Reapply r298620: [LV] Vectorize GEPs

This patch reapplies r298620. The original patch was reverted because of two
issues. First, the patch exposed a bug in InstCombine that caused the Chromium
builds to fail (PR32414). This issue was fixed in r299017. Second, the patch
introduced a bug in the vectorizer's scalars analysis that caused test suite
builds to fail on SystemZ. The scalars analysis was too aggressive and marked a
memory instruction scalar, even though it was going to be vectorized. This
issue has been fixed in the current patch and several new test cases for the
scalars analysis have been added.

llvm-svn: 299770
This commit is contained in:
Matthew Simpson 2017-04-07 14:15:34 +00:00
parent 9f6a5cd91d
commit 11fe2e9f2b
5 changed files with 454 additions and 187 deletions

View File

@ -277,32 +277,6 @@ static Type *ToVectorTy(Type *Scalar, unsigned VF) {
return VectorType::get(Scalar, VF);
}
/// A helper function that returns GEP instruction and knows to skip a
/// 'bitcast'. The 'bitcast' may be skipped if the source and the destination
/// pointee types of the 'bitcast' have the same size.
/// For example:
/// bitcast double** %var to i64* - can be skipped
/// bitcast double** %var to i8* - can not
static GetElementPtrInst *getGEPInstruction(Value *Ptr) {
if (isa<GetElementPtrInst>(Ptr))
return cast<GetElementPtrInst>(Ptr);
if (isa<BitCastInst>(Ptr) &&
isa<GetElementPtrInst>(cast<BitCastInst>(Ptr)->getOperand(0))) {
Type *BitcastTy = Ptr->getType();
Type *GEPTy = cast<BitCastInst>(Ptr)->getSrcTy();
if (!isa<PointerType>(BitcastTy) || !isa<PointerType>(GEPTy))
return nullptr;
Type *Pointee1Ty = cast<PointerType>(BitcastTy)->getPointerElementType();
Type *Pointee2Ty = cast<PointerType>(GEPTy)->getPointerElementType();
const DataLayout &DL = cast<BitCastInst>(Ptr)->getModule()->getDataLayout();
if (DL.getTypeSizeInBits(Pointee1Ty) == DL.getTypeSizeInBits(Pointee2Ty))
return cast<GetElementPtrInst>(cast<BitCastInst>(Ptr)->getOperand(0));
}
return nullptr;
}
// FIXME: The following helper functions have multiple implementations
// in the project. They can be effectively organized in a common Load/Store
// utilities unit.
@ -2996,40 +2970,12 @@ void InnerLoopVectorizer::vectorizeMemoryInstruction(Instruction *Instr) {
VectorParts VectorGep;
// Handle consecutive loads/stores.
GetElementPtrInst *Gep = getGEPInstruction(Ptr);
if (ConsecutiveStride) {
Ptr = getScalarValue(Ptr, 0, 0);
} else {
// At this point we should vector version of GEP for Gather or Scatter
assert(CreateGatherScatter && "The instruction should be scalarized");
if (Gep) {
// Vectorizing GEP, across UF parts. We want to get a vector value for base
// and each index that's defined inside the loop, even if it is
// loop-invariant but wasn't hoisted out. Otherwise we want to keep them
// scalar.
SmallVector<VectorParts, 4> OpsV;
for (Value *Op : Gep->operands()) {
Instruction *SrcInst = dyn_cast<Instruction>(Op);
if (SrcInst && OrigLoop->contains(SrcInst))
OpsV.push_back(getVectorValue(Op));
else
OpsV.push_back(VectorParts(UF, Op));
}
for (unsigned Part = 0; Part < UF; ++Part) {
SmallVector<Value *, 4> Ops;
Value *GEPBasePtr = OpsV[0][Part];
for (unsigned i = 1; i < Gep->getNumOperands(); i++)
Ops.push_back(OpsV[i][Part]);
Value *NewGep = Builder.CreateGEP(GEPBasePtr, Ops, "VectorGep");
cast<GetElementPtrInst>(NewGep)->setIsInBounds(Gep->isInBounds());
assert(NewGep->getType()->isVectorTy() && "Expected vector GEP");
NewGep =
Builder.CreateBitCast(NewGep, VectorType::get(Ptr->getType(), VF));
VectorGep.push_back(NewGep);
}
} else
VectorGep = getVectorValue(Ptr);
VectorGep = getVectorValue(Ptr);
}
VectorParts Mask = createBlockInMask(Instr->getParent());
@ -4789,7 +4735,72 @@ void InnerLoopVectorizer::vectorizeBlockInLoop(BasicBlock *BB) {
widenPHIInstruction(&I, UF, VF);
continue;
} // End of PHI.
case Instruction::GetElementPtr: {
// Construct a vector GEP by widening the operands of the scalar GEP as
// necessary. We mark the vector GEP 'inbounds' if appropriate. A GEP
// results in a vector of pointers when at least one operand of the GEP
// is vector-typed. Thus, to keep the representation compact, we only use
// vector-typed operands for loop-varying values.
auto *GEP = cast<GetElementPtrInst>(&I);
VectorParts Entry(UF);
if (VF > 1 && OrigLoop->hasLoopInvariantOperands(GEP)) {
// If we are vectorizing, but the GEP has only loop-invariant operands,
// the GEP we build (by only using vector-typed operands for
// loop-varying values) would be a scalar pointer. Thus, to ensure we
// produce a vector of pointers, we need to either arbitrarily pick an
// operand to broadcast, or broadcast a clone of the original GEP.
// Here, we broadcast a clone of the original.
