[PS5] Tweak dllexport test

Post-commit review pointed out that both PS4 and PS5 were using the
same -std argument, better to use different ones just in case.
This commit is contained in:
Paul Robinson 2022-05-31 08:21:10 -07:00
parent e8860bee28
commit 10555a82df
1 changed files with 1 additions and 1 deletions

View File

@ -4,7 +4,7 @@
// RUN: %clang_cc1 -triple x86_64-mingw32 -fsyntax-only -fms-extensions -verify -std=c++11 -Wunsupported-dll-base-class-template %s
// RUN: %clang_cc1 -triple i686-windows-itanium -fsyntax-only -fms-extensions -verify -std=c++11 -Wunsupported-dll-base-class-template -DWI %s
// RUN: %clang_cc1 -triple x86_64-windows-itanium -fsyntax-only -fms-extensions -verify -std=c++1y -Wunsupported-dll-base-class-template -DWI %s
// RUN: %clang_cc1 -triple x86_64-scei-ps4 -fsyntax-only -fdeclspec -verify -std=c++1y -Wunsupported-dll-base-class-template -DWI %s
// RUN: %clang_cc1 -triple x86_64-scei-ps4 -fsyntax-only -fdeclspec -verify -std=c++11 -Wunsupported-dll-base-class-template -DWI %s
// RUN: %clang_cc1 -triple x86_64-sie-ps5 -fsyntax-only -fdeclspec -verify -std=c++1y -Wunsupported-dll-base-class-template -DWI %s
// Helper structs to make templates more expressive.