Add low level support for generating invoke instead of calls.

- No functionality change.

llvm-svn: 65325
This commit is contained in:
Daniel Dunbar 2009-02-23 17:26:39 +00:00
parent e591411fd6
commit 1234749853
3 changed files with 46 additions and 16 deletions

View File

@ -1517,7 +1517,6 @@ void CodeGenModule::ConstructAttributeList(const CGFunctionInfo &FI,
}
if (FuncAttrs)
PAL.push_back(llvm::AttributeWithIndex::get(~0, FuncAttrs));
}
void CodeGenFunction::EmitFunctionProlog(const CGFunctionInfo &FI,
@ -1763,26 +1762,46 @@ RValue CodeGenFunction::EmitCall(const CGFunctionInfo &CallInfo,
break;
}
}
llvm::CallInst *CI = Builder.CreateCall(Callee,&Args[0],&Args[0]+Args.size());
llvm::BasicBlock *InvokeDest = getInvokeDest();
CodeGen::AttributeListType AttributeList;
CGM.ConstructAttributeList(CallInfo, TargetDecl, AttributeList);
CI->setAttributes(llvm::AttrListPtr::get(AttributeList.begin(),
AttributeList.size()));
llvm::AttrListPtr Attrs = llvm::AttrListPtr::get(AttributeList.begin(),
AttributeList.end());
if (const llvm::Function *F = dyn_cast<llvm::Function>(Callee))
CI->setCallingConv(F->getCallingConv());
llvm::Instruction *CI;
if (!InvokeDest || Attrs.getFnAttributes() & (llvm::Attribute::NoUnwind ||
llvm::Attribute::NoReturn)) {
llvm::CallInst *CallInstr =
Builder.CreateCall(Callee, &Args[0], &Args[0]+Args.size());
CI = CallInstr;
// If the call doesn't return, finish the basic block and clear the
// insertion point; this allows the rest of IRgen to discard
// unreachable code.
if (CI->doesNotReturn()) {
Builder.CreateUnreachable();
Builder.ClearInsertionPoint();
CallInstr->setAttributes(Attrs);
if (const llvm::Function *F = dyn_cast<llvm::Function>(Callee))
CallInstr->setCallingConv(F->getCallingConv());
// Return a reasonable RValue.
return GetUndefRValue(RetTy);
// If the call doesn't return, finish the basic block and clear the
// insertion point; this allows the rest of IRgen to discard
// unreachable code.
if (CallInstr->doesNotReturn()) {
Builder.CreateUnreachable();
Builder.ClearInsertionPoint();
// Return a reasonable RValue.
return GetUndefRValue(RetTy);
}
} else {
llvm::BasicBlock *Cont = createBasicBlock("invoke.cont");
llvm::InvokeInst *InvokeInstr =
Builder.CreateInvoke(Callee, Cont, InvokeDest,
&Args[0], &Args[0]+Args.size());
CI = InvokeInstr;
InvokeInstr->setAttributes(Attrs);
if (const llvm::Function *F = dyn_cast<llvm::Function>(Callee))
InvokeInstr->setCallingConv(F->getCallingConv());
EmitBlock(Cont);
}
if (CI->getType() != llvm::Type::VoidTy)

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@ -25,7 +25,7 @@ using namespace CodeGen;
CodeGenFunction::CodeGenFunction(CodeGenModule &cgm)
: CGM(cgm), Target(CGM.getContext().Target), DebugInfo(0), SwitchInsn(0),
CaseRangeBlock(0) {
CaseRangeBlock(0), InvokeDest(0) {
LLVMIntTy = ConvertType(getContext().IntTy);
LLVMPointerWidth = Target.getPointerWidth(0);

View File

@ -190,6 +190,10 @@ private:
/// statement range in current switch instruction.
llvm::BasicBlock *CaseRangeBlock;
/// InvokeDest - This is the nearest exception target for calls
/// which can unwind, when exceptions are being used.
llvm::BasicBlock *InvokeDest;
// VLASizeMap - This keeps track of the associated size for each VLA type.
// FIXME: Maybe this could be a stack of maps that is pushed/popped as we
// enter/leave scopes.
@ -233,6 +237,13 @@ public:
ASTContext &getContext() const;
CGDebugInfo *getDebugInfo() { return DebugInfo; }
llvm::BasicBlock *getInvokeDest() { return InvokeDest; }
void setInvokeDest(llvm::BasicBlock *B) { InvokeDest = B; }
//===--------------------------------------------------------------------===//
// Objective-C
//===--------------------------------------------------------------------===//
void GenerateObjCMethod(const ObjCMethodDecl *OMD);
void StartObjCMethod(const ObjCMethodDecl *MD,