//
// TODO: If at some point we decide to scalarize instructions having
// loop-invariant operands, this special case will no longer be
// required. We would add the scalarization decision to
// collectLoopScalars() and teach getVectorValue() to broadcast
// the lane-zero scalar value.
auto *Clone = Builder.Insert(GEP->clone());
for (unsigned Part = 0; Part < UF; ++Part)
Entry[Part] = Builder.CreateVectorSplat(VF, Clone);
} else {
// If the GEP has at least one loop-varying operand, we are sure to
// produce a vector of pointers. But if we are only unrolling, we want
// to produce a scalar GEP for each unroll part. Thus, the GEP we
// produce with the code below will be scalar (if VF == 1) or vector
// (otherwise). Note that for the unroll-only case, we still maintain
// values in the vector mapping with initVector, as we do for other
// instructions.
for (unsigned Part = 0; Part < UF; ++Part) {
// The pointer operand of the new GEP. If it's loop-invariant, we
// won't broadcast it.
auto *Ptr = OrigLoop->isLoopInvariant(GEP->getPointerOperand())
? GEP->getPointerOperand()
: getVectorValue(GEP->getPointerOperand())[Part];
// Collect all the indices for the new GEP. If any index is
// loop-invariant, we won't broadcast it.
SmallVector<Value *, 4> Indices;
for (auto &U : make_range(GEP->idx_begin(), GEP->idx_end())) {
if (OrigLoop->isLoopInvariant(U.get()))
Indices.push_back(U.get());
else
Indices.push_back(getVectorValue(U.get())[Part]);
}
// Create the new GEP. Note that this GEP may be a scalar if VF == 1,
// but it should be a vector, otherwise.
auto *NewGEP = GEP->isInBounds()
? Builder.CreateInBoundsGEP(Ptr, Indices)
: Builder.CreateGEP(Ptr, Indices);
assert((VF == 1 || NewGEP->getType()->isVectorTy()) &&
"NewGEP is not a pointer vector");
Entry[Part] = NewGEP;
}
}
VectorLoopValueMap.initVector(&I, Entry);
addMetadata(Entry, GEP);
break;
}
case Instruction::UDiv:
case Instruction::SDiv:
case Instruction::SRem:
@ -5469,46 +5480,158 @@ bool LoopVectorizationLegality::canVectorizeInstrs() {
void LoopVectorizationCostModel::collectLoopScalars(unsigned VF) {
// We should not collect Scalars more than once per VF. Right now,
// this function is called from collectUniformsAndScalars(), which
// already does this check. Collecting Scalars for VF=1 does not make any
// sense.
// We should not collect Scalars more than once per VF. Right now, this
// function is called from collectUniformsAndScalars(), which already does
// this check. Collecting Scalars for VF=1 does not make any sense.
assert(VF >= 2 && !Scalars.count(VF) &&
"This function should not be visited twice for the same VF");
// If an instruction is uniform after vectorization, it will remain scalar.
Scalars[VF].insert(Uniforms[VF].begin(), Uniforms[VF].end());
SmallSetVector<Instruction *, 8> Worklist;
// Collect the getelementptr instructions that will not be vectorized. A
// getelementptr instruction is only vectorized if it is used for a legal
// gather or scatter operation.
// These sets are used to seed the analysis with pointers used by memory
// accesses that will remain scalar.
SmallSetVector<Instruction *, 8> ScalarPtrs;
SmallPtrSet<Instruction *, 8> PossibleNonScalarPtrs;
// A helper that returns true if the use of Ptr by MemAccess will be scalar.
// The pointer operands of loads and stores will be scalar as long as the
// memory access is not a gather or scatter operation. The value operand of a
// store will remain scalar if the store is scalarized.
auto isScalarUse = [&](Instruction *MemAccess, Value *Ptr) {
InstWidening WideningDecision = getWideningDecision(MemAccess, VF);
assert(WideningDecision != CM_Unknown &&
"Widening decision should be ready at this moment");
if (auto *Store = dyn_cast<StoreInst>(MemAccess))
if (Ptr == Store->getValueOperand())
return WideningDecision == CM_Scalarize;
assert(Ptr == getPointerOperand(MemAccess) &&
"Ptr is neither a value or pointer operand");
return WideningDecision != CM_GatherScatter;
};
// A helper that returns true if the given value is a bitcast or
// getelementptr instruction contained in the loop.
auto isLoopVaryingBitCastOrGEP = [&](Value *V) {
return ((isa<BitCastInst>(V) && V->getType()->isPointerTy()) ||
isa<GetElementPtrInst>(V)) &&
!TheLoop->isLoopInvariant(V);
};
// A helper that evaluates a memory access's use of a pointer. If the use
// will be a scalar use, and the pointer is only used by memory accesses, we
// place the pointer in ScalarPtrs. Otherwise, the pointer is placed in
// PossibleNonScalarPtrs.
auto evaluatePtrUse = [&](Instruction *MemAccess, Value *Ptr) {
// We only care about bitcast and getelementptr instructions contained in
// the loop.
if (!isLoopVaryingBitCastOrGEP(Ptr))
return;
// If the pointer has already been identified as scalar (e.g., if it was
// also identified as uniform), there's nothing to do.
auto *I = cast<Instruction>(Ptr);
if (Worklist.count(I))
return;
// If the use of the pointer will be a scalar use, and all users of the
// pointer are memory accesses, place the pointer in ScalarPtrs. Otherwise,
// place the pointer in PossibleNonScalarPtrs.
if (isScalarUse(MemAccess, Ptr) && all_of(I->users(), [&](User *U) {
return isa<LoadInst>(U) || isa<StoreInst>(U);
}))
ScalarPtrs.insert(I);
else
PossibleNonScalarPtrs.insert(I);
};
// We seed the scalars analysis with three classes of instructions: (1)
// instructions marked uniform-after-vectorization, (2) bitcast and
// getelementptr instructions used by memory accesses requiring a scalar use,
// and (3) pointer induction variables and their update instructions (we
// currently only scalarize these).
