R600/SI: Fix dependency between instruction writing M0 and S_SENDMSG on VI (v2)

This fixes a hang when using an empty geometry shader.

v2: - don't add s_nop when followed by s_waitcnt
    - comestic changes

Tested-by: Michel Dänzer <michel.daenzer@amd.com>
llvm-svn: 227986
This commit is contained in:
Marek Olsak 2015-02-03 17:37:52 +00:00
parent ffd039bde1
commit 1bd2463548
2 changed files with 54 additions and 0 deletions

View File

@ -82,6 +82,8 @@ private:
/// \brief Type of the last opcode.
InstType LastOpcodeType;
bool LastInstWritesM0;
/// \brief Get increment/decrement amount for this instruction.
Counters getHwCounts(MachineInstr &MI);
@ -106,6 +108,9 @@ private:
/// \brief Resolve all operand dependencies to counter requirements
Counters handleOperands(MachineInstr &MI);
/// \brief Insert S_NOP between an instruction writing M0 and S_SENDMSG.
void handleSendMsg(MachineBasicBlock &MBB, MachineBasicBlock::iterator I);
public:
SIInsertWaits(TargetMachine &tm) :
MachineFunctionPass(ID),
@ -269,6 +274,7 @@ void SIInsertWaits::pushInstruction(MachineBasicBlock &MBB,
// Insert a NOP to break the clause.
BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_NOP))
.addImm(0);
LastInstWritesM0 = false;
}
if (TII->isSMRD(I->getOpcode()))
@ -362,6 +368,7 @@ bool SIInsertWaits::insertWait(MachineBasicBlock &MBB,
((Counts.Named.LGKM & 0x7) << 8));
LastOpcodeType = OTHER;
LastInstWritesM0 = false;
return true;
}
@ -403,6 +410,30 @@ Counters SIInsertWaits::handleOperands(MachineInstr &MI) {
return Result;
}
void SIInsertWaits::handleSendMsg(MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) {
if (TRI->ST.getGeneration() < AMDGPUSubtarget::VOLCANIC_ISLANDS)
return;
// There must be "S_NOP 0" between an instruction writing M0 and S_SENDMSG.
if (LastInstWritesM0 && I->getOpcode() == AMDGPU::S_SENDMSG) {
BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_NOP)).addImm(0);
LastInstWritesM0 = false;
return;
}
// Set whether this instruction sets M0
LastInstWritesM0 = false;
unsigned NumOperands = I->getNumOperands();
for (unsigned i = 0; i < NumOperands; i++) {
const MachineOperand &Op = I->getOperand(i);
if (Op.isReg() && Op.isDef() && Op.getReg() == AMDGPU::M0)
LastInstWritesM0 = true;
}
}
// FIXME: Insert waits listed in Table 4.2 "Required User-Inserted Wait States"
// around other non-memory instructions.
bool SIInsertWaits::runOnMachineFunction(MachineFunction &MF) {
@ -417,6 +448,7 @@ bool SIInsertWaits::runOnMachineFunction(MachineFunction &MF) {
WaitedOn = ZeroCounts;
LastIssued = ZeroCounts;
LastOpcodeType = OTHER;
LastInstWritesM0 = false;
memset(&UsedRegs, 0, sizeof(UsedRegs));
memset(&DefinedRegs, 0, sizeof(DefinedRegs));
@ -433,7 +465,9 @@ bool SIInsertWaits::runOnMachineFunction(MachineFunction &MF) {
Changes |= insertWait(MBB, I, LastIssued);
else
Changes |= insertWait(MBB, I, handleOperands(*I));
pushInstruction(MBB, I);
handleSendMsg(MBB, I);
}
// Wait for everything at the end of the MBB

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@ -0,0 +1,20 @@
;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck --check-prefix=SI --check-prefix=BOTH %s
;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck --check-prefix=VI --check-prefix=BOTH %s
; BOTH-LABEL: {{^}}main:
; BOTH: s_mov_b32 m0, s0
; VI-NEXT: s_nop 0
; BOTH-NEXT: s_sendmsg Gs_done(nop)
; BOTH-NEXT: s_endpgm
define void @main(i32 inreg %a) #0 {
main_body:
call void @llvm.SI.sendmsg(i32 3, i32 %a)
ret void
}
; Function Attrs: nounwind
declare void @llvm.SI.sendmsg(i32, i32) #1
attributes #0 = { "ShaderType"="2" "unsafe-fp-math"="true" }
attributes #1 = { nounwind }