Reduce number of times .size() is called on a vector. Rename some variables to

match normal naming scheme.

llvm-svn: 52820
This commit is contained in:
Bill Wendling 2008-06-27 07:13:44 +00:00
parent 413f7d90db
commit 196c78f0be
1 changed files with 22 additions and 16 deletions

View File

@ -306,7 +306,7 @@ public:
ArrayType *AT = ArrayType::get(EmptyTy, N);
std::vector<Constant *> ArrayElements;
for (unsigned i = 0, N = Field.size(); i < N; ++i) {
for (unsigned i = 0; i < N; ++i) {
if (DebugInfoDesc *Element = Field[i]) {
GlobalVariable *GVE = SR.Serialize(Element);
Constant *CE = ConstantExpr::getBitCast(GVE, EmptyTy);
@ -711,8 +711,8 @@ bool DIVerifier::isVerified(GlobalVariable *GV) {
//===----------------------------------------------------------------------===//
DebugScope::~DebugScope() {
for (unsigned i = 0, N = Scopes.size(); i < N; ++i) delete Scopes[i];
for (unsigned j = 0, M = Variables.size(); j < M; ++j) delete Variables[j];
for (unsigned i = 0, e = Scopes.size(); i < e; ++i) delete Scopes[i];
for (unsigned i = 0, e = Variables.size(); i < e; ++i) delete Variables[i];
}
//===----------------------------------------------------------------------===//
@ -819,7 +819,7 @@ void MachineModuleInfo::SetupCompileUnits(Module &M) {
CompileUnitDesc CUD;
getAnchoredDescriptors(M, &CUD, CUList);
for (unsigned i = 0, N = CUList.size(); i < N; i++)
for (unsigned i = 0, e = CUList.size(); i < e; i++)
CompileUnits.insert((CompileUnitDesc*)CUList[i]);
}
@ -837,7 +837,7 @@ MachineModuleInfo::getAnchoredDescriptors(Module &M, const AnchoredDesc *Desc,
std::vector<GlobalVariable*> Globals;
getGlobalVariablesUsing(M, Desc->getAnchorString(), Globals);
for (unsigned i = 0, N = Globals.size(); i < N; ++i) {
for (unsigned i = 0, e = Globals.size(); i < e; ++i) {
GlobalVariable *GV = Globals[i];
// FIXME - In the short term, changes are too drastic to continue.
@ -939,9 +939,10 @@ DebugScope *MachineModuleInfo::getOrCreateScope(DebugInfoDesc *ScopeDesc) {
/// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the
/// specified MachineBasicBlock.
LandingPadInfo &MachineModuleInfo::getOrCreateLandingPadInfo
(MachineBasicBlock *LandingPad) {
LandingPadInfo &
MachineModuleInfo::getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad) {
unsigned N = LandingPads.size();
for (unsigned i = 0; i < N; ++i) {
LandingPadInfo &LP = LandingPads[i];
if (LP.LandingPadBlock == LandingPad)
@ -977,7 +978,7 @@ void MachineModuleInfo::addPersonality(MachineBasicBlock *LandingPad,
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
LP.Personality = Personality;
for (unsigned i = 0; i < Personalities.size(); ++i)
for (unsigned i = 0, e = Personalities.size(); i < e; ++i)
if (Personalities[i] == Personality)
return;
@ -998,9 +999,12 @@ void MachineModuleInfo::addCatchTypeInfo(MachineBasicBlock *LandingPad,
void MachineModuleInfo::addFilterTypeInfo(MachineBasicBlock *LandingPad,
std::vector<GlobalVariable *> &TyInfo) {
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
std::vector<unsigned> IdsInFilter (TyInfo.size());
for (unsigned I = 0, E = TyInfo.size(); I != E; ++I)
unsigned TyInfoSize = TyInfo.size();
std::vector<unsigned> IdsInFilter(TyInfoSize);
for (unsigned I = 0; I != TyInfoSize; ++I)
IdsInFilter[I] = getTypeIDFor(TyInfo[I]);
LP.TypeIds.push_back(getFilterIDFor(IdsInFilter));
}
@ -1025,7 +1029,7 @@ void MachineModuleInfo::TidyLandingPads() {
continue;
}
for (unsigned j=0; j != LandingPads[i].BeginLabels.size(); ) {
for (unsigned j = 0; j != LandingPads[i].BeginLabels.size(); ) {
unsigned BeginLabel = MappedLabel(LandingPad.BeginLabels[j]);
unsigned EndLabel = MappedLabel(LandingPad.EndLabels[j]);
@ -1059,8 +1063,9 @@ void MachineModuleInfo::TidyLandingPads() {
/// getTypeIDFor - Return the type id for the specified typeinfo. This is
/// function wide.
unsigned MachineModuleInfo::getTypeIDFor(GlobalVariable *TI) {
for (unsigned i = 0, N = TypeInfos.size(); i != N; ++i)
if (TypeInfos[i] == TI) return i + 1;
for (unsigned i = 0, e = TypeInfos.size(); i != e; ++i)
if (TypeInfos[i] == TI)
return i + 1;
TypeInfos.push_back(TI);
return TypeInfos.size();
@ -1090,8 +1095,10 @@ try_next:;
// Add the new filter.
int FilterID = -(1 + FilterIds.size());
FilterIds.reserve(FilterIds.size() + TyIds.size() + 1);
for (unsigned I = 0, N = TyIds.size(); I != N; ++I)
FilterIds.push_back(TyIds[I]);
FilterEnds.push_back(FilterIds.size());
FilterIds.push_back(0); // terminator
return FilterID;
@ -1110,16 +1117,15 @@ unsigned MachineModuleInfo::getPersonalityIndex() const {
const Function* Personality = NULL;
// Scan landing pads. If there is at least one non-NULL personality - use it.
for (unsigned i = 0; i != LandingPads.size(); ++i)
for (unsigned i = 0, e = LandingPads.size(); i != e; ++i)
if (LandingPads[i].Personality) {
Personality = LandingPads[i].Personality;
break;
}
for (unsigned i = 0; i < Personalities.size(); ++i) {
for (unsigned i = 0, e = Personalities.size(); i < e; ++i)
if (Personalities[i] == Personality)
return i;
}
// This should never happen
assert(0 && "Personality function should be set!");