//
// (1) Add to the worklist all instructions that have been identified as
// uniform-after-vectorization.
Worklist.insert(Uniforms[VF].begin(), Uniforms[VF].end());
// (2) Add to the worklist all bitcast and getelementptr instructions used by
// memory accesses requiring a scalar use. The pointer operands of loads and
// stores will be scalar as long as the memory accesses is not a gather or
// scatter operation. The value operand of a store will remain scalar if the
// store is scalarized.
for (auto *BB : TheLoop->blocks())
for (auto &I : *BB) {
if (auto *GEP = dyn_cast<GetElementPtrInst>(&I)) {
Scalars[VF].insert(GEP);
continue;
if (auto *Load = dyn_cast<LoadInst>(&I)) {
evaluatePtrUse(Load, Load->getPointerOperand());
} else if (auto *Store = dyn_cast<StoreInst>(&I)) {
evaluatePtrUse(Store, Store->getPointerOperand());
evaluatePtrUse(Store, Store->getValueOperand());
}
auto *Ptr = getPointerOperand(&I);
if (!Ptr)
continue;
auto *GEP = getGEPInstruction(Ptr);
if (GEP && getWideningDecision(&I, VF) == CM_GatherScatter)
Scalars[VF].erase(GEP);
}
for (auto *I : ScalarPtrs)
if (!PossibleNonScalarPtrs.count(I)) {
DEBUG(dbgs() << "LV: Found scalar instruction: " << *I << "\n");
Worklist.insert(I);
}
// An induction variable will remain scalar if all users of the induction
// variable and induction variable update remain scalar.
// (3) Add to the worklist all pointer induction variables and their update
// instructions.
//
// TODO: Once we are able to vectorize pointer induction variables we should
// no longer insert them into the worklist here.
auto *Latch = TheLoop->getLoopLatch();
for (auto &Induction : *Legal->getInductionVars()) {
auto *Ind = Induction.first;
auto *IndUpdate = cast<Instruction>(Ind->getIncomingValueForBlock(Latch));
if (Induction.second.getKind() != InductionDescriptor::IK_PtrInduction)
continue;
Worklist.insert(Ind);
Worklist.insert(IndUpdate);
DEBUG(dbgs() << "LV: Found scalar instruction: " << *Ind << "\n");
DEBUG(dbgs() << "LV: Found scalar instruction: " << *IndUpdate << "\n");
}
// Expand the worklist by looking through any bitcasts and getelementptr
// instructions we've already identified as scalar. This is similar to the
// expansion step in collectLoopUniforms(); however, here we're only
// expanding to include additional bitcasts and getelementptr instructions.
unsigned Idx = 0;
while (Idx != Worklist.size()) {
Instruction *Dst = Worklist[Idx++];
if (!isLoopVaryingBitCastOrGEP(Dst->getOperand(0)))
continue;
auto *Src = cast<Instruction>(Dst->getOperand(0));
if (all_of(Src->users(), [&](User *U) -> bool {
auto *J = cast<Instruction>(U);
return !TheLoop->contains(J) || Worklist.count(J) ||
((isa<LoadInst>(J) || isa<StoreInst>(J)) &&
isScalarUse(J, Src));
})) {
Worklist.insert(Src);
DEBUG(dbgs() << "LV: Found scalar instruction: " << *Src << "\n");
}
}
// An induction variable will remain scalar if all users of the induction
// variable and induction variable update remain scalar.
for (auto &Induction : *Legal->getInductionVars()) {
auto *Ind = Induction.first;
auto *IndUpdate = cast<Instruction>(Ind->getIncomingValueForBlock(Latch));
// We already considered pointer induction variables, so there's no reason
// to look at their users again.
//
// TODO: Once we are able to vectorize pointer induction variables we
// should no longer skip over them here.
if (Induction.second.getKind() == InductionDescriptor::IK_PtrInduction)
continue;
// Determine if all users of the induction variable are scalar after
// vectorization.
auto ScalarInd = all_of(Ind->users(), [&](User *U) -> bool {
auto *I = cast<Instruction>(U);
return I == IndUpdate || !TheLoop->contains(I) || Scalars[VF].count(I);
return I == IndUpdate || !TheLoop->contains(I) || Worklist.count(I);
});
if (!ScalarInd)
continue;
@ -5517,15 +5640,19 @@ void LoopVectorizationCostModel::collectLoopScalars(unsigned VF) {
// scalar after vectorization.
auto ScalarIndUpdate = all_of(IndUpdate->users(), [&](User *U) -> bool {
auto *I = cast<Instruction>(U);
return I == Ind || !TheLoop->contains(I) || Scalars[VF].count(I);
return I == Ind || !TheLoop->contains(I) || Worklist.count(I);
});
if (!ScalarIndUpdate)
continue;
// The induction variable and its update instruction will remain scalar.
Scalars[VF].insert(Ind);
Scalars[VF].insert(IndUpdate);
Worklist.insert(Ind);
Worklist.insert(IndUpdate);
DEBUG(dbgs() << "LV: Found scalar instruction: " << *Ind << "\n");
DEBUG(dbgs() << "LV: Found scalar instruction: " << *IndUpdate << "\n");
}
Scalars[VF].insert(Worklist.begin(), Worklist.end());
}
bool LoopVectorizationLegality::isScalarWithPredication(Instruction *I) {

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@ -13,23 +13,33 @@ target triple = "x86_64-unknown-linux-gnu"
; scatter operation. %tmp3 (and the induction variable) should not be marked
; uniform-after-vectorization.
