Revert [Dominators][CodeGen] Clean up MachineDominators

This reverts r373101 (git commit 72c57ec3e6)

llvm-svn: 373117
This commit is contained in:
Jakub Kuderski 2019-09-27 19:33:39 +00:00
parent 9bccdfcd4c
commit 159ef37735
2 changed files with 47 additions and 32 deletions

View File

@ -44,8 +44,6 @@ using MachineDomTreeNode = DomTreeNodeBase<MachineBasicBlock>;
/// compute a normal dominator tree.
///
class MachineDominatorTree : public MachineFunctionPass {
using DomTreeT = DomTreeBase<MachineBasicBlock>;
/// Helper structure used to hold all the basic blocks
/// involved in the split of a critical edge.
struct CriticalEdge {
@ -67,8 +65,8 @@ class MachineDominatorTree : public MachineFunctionPass {
/// such as BB == elt.NewBB.
mutable SmallSet<MachineBasicBlock *, 32> NewBBs;
/// The DominatorTreeBase that is used to compute a normal dominator tree.
std::unique_ptr<DomTreeT> DT;
/// The DominatorTreeBase that is used to compute a normal dominator tree
std::unique_ptr<DomTreeBase<MachineBasicBlock>> DT;
/// Apply all the recorded critical edges to the DT.
/// This updates the underlying DT information in a way that uses
@ -82,8 +80,8 @@ public:
MachineDominatorTree();
DomTreeT &getBase() {
if (!DT) DT.reset(new DomTreeT());
DomTreeBase<MachineBasicBlock> &getBase() {
if (!DT) DT.reset(new DomTreeBase<MachineBasicBlock>());
applySplitCriticalEdges();
return *DT;
}
@ -94,30 +92,31 @@ public:
/// multiple blocks if we are computing post dominators. For forward
/// dominators, this will always be a single block (the entry node).
///
const SmallVectorImpl<MachineBasicBlock*> &getRoots() const {
inline const SmallVectorImpl<MachineBasicBlock*> &getRoots() const {
applySplitCriticalEdges();
return DT->getRoots();
}
MachineBasicBlock *getRoot() const {
inline MachineBasicBlock *getRoot() const {
applySplitCriticalEdges();
return DT->getRoot();
}
MachineDomTreeNode *getRootNode() const {
inline MachineDomTreeNode *getRootNode() const {
applySplitCriticalEdges();
return DT->getRootNode();
}
bool runOnMachineFunction(MachineFunction &F) override;
bool dominates(const MachineDomTreeNode *A,
const MachineDomTreeNode *B) const {
inline bool dominates(const MachineDomTreeNode* A,
const MachineDomTreeNode* B) const {
applySplitCriticalEdges();
return DT->dominates(A, B);
}
bool dominates(const MachineBasicBlock *A, const MachineBasicBlock *B) const {
inline bool dominates(const MachineBasicBlock* A,
const MachineBasicBlock* B) const {
applySplitCriticalEdges();
return DT->dominates(A, B);
}
@ -134,30 +133,36 @@ public:
for (; &*I != A && &*I != B; ++I)
/*empty*/ ;
return &*I == A;
//if(!DT.IsPostDominators) {
// A dominates B if it is found first in the basic block.
return &*I == A;
//} else {
// // A post-dominates B if B is found first in the basic block.
// return &*I == B;
//}
}
bool properlyDominates(const MachineDomTreeNode *A,
const MachineDomTreeNode *B) const {
inline bool properlyDominates(const MachineDomTreeNode* A,
const MachineDomTreeNode* B) const {
applySplitCriticalEdges();
return DT->properlyDominates(A, B);
}
bool properlyDominates(const MachineBasicBlock *A,
const MachineBasicBlock *B) const {
inline bool properlyDominates(const MachineBasicBlock* A,
const MachineBasicBlock* B) const {
applySplitCriticalEdges();
return DT->properlyDominates(A, B);
}
/// findNearestCommonDominator - Find nearest common dominator basic block
