forked from OSchip/llvm-project
Refactor statistic a big and introduce a horrible-but-necessary macro
(STATISTIC), which allows us to define statistics that don't introduce static ctors into the .o files. I'm migrating code over to use this incrementally. llvm-svn: 32687
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@ -28,16 +28,12 @@
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namespace llvm {
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class Statistic {
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class StatisticBase {
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public:
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const char *Name;
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const char *Desc;
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unsigned Value : 31;
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bool Initialized : 1;
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public:
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// Normal constructor, default initialize data item...
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Statistic(const char *name, const char *desc)
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: Name(name), Desc(desc), Value(0), Initialized(0) {
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}
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unsigned getValue() const { return Value; }
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const char *getName() const { return Name; }
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@ -45,23 +41,35 @@ public:
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// Allow use of this class as the value itself.
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operator unsigned() const { return Value; }
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const Statistic &operator=(unsigned Val) { Value = Val; return init(); }
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const Statistic &operator++() { ++Value; return init(); }
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const StatisticBase &operator=(unsigned Val) { Value = Val; return init(); }
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const StatisticBase &operator++() { ++Value; return init(); }
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unsigned operator++(int) { init(); return Value++; }
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const Statistic &operator--() { --Value; return init(); }
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const StatisticBase &operator--() { --Value; return init(); }
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unsigned operator--(int) { init(); return Value--; }
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const Statistic &operator+=(const unsigned &V) { Value += V; return init(); }
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const Statistic &operator-=(const unsigned &V) { Value -= V; return init(); }
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const Statistic &operator*=(const unsigned &V) { Value *= V; return init(); }
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const Statistic &operator/=(const unsigned &V) { Value /= V; return init(); }
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const StatisticBase &operator+=(const unsigned &V) {Value += V;return init();}
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const StatisticBase &operator-=(const unsigned &V) {Value -= V;return init();}
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const StatisticBase &operator*=(const unsigned &V) {Value *= V;return init();}
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const StatisticBase &operator/=(const unsigned &V) {Value /= V;return init();}
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private:
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Statistic &init() {
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StatisticBase &init() {
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if (!Initialized) RegisterStatistic();
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return *this;
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}
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void RegisterStatistic();
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};
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struct Statistic : public StatisticBase {
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Statistic(const char *name, const char *desc) {
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Name = name; Desc = desc; Value = 0; Initialized = 0;
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}
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};
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// STATISTIC - A macro to make definition of statistics really simple. This
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// automatically passes the DEBUG_TYPE of the file into the statistic.
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#define STATISTIC(VARNAME, DESC) \
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static StatisticBase VARNAME = { DEBUG_TYPE, DESC, 0, 0 }
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} // End llvm namespace
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@ -45,11 +45,11 @@ namespace {
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/// on demand (when the first statistic is bumped) and destroyed only when
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/// llvm_shutdown is called. We print statistics from the destructor.
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class StatisticInfo {
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std::vector<const Statistic*> Stats;
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std::vector<const StatisticBase*> Stats;
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public:
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~StatisticInfo();
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void addStatistic(const Statistic *S) {
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void addStatistic(const StatisticBase *S) {
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Stats.push_back(S);
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}
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};
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@ -60,7 +60,7 @@ static ManagedStatic<StatisticInfo> StatInfo;
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/// RegisterStatistic - The first time a statistic is bumped, this method is
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/// called.
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void Statistic::RegisterStatistic() {
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void StatisticBase::RegisterStatistic() {
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// If stats are enabled, inform StatInfo that this statistic should be
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// printed.
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if (Enabled)
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@ -70,7 +70,7 @@ void Statistic::RegisterStatistic() {
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}
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struct NameCompare {
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bool operator()(const Statistic *LHS, const Statistic *RHS) const {
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bool operator()(const StatisticBase *LHS, const StatisticBase *RHS) const {
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int Cmp = std::strcmp(LHS->getName(), RHS->getName());
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if (Cmp != 0) return Cmp < 0;
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