;
; CHECK: LV: Found uniform instruction: %tmp0 = getelementptr inbounds %data, %data* %d, i64 0, i32 3, i64 %i
; CHECK-NOT: LV: Found uniform instruction: %tmp3 = getelementptr inbounds %data, %data* %d, i64 0, i32 0, i64 %i
; CHECK-NOT: LV: Found uniform instruction: %i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
; CHECK-NOT: LV: Found uniform instruction: %i.next = add nuw nsw i64 %i, 5
; CHECK: vector.body:
; CHECK: %index = phi i64
; CHECK: %vec.ind = phi <16 x i64>
; CHECK: %[[T0:.+]] = mul i64 %index, 5
; CHECK: %[[T1:.+]] = getelementptr inbounds %data, %data* %d, i64 0, i32 3, i64 %[[T0]]
; CHECK: %[[T2:.+]] = bitcast float* %[[T1]] to <80 x float>*
; CHECK: load <80 x float>, <80 x float>* %[[T2]], align 4
; CHECK: %[[T3:.+]] = getelementptr inbounds %data, %data* %d, i64 0, i32 0, i64 %[[T0]]
; CHECK: %[[T4:.+]] = bitcast float* %[[T3]] to <80 x float>*
; CHECK: load <80 x float>, <80 x float>* %[[T4]], align 4
; CHECK: %VectorGep = getelementptr inbounds %data, %data* %d, i64 0, i32 0, <16 x i64> %vec.ind
; CHECK: call void @llvm.masked.scatter.v16f32({{.*}}, <16 x float*> %VectorGep, {{.*}})
; CHECK: br i1 {{.*}}, label %middle.block, label %vector.body
; CHECK: LV: Found uniform instruction: %tmp0 = getelementptr inbounds %data, %data* %d, i64 0, i32 3, i64 %i
; CHECK-NOT: LV: Found uniform instruction: %tmp3 = getelementptr inbounds %data, %data* %d, i64 0, i32 0, i64 %i
; CHECK-NOT: LV: Found uniform instruction: %i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
; CHECK-NOT: LV: Found uniform instruction: %i.next = add nuw nsw i64 %i, 5
; CHECK: vector.ph:
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <16 x float> undef, float %x, i32 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <16 x float> [[BROADCAST_SPLATINSERT]], <16 x float> undef, <16 x i32> zeroinitializer
; CHECK-NEXT: br label %vector.body
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <16 x i64> [ <i64 0, i64 5, i64 10, i64 15, i64 20, i64 25, i64 30, i64 35, i64 40, i64 45, i64 50, i64 55, i64 60, i64 65, i64 70, i64 75>, %vector.ph ], [ [[VEC_IND_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[OFFSET_IDX:%.*]] = mul i64 [[INDEX]], 5
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr inbounds %data, %data* %d, i64 0, i32 3, i64 [[OFFSET_IDX]]
; CHECK-NEXT: [[TMP1:%.*]] = bitcast float* [[TMP0]] to <80 x float>*
; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <80 x float>, <80 x float>* [[TMP1]], align 4
; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <80 x float> [[WIDE_VEC]], <80 x float> undef, <16 x i32> <i32 0, i32 5, i32 10, i32 15, i32 20, i32 25, i32 30, i32 35, i32 40, i32 45, i32 50, i32 55, i32 60, i32 65, i32 70, i32 75>
; CHECK-NEXT: [[TMP2:%.*]] = fmul <16 x float> [[BROADCAST_SPLAT]], [[STRIDED_VEC]]
; CHECK-NEXT: [[TMP3:%.*]] = getelementptr inbounds %data, %data* %d, i64 0, i32 0, <16 x i64> [[VEC_IND]]
; CHECK-NEXT: [[BC:%.*]] = bitcast <16 x float*> [[TMP3]] to <16 x <80 x float>*>
; CHECK-NEXT: [[TMP4:%.*]] = extractelement <16 x <80 x float>*> [[BC]], i32 0
; CHECK-NEXT: [[WIDE_VEC1:%.*]] = load <80 x float>, <80 x float>* [[TMP4]], align 4
; CHECK-NEXT: [[STRIDED_VEC2:%.*]] = shufflevector <80 x float> [[WIDE_VEC1]], <80 x float> undef, <16 x i32> <i32 0, i32 5, i32 10, i32 15, i32 20, i32 25, i32 30, i32 35, i32 40, i32 45, i32 50, i32 55, i32 60, i32 65, i32 70, i32 75>
; CHECK-NEXT: [[TMP5:%.*]] = fadd <16 x float> [[STRIDED_VEC2]], [[TMP2]]
; CHECK-NEXT: call void @llvm.masked.scatter.v16f32(<16 x float> [[TMP5]], <16 x float*> [[TMP3]], i32 4, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
; CHECK-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 16
; CHECK-NEXT: [[VEC_IND_NEXT]] = add <16 x i64> [[VEC_IND]], <i64 80, i64 80, i64 80, i64 80, i64 80, i64 80, i64 80, i64 80, i64 80, i64 80, i64 80, i64 80, i64 80, i64 80, i64 80, i64 80>
; CHECK: br i1 {{.*}}, label %middle.block, label %vector.body
%data = type { [32000 x float], [3 x i32], [4 x i8], [32000 x float] }

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@ -16,97 +16,23 @@ target triple = "x86_64-apple-macosx10.11.0"
define void @_Z3fn1v() #0 {
; CHECK-LABEL: @_Z3fn1v(
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX:%.*]].next, %vector.body ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <16 x i64> [
; CHECK-NEXT: [[VEC_IND3:%.*]] = phi <16 x i64> [
; CHECK-NEXT: [[SHL:%.*]] = shl i64 %index, 1
; CHECK-NEXT: %offset.idx = add i64 [[SHL]], 8
; CHECK-NEXT: [[IND00:%.*]] = add i64 %offset.idx, 0