/// for basic block A and B. If there is no such block then return NULL.
MachineBasicBlock *findNearestCommonDominator(MachineBasicBlock *A,
MachineBasicBlock *B) {
inline MachineBasicBlock *findNearestCommonDominator(MachineBasicBlock *A,
MachineBasicBlock *B) {
applySplitCriticalEdges();
return DT->findNearestCommonDominator(A, B);
}
MachineDomTreeNode *operator[](MachineBasicBlock *BB) const {
inline MachineDomTreeNode *operator[](MachineBasicBlock *BB) const {
applySplitCriticalEdges();
return DT->getNode(BB);
}
@ -165,7 +170,7 @@ public:
/// getNode - return the (Post)DominatorTree node for the specified basic
/// block. This is the same as using operator[] on this class.
///
MachineDomTreeNode *getNode(MachineBasicBlock *BB) const {
inline MachineDomTreeNode *getNode(MachineBasicBlock *BB) const {
applySplitCriticalEdges();
return DT->getNode(BB);
}
@ -173,8 +178,8 @@ public:
/// addNewBlock - Add a new node to the dominator tree information. This
/// creates a new node as a child of DomBB dominator node,linking it into
/// the children list of the immediate dominator.
MachineDomTreeNode *addNewBlock(MachineBasicBlock *BB,
MachineBasicBlock *DomBB) {
inline MachineDomTreeNode *addNewBlock(MachineBasicBlock *BB,
MachineBasicBlock *DomBB) {
applySplitCriticalEdges();
return DT->addNewBlock(BB, DomBB);
}
@ -182,14 +187,14 @@ public:
/// changeImmediateDominator - This method is used to update the dominator
/// tree information when a node's immediate dominator changes.
///
void changeImmediateDominator(MachineBasicBlock *N,
MachineBasicBlock *NewIDom) {
inline void changeImmediateDominator(MachineBasicBlock *N,
MachineBasicBlock* NewIDom) {
applySplitCriticalEdges();
DT->changeImmediateDominator(N, NewIDom);
}
void changeImmediateDominator(MachineDomTreeNode *N,
MachineDomTreeNode *NewIDom) {
inline void changeImmediateDominator(MachineDomTreeNode *N,
MachineDomTreeNode* NewIDom) {
applySplitCriticalEdges();
DT->changeImmediateDominator(N, NewIDom);
}
@ -197,14 +202,14 @@ public:
/// eraseNode - Removes a node from the dominator tree. Block must not
/// dominate any other blocks. Removes node from its immediate dominator's
/// children list. Deletes dominator node associated with basic block BB.
void eraseNode(MachineBasicBlock *BB) {
inline void eraseNode(MachineBasicBlock *BB) {
applySplitCriticalEdges();
DT->eraseNode(BB);
}
/// splitBlock - BB is split and now it has one successor. Update dominator
/// tree to reflect this change.
void splitBlock(MachineBasicBlock* NewBB) {
inline void splitBlock(MachineBasicBlock* NewBB) {
applySplitCriticalEdges();
DT->splitBlock(NewBB);
}

View File

@ -64,11 +64,21 @@ void MachineDominatorTree::releaseMemory() {
}
void MachineDominatorTree::verifyAnalysis() const {
if (DT && VerifyMachineDomInfo)
if (!DT->verify(DomTreeT::VerificationLevel::Basic)) {
errs() << "MachineDominatorTree verification failed\n";
if (DT && VerifyMachineDomInfo) {
MachineFunction &F = *getRoot()->getParent();
DomTreeBase<MachineBasicBlock> OtherDT;
OtherDT.recalculate(F);
if (getRootNode()->getBlock() != OtherDT.getRootNode()->getBlock() ||
DT->compare(OtherDT)) {
errs() << "MachineDominatorTree for function " << F.getName()
<< " is not up to date!\nComputed:\n";
DT->print(errs());
errs() << "\nActual:\n";
OtherDT.print(errs());
abort();
}
}
}
void MachineDominatorTree::print(raw_ostream &OS, const Module*) const {