Refactor statistic a big and introduce a horrible-but-necessary macro

(STATISTIC), which allows us to define statistics that don't introduce
static ctors into the .o files.  I'm migrating code over to use this
incrementally.

llvm-svn: 32687
This commit is contained in:
Chris Lattner 2006-12-19 21:27:47 +00:00
parent 2acb8e1a43
commit 13bfd32f5d
2 changed files with 26 additions and 18 deletions

View File

@ -28,16 +28,12 @@
namespace llvm {
class Statistic {
class StatisticBase {
public:
const char *Name;
const char *Desc;
unsigned Value : 31;
bool Initialized : 1;
public:
// Normal constructor, default initialize data item...
Statistic(const char *name, const char *desc)
: Name(name), Desc(desc), Value(0), Initialized(0) {
}
unsigned getValue() const { return Value; }
const char *getName() const { return Name; }
@ -45,23 +41,35 @@ public:
// Allow use of this class as the value itself.
operator unsigned() const { return Value; }
const Statistic &operator=(unsigned Val) { Value = Val; return init(); }
const Statistic &operator++() { ++Value; return init(); }
const StatisticBase &operator=(unsigned Val) { Value = Val; return init(); }
const StatisticBase &operator++() { ++Value; return init(); }
unsigned operator++(int) { init(); return Value++; }
const Statistic &operator--() { --Value; return init(); }
const StatisticBase &operator--() { --Value; return init(); }
unsigned operator--(int) { init(); return Value--; }
const Statistic &operator+=(const unsigned &V) { Value += V; return init(); }
const Statistic &operator-=(const unsigned &V) { Value -= V; return init(); }
const Statistic &operator*=(const unsigned &V) { Value *= V; return init(); }
const Statistic &operator/=(const unsigned &V) { Value /= V; return init(); }
const StatisticBase &operator+=(const unsigned &V) {Value += V;return init();}
const StatisticBase &operator-=(const unsigned &V) {Value -= V;return init();}
const StatisticBase &operator*=(const unsigned &V) {Value *= V;return init();}
const StatisticBase &operator/=(const unsigned &V) {Value /= V;return init();}
private:
Statistic &init() {
StatisticBase &init() {
if (!Initialized) RegisterStatistic();
return *this;
}
void RegisterStatistic();
};
struct Statistic : public StatisticBase {
Statistic(const char *name, const char *desc) {
Name = name; Desc = desc; Value = 0; Initialized = 0;
}
};
// STATISTIC - A macro to make definition of statistics really simple. This
// automatically passes the DEBUG_TYPE of the file into the statistic.
#define STATISTIC(VARNAME, DESC) \
static StatisticBase VARNAME = { DEBUG_TYPE, DESC, 0, 0 }
} // End llvm namespace

View File

@ -45,11 +45,11 @@ namespace {
/// on demand (when the first statistic is bumped) and destroyed only when
/// llvm_shutdown is called. We print statistics from the destructor.
class StatisticInfo {
std::vector<const Statistic*> Stats;
std::vector<const StatisticBase*> Stats;
public:
~StatisticInfo();
void addStatistic(const Statistic *S) {
void addStatistic(const StatisticBase *S) {
Stats.push_back(S);
}
};
@ -60,7 +60,7 @@ static ManagedStatic<StatisticInfo> StatInfo;
/// RegisterStatistic - The first time a statistic is bumped, this method is
/// called.
void Statistic::RegisterStatistic() {
void StatisticBase::RegisterStatistic() {
// If stats are enabled, inform StatInfo that this statistic should be
// printed.
if (Enabled)
@ -70,7 +70,7 @@ void Statistic::RegisterStatistic() {
}
struct NameCompare {
bool operator()(const Statistic *LHS, const Statistic *RHS) const {
bool operator()(const StatisticBase *LHS, const StatisticBase *RHS) const {
int Cmp = std::strcmp(LHS->getName(), RHS->getName());
if (Cmp != 0) return Cmp < 0;