; CHECK-NEXT: [[IND02:%.*]] = add i64 %offset.idx, 2
; CHECK-NEXT: [[IND04:%.*]] = add i64 %offset.idx, 4
; CHECK-NEXT: [[IND06:%.*]] = add i64 %offset.idx, 6
; CHECK-NEXT: [[IND08:%.*]] = add i64 %offset.idx, 8
; CHECK-NEXT: [[IND10:%.*]] = add i64 %offset.idx, 10
; CHECK-NEXT: [[IND12:%.*]] = add i64 %offset.idx, 12
; CHECK-NEXT: [[IND14:%.*]] = add i64 %offset.idx, 14
; CHECK-NEXT: [[IND16:%.*]] = add i64 %offset.idx, 16
; CHECK-NEXT: [[IND18:%.*]] = add i64 %offset.idx, 18
; CHECK-NEXT: [[IND20:%.*]] = add i64 %offset.idx, 20
; CHECK-NEXT: [[IND22:%.*]] = add i64 %offset.idx, 22
; CHECK-NEXT: [[IND24:%.*]] = add i64 %offset.idx, 24
; CHECK-NEXT: [[IND26:%.*]] = add i64 %offset.idx, 26
; CHECK-NEXT: [[IND28:%.*]] = add i64 %offset.idx, 28
; CHECK-NEXT: [[IND30:%.*]] = add i64 %offset.idx, 30
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <16 x i64> [ <i64 8, i64 10, i64 12, i64 14, i64 16, i64 18, i64 20, i64 22, i64 24, i64 26, i64 28, i64 30, i64 32, i64 34, i64 36, i64 38>, %vector.ph ], [ [[VEC_IND_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[VEC_IND3:%.*]] = phi <16 x i64> [ <i64 0, i64 2, i64 4, i64 6, i64 8, i64 10, i64 12, i64 14, i64 16, i64 18, i64 20, i64 22, i64 24, i64 26, i64 28, i64 30>, %vector.ph ], [ [[VEC_IND_NEXT4:%.*]], %vector.body ]
; CHECK-NEXT: [[TMP10:%.*]] = sub nsw <16 x i64> <i64 8, i64 8, i64 8, i64 8, i64 8, i64 8, i64 8, i64 8, i64 8, i64 8, i64 8, i64 8, i64 8, i64 8, i64 8, i64 8>, [[VEC_IND]]
; CHECK-NEXT: [[TMP12:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND00]]
; CHECK-NEXT: [[TMP15:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND02]]
; CHECK-NEXT: [[TMP18:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND04]]
; CHECK-NEXT: [[TMP21:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND06]]
; CHECK-NEXT: [[TMP24:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND08]]
; CHECK-NEXT: [[TMP27:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND10]]
; CHECK-NEXT: [[TMP30:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND12]]
; CHECK-NEXT: [[TMP33:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND14]]
; CHECK-NEXT: [[TMP36:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND16]]
; CHECK-NEXT: [[TMP39:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND18]]
; CHECK-NEXT: [[TMP42:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND20]]
; CHECK-NEXT: [[TMP45:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND22]]
; CHECK-NEXT: [[TMP48:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND24]]
; CHECK-NEXT: [[TMP51:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND26]]
; CHECK-NEXT: [[TMP54:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND28]]
; CHECK-NEXT: [[TMP57:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, i64 [[IND30]]
; CHECK-NEXT: [[TMP13:%.*]] = insertelement <16 x [10 x i32]*> undef, [10 x i32]* [[TMP12]], i32 0
; CHECK-NEXT: [[TMP16:%.*]] = insertelement <16 x [10 x i32]*> [[TMP13]], [10 x i32]* [[TMP15]], i32 1
; CHECK-NEXT: [[TMP19:%.*]] = insertelement <16 x [10 x i32]*> [[TMP16]], [10 x i32]* [[TMP18]], i32 2
; CHECK-NEXT: [[TMP22:%.*]] = insertelement <16 x [10 x i32]*> [[TMP19]], [10 x i32]* [[TMP21]], i32 3
; CHECK-NEXT: [[TMP25:%.*]] = insertelement <16 x [10 x i32]*> [[TMP22]], [10 x i32]* [[TMP24]], i32 4
; CHECK-NEXT: [[TMP28:%.*]] = insertelement <16 x [10 x i32]*> [[TMP25]], [10 x i32]* [[TMP27]], i32 5
; CHECK-NEXT: [[TMP31:%.*]] = insertelement <16 x [10 x i32]*> [[TMP28]], [10 x i32]* [[TMP30]], i32 6
; CHECK-NEXT: [[TMP34:%.*]] = insertelement <16 x [10 x i32]*> [[TMP31]], [10 x i32]* [[TMP33]], i32 7
; CHECK-NEXT: [[TMP37:%.*]] = insertelement <16 x [10 x i32]*> [[TMP34]], [10 x i32]* [[TMP36]], i32 8
; CHECK-NEXT: [[TMP40:%.*]] = insertelement <16 x [10 x i32]*> [[TMP37]], [10 x i32]* [[TMP39]], i32 9
; CHECK-NEXT: [[TMP43:%.*]] = insertelement <16 x [10 x i32]*> [[TMP40]], [10 x i32]* [[TMP42]], i32 10
; CHECK-NEXT: [[TMP46:%.*]] = insertelement <16 x [10 x i32]*> [[TMP43]], [10 x i32]* [[TMP45]], i32 11
; CHECK-NEXT: [[TMP49:%.*]] = insertelement <16 x [10 x i32]*> [[TMP46]], [10 x i32]* [[TMP48]], i32 12
; CHECK-NEXT: [[TMP52:%.*]] = insertelement <16 x [10 x i32]*> [[TMP49]], [10 x i32]* [[TMP51]], i32 13
; CHECK-NEXT: [[TMP55:%.*]] = insertelement <16 x [10 x i32]*> [[TMP52]], [10 x i32]* [[TMP54]], i32 14
; CHECK-NEXT: [[TMP58:%.*]] = insertelement <16 x [10 x i32]*> [[TMP55]], [10 x i32]* [[TMP57]], i32 15
; CHECK-NEXT: [[TMP59:%.*]] = add nsw <16 x i64> [[TMP10]], [[VEC_IND3]]
; CHECK-NEXT: [[TMP61:%.*]] = extractelement <16 x i64> [[TMP59]], i32 0
