forked from OSchip/llvm-project
Removing the static initializer in ManagedStatic.cpp by using llvm_call_once to initialize the ManagedStatic mutex.
Summary: This patch adds an llvm_call_once which is a wrapper around std::call_once on platforms where it is available and devoid of bugs. The patch also migrates the ManagedStatic mutex to be allocated using llvm_call_once. These changes are philosophically equivalent to the changes added in r219638, which were reverted due to a hang on Win32 which was the result of a bug in the Windows implementation of std::call_once. Reviewers: aaron.ballman, chapuni, chandlerc, rnk Reviewed By: rnk Subscribers: majnemer, llvm-commits Differential Revision: http://reviews.llvm.org/D5922 llvm-svn: 220932
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@ -15,6 +15,14 @@
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#ifndef LLVM_SUPPORT_THREADING_H
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#define LLVM_SUPPORT_THREADING_H
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#include "llvm/Config/llvm-config.h" // for LLVM_ON_UNIX
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#if defined(LLVM_ON_UNIX)
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#include <mutex>
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#else
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#include "llvm/Support/Atomic.h"
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#endif
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namespace llvm {
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/// Returns true if LLVM is compiled with support for multi-threading, and
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/// false otherwise.
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@ -33,6 +41,35 @@ namespace llvm {
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/// the thread stack.
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void llvm_execute_on_thread(void (*UserFn)(void*), void *UserData,
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unsigned RequestedStackSize = 0);
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#if defined(LLVM_ON_UNIX)
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typedef std::once_flag once_flag;
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#define LLVM_DEFINE_ONCE_FLAG(flag) static once_flag flag
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#else
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enum InitStatus {
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Done = -1,
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Uninitialized = 0,
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Wait = 1
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};
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typedef volatile sys::cas_flag once_flag;
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#define LLVM_DEFINE_ONCE_FLAG(flag) static once_flag flag = Uninitialized
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#endif
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/// \brief Execute the function specified as a parameter once.
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///
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/// Typical usage:
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/// \code
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/// void foo() {...};
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/// ...
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/// LLVM_DEFINE_ONCE_FLAG(flag);
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/// call_once(flag, foo);
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/// \endcode
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///
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/// \param flag Flag used for tracking whether or not this has run.
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/// \param UserFn Function to call once.
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void call_once(once_flag&, void (*)(void));
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}
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#endif
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@ -102,6 +102,7 @@ add_llvm_library(LLVMSupport
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Unix/Program.inc
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Unix/RWMutex.inc
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Unix/Signals.inc
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Unix/Threading.inc
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Unix/ThreadLocal.inc
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Unix/TimeValue.inc
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Unix/Watchdog.inc
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@ -114,6 +115,7 @@ add_llvm_library(LLVMSupport
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Windows/Program.inc
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Windows/RWMutex.inc
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Windows/Signals.inc
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Windows/Threading.inc
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Windows/ThreadLocal.inc
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Windows/TimeValue.inc
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Windows/Watchdog.inc
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@ -16,16 +16,23 @@
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#include "llvm/Support/Atomic.h"
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#include "llvm/Support/Mutex.h"
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#include "llvm/Support/MutexGuard.h"
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#include "llvm/Support/Threading.h"
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#include <cassert>
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using namespace llvm;
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static const ManagedStaticBase *StaticList = nullptr;
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static sys::Mutex *ManagedStaticMutex = nullptr;
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LLVM_DEFINE_ONCE_FLAG(mutex_init_flag);
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static sys::Mutex& getManagedStaticMutex() {
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static void initializeMutex() {
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ManagedStaticMutex = new sys::Mutex();
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}
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static sys::Mutex* getManagedStaticMutex() {
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// We need to use a function local static here, since this can get called
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// during a static constructor and we need to guarantee that it's initialized
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// correctly.
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static sys::Mutex ManagedStaticMutex;
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call_once(mutex_init_flag, initializeMutex);
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return ManagedStaticMutex;
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}
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@ -33,7 +40,7 @@ void ManagedStaticBase::RegisterManagedStatic(void *(*Creator)(),
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void (*Deleter)(void*)) const {
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assert(Creator);
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if (llvm_is_multithreaded()) {
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MutexGuard Lock(getManagedStaticMutex());
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MutexGuard Lock(*getManagedStaticMutex());
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if (!Ptr) {
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void* tmp = Creator();
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@ -83,7 +90,7 @@ void ManagedStaticBase::destroy() const {
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/// llvm_shutdown - Deallocate and destroy all ManagedStatic variables.
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void llvm::llvm_shutdown() {
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MutexGuard Lock(getManagedStaticMutex());
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MutexGuard Lock(*getManagedStaticMutex());
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while (StaticList)
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StaticList->destroy();
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@ -110,3 +110,10 @@ void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData,
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}
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#endif
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#if defined(LLVM_ON_UNIX)
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#include "Unix/Threading.inc"
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#else
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#include "Windows/Threading.inc"
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#endif
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@ -0,0 +1,5 @@
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#include <thread>
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void llvm::call_once(once_flag& flag, void (*fptr)(void)) {
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std::call_once(flag, fptr);
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}
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@ -0,0 +1,19 @@
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#include <winbase.h>
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void llvm::call_once(once_flag &flag, void (*fptr)(void)) {
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while (flag != Done) {
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if (flag == Wait) {
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::Sleep(1);
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continue;
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}
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sys::cas_flag old_val = sys::CompareAndSwap(&flag, Wait, Uninitialized);
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if (old_val == Uninitialized) {
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fptr();
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sys::MemoryFence();
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flag = Done;
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return;
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}
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}
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sys::MemoryFence();
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}
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