forked from OSchip/llvm-project
We were mistakenly marking morally virtual bases as being uninteresting. Fix this.
llvm-svn: 98180
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2734ebd37f
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115b4756b5
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@ -1235,7 +1235,11 @@ private:
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/// LayoutSecondaryVtables - Layout the secondary vtables for the given base
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/// subobject.
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void LayoutSecondaryVtables(BaseSubobject Base, uint64_t OffsetInLayoutClass);
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///
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/// \param BaseIsMorallyVirtual whether the base subobject is a virtual base
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/// or a direct or indirect base of a virtual base.
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void LayoutSecondaryVtables(BaseSubobject Base, bool BaseIsMorallyVirtual,
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uint64_t OffsetInLayoutClass);
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/// DeterminePrimaryVirtualBases - Determine the primary virtual bases in this
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/// class hierarchy.
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@ -1772,11 +1776,16 @@ VtableBuilder::LayoutPrimaryAndSecondaryVtables(BaseSubobject Base,
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AddressPoints.insert(std::make_pair(PrimaryBase, AddressPoint));
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}
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bool BaseIsMorallyVirtual = BaseIsVirtual;
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if (isBuildingConstructorVtable() && Base.getBase() == MostDerivedClass)
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BaseIsMorallyVirtual = false;
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// Layout secondary vtables.
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LayoutSecondaryVtables(Base, OffsetInLayoutClass);
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LayoutSecondaryVtables(Base, BaseIsMorallyVirtual, OffsetInLayoutClass);
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}
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void VtableBuilder::LayoutSecondaryVtables(BaseSubobject Base,
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bool BaseIsMorallyVirtual,
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uint64_t OffsetInLayoutClass) {
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// Itanium C++ ABI 2.5.2:
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// Following the primary virtual table of a derived class are secondary
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@ -1806,9 +1815,8 @@ void VtableBuilder::LayoutSecondaryVtables(BaseSubobject Base,
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// tables, which will therefore not be present in the construction
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// virtual table group, even though the subobject virtual tables are
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// present in the main virtual table group for the complete object.
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if (!BaseDecl->getNumVBases()) {
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if (!BaseIsMorallyVirtual && !BaseDecl->getNumVBases())
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continue;
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}
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}
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// Get the base offset of this base.
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@ -1821,7 +1829,7 @@ void VtableBuilder::LayoutSecondaryVtables(BaseSubobject Base,
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// to emit secondary vtables for other bases of this base.
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if (BaseDecl == PrimaryBase) {
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LayoutSecondaryVtables(BaseSubobject(BaseDecl, BaseOffset),
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BaseOffsetInLayoutClass);
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BaseIsMorallyVirtual, BaseOffsetInLayoutClass);
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continue;
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}
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@ -1150,4 +1150,71 @@ struct E : D {
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virtual void e();
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};
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void E::e() { }
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}
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namespace Test28 {
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// Check that we do include the vtable for B in the D-in-E construction vtable, since
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// B is a base class of a virtual base (C).
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struct A {
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virtual void a();
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};
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struct B {
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virtual void b();
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};
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struct C : A, B {
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virtual void c();
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};
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struct D : virtual C {
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};
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// CHECK: Vtable for 'Test28::E' (14 entries).
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// CHECK-NEXT: 0 | vbase_offset (8)
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// CHECK-NEXT: 1 | offset_to_top (0)
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// CHECK-NEXT: 2 | Test28::E RTTI
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// CHECK-NEXT: -- (Test28::D, 0) vtable address --
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// CHECK-NEXT: -- (Test28::E, 0) vtable address --
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// CHECK-NEXT: 3 | void Test28::E::e()
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// CHECK-NEXT: 4 | vcall_offset (8)
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// CHECK-NEXT: 5 | vcall_offset (0)
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// CHECK-NEXT: 6 | vcall_offset (0)
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// CHECK-NEXT: 7 | offset_to_top (-8)
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// CHECK-NEXT: 8 | Test28::E RTTI
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// CHECK-NEXT: -- (Test28::A, 8) vtable address --
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// CHECK-NEXT: -- (Test28::C, 8) vtable address --
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// CHECK-NEXT: 9 | void Test28::A::a()
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// CHECK-NEXT: 10 | void Test28::C::c()
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// CHECK-NEXT: 11 | offset_to_top (-16)
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// CHECK-NEXT: 12 | Test28::E RTTI
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// CHECK-NEXT: -- (Test28::B, 16) vtable address --
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// CHECK-NEXT: 13 | void Test28::B::b()
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// CHECK: Construction vtable for ('Test28::D', 0) in 'Test28::E' (13 entries).
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// CHECK-NEXT: 0 | vbase_offset (8)
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// CHECK-NEXT: 1 | offset_to_top (0)
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// CHECK-NEXT: 2 | Test28::D RTTI
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// CHECK-NEXT: -- (Test28::D, 0) vtable address --
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// CHECK-NEXT: 3 | vcall_offset (8)
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// CHECK-NEXT: 4 | vcall_offset (0)
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// CHECK-NEXT: 5 | vcall_offset (0)
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// CHECK-NEXT: 6 | offset_to_top (-8)
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// CHECK-NEXT: 7 | Test28::D RTTI
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// CHECK-NEXT: -- (Test28::A, 8) vtable address --
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// CHECK-NEXT: -- (Test28::C, 8) vtable address --
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// CHECK-NEXT: 8 | void Test28::A::a()
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// CHECK-NEXT: 9 | void Test28::C::c()
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// CHECK-NEXT: 10 | offset_to_top (-16)
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// CHECK-NEXT: 11 | Test28::D RTTI
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// CHECK-NEXT: -- (Test28::B, 16) vtable address --
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// CHECK-NEXT: 12 | void Test28::B::b()
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struct E : D {
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virtual void e();
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};
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void E::e() { }
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}
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