forked from OSchip/llvm-project
[Hexagon] Handle returning small structures by value
This is not compliant with the official ABI, but allows experimentation with calling conventions. llvm-svn: 275825
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@ -447,7 +447,13 @@ static bool RetCC_Hexagon32(unsigned ValNo, MVT ValVT,
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MVT LocVT, CCValAssign::LocInfo LocInfo,
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ISD::ArgFlagsTy ArgFlags, CCState &State) {
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if (LocVT == MVT::i32 || LocVT == MVT::f32) {
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if (unsigned Reg = State.AllocateReg(Hexagon::R0)) {
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// Note that use of registers beyond R1 is not ABI compliant. However there
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// are (experimental) IR passes which generate internal functions that
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// return structs using these additional registers.
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static const uint16_t RegList[] = { Hexagon::R0, Hexagon::R1,
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Hexagon::R2, Hexagon::R3,
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Hexagon::R4, Hexagon::R5};
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if (unsigned Reg = State.AllocateReg(RegList)) {
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State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo));
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return false;
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}
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