; CHECK-NEXT: [[TMP62:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP12]], i64 [[TMP61]], i64 0
; CHECK-NEXT: [[TMP65:%.*]] = extractelement <16 x i64> [[TMP59]], i32 1
; CHECK-NEXT: [[TMP66:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP15]], i64 [[TMP65]], i64 0
; CHECK-NEXT: [[TMP69:%.*]] = extractelement <16 x i64> [[TMP59]], i32 2
; CHECK-NEXT: [[TMP70:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP18]], i64 [[TMP69]], i64 0
; CHECK-NEXT: [[TMP73:%.*]] = extractelement <16 x i64> [[TMP59]], i32 3
; CHECK-NEXT: [[TMP74:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP21]], i64 [[TMP73]], i64 0
; CHECK-NEXT: [[TMP77:%.*]] = extractelement <16 x i64> [[TMP59]], i32 4
; CHECK-NEXT: [[TMP78:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP24]], i64 [[TMP77]], i64 0
; CHECK-NEXT: [[TMP81:%.*]] = extractelement <16 x i64> [[TMP59]], i32 5
; CHECK-NEXT: [[TMP82:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP27]], i64 [[TMP81]], i64 0
; CHECK-NEXT: [[TMP85:%.*]] = extractelement <16 x i64> [[TMP59]], i32 6
; CHECK-NEXT: [[TMP86:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP30]], i64 [[TMP85]], i64 0
; CHECK-NEXT: [[TMP89:%.*]] = extractelement <16 x i64> [[TMP59]], i32 7
; CHECK-NEXT: [[TMP90:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP33]], i64 [[TMP89]], i64 0
; CHECK-NEXT: [[TMP93:%.*]] = extractelement <16 x i64> [[TMP59]], i32 8
; CHECK-NEXT: [[TMP94:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP36]], i64 [[TMP93]], i64 0
; CHECK-NEXT: [[TMP97:%.*]] = extractelement <16 x i64> [[TMP59]], i32 9
; CHECK-NEXT: [[TMP98:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP39]], i64 [[TMP97]], i64 0
; CHECK-NEXT: [[TMP101:%.*]] = extractelement <16 x i64> [[TMP59]], i32 10
; CHECK-NEXT: [[TMP102:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP42]], i64 [[TMP101]], i64 0
; CHECK-NEXT: [[TMP105:%.*]] = extractelement <16 x i64> [[TMP59]], i32 11
; CHECK-NEXT: [[TMP106:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP45]], i64 [[TMP105]], i64 0
; CHECK-NEXT: [[TMP109:%.*]] = extractelement <16 x i64> [[TMP59]], i32 12
; CHECK-NEXT: [[TMP110:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP48]], i64 [[TMP109]], i64 0
; CHECK-NEXT: [[TMP113:%.*]] = extractelement <16 x i64> [[TMP59]], i32 13
; CHECK-NEXT: [[TMP114:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP51]], i64 [[TMP113]], i64 0
; CHECK-NEXT: [[TMP117:%.*]] = extractelement <16 x i64> [[TMP59]], i32 14
; CHECK-NEXT: [[TMP118:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP54]], i64 [[TMP117]], i64 0
; CHECK-NEXT: [[TMP121:%.*]] = extractelement <16 x i64> [[TMP59]], i32 15
; CHECK-NEXT: [[TMP122:%.*]] = getelementptr inbounds [10 x i32], [10 x i32]* [[TMP57]], i64 [[TMP121]], i64 0
; CHECK-NEXT: [[VECTORGEP:%.*]] = getelementptr inbounds [10 x i32], <16 x [10 x i32]*> [[TMP58]], <16 x i64> [[TMP59]], i64 0
; CHECK-NEXT: call void @llvm.masked.scatter.v16i32(<16 x i32> <i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8>, <16 x i32*> [[VECTORGEP]], i32 16, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
; CHECK: [[STEP_ADD:%.*]] = add <16 x i64> [[VEC_IND]], <i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32>
; CHECK: [[STEP_ADD4:%.*]] = add <16 x i64> [[VEC_IND3]], <i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32>
; CHECK-NEXT: [[TMP11:%.*]] = getelementptr inbounds [10 x [10 x i32]], [10 x [10 x i32]]* @d, i64 0, <16 x i64> [[VEC_IND]]
; CHECK-NEXT: [[TMP12:%.*]] = add nsw <16 x i64> [[TMP10]], [[VEC_IND3]]
; CHECK-NEXT: [[TMP13:%.*]] = getelementptr inbounds [10 x i32], <16 x [10 x i32]*> [[TMP11]], <16 x i64> [[TMP12]], i64 0
; CHECK-NEXT: call void @llvm.masked.scatter.v16i32(<16 x i32> <i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8>, <16 x i32*> [[TMP13]], i32 16, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
; CHECK-NEXT: [[TMP14:%.*]] = or <16 x i64> [[VEC_IND3]], <i64 1, i64 1, i64 1, i64 1, i64 1, i64 1, i64 1, i64 1, i64 1, i64 1, i64 1, i64 1, i64 1, i64 1, i64 1, i64 1>
; CHECK-NEXT: [[TMP15:%.*]] = add nsw <16 x i64> [[TMP10]], [[TMP14]]
; CHECK-NEXT: [[TMP16:%.*]] = getelementptr inbounds [10 x i32], <16 x [10 x i32]*> [[TMP11]], <16 x i64> [[TMP15]], i64 0
; CHECK-NEXT: call void @llvm.masked.scatter.v16i32(<16 x i32> <i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8>, <16 x i32*> [[TMP16]], i32 8, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
; CHECK-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 16
