forked from OSchip/llvm-project
[ARM][DAGCOMBINE][FIX] PerformVMOVRRDCombine
Summary: PerformVMOVRRDCombine ommits adding a offset of 4 to the PointerInfo, when converting a f64 = load[M] to {i32, i32} = {load[M], load[M + 4]} Which would allow the machine scheduller to break dependencies with the second load. - pr42638 Reviewers: eli.friedman, dmgreen, ostannard Reviewed By: ostannard Subscribers: ostannard, javed.absar, kristof.beyls, llvm-commits Tags: #llvm Differential Revision: https://reviews.llvm.org/D64870 llvm-svn: 366423
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@ -11748,9 +11748,11 @@ static SDValue PerformVMOVRRDCombine(SDNode *N,
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SDValue OffsetPtr = DAG.getNode(ISD::ADD, DL, MVT::i32, BasePtr,
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DAG.getConstant(4, DL, MVT::i32));
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SDValue NewLD2 = DAG.getLoad(
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MVT::i32, DL, NewLD1.getValue(1), OffsetPtr, LD->getPointerInfo(),
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std::min(4U, LD->getAlignment() / 2), LD->getMemOperand()->getFlags());
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SDValue NewLD2 = DAG.getLoad(MVT::i32, DL, LD->getChain(), OffsetPtr,
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LD->getPointerInfo().getWithOffset(4),
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std::min(4U, LD->getAlignment()),
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LD->getMemOperand()->getFlags());
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DAG.ReplaceAllUsesOfValueWith(SDValue(LD, 1), NewLD2.getValue(1));
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if (DCI.DAG.getDataLayout().isBigEndian())
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@ -0,0 +1,33 @@
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; RUN: llc -stop-after=machine-scheduler -debug-only dagcombine,selectiondag -o - %s 2>&1 | FileCheck %s
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; REQUIRES: asserts
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; pr42638
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target triple = "armv8r-arm-none-eabi"
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%struct.__va_list = type { i8* }
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define double @foo(i32 %P0, ...) #0 {
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entry:
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%V1 = alloca [8 x i8], align 8
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%vl = alloca %struct.__va_list, align 4
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%0 = getelementptr inbounds [8 x i8], [8 x i8]* %V1, i32 0, i32 0
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call void asm sideeffect "", "r"(i8* nonnull %0)
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%1 = bitcast %struct.__va_list* %vl to i8*
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call void @llvm.va_start(i8* nonnull %1)
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%2 = bitcast %struct.__va_list* %vl to double**
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%argp.cur3 = load double*, double** %2, align 4
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%v.sroa.0.0.copyload = load double, double* %argp.cur3, align 4
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ret double %v.sroa.0.0.copyload
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}
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declare void @llvm.va_start(i8*)
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attributes #0 = { "target-cpu"="cortex-r52" "target-features"="-fp64" }
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; Ensures that the machine scheduler does not move accessing the upper
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; 32 bits of the double to before actually storing it to memory
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; CHECK: Creating new node: {{.*}} = add FrameIndex:i32<2>, Constant:i32<4>
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; CHECK-NEXT: Creating new node: {{.*}} i32,ch = load<(load 4 from [[MEM:%.*]] + 4)>
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; CHECK: INLINEASM
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; CHECK: (load 4 from [[MEM]] + 4)
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; CHECK-NOT: (store 4 into [[MEM]] + 4)
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