forked from OSchip/llvm-project
AMDGPU: Fix using 2 different enums for same operand flags
These enums are really for the same namespace of flags set on arbitrary MachineOperands, so merge them to avoid value collisions. llvm-svn: 362640
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@ -112,10 +112,10 @@ const MCExpr *AMDGPUMCInstLower::getLongBranchBlockExpr(
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const MCConstantExpr *One = MCConstantExpr::create(4, Ctx);
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SrcBBSym = MCBinaryExpr::createAdd(SrcBBSym, One, Ctx);
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if (MO.getTargetFlags() == AMDGPU::TF_LONG_BRANCH_FORWARD)
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if (MO.getTargetFlags() == SIInstrInfo::MO_LONG_BRANCH_FORWARD)
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return MCBinaryExpr::createSub(DestBBSym, SrcBBSym, Ctx);
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assert(MO.getTargetFlags() == AMDGPU::TF_LONG_BRANCH_BACKWARD);
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assert(MO.getTargetFlags() == SIInstrInfo::MO_LONG_BRANCH_BACKWARD);
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return MCBinaryExpr::createSub(SrcBBSym, DestBBSym, Ctx);
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}
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@ -1532,7 +1532,7 @@ unsigned SIInstrInfo::insertIndirectBranch(MachineBasicBlock &MBB,
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BuildMI(MBB, I, DL, get(AMDGPU::S_ADD_U32))
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.addReg(PCReg, RegState::Define, AMDGPU::sub0)
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.addReg(PCReg, 0, AMDGPU::sub0)
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.addMBB(&DestBB, AMDGPU::TF_LONG_BRANCH_FORWARD);
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.addMBB(&DestBB, MO_LONG_BRANCH_FORWARD);
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BuildMI(MBB, I, DL, get(AMDGPU::S_ADDC_U32))
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.addReg(PCReg, RegState::Define, AMDGPU::sub1)
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.addReg(PCReg, 0, AMDGPU::sub1)
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@ -1542,7 +1542,7 @@ unsigned SIInstrInfo::insertIndirectBranch(MachineBasicBlock &MBB,
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BuildMI(MBB, I, DL, get(AMDGPU::S_SUB_U32))
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.addReg(PCReg, RegState::Define, AMDGPU::sub0)
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.addReg(PCReg, 0, AMDGPU::sub0)
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.addMBB(&DestBB, AMDGPU::TF_LONG_BRANCH_BACKWARD);
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.addMBB(&DestBB, MO_LONG_BRANCH_BACKWARD);
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BuildMI(MBB, I, DL, get(AMDGPU::S_SUBB_U32))
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.addReg(PCReg, RegState::Define, AMDGPU::sub1)
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.addReg(PCReg, 0, AMDGPU::sub1)
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@ -157,7 +157,10 @@ public:
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MO_REL32 = 4,
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MO_REL32_LO = 4,
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// MO_REL32_HI -> symbol@rel32@hi -> R_AMDGPU_REL32_HI.
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MO_REL32_HI = 5
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MO_REL32_HI = 5,
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MO_LONG_BRANCH_FORWARD = 6,
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MO_LONG_BRANCH_BACKWARD = 7
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};
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explicit SIInstrInfo(const GCNSubtarget &ST);
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@ -1030,12 +1033,6 @@ namespace AMDGPU {
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const uint64_t RSRC_INDEX_STRIDE_SHIFT = (32 + 21);
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const uint64_t RSRC_TID_ENABLE = UINT64_C(1) << (32 + 23);
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// For MachineOperands.
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enum TargetFlags {
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TF_LONG_BRANCH_FORWARD = 1 << 0,
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TF_LONG_BRANCH_BACKWARD = 1 << 1
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};
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} // end namespace AMDGPU
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namespace SI {
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