; CHECK-NEXT: [[VEC_IND_NEXT]] = add <16 x i64> [[VEC_IND]], <i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32>
; CHECK-NEXT: [[VEC_IND_NEXT4]] = add <16 x i64> [[VEC_IND3]], <i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32, i64 32>
; CHECK: br i1 {{.*}}, label %middle.block, label %vector.body
;
entry:
%0 = load i32, i32* @c, align 4
%cmp34 = icmp sgt i32 %0, 8

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; REQUIRES: asserts
; RUN: opt < %s -loop-vectorize -force-vector-width=2 -force-vector-interleave=1 -instcombine -debug-only=loop-vectorize -disable-output -print-after=instcombine 2>&1 | FileCheck %s
target datalayout = "e-m:e-i64:64-i128:128-n32:64-S128"
; CHECK-LABEL: vector_gep
; CHECK-NOT: LV: Found scalar instruction: %tmp0 = getelementptr inbounds i32, i32* %b, i64 %i
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <2 x i64> [ <i64 0, i64 1>, %vector.ph ], [ [[VEC_IND_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, i32* %b, <2 x i64> [[VEC_IND]]
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i32*, i32** %a, i64 [[INDEX]]
; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32** [[TMP2]] to <2 x i32*>*
; CHECK-NEXT: store <2 x i32*> [[TMP1]], <2 x i32*>* [[TMP3]], align 8
; CHECK-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 2
; CHECK-NEXT: [[VEC_IND_NEXT]] = add <2 x i64> [[VEC_IND]], <i64 2, i64 2>
; CHECK: br i1 {{.*}}, label %middle.block, label %vector.body
;
define void @vector_gep(i32** %a, i32 *%b, i64 %n) {
entry:
br label %for.body
for.body:
%i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
%tmp0 = getelementptr inbounds i32, i32* %b, i64 %i
%tmp1 = getelementptr inbounds i32*, i32** %a, i64 %i
store i32* %tmp0, i32** %tmp1, align 8
%i.next = add nuw nsw i64 %i, 1
%cond = icmp slt i64 %i.next, %n
br i1 %cond, label %for.body, label %for.end
for.end:
ret void
}
; CHECK-LABEL: scalar_store
; CHECK: LV: Found scalar instruction: %tmp1 = getelementptr inbounds i32*, i32** %a, i64 %i
; CHECK-NEXT: LV: Found scalar instruction: %tmp0 = getelementptr inbounds i32, i32* %b, i64 %i
; CHECK-NEXT: LV: Found scalar instruction: %i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
; CHECK-NEXT: LV: Found scalar instruction: %i.next = add nuw nsw i64 %i, 2
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[OFFSET_IDX:%.*]] = shl i64 [[INDEX]], 1
; CHECK-NEXT: [[TMP4:%.*]] = or i64 [[OFFSET_IDX]], 2
; CHECK-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* %b, i64 [[OFFSET_IDX]]
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* %b, i64 [[TMP4]]
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32*, i32** %a, i64 [[OFFSET_IDX]]
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr inbounds i32*, i32** %a, i64 [[TMP4]]
; CHECK-NEXT: store i32* [[TMP5]], i32** [[TMP7]], align 8
; CHECK-NEXT: store i32* [[TMP6]], i32** [[TMP8]], align 8
; CHECK-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 2
; CHECK: br i1 {{.*}}, label %middle.block, label %vector.body
;
define void @scalar_store(i32** %a, i32 *%b, i64 %n) {
entry:
br label %for.body
for.body:
%i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
%tmp0 = getelementptr inbounds i32, i32* %b, i64 %i
%tmp1 = getelementptr inbounds i32*, i32** %a, i64 %i
store i32* %tmp0, i32** %tmp1, align 8
%i.next = add nuw nsw i64 %i, 2
%cond = icmp slt i64 %i.next, %n
br i1 %cond, label %for.body, label %for.end
for.end:
ret void
}
; CHECK-LABEL: expansion
; CHECK: LV: Found scalar instruction: %tmp3 = getelementptr inbounds i32*, i32** %tmp2, i64 %i
; CHECK-NEXT: LV: Found scalar instruction: %tmp1 = bitcast i64* %tmp0 to i32*
; CHECK-NEXT: LV: Found scalar instruction: %tmp2 = getelementptr inbounds i32*, i32** %a, i64 0
; CHECK-NEXT: LV: Found scalar instruction: %tmp0 = getelementptr inbounds i64, i64* %b, i64 %i
; CHECK-NEXT: LV: Found scalar instruction: %i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
; CHECK-NEXT: LV: Found scalar instruction: %i.next = add nuw nsw i64 %i, 2
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[OFFSET_IDX:%.*]] = shl i64 [[INDEX]], 1
; CHECK-NEXT: [[TMP4:%.*]] = or i64 [[OFFSET_IDX]], 2
; CHECK-NEXT: [[TMP5:%.*]] = getelementptr inbounds i64, i64* %b, i64 [[OFFSET_IDX]]
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds i64, i64* %b, i64 [[TMP4]]
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32*, i32** %a, i64 [[OFFSET_IDX]]
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr inbounds i32*, i32** %a, i64 [[TMP4]]
; CHECK-NEXT: [[TMP9:%.*]] = bitcast i32** [[TMP7]] to i64**
; CHECK-NEXT: store i64* [[TMP5]], i64** [[TMP9]], align 8
