Fix a thinko in how the RemoteiOS Platform looked up files in the SDK & other

platform locations.  We didn't always do an exhaustive search through all the 
platform locations, so we would have to read some files out of memory even though
they existed in the exploded shared cache or SDK.

<rdar://problem/18385947>

llvm-svn: 218157
This commit is contained in:
Jim Ingham 2014-09-19 21:58:45 +00:00
parent 03d1730aad
commit 16ebdd6c1b
1 changed files with 60 additions and 74 deletions

View File

@ -688,18 +688,9 @@ PlatformRemoteiOS::GetSharedModule (const ModuleSpec &module_spec,
FileSpec local_file;
const UUID *module_uuid_ptr = module_spec.GetUUIDPtr();
Error error (GetSymbolFile (platform_file, module_uuid_ptr, local_file));
if (error.Success())
{
error = ResolveExecutable (local_file, module_spec.GetArchitecture(), module_sp, NULL);
if (module_sp && ((module_uuid_ptr == NULL) || (module_sp->GetUUID() == *module_uuid_ptr)))
{
//printf ("found in user specified SDK\n");
error.Clear();
return error;
}
Error error;
char platform_file_path[PATH_MAX];
if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path)))
{
FileSpec local_file;
@ -756,16 +747,11 @@ PlatformRemoteiOS::GetSharedModule (const ModuleSpec &module_spec,
}
// Not the module we are looking for... Nothing to see here...
module_sp.reset();
}
else
{
// This may not be an SDK-related module. Try whether we can bring in the thing to our local cache.
error = GetSharedModuleWithLocalCache(module_spec, module_sp, module_search_paths_ptr, old_module_sp_ptr, did_create_ptr);
if (error.Success())
return error;
else
error.Clear(); // Clear the error and fall-through.
}
const bool always_create = false;
error = ModuleList::GetSharedModule (module_spec,