forked from OSchip/llvm-project
[X86][AVX] Add some multiple/nested subvector insertion shuffle tests
As discussed on D107068 - see how well we merge INSERT_SUBVECTOR nodes and combine a shuffles using multiple ops in CONCAT_VECTORS nodes.
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@ -548,6 +548,75 @@ define <16 x float> @shuffle_v8f32_v16f32_04_04_04_04_04_04_04_04_04_04_04_04_04
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ret <16 x float> %shuffle
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}
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define <16 x float> @insert_sub0_0(<16 x float> %base, <4 x float> %sub1, <4 x float> %sub2, <4 x float> %sub3, <4 x float> %sub4) {
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; ALL-LABEL: insert_sub0_0:
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; ALL: # %bb.0:
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; ALL-NEXT: vinsertf32x4 $0, %xmm1, %zmm0, %zmm0
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; ALL-NEXT: retq
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%sub12 = shufflevector <4 x float> %sub1, <4 x float> %sub2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%sub34 = shufflevector <4 x float> %sub3, <4 x float> %sub4, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%sub1234 = shufflevector <8 x float> %sub12, <8 x float> %sub34, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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%res = shufflevector <16 x float> %base, <16 x float> %sub1234, <16 x i32> <i32 16, i32 17, i32 18, i32 19, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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ret <16 x float> %res
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}
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define <16 x float> @insert_sub1_12(<16 x float> %base, <4 x float> %sub1, <4 x float> %sub2, <4 x float> %sub3, <4 x float> %sub4) {
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; ALL-LABEL: insert_sub1_12:
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; ALL: # %bb.0:
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; ALL-NEXT: vinsertf32x4 $1, %xmm2, %zmm0, %zmm1
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; ALL-NEXT: vmovapd {{.*#+}} zmm2 = [0,1,2,3,4,5,10,11]
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; ALL-NEXT: vpermt2pd %zmm1, %zmm2, %zmm0
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; ALL-NEXT: retq
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%sub12 = shufflevector <4 x float> %sub1, <4 x float> %sub2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%sub34 = shufflevector <4 x float> %sub3, <4 x float> %sub4, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%sub1234 = shufflevector <8 x float> %sub12, <8 x float> %sub34, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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%res = shufflevector <16 x float> %base, <16 x float> %sub1234, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 20, i32 21, i32 22, i32 23>
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ret <16 x float> %res
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}
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define <16 x float> @insert_sub2_4(<16 x float> %base, <4 x float> %sub1, <4 x float> %sub2, <4 x float> %sub3, <4 x float> %sub4) {
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; ALL-LABEL: insert_sub2_4:
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; ALL: # %bb.0:
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; ALL-NEXT: vinsertf32x4 $2, %xmm3, %zmm0, %zmm1
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; ALL-NEXT: vmovapd {{.*#+}} zmm2 = [0,1,12,13,4,5,6,7]
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; ALL-NEXT: vpermt2pd %zmm1, %zmm2, %zmm0
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; ALL-NEXT: retq
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%sub12 = shufflevector <4 x float> %sub1, <4 x float> %sub2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%sub34 = shufflevector <4 x float> %sub3, <4 x float> %sub4, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%sub1234 = shufflevector <8 x float> %sub12, <8 x float> %sub34, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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%res = shufflevector <16 x float> %base, <16 x float> %sub1234, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 24, i32 25, i32 26, i32 27, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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ret <16 x float> %res
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}
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define <16 x float> @insert_sub01_8(<16 x float> %base, <4 x float> %sub1, <4 x float> %sub2, <4 x float> %sub3, <4 x float> %sub4) {
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; ALL-LABEL: insert_sub01_8:
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; ALL: # %bb.0:
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; ALL-NEXT: # kill: def $xmm1 killed $xmm1 def $zmm1
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; ALL-NEXT: vinsertf32x4 $1, %xmm2, %zmm1, %zmm1
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; ALL-NEXT: vinsertf64x4 $1, %ymm1, %zmm0, %zmm0
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; ALL-NEXT: retq
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%sub12 = shufflevector <4 x float> %sub1, <4 x float> %sub2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%sub34 = shufflevector <4 x float> %sub3, <4 x float> %sub4, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%sub1234 = shufflevector <8 x float> %sub12, <8 x float> %sub34, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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%res = shufflevector <16 x float> %base, <16 x float> %sub1234, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23>
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ret <16 x float> %res
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}
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define <16 x float> @insert_sub23_0(<16 x float> %base, <4 x float> %sub1, <4 x float> %sub2, <4 x float> %sub3, <4 x float> %sub4) {
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; ALL-LABEL: insert_sub23_0:
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; ALL: # %bb.0:
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; ALL-NEXT: # kill: def $xmm3 killed $xmm3 def $ymm3
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; ALL-NEXT: vinsertf128 $1, %xmm4, %ymm3, %ymm1
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; ALL-NEXT: vinsertf64x4 $1, %ymm1, %zmm0, %zmm1
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; ALL-NEXT: vshuff64x2 {{.*#+}} zmm0 = zmm1[4,5,6,7],zmm0[4,5,6,7]
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; ALL-NEXT: retq
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%sub12 = shufflevector <4 x float> %sub1, <4 x float> %sub2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%sub34 = shufflevector <4 x float> %sub3, <4 x float> %sub4, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%sub1234 = shufflevector <8 x float> %sub12, <8 x float> %sub34, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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%res = shufflevector <16 x float> %base, <16 x float> %sub1234, <16 x i32> <i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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ret <16 x float> %res
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}
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define <16 x i32> @mask_shuffle_v16i32_02_03_04_05_06_07_08_09_10_11_12_13_14_15_00_01(<16 x i32> %a, <16 x i32> %passthru, i16 %mask) {
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; AVX512F-LABEL: mask_shuffle_v16i32_02_03_04_05_06_07_08_09_10_11_12_13_14_15_00_01:
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; AVX512F: # %bb.0:
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