; CHECK-NEXT: [[TMP10:%.*]] = bitcast i32** [[TMP8]] to i64**
; CHECK-NEXT: store i64* [[TMP6]], i64** [[TMP10]], align 8
; CHECK-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 2
; CHECK: br i1 {{.*}}, label %middle.block, label %vector.body
;
define void @expansion(i32** %a, i64 *%b, i64 %n) {
entry:
br label %for.body
for.body:
%i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
%tmp0 = getelementptr inbounds i64, i64* %b, i64 %i
%tmp1 = bitcast i64* %tmp0 to i32*
%tmp2 = getelementptr inbounds i32*, i32** %a, i64 0
%tmp3 = getelementptr inbounds i32*, i32** %tmp2, i64 %i
store i32* %tmp1, i32** %tmp3, align 8
%i.next = add nuw nsw i64 %i, 2
%cond = icmp slt i64 %i.next, %n
br i1 %cond, label %for.body, label %for.end
for.end:
ret void
}
; CHECK-LABEL: no_gep_or_bitcast
; CHECK-NOT: LV: Found scalar instruction: %tmp1 = load i32*, i32** %tmp0, align 8
; CHECK: LV: Found scalar instruction: %i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
; CHECK-NEXT: LV: Found scalar instruction: %i.next = add nuw nsw i64 %i, 1
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32*, i32** %a, i64 [[INDEX]]
; CHECK-NEXT: [[TMP2:%.*]] = bitcast i32** [[TMP1]] to <2 x i32*>*
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <2 x i32*>, <2 x i32*>* [[TMP2]], align 8
; CHECK-NEXT: [[TMP3:%.*]] = extractelement <2 x i32*> [[WIDE_LOAD]], i32 0
; CHECK-NEXT: store i32 0, i32* [[TMP3]], align 8
; CHECK-NEXT: [[TMP4:%.*]] = extractelement <2 x i32*> [[WIDE_LOAD]], i32 1
; CHECK-NEXT: store i32 0, i32* [[TMP4]], align 8
; CHECK-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 2
; CHECK: br i1 {{.*}}, label %middle.block, label %vector.body
;
define void @no_gep_or_bitcast(i32** noalias %a, i64 %n) {
entry:
br label %for.body
for.body:
%i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
%tmp0 = getelementptr inbounds i32*, i32** %a, i64 %i
%tmp1 = load i32*, i32** %tmp0, align 8
store i32 0, i32* %tmp1, align 8
%i.next = add nuw nsw i64 %i, 1
%cond = icmp slt i64 %i.next, %n
br i1 %cond, label %for.body, label %for.end
for.end:
ret void
}

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; RUN: opt < %s -loop-vectorize -force-vector-width=4 -force-vector-interleave=1 -instcombine -S | FileCheck %s
target datalayout = "e-m:e-i64:64-i128:128-n32:64-S128"
; CHECK-LABEL: @vector_gep_stored(
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <4 x i64> [ <i64 0, i64 1, i64 2, i64 3>, %vector.ph ], [ [[VEC_IND_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, i32* %b, <4 x i64> [[VEC_IND]]
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i32*, i32** %a, i64 [[INDEX]]
; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32** [[TMP2]] to <4 x i32*>*
; CHECK-NEXT: store <4 x i32*> [[TMP1]], <4 x i32*>* [[TMP3]], align 8
; CHECK-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 4
; CHECK-NEXT: [[VEC_IND_NEXT]] = add <4 x i64> [[VEC_IND]], <i64 4, i64 4, i64 4, i64 4>
; CHECK: br i1 {{.*}}, label %middle.block, label %vector.body
;
define void @vector_gep_stored(i32** %a, i32 *%b, i64 %n) {
entry:
br label %for.body
for.body:
%i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
%tmp0 = getelementptr inbounds i32, i32* %b, i64 %i
%tmp1 = getelementptr inbounds i32*, i32** %a, i64 %i
store i32* %tmp0, i32** %tmp1, align 8
%i.next = add nuw nsw i64 %i, 1
%cond = icmp slt i64 %i.next, %n
br i1 %cond, label %for.body, label %for.end
for.end:
ret void
}
; CHECK-LABEL: @uniform_vector_gep_stored(
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, i32* %b, i64 1
; CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x i32*> undef, i32* [[TMP1]], i32 0
; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x i32*> [[DOTSPLATINSERT]], <4 x i32*> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i32*, i32** %a, i64 [[INDEX]]
; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32** [[TMP2]] to <4 x i32*>*
; CHECK-NEXT: store <4 x i32*> [[DOTSPLAT]], <4 x i32*>* [[TMP3]], align 8
; CHECK-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 4
; CHECK: br i1 {{.*}}, label %middle.block, label %vector.body
;
define void @uniform_vector_gep_stored(i32** %a, i32 *%b, i64 %n) {
entry:
br label %for.body
for.body:
%i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
%tmp0 = getelementptr inbounds i32, i32* %b, i64 1
%tmp1 = getelementptr inbounds i32*, i32** %a, i64 %i
store i32* %tmp0, i32** %tmp1, align 8
%i.next = add nuw nsw i64 %i, 1
%cond = icmp slt i64 %i.next, %n
br i1 %cond, label %for.body, label %for.end
for.end:
ret void
}