isPICDefault() const { - return getArch() == llvm::Triple::x86_64; -} - -bool Windows::isPIEDefault() const { - return false; -} - -bool Windows::isPICDefaultForced() const { - return getArch() == llvm::Triple::x86_64; -} - void Windows::AddClangSystemIncludeArgs(const ArgList &DriverArgs, ArgStringList &CC1Args) const { if (DriverArgs.hasArg(options::OPT